90 lines
2.7 KiB
Plaintext
90 lines
2.7 KiB
Plaintext
--!strict
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-- Script Context.StarterScript
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print "[Mercury]: Loaded corescript 37801172"
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local CoreGui = game:GetService "CoreGui"
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local Players = game:GetService "Players"
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local ScriptContext = game:GetService "ScriptContext"
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if Players.LocalPlayer and Players.LocalPlayer.Name == "Heliodex" then
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-- Don't show the debug console for anyone but me
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ScriptContext:AddCoreScript(
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20000001,
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ScriptContext,
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"CoreScripts/DebugConsole"
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)
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end
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-- Creates all neccessary scripts for the gui on initial load, everything except build tools
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-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
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-- library registration
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ScriptContext:AddCoreScript(
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60595695,
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ScriptContext,
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"/Libraries/LibraryRegistration/LibraryRegistration"
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)
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local function waitForChild(instance, name)
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while not instance:FindFirstChild(name) do
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instance.ChildAdded:wait()
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end
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end
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waitForChild(CoreGui, "RobloxGui")
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local screenGui = CoreGui:FindFirstChild "RobloxGui" :: ScreenGui & {
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Backpack: Frame,
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CurrentLoadout: Frame,
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}
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-- screenGui.Name = "MercuryGui" -- "it wasn't meant to be" - Heliodex
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-- renaming the RobloxGui seems to break the camera
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local scripts = {
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[36868950] = "CoreScripts/ToolTip", -- ToolTipper (creates tool tips for gui)
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[46295863] = "CoreScripts/Settings", -- SettingsScript
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[39250920] = "CoreScripts/MainBotChatScript", -- MainBotChatScript
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[48488451] = "CoreScripts/PopupScript", -- Popup Script
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[48488398] = "CoreScripts/NotificationScript", -- Friend Notification Script (probably can use this script to expand out to other notifications)
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[97188756] = "CoreScripts/ChatScript", -- Chat script
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}
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for id, path in pairs(scripts) do
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ScriptContext:AddCoreScript(id, screenGui, path)
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end
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-- New Player List
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ScriptContext:AddCoreScript(48488235, screenGui, "CoreScripts/PlayerListScript")
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-- Backpack Builder, creates most of the backpack gui
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ScriptContext:AddCoreScript(
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53878047,
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screenGui,
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"CoreScripts/BackpackScripts/BackpackBuilder"
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)
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waitForChild(screenGui, "CurrentLoadout")
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waitForChild(screenGui, "Backpack")
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local Backpack = screenGui.Backpack :: Frame
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-- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly
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ScriptContext:AddCoreScript(
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89449093,
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Backpack,
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"CoreScripts/BackpackScripts/BackpackManager"
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)
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-- Backpack Gear (handles all backpack gear tab stuff)
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ScriptContext:AddCoreScript(
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89449008,
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Backpack,
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"CoreScripts/BackpackScripts/BackpackGear"
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)
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-- Loadout Script, used for gear hotkeys
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ScriptContext:AddCoreScript(
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53878057,
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screenGui.CurrentLoadout,
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"CoreScripts/BackpackScripts/LoadoutScript"
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)
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-- Personal servers are disabled, the corescript for it is not present
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