-- Avatar v1.1.0 -- This is the thumbnail script for R6 avatars. Straight up and down, with the right arm out if they have a gear. local baseUrl = _BASE_URL local thumbnailKey = _THUMBNAIL_KEY local renderType = _RENDER_TYPE local assetId = _ASSET_ID local ThumbnailGenerator = game:GetService "ThumbnailGenerator" local ContentProvider = game:GetService "ContentProvider" local InsertService = game:GetService "InsertService" local HttpService = game:GetService "HttpService" local ScriptContext = game:GetService "ScriptContext" pcall(function() ContentProvider:SetBaseUrl(baseUrl) InsertService:SetAssetUrl(baseUrl .. "/asset?id=%d") InsertService:SetAssetVersionUrl(baseUrl .. "/asset?assetversionid=%d") end) HttpService.HttpEnabled = true ScriptContext.ScriptsDisabled = true print( "[" .. game.JobId .. "] Starting new render for " .. renderType .. " ID " .. assetId ) game:HttpPost( baseUrl .. "/api/render/update?apiKey=" .. thumbnailKey .. "&taskID=" .. game.JobId, '{"Status": "Rendering"}', true, "text/json" ) local player = game:GetService("Players"):CreateLocalPlayer(0) player.CharacterAppearance = baseUrl .. "/asset/characterfetch?userID=" .. assetId player:LoadCharacter(false) -- Raise up the character's arm if they have gear. local gear = player.Backpack:GetChildren()[1] if gear then gear.Parent = player.Character player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90) end local clickBody = ThumbnailGenerator:Click("PNG", 840, 840, true) print("[" .. game.JobId .. "] Rendered bodyshot") player.Character.Torso["Right Shoulder"].CurrentAngle = 0 -- Headshot Camera local FOV = 52.5 local CameraAngle = player.Character.Head.CFrame local CameraPosition = CameraAngle + CFrame.Angles(0, math.pi, 0).lookVector.unit * 2.75 local Camera = Instance.new "Camera" Camera.Name = "ThumbnailCamera" Camera.CameraType = Enum.CameraType.Scriptable Camera.CoordinateFrame = CFrame.new(CameraPosition.p, CameraAngle.p) Camera.FieldOfView = FOV Camera.Parent = player.Character workspace.CurrentCamera = Camera local clickHead = ThumbnailGenerator:Click("PNG", 300, 300, true) local result = '{"Status": "Completed", "ClickBody": "' .. tostring(clickBody) .. '", "ClickHead": "' .. tostring(clickHead) .. '"}' print("[" .. game.JobId .. "] Rendered headshot") while true do local ok, err = pcall(function() game:HttpPost( baseUrl .. "/api/render/update?apiKey=" .. thumbnailKey .. "&taskID=" .. game.JobId, result, true, "text/json" ) end) if ok then print("[" .. game.JobId .. "] Upload successful! Moving on...") break end print( "[" .. game.JobId .. "] An error occurred! (" .. err .. "). Uploading again..." ) end