2013/luau/renderAvatar.luau

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-- Avatar v1.1.0
-- This is the thumbnail script for R6 avatars. Straight up and down, with the right arm out if they have a gear.
local baseUrl = _BASE_URL
local thumbnailKey = _THUMBNAIL_KEY
local renderType = _RENDER_TYPE
local assetId = _ASSET_ID
local ThumbnailGenerator = game:GetService "ThumbnailGenerator"
local ContentProvider = game:GetService "ContentProvider"
local InsertService = game:GetService "InsertService"
local HttpService = game:GetService "HttpService"
local ScriptContext = game:GetService "ScriptContext"
pcall(function()
ContentProvider:SetBaseUrl(baseUrl)
InsertService:SetAssetUrl(baseUrl .. "/asset?id=%d")
InsertService:SetAssetVersionUrl(baseUrl .. "/asset?assetversionid=%d")
end)
HttpService.HttpEnabled = true
ScriptContext.ScriptsDisabled = true
print(
"["
.. game.JobId
.. "] Starting new render for "
.. renderType
.. " ID "
.. assetId
)
game:HttpPost(
baseUrl
.. "/api/render/update?apiKey="
.. thumbnailKey
.. "&taskID="
.. game.JobId,
'{"Status": "Rendering"}',
true,
"text/json"
)
local player = game:GetService("Players"):CreateLocalPlayer(0)
player.CharacterAppearance = baseUrl
.. "/asset/characterfetch?userID="
.. assetId
player:LoadCharacter(false)
-- Raise up the character's arm if they have gear.
local gear = player.Backpack:GetChildren()[1]
if gear then
gear.Parent = player.Character
player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90)
end
local click = ThumbnailGenerator:Click("PNG", 420, 420, true)
local result = '{"Status": "Completed", "Click": "' .. tostring(click) .. '"}'
print("[" .. game.JobId .. "] Successfully rendered, moving on...")
while true do
local ok, err = pcall(function()
game:HttpPost(
baseUrl
.. "/api/render/update?apiKey="
.. thumbnailKey
.. "&taskID="
.. game.JobId,
result,
true,
"text/json"
)
end)
if not ok then
print(
"["
.. game.JobId
.. "] An error occurred! ("
.. err
.. "). Uploading again..."
)
else
print("[" .. game.JobId .. "] Upload successful! Moving on...")
break
end
end