21 lines
647 B
Plaintext
21 lines
647 B
Plaintext
--!strict
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-- Render script for models (and hats)
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local ThumbnailGenerator = game:GetService "ThumbnailGenerator"
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local RenderModule = require "../Modules/Render"
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local Render = RenderModule(_BASE_URL, _PING_URL, _THUMBNAIL_KEY) -- avoid ambiguous syntax after compilation
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print(`[{game.JobId}] Starting new render for {_RENDER_TYPE} Id {_ASSET_ID}`)
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for _, object in pairs(game:GetObjects(`{_BASE_URL}/asset?id={_ASSET_ID}`)) do
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pcall(function()
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object.Parent = workspace
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end)
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end
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local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it
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print(`[{game.JobId}] Rendered model`)
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Render.Upload(`Completed\n{click}`)
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