102 lines
4.1 KiB
Plaintext
102 lines
4.1 KiB
Plaintext
import "macros" as { $ }
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$load $FILE
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-- Creates all neccessary scripts for the gui on initial load, everything except build tools
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-- Created by Ben T. 10/29/10
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-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
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scriptContext = game\GetService "ScriptContext"
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touchEnabled = false
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try
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touchEnabled = game\GetService"UserInputService".TouchEnabled
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-- library registration
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scriptContext\AddCoreScript 60595695, scriptContext, "/Libraries/LibraryRegistration/LibraryRegistration"
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waitForChild = (instance, name) ->
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until instance\FindFirstChild name
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instance.ChildAdded\wait!
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-- waitForProperty = (instance, property) ->
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-- until instance[property]
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-- instance.Changed\wait!
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-- Responsible for tracking logging items
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scriptContext = game\GetService "ScriptContext"
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scriptContext\AddCoreScript 59002209, scriptContext, "CoreScripts/Sections"
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waitForChild game\GetService"CoreGui", "RobloxGui"
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screenGui = game\GetService"CoreGui"\FindFirstChild "RobloxGui"
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if not touchEnabled
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-- ToolTipper (creates tool tips for gui)
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scriptContext\AddCoreScript 36868950, screenGui, "CoreScripts/ToolTip"
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-- SettingsScript
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scriptContext\AddCoreScript 46295863, screenGui, "CoreScripts/Settings"
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else
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scriptContext\AddCoreScript 153556783, screenGui, "CoreScripts/TouchControls"
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-- MainBotChatScript
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scriptContext\AddCoreScript 39250920, screenGui, "CoreScripts/MainBotChatScript"
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-- Popup Script
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scriptContext\AddCoreScript 48488451, screenGui, "CoreScripts/PopupScript"
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-- Friend Notification Script (probably can use this script to expand out to other notifications)
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scriptContext\AddCoreScript 48488398, screenGui, "CoreScripts/NotificationScript"
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-- Chat script
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scriptContext\AddCoreScript 97188756, screenGui, "CoreScripts/ChatScript"
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-- Purchase Prompt Script
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scriptContext\AddCoreScript 107893730, screenGui, "CoreScripts/PurchasePromptScript"
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if not touchEnabled or screenGui.AbsoluteSize.Y > 600
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-- New Player List
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scriptContext\AddCoreScript 48488235, screenGui, "CoreScripts/PlayerListScript"
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else
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delay 5, ->
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if screenGui.AbsoluteSize.Y >= 600
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-- New Player List
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scriptContext\AddCoreScript 48488235, screenGui, "CoreScripts/PlayerListScript"
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if game.CoreGui.Version >= 3 and game.PlaceId ~= 130815926 --todo: remove placeid hack for halloween
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-- Backpack Builder, creates most of the backpack gui
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scriptContext\AddCoreScript 53878047, screenGui, "CoreScripts/BackpackScripts/BackpackBuilder"
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waitForChild screenGui, "CurrentLoadout"
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waitForChild screenGui, "Backpack"
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Backpack = screenGui.Backpack
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-- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly
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if game.CoreGui.Version >= 7
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scriptContext\AddCoreScript 89449093, Backpack, "CoreScripts/BackpackScripts/BackpackManager"
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-- Backpack Gear (handles all backpack gear tab stuff)
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scriptContext\AddCoreScript 89449008, Backpack, "CoreScripts/BackpackScripts/BackpackGear"
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-- Loadout Script, used for gear hotkeys
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scriptContext\AddCoreScript 53878057, screenGui.CurrentLoadout, "CoreScripts/BackpackScripts/LoadoutScript"
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if game.CoreGui.Version >= 8
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-- Wardrobe script handles all character dressing operations
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scriptContext\AddCoreScript -1, Backpack, "CoreScripts/BackpackScripts/BackpackWardrobe"
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IsPersonalServer = not not game.Workspace\FindFirstChild "PSVariable"
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if IsPersonalServer
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scriptContext\AddCoreScript 64164692, game.Players.LocalPlayer, "BuildToolManager"
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game.Workspace.ChildAdded\connect (nchild) ->
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if nchild.Name == "PSVariable" and nchild\IsA "BoolValue"
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IsPersonalServer = true
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scriptContext\AddCoreScript 64164692, game.Players.LocalPlayer, "BuildToolManager"
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if touchEnabled -- touch devices don't use same control frame
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-- only used for touch device button generation
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scriptContext\AddCoreScript 152908679, screenGui, "CoreScripts/ContextActionTouch"
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waitForChild screenGui, "ControlFrame"
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waitForChild screenGui.ControlFrame, "BottomLeftControl"
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screenGui.ControlFrame.BottomLeftControl.Visible = false
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waitForChild screenGui.ControlFrame, "TopLeftControl"
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screenGui.ControlFrame.TopLeftControl.Visible = false
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