1025 lines
27 KiB
Lua
1025 lines
27 KiB
Lua
--Include
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local Create = assert(LoadLibrary "RbxUtility").Create
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-- A Few Script Globals
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local gui
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if script.Parent:FindFirstChild "ControlFrame" then
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gui = script.Parent:FindFirstChild "ControlFrame"
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else
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gui = script.Parent
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end
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-- Dev-Console Root
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local Dev_Container = Create "Frame" {
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Name = "DevConsoleContainer",
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Parent = gui,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.9,
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Position = UDim2.new(0, 100, 0, 10),
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Size = UDim2.new(0.5, 20, 0.5, 20),
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Visible = false,
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}
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local ToggleConsole = Create "BindableFunction" {
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Name = "ToggleDevConsole",
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Parent = gui,
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}
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local devConsoleInitialized = false
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function initializeDeveloperConsole()
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if devConsoleInitialized then
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return
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end
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devConsoleInitialized = true
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---Dev-Console Variables
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local LOCAL_CONSOLE = 1
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local SERVER_CONSOLE = 2
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local MAX_LIST_SIZE = 1000
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local minimumSize = Vector2.new(245, 180)
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local currentConsole = LOCAL_CONSOLE
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local localMessageList = {}
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local serverMessageList = {}
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local localOffset = 0
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local serverOffset = 0
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local errorToggleOn = true
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local warningToggleOn = true
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local infoToggleOn = true
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local outputToggleOn = true
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local wordWrapToggleOn = false
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local textHolderSize = 0
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local frameNumber = 0
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--Create Dev-Console
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local Dev_Body = Create "Frame" {
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Name = "Body",
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Parent = Dev_Container,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 0, 21),
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Size = UDim2.new(1, 0, 1, -25),
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}
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local Dev_OptionsHolder = Create "Frame" {
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Name = "OptionsHolder",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 220, 0, 0),
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Size = UDim2.new(1, -255, 0, 24),
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ClipsDescendants = true,
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}
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local Dev_OptionsBar = Create "Frame" {
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Name = "OptionsBar",
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Parent = Dev_OptionsHolder,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 1,
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Position = UDim2.new(0, -250, 0, 4),
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Size = UDim2.new(0, 234, 0, 18),
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}
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local Dev_ErrorToggleFilter = Create "TextButton" {
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Name = "ErrorToggleButton",
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Parent = Dev_OptionsBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BorderColor3 = Color3.new(1, 0, 0),
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Position = UDim2.new(0, 115, 0, 0),
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Size = UDim2.new(0, 18, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "",
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TextColor3 = Color3.new(1, 0, 0),
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}
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Create "Frame" {
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Name = "CheckFrame",
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Parent = Dev_ErrorToggleFilter,
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BackgroundColor3 = Color3.new(1, 0, 0),
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BorderColor3 = Color3.new(1, 0, 0),
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Position = UDim2.new(0, 4, 0, 4),
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Size = UDim2.new(0, 10, 0, 10),
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}
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local Dev_InfoToggleFilter = Create "TextButton" {
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Name = "InfoToggleButton",
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Parent = Dev_OptionsBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BorderColor3 = Color3.new(0.4, 0.5, 1.0),
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Position = UDim2.new(0, 65, 0, 0),
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Size = UDim2.new(0, 18, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "",
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TextColor3 = Color3.new(0.4, 0.5, 1.0),
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}
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Create "Frame" {
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Name = "CheckFrame",
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Parent = Dev_InfoToggleFilter,
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BackgroundColor3 = Color3.new(0.4, 0.5, 1.0),
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BorderColor3 = Color3.new(0.4, 0.5, 1.0),
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Position = UDim2.new(0, 4, 0, 4),
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Size = UDim2.new(0, 10, 0, 10),
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}
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local Dev_OutputToggleFilter = Create "TextButton" {
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Name = "OutputToggleButton",
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Parent = Dev_OptionsBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BorderColor3 = Color3.new(1, 1, 1.0),
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Position = UDim2.new(0, 40, 0, 0),
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Size = UDim2.new(0, 18, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "",
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TextColor3 = Color3.new(1, 1, 1.0),
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}
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Create "Frame" {
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Name = "CheckFrame",
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Parent = Dev_OutputToggleFilter,
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BackgroundColor3 = Color3.new(1, 1, 1.0),
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BorderColor3 = Color3.new(1, 1, 1.0),
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Position = UDim2.new(0, 4, 0, 4),
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Size = UDim2.new(0, 10, 0, 10),
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}
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local Dev_WarningToggleFilter = Create "TextButton" {
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Name = "WarningToggleButton",
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Parent = Dev_OptionsBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BorderColor3 = Color3.new(1, 0.6, 0.4),
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Position = UDim2.new(0, 90, 0, 0),
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Size = UDim2.new(0, 18, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "",
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TextColor3 = Color3.new(1, 0.6, 0.4),
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}
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Create "Frame" {
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Name = "CheckFrame",
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Parent = Dev_WarningToggleFilter,
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BackgroundColor3 = Color3.new(1, 0.6, 0.4),
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BorderColor3 = Color3.new(1, 0.6, 0.4),
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Position = UDim2.new(0, 4, 0, 4),
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Size = UDim2.new(0, 10, 0, 10),
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}
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local Dev_WordWrapToggle = Create "TextButton" {
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Name = "WordWrapToggleButton",
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Parent = Dev_OptionsBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BorderColor3 = Color3.new(0.8, 0.8, 0.8),
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Position = UDim2.new(0, 215, 0, 0),
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Size = UDim2.new(0, 18, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "",
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TextColor3 = Color3.new(0.8, 0.8, 0.8),
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}
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Create "Frame" {
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Name = "CheckFrame",
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Parent = Dev_WordWrapToggle,
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BackgroundColor3 = Color3.new(0.8, 0.8, 0.8),
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BorderColor3 = Color3.new(0.8, 0.8, 0.8),
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Position = UDim2.new(0, 4, 0, 4),
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Size = UDim2.new(0, 10, 0, 10),
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Visible = false,
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}
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Create "TextLabel" {
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Name = "Filter",
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Parent = Dev_OptionsBar,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(0, 40, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "Filter",
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TextColor3 = Color3.new(1, 1, 1),
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}
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Create "TextLabel" {
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Name = "WordWrap",
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Parent = Dev_OptionsBar,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 150, 0, 0),
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Size = UDim2.new(0, 50, 0, 18),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "Word Wrap",
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TextColor3 = Color3.new(1, 1, 1),
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}
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local Dev_ScrollBar = Create "Frame" {
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Name = "ScrollBar",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.9,
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Position = UDim2.new(1, -20, 0, 26),
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Size = UDim2.new(0, 20, 1, -50),
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Visible = false,
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}
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local Dev_ScrollArea = Create "Frame" {
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Name = "ScrollArea",
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Parent = Dev_ScrollBar,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 23),
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Size = UDim2.new(1, 0, 1, -46),
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}
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local Dev_Handle = Create "ImageButton" {
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Name = "Handle",
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Parent = Dev_ScrollArea,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 0.2, 0),
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Size = UDim2.new(0, 20, 0, 40),
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}
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Create "ImageLabel" {
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Name = "ImageLabel",
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Parent = Dev_Handle,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0.5, -8),
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Rotation = 180,
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Size = UDim2.new(1, 0, 0, 16),
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Image = "http://www.roblox.com/Asset?id=151205881",
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}
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local Dev_DownButton = Create "ImageButton" {
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Name = "Down",
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Parent = Dev_ScrollBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 1, -20),
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Size = UDim2.new(0, 20, 0, 20),
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}
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Create "ImageLabel" {
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Name = "ImageLabel",
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Parent = Dev_DownButton,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 3, 0, 3),
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Size = UDim2.new(0, 14, 0, 14),
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Rotation = 180,
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Image = "http://www.roblox.com/Asset?id=151205813",
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}
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local Dev_UpButton = Create "ImageButton" {
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Name = "Up",
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Parent = Dev_ScrollBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(0, 20, 0, 20),
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}
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Create "ImageLabel" {
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Name = "ImageLabel",
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Parent = Dev_UpButton,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 3, 0, 3),
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Size = UDim2.new(0, 14, 0, 14),
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Image = "http://www.roblox.com/Asset?id=151205813",
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}
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local Dev_TextBox = Create "Frame" {
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Name = "TextBox",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.6,
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Position = UDim2.new(0, 2, 0, 26),
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Size = UDim2.new(1, -4, 1, -28),
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ClipsDescendants = true,
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}
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local Dev_TextHolder = Create "Frame" {
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Name = "TextHolder",
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Parent = Dev_TextBox,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(1, 0, 1, 0),
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}
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local Dev_OptionsButton = Create "ImageButton" {
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Name = "OptionsButton",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 200, 0, 2),
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Size = UDim2.new(0, 20, 0, 20),
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}
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Create "ImageLabel" {
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Name = "ImageLabel",
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Parent = Dev_OptionsButton,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(1, 0, 1, 0),
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Rotation = 0,
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Image = "http://www.roblox.com/Asset?id=152093917",
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}
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local Dev_ResizeButton = Create "ImageButton" {
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Name = "ResizeButton",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(1, -20, 1, -20),
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Size = UDim2.new(0, 20, 0, 20),
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}
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Create "ImageLabel" {
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Name = "ImageLabel",
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Parent = Dev_ResizeButton,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 6, 0, 6),
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Size = UDim2.new(0.8, 0, 0.8, 0),
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Rotation = 135,
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Image = "http://www.roblox.com/Asset?id=151205813",
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}
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Create "TextButton" {
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Name = "LocalConsole",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.6,
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Position = UDim2.new(0, 7, 0, 5),
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Size = UDim2.new(0, 90, 0, 20),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "Local Console",
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TextColor3 = Color3.new(1, 1, 1),
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TextYAlignment = Enum.TextYAlignment.Center,
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}
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Create "TextButton" {
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Name = "ServerConsole",
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Parent = Dev_Body,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.8,
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Position = UDim2.new(0, 102, 0, 5),
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Size = UDim2.new(0, 90, 0, 17),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size14,
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Text = "Server Console",
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TextColor3 = Color3.new(1, 1, 1),
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TextYAlignment = Enum.TextYAlignment.Center,
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}
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local Dev_TitleBar = Create "Frame" {
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Name = "TitleBar",
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Parent = Dev_Container,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(1, 0, 0, 20),
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}
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local Dev_CloseButton = Create "ImageButton" {
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Name = "CloseButton",
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Parent = Dev_TitleBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(1, -20, 0, 0),
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Size = UDim2.new(0, 20, 0, 20),
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}
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Create "ImageLabel" {
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Parent = Dev_CloseButton,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 3, 0, 3),
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Size = UDim2.new(0, 14, 0, 14),
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Image = "http://www.roblox.com/Asset?id=151205852",
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}
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Create "TextButton" {
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Name = "TextButton",
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Parent = Dev_TitleBar,
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(1, -23, 1, 0),
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Text = "",
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}
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Create "TextLabel" {
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Name = "TitleText",
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Parent = Dev_TitleBar,
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(0, 185, 0, 20),
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Font = "SourceSansBold",
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FontSize = Enum.FontSize.Size18,
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Text = "Server Console",
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TextColor3 = Color3.new(1, 1, 1),
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Text = "Roblox Developer Console",
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TextYAlignment = Enum.TextYAlignment.Top,
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}
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---Saved Mouse Information
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local previousMousePos = nil
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local pPos = nil
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local previousMousePosResize = nil
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local pSize = nil
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local previousMousePosScroll = nil
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local pOffset = nil
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local scrollUpIsDown = false
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local scrollDownIsDown = false
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function clean()
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previousMousePos = nil
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pPos = nil
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previousMousePosResize = nil
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pSize = nil
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previousMousePosScroll = nil
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pScrollHandle = nil
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pOffset = nil
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scrollUpIsDown = false
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scrollDownIsDown = false
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end
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|
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---Handle Dev-Console Position
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function refreshConsolePosition(x, y)
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if not previousMousePos then
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return
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end
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local delta = Vector2.new(x, y) - previousMousePos
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Dev_Container.Position = UDim2.new(0, pPos.X + delta.X, 0, pPos.Y + delta.Y)
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end
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Dev_TitleBar.TextButton.MouseButton1Down:connect(function(x, y)
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previousMousePos = Vector2.new(x, y)
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pPos = Dev_Container.AbsolutePosition
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end)
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Dev_TitleBar.TextButton.MouseButton1Up:connect(function(x, y)
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clean()
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end)
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|
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---Handle Dev-Console Size
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function refreshConsoleSize(x, y)
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if not previousMousePosResize then
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return
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end
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|
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local delta = Vector2.new(x, y) - previousMousePosResize
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Dev_Container.Size =
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UDim2.new(0, math.max(pSize.X + delta.X, minimumSize.X), 0, math.max(pSize.Y + delta.Y, minimumSize.Y))
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end
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Dev_Container.Body.ResizeButton.MouseButton1Down:connect(function(x, y)
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previousMousePosResize = Vector2.new(x, y)
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pSize = Dev_Container.AbsoluteSize
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end)
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Dev_Container.Body.ResizeButton.MouseButton1Up:connect(function(_, _)
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clean()
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end)
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|
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---Handle Dev-Console Close Button
|
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Dev_TitleBar.CloseButton.MouseButton1Down:connect(function(_, _)
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Dev_Container.Visible = false
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end)
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|
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Dev_Container.TitleBar.CloseButton.MouseButton1Up:connect(function()
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clean()
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end)
|
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|
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local optionsHidden = true
|
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local animating = false
|
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--Options
|
|
function startAnimation()
|
|
if animating then
|
|
return
|
|
end
|
|
animating = true
|
|
|
|
repeat
|
|
if optionsHidden then
|
|
frameNumber = frameNumber - 1
|
|
else
|
|
frameNumber = frameNumber + 1
|
|
end
|
|
|
|
local x = frameNumber / 5
|
|
local smoothStep = x * x * (3 - (2 * x))
|
|
Dev_OptionsButton.ImageLabel.Rotation = smoothStep * 5 * 9
|
|
Dev_OptionsBar.Position = UDim2.new(0, (smoothStep * 5 * 50) - 250, 0, 4)
|
|
|
|
wait()
|
|
if (frameNumber <= 0 and optionsHidden) or (frameNumber >= 5 and not optionsHidden) then
|
|
animating = false
|
|
end
|
|
until not animating
|
|
end
|
|
|
|
Dev_OptionsButton.MouseButton1Down:connect(function(_, _)
|
|
optionsHidden = not optionsHidden
|
|
startAnimation()
|
|
end)
|
|
|
|
--Scroll Position
|
|
|
|
function changeOffset(value)
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
localOffset = localOffset + value
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
serverOffset = serverOffset + value
|
|
end
|
|
|
|
repositionList()
|
|
end
|
|
|
|
--Refresh Dev-Console Text
|
|
function refreshTextHolderForReal()
|
|
local childMessages = Dev_TextHolder:GetChildren()
|
|
|
|
local messageList
|
|
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
messageList = localMessageList
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
messageList = serverMessageList
|
|
end
|
|
|
|
local posOffset = 0
|
|
|
|
for i = 1, #childMessages do
|
|
childMessages[i].Visible = false
|
|
end
|
|
|
|
for i = 1, #messageList do
|
|
local message
|
|
|
|
local movePosition = false
|
|
|
|
if i > #childMessages then
|
|
message = Create "TextLabel" {
|
|
Name = "Message",
|
|
Parent = Dev_TextHolder,
|
|
BackgroundTransparency = 1,
|
|
TextXAlignment = "Left",
|
|
Size = UDim2.new(1, 0, 0, 14),
|
|
FontSize = "Size10",
|
|
ZIndex = 1,
|
|
}
|
|
movePosition = true
|
|
else
|
|
message = childMessages[i]
|
|
end
|
|
|
|
if
|
|
(outputToggleOn or messageList[i].Type ~= Enum.MessageType.MessageOutput)
|
|
and (infoToggleOn or messageList[i].Type ~= Enum.MessageType.MessageInfo)
|
|
and (warningToggleOn or messageList[i].Type ~= Enum.MessageType.MessageWarning)
|
|
and (errorToggleOn or messageList[i].Type ~= Enum.MessageType.MessageError)
|
|
then
|
|
message.TextWrapped = wordWrapToggleOn
|
|
message.Size = UDim2.new(0.98, 0, 0, 2000)
|
|
message.Parent = Dev_Container
|
|
message.Text = messageList[i].Time .. " -- " .. messageList[i].Message
|
|
|
|
message.Size = UDim2.new(0.98, 0, 0, message.TextBounds.Y)
|
|
message.Position = UDim2.new(0, 5, 0, posOffset)
|
|
message.Parent = Dev_TextHolder
|
|
posOffset = posOffset + message.TextBounds.Y
|
|
|
|
if movePosition then
|
|
if
|
|
(currentConsole == LOCAL_CONSOLE and localOffset > 0)
|
|
or (currentConsole == SERVER_CONSOLE and serverOffset > 0)
|
|
then
|
|
changeOffset(message.TextBounds.Y)
|
|
end
|
|
end
|
|
|
|
message.Visible = true
|
|
|
|
if messageList[i].Type == Enum.MessageType.MessageError then
|
|
message.TextColor3 = Color3.new(1, 0, 0)
|
|
elseif messageList[i].Type == Enum.MessageType.MessageInfo then
|
|
message.TextColor3 = Color3.new(0.4, 0.5, 1)
|
|
elseif messageList[i].Type == Enum.MessageType.MessageWarning then
|
|
message.TextColor3 = Color3.new(1, 0.6, 0.4)
|
|
else
|
|
message.TextColor3 = Color3.new(1, 1, 1)
|
|
end
|
|
end
|
|
end
|
|
|
|
textHolderSize = posOffset
|
|
end
|
|
|
|
-- Refreshing the textholder every 0.1 (if needed) is good enough, surely fast enough
|
|
-- We don't want it to update 50x in a tick because there are 50 messages in that tick
|
|
-- (Whenever for one reason or another a lot of output comes in, it can lag
|
|
-- This will make it behave better in a situation of a lot of output comming in)
|
|
local refreshQueued = false
|
|
function refreshTextHolder()
|
|
if refreshQueued then
|
|
return
|
|
end
|
|
Delay(0.1, function()
|
|
refreshQueued = false
|
|
refreshTextHolderForReal()
|
|
end)
|
|
refreshQueued = true
|
|
end
|
|
|
|
--Handle Dev-Console Scrollbar
|
|
|
|
local inside = 0
|
|
function holdingUpButton()
|
|
if scrollUpIsDown then
|
|
return
|
|
end
|
|
scrollUpIsDown = true
|
|
wait(0.6)
|
|
inside = inside + 1
|
|
while scrollUpIsDown and inside < 2 do
|
|
wait()
|
|
changeOffset(12)
|
|
end
|
|
inside = inside - 1
|
|
end
|
|
|
|
function holdingDownButton()
|
|
if scrollDownIsDown then
|
|
return
|
|
end
|
|
scrollDownIsDown = true
|
|
wait(0.6)
|
|
inside = inside + 1
|
|
while scrollDownIsDown and inside < 2 do
|
|
wait()
|
|
changeOffset(-12)
|
|
end
|
|
inside = inside - 1
|
|
end
|
|
|
|
Dev_Container.Body.ScrollBar.Up.MouseButton1Click:connect(function()
|
|
changeOffset(10)
|
|
end)
|
|
|
|
Dev_Container.Body.ScrollBar.Up.MouseButton1Down:connect(function()
|
|
changeOffset(10)
|
|
holdingUpButton()
|
|
end)
|
|
|
|
Dev_Container.Body.ScrollBar.Up.MouseButton1Up:connect(function()
|
|
clean()
|
|
end)
|
|
|
|
Dev_Container.Body.ScrollBar.Down.MouseButton1Down:connect(function()
|
|
changeOffset(-10)
|
|
holdingDownButton()
|
|
end)
|
|
|
|
Dev_Container.Body.ScrollBar.Down.MouseButton1Up:connect(function()
|
|
clean()
|
|
end)
|
|
|
|
function handleScroll(x, y)
|
|
if not previousMousePosScroll then
|
|
return
|
|
end
|
|
|
|
local delta = (Vector2.new(x, y) - previousMousePosScroll).Y
|
|
|
|
local backRatio = 1 - (Dev_Container.Body.TextBox.AbsoluteSize.Y / Dev_TextHolder.AbsoluteSize.Y)
|
|
|
|
local movementSize = Dev_ScrollArea.AbsoluteSize.Y - Dev_ScrollArea.Handle.AbsoluteSize.Y
|
|
local normalDelta = math.max(math.min(delta, movementSize), 0 - movementSize)
|
|
local normalRatio = normalDelta / movementSize
|
|
|
|
local textMovementSize = (backRatio * Dev_TextHolder.AbsoluteSize.Y)
|
|
local offsetChange = textMovementSize * normalRatio
|
|
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
localOffset = pOffset - offsetChange
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
serverOffset = pOffset - offsetChange
|
|
end
|
|
end
|
|
|
|
Dev_ScrollArea.Handle.MouseButton1Down:connect(function(x, y)
|
|
previousMousePosScroll = Vector2.new(x, y)
|
|
pScrollHandle = Dev_ScrollArea.Handle.AbsolutePosition
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
pOffset = localOffset
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
pOffset = serverOffset
|
|
end
|
|
end)
|
|
|
|
Dev_ScrollArea.Handle.MouseButton1Up:connect(function(x, y)
|
|
clean()
|
|
end)
|
|
|
|
local function existsInsideContainer(container, x, y)
|
|
local pos = container.AbsolutePosition
|
|
local size = container.AbsoluteSize
|
|
if x < pos.X or x > pos.X + size.X or y < pos.y or y > pos.y + size.y then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
--Refresh Dev-Console Message Positions
|
|
function repositionList()
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
localOffset = math.min(math.max(localOffset, 0), textHolderSize - Dev_Container.Body.TextBox.AbsoluteSize.Y)
|
|
Dev_TextHolder.Size = UDim2.new(1, 0, 0, textHolderSize)
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
serverOffset =
|
|
math.min(math.max(serverOffset, 0), textHolderSize - Dev_Container.Body.TextBox.AbsoluteSize.Y)
|
|
Dev_TextHolder.Size = UDim2.new(1, 0, 0, textHolderSize)
|
|
end
|
|
|
|
local ratio = Dev_Container.Body.TextBox.AbsoluteSize.Y / Dev_TextHolder.AbsoluteSize.Y
|
|
|
|
if ratio >= 1 then
|
|
Dev_Container.Body.ScrollBar.Visible = false
|
|
Dev_Container.Body.TextBox.Size = UDim2.new(1, -4, 1, -28)
|
|
|
|
if currentConsole == LOCAL_CONSOLE or currentConsole == SERVER_CONSOLE then
|
|
Dev_TextHolder.Position = UDim2.new(0, 0, 1, 0 - textHolderSize)
|
|
end
|
|
else
|
|
Dev_Container.Body.ScrollBar.Visible = true
|
|
Dev_Container.Body.TextBox.Size = UDim2.new(1, -25, 1, -28)
|
|
|
|
local backRatio = 1 - ratio
|
|
local offsetRatio
|
|
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
offsetRatio = localOffset / Dev_TextHolder.AbsoluteSize.Y
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
offsetRatio = serverOffset / Dev_TextHolder.AbsoluteSize.Y
|
|
end
|
|
|
|
local topRatio = math.max(0, backRatio - offsetRatio)
|
|
|
|
local scrollHandleSize = math.max(Dev_ScrollArea.AbsoluteSize.Y * ratio, 21)
|
|
|
|
local scrollRatio = scrollHandleSize / Dev_ScrollArea.AbsoluteSize.Y
|
|
local ratioConversion = (1 - scrollRatio) / (1 - ratio)
|
|
|
|
local topScrollRatio = topRatio * ratioConversion
|
|
|
|
local sPos = math.min(
|
|
Dev_ScrollArea.AbsoluteSize.Y * topScrollRatio,
|
|
Dev_ScrollArea.AbsoluteSize.Y - scrollHandleSize
|
|
)
|
|
|
|
Dev_ScrollArea.Handle.Size = UDim2.new(1, 0, 0, scrollHandleSize)
|
|
Dev_ScrollArea.Handle.Position = UDim2.new(0, 0, 0, sPos)
|
|
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
Dev_TextHolder.Position = UDim2.new(0, 0, 1, 0 - textHolderSize + localOffset)
|
|
elseif currentConsole == SERVER_CONSOLE then
|
|
Dev_TextHolder.Position = UDim2.new(0, 0, 1, 0 - textHolderSize + serverOffset)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Easy, fast, and working nicely
|
|
local function numberWithZero(num)
|
|
return (num < 10 and "0" or "") .. num
|
|
end
|
|
|
|
local str = "%s:%s:%s"
|
|
|
|
function ConvertTimeStamp(timeStamp)
|
|
local localTime = timeStamp - os.time() + math.floor(tick())
|
|
local dayTime = localTime % 86400
|
|
|
|
local hour = math.floor(dayTime / 3600)
|
|
|
|
dayTime = dayTime - (hour * 3600)
|
|
local minute = math.floor(dayTime / 60)
|
|
|
|
dayTime = dayTime - (minute * 60)
|
|
local second = dayTime
|
|
|
|
local h = numberWithZero(hour)
|
|
local m = numberWithZero(minute)
|
|
local s = numberWithZero(dayTime)
|
|
|
|
return str:format(h, m, s)
|
|
end
|
|
|
|
--Filter
|
|
|
|
Dev_OptionsBar.ErrorToggleButton.MouseButton1Down:connect(function(x, y)
|
|
errorToggleOn = not errorToggleOn
|
|
Dev_OptionsBar.ErrorToggleButton.CheckFrame.Visible = errorToggleOn
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
Dev_OptionsBar.WarningToggleButton.MouseButton1Down:connect(function(x, y)
|
|
warningToggleOn = not warningToggleOn
|
|
Dev_OptionsBar.WarningToggleButton.CheckFrame.Visible = warningToggleOn
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
Dev_OptionsBar.InfoToggleButton.MouseButton1Down:connect(function(x, y)
|
|
infoToggleOn = not infoToggleOn
|
|
Dev_OptionsBar.InfoToggleButton.CheckFrame.Visible = infoToggleOn
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
Dev_OptionsBar.OutputToggleButton.MouseButton1Down:connect(function(x, y)
|
|
outputToggleOn = not outputToggleOn
|
|
Dev_OptionsBar.OutputToggleButton.CheckFrame.Visible = outputToggleOn
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
Dev_OptionsBar.WordWrapToggleButton.MouseButton1Down:connect(function(x, y)
|
|
wordWrapToggleOn = not wordWrapToggleOn
|
|
Dev_OptionsBar.WordWrapToggleButton.CheckFrame.Visible = wordWrapToggleOn
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
---Dev-Console Message Functionality
|
|
function AddLocalMessage(str, messageType, timeStamp)
|
|
localMessageList[#localMessageList + 1] =
|
|
{ Message = str, Time = ConvertTimeStamp(timeStamp), Type = messageType }
|
|
while #localMessageList > MAX_LIST_SIZE do
|
|
table.remove(localMessageList, 1)
|
|
end
|
|
|
|
refreshTextHolder()
|
|
|
|
repositionList()
|
|
end
|
|
|
|
function AddServerMessage(str, messageType, timeStamp)
|
|
serverMessageList[#serverMessageList + 1] =
|
|
{ Message = str, Time = ConvertTimeStamp(timeStamp), Type = messageType }
|
|
while #serverMessageList > MAX_LIST_SIZE do
|
|
table.remove(serverMessageList, 1)
|
|
end
|
|
|
|
refreshTextHolder()
|
|
|
|
repositionList()
|
|
end
|
|
|
|
--Handle Dev-Console Local/Server Buttons
|
|
Dev_Container.Body.LocalConsole.MouseButton1Click:connect(function(x, y)
|
|
if currentConsole == SERVER_CONSOLE then
|
|
currentConsole = LOCAL_CONSOLE
|
|
local localConsole = Dev_Container.Body.LocalConsole
|
|
local serverConsole = Dev_Container.Body.ServerConsole
|
|
|
|
localConsole.Size = UDim2.new(0, 90, 0, 20)
|
|
serverConsole.Size = UDim2.new(0, 90, 0, 17)
|
|
localConsole.BackgroundTransparency = 0.6
|
|
serverConsole.BackgroundTransparency = 0.8
|
|
|
|
if game:FindFirstChild "Players" and game.Players["LocalPlayer"] then
|
|
local mouse = game.Players.LocalPlayer:GetMouse()
|
|
local mousePos = Vector2.new(mouse.X, mouse.Y)
|
|
refreshConsolePosition(mouse.X, mouse.Y)
|
|
refreshConsoleSize(mouse.X, mouse.Y)
|
|
handleScroll(mouse.X, mouse.Y)
|
|
end
|
|
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end
|
|
end)
|
|
|
|
Dev_Container.Body.LocalConsole.MouseButton1Up:connect(function()
|
|
clean()
|
|
end)
|
|
|
|
local serverHistoryRequested = false
|
|
|
|
Dev_Container.Body.ServerConsole.MouseButton1Click:connect(function(x, y)
|
|
if not serverHistoryRequested then
|
|
serverHistoryRequested = true
|
|
game:GetService("LogService"):RequestServerOutput()
|
|
end
|
|
|
|
if currentConsole == LOCAL_CONSOLE then
|
|
currentConsole = SERVER_CONSOLE
|
|
local localConsole = Dev_Container.Body.LocalConsole
|
|
local serverConsole = Dev_Container.Body.ServerConsole
|
|
|
|
serverConsole.Size = UDim2.new(0, 90, 0, 20)
|
|
localConsole.Size = UDim2.new(0, 90, 0, 17)
|
|
serverConsole.BackgroundTransparency = 0.6
|
|
localConsole.BackgroundTransparency = 0.8
|
|
|
|
if game:FindFirstChild "Players" and game.Players["LocalPlayer"] then
|
|
local mouse = game.Players.LocalPlayer:GetMouse()
|
|
refreshConsolePosition(mouse.X, mouse.Y)
|
|
refreshConsoleSize(mouse.X, mouse.Y)
|
|
handleScroll(mouse.X, mouse.Y)
|
|
end
|
|
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end
|
|
end)
|
|
|
|
---Extra Mouse Handlers for Dev-Console
|
|
Dev_Container.Body.ServerConsole.MouseButton1Up:connect(function()
|
|
clean()
|
|
end)
|
|
|
|
if game:FindFirstChild "Players" and game.Players["LocalPlayer"] then
|
|
local LocalMouse = game.Players.LocalPlayer:GetMouse()
|
|
LocalMouse.Move:connect(function()
|
|
if not Dev_Container.Visible then
|
|
return
|
|
end
|
|
local mouse = game.Players.LocalPlayer:GetMouse()
|
|
refreshConsolePosition(mouse.X, mouse.Y)
|
|
refreshConsoleSize(mouse.X, mouse.Y)
|
|
handleScroll(mouse.X, mouse.Y)
|
|
|
|
refreshTextHolder()
|
|
repositionList()
|
|
end)
|
|
|
|
LocalMouse.Button1Up:connect(function()
|
|
clean()
|
|
end)
|
|
|
|
LocalMouse.WheelForward:connect(function()
|
|
if not Dev_Container.Visible then
|
|
return
|
|
end
|
|
if existsInsideContainer(Dev_Container, LocalMouse.X, LocalMouse.Y) then
|
|
changeOffset(10)
|
|
end
|
|
end)
|
|
|
|
LocalMouse.WheelBackward:connect(function()
|
|
if not Dev_Container.Visible then
|
|
return
|
|
end
|
|
if existsInsideContainer(Dev_Container, LocalMouse.X, LocalMouse.Y) then
|
|
changeOffset(-10)
|
|
end
|
|
end)
|
|
end
|
|
|
|
Dev_ScrollArea.Handle.MouseButton1Down:connect(function()
|
|
repositionList()
|
|
end)
|
|
|
|
---Populate Dev-Console with dummy messages
|
|
|
|
local history = game:GetService("LogService"):GetLogHistory()
|
|
|
|
for i = 1, #history do
|
|
AddLocalMessage(history[i].message, history[i].messageType, history[i].timestamp)
|
|
end
|
|
|
|
game:GetService("LogService").MessageOut:connect(function(message, messageType)
|
|
AddLocalMessage(message, messageType, os.time())
|
|
end)
|
|
|
|
game:GetService("LogService").ServerMessageOut:connect(AddServerMessage)
|
|
end
|
|
|
|
local currentlyToggling = false
|
|
function ToggleConsole.OnInvoke()
|
|
if currentlyToggling then
|
|
return
|
|
end
|
|
|
|
currentlyToggling = true
|
|
initializeDeveloperConsole()
|
|
Dev_Container.Visible = not Dev_Container.Visible
|
|
currentlyToggling = false
|
|
end
|