386 lines
9.1 KiB
Plaintext
386 lines
9.1 KiB
Plaintext
-- CoreGui.RobloxGui.CoreScripts/NotificationScript
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print "[Mercury]: Loaded corescript 48488398"
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local TeleportService = game:GetService "TeleportService"
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local function waitForProperty(instance, property)
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while not instance[property] do
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instance.Changed:wait()
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end
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end
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local function waitForChild(instance, name)
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while not instance:FindFirstChild(name) do
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instance.ChildAdded:wait()
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end
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end
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waitForProperty(game.Players, "LocalPlayer")
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waitForChild(script.Parent, "Popup")
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waitForChild(script.Parent.Popup, "AcceptButton")
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script.Parent.Popup.AcceptButton.Modal = true
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local localPlayer = game.Players.LocalPlayer
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local teleportUI
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local friendRequestBlacklist = {}
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local teleportEnabled = true
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local function makePopupInvisible()
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if script.Parent.Popup then
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script.Parent.Popup.Visible = false
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end
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end
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local function showOneButton()
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local popup = script.Parent:FindFirstChild "Popup"
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if popup then
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popup.OKButton.Visible = true
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popup.DeclineButton.Visible = false
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popup.AcceptButton.Visible = false
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end
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end
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local function showTwoButtons()
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local popup = script.Parent:FindFirstChild "Popup"
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if popup then
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popup.OKButton.Visible = false
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popup.DeclineButton.Visible = true
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popup.AcceptButton.Visible = true
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end
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end
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local function makeFriend(fromPlayer, toPlayer)
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local popup = script.Parent:FindFirstChild "Popup"
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if popup == nil then
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return
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end -- there is no popup!
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if popup.Visible then
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return
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end -- currently popping something, abort!
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if friendRequestBlacklist[fromPlayer] then
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return
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end -- previously cancelled friend request, we don't want it!
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popup.PopupText.Text = `Accept Friend Request from {fromPlayer.Name}?`
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popup.PopupImage.Image =
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`http://banland.xyz/thumbs/avatar.ashx?userId={fromPlayer.userId}&x=352&y=352`
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showTwoButtons()
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popup.Visible = true
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popup.AcceptButton.Text = "Accept"
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popup.DeclineButton.Text = "Decline"
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popup:TweenSize(
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UDim2.new(0, 330, 0, 350),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true
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)
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local yesCon, noCon
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yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
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popup.Visible = false
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toPlayer:RequestFriendship(fromPlayer)
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if yesCon then
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yesCon:disconnect()
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end
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if noCon then
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noCon:disconnect()
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end
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end)
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noCon = popup.DeclineButton.MouseButton1Click:connect(function()
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popup.Visible = false
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toPlayer:RevokeFriendship(fromPlayer)
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friendRequestBlacklist[fromPlayer] = true
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print "pop up blacklist"
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if yesCon then
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yesCon:disconnect()
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end
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if noCon then
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noCon:disconnect()
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end
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end)
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end
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game.Players.FriendRequestEvent:connect(function(fromPlayer, toPlayer, event)
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-- if this doesn't involve me, then do nothing
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if fromPlayer ~= localPlayer and toPlayer ~= localPlayer then
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return
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end
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if fromPlayer == localPlayer then
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if event == Enum.FriendRequestEvent.Accept then
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game:GetService("GuiService"):SendNotification(
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"You are Friends",
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`With {toPlayer.Name}!`,
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`http://banland.xyz/thumbs/avatar.ashx?userId={toPlayer.userId}&x=48&y=48`,
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5,
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function() end
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)
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end
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elseif toPlayer == localPlayer then
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if event == Enum.FriendRequestEvent.Issue then
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if friendRequestBlacklist[fromPlayer] then
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return
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end -- previously cancelled friend request, we don't want it!
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game:GetService("GuiService"):SendNotification(
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"Friend Request",
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`From {fromPlayer.Name}`,
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`http://banland.xyz/thumbs/avatar.ashx?userId={fromPlayer.userId}&x=48&y=48`,
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8,
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function()
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makeFriend(fromPlayer, toPlayer)
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end
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)
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elseif event == Enum.FriendRequestEvent.Accept then
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game:GetService("GuiService"):SendNotification(
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"You are Friends",
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`With {fromPlayer.Name}!`,
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`http://banland.xyz/thumbs/avatar.ashx?userId={fromPlayer.userId}&x=48&y=48`,
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5,
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function() end
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)
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end
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end
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end)
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local function showTeleportUI(message, timer)
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if teleportUI ~= nil then
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teleportUI:Remove()
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end
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waitForChild(localPlayer, "PlayerGui")
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teleportUI = Instance.new "Message"
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teleportUI.Text = message
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teleportUI.Parent = localPlayer.PlayerGui
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if timer > 0 then
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wait(timer)
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teleportUI:Remove()
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end
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end
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local function onTeleport(teleportState)
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if TeleportService.CustomizedTeleportUI == false then
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if teleportState == Enum.TeleportState.Started then
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showTeleportUI("Teleport started...", 0)
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elseif teleportState == Enum.TeleportState.WaitingForServer then
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showTeleportUI("Requesting server...", 0)
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elseif teleportState == Enum.TeleportState.InProgress then
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showTeleportUI("Teleporting...", 0)
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elseif teleportState == Enum.TeleportState.Failed then
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showTeleportUI(
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"Teleport failed. Insufficient privileges or target place does not exist.",
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3
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)
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end
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end
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end
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if teleportEnabled then
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localPlayer.OnTeleport:connect(onTeleport)
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TeleportService.ErrorCallback = function(message)
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local popup = script.Parent:FindFirstChild "Popup"
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showOneButton()
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popup.PopupText.Text = message
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local clickCon
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clickCon = popup.OKButton.MouseButton1Click:connect(function()
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TeleportService:TeleportCancel()
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if clickCon then
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clickCon:disconnect()
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end
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game.GuiService:RemoveCenterDialog(
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script.Parent:FindFirstChild "Popup"
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)
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end)
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game.GuiService:AddCenterDialog(
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script.Parent:FindFirstChild "Popup",
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Enum.CenterDialogType.QuitDialog,
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--ShowFunction
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function()
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showOneButton()
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script.Parent:FindFirstChild("Popup").Visible = true
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popup:TweenSize(
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UDim2.new(0, 330, 0, 350),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true
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)
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end,
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--HideFunction
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function()
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end
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)
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end
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TeleportService.ConfirmationCallback = function(message, placeId, spawnName)
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local popup = script.Parent:FindFirstChild "Popup"
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popup.PopupText.Text = message
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popup.PopupImage.Image = ""
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local yesCon, noCon
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local function killCons()
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if yesCon then
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yesCon:disconnect()
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end
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if noCon then
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noCon:disconnect()
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end
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game.GuiService:RemoveCenterDialog(
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script.Parent:FindFirstChild "Popup"
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)
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end
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yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
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killCons()
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local success, err = pcall(function()
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TeleportService:TeleportImpl(placeId, spawnName)
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end)
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if not success then
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showOneButton()
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popup.PopupText.Text = err
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local clickCon
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clickCon = popup.OKButton.MouseButton1Click:connect(function()
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if clickCon then
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clickCon:disconnect()
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end
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game.GuiService:RemoveCenterDialog(
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script.Parent:FindFirstChild "Popup"
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)
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end)
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game.GuiService:AddCenterDialog(
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script.Parent:FindFirstChild "Popup",
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Enum.CenterDialogType.QuitDialog,
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--ShowFunction
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function()
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showOneButton()
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script.Parent:FindFirstChild("Popup").Visible = true
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popup:TweenSize(
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UDim2.new(0, 330, 0, 350),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true
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)
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end,
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--HideFunction
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function()
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end
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)
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end
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end)
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noCon = popup.DeclineButton.MouseButton1Click:connect(function()
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killCons()
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pcall(function()
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TeleportService:TeleportCancel()
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end)
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end)
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local centerDialogSuccess = pcall(function()
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game.GuiService:AddCenterDialog(
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script.Parent:FindFirstChild "Popup",
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Enum.CenterDialogType.QuitDialog,
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--ShowFunction
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function()
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showTwoButtons()
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popup.AcceptButton.Text = "Leave"
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popup.DeclineButton.Text = "Stay"
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script.Parent:FindFirstChild("Popup").Visible = true
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popup:TweenSize(
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UDim2.new(0, 330, 0, 350),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true
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)
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end,
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--HideFunction
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function()
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popup:TweenSize(
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UDim2.new(0, 0, 0, 0),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true,
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makePopupInvisible()
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)
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end
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)
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end)
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if centerDialogSuccess == false then
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script.Parent:FindFirstChild("Popup").Visible = true
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popup.AcceptButton.Text = "Leave"
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popup.DeclineButton.Text = "Stay"
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popup:TweenSize(
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UDim2.new(0, 330, 0, 350),
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Enum.EasingDirection.Out,
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Enum.EasingStyle.Quart,
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1,
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true
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)
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end
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return true
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end
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end
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