--!strict -- Script Context.StarterScript print "[Mercury]: Loaded corescript 37801172" local CoreGui = game:GetService "CoreGui" local Players = game:GetService "Players" local ScriptContext = game:GetService "ScriptContext" if Players.LocalPlayer and Players.LocalPlayer.Name == "Heliodex" then -- Don't show the debug console for anyone but me ScriptContext:AddCoreScript( 20000001, ScriptContext, "CoreScripts/DebugConsole" ) end -- Creates all neccessary scripts for the gui on initial load, everything except build tools -- Please note that these are loaded in a specific order to diminish errors/perceived load time by user -- library registration ScriptContext:AddCoreScript( 60595695, ScriptContext, "/Libraries/LibraryRegistration/LibraryRegistration" ) local function waitForChild(instance, name) while not instance:FindFirstChild(name) do instance.ChildAdded:wait() end end waitForChild(CoreGui, "RobloxGui") local screenGui = CoreGui:FindFirstChild "RobloxGui" :: ScreenGui & { Backpack: Frame, CurrentLoadout: Frame, } -- screenGui.Name = "MercuryGui" -- "it wasn't meant to be" - Heliodex -- renaming the RobloxGui seems to break the camera local scripts = { [36868950] = "CoreScripts/ToolTip", -- ToolTipper (creates tool tips for gui) [46295863] = "CoreScripts/Settings", -- SettingsScript [39250920] = "CoreScripts/MainBotChatScript", -- MainBotChatScript [48488451] = "CoreScripts/PopupScript", -- Popup Script [48488398] = "CoreScripts/NotificationScript", -- Friend Notification Script (probably can use this script to expand out to other notifications) [97188756] = "CoreScripts/ChatScript", -- Chat script } for id, path in pairs(scripts) do ScriptContext:AddCoreScript(id, screenGui, path) end -- New Player List ScriptContext:AddCoreScript(48488235, screenGui, "CoreScripts/PlayerListScript") -- Backpack Builder, creates most of the backpack gui ScriptContext:AddCoreScript( 53878047, screenGui, "CoreScripts/BackpackScripts/BackpackBuilder" ) waitForChild(screenGui, "CurrentLoadout") waitForChild(screenGui, "Backpack") local Backpack = screenGui.Backpack :: Frame -- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly ScriptContext:AddCoreScript( 89449093, Backpack, "CoreScripts/BackpackScripts/BackpackManager" ) -- Backpack Gear (handles all backpack gear tab stuff) ScriptContext:AddCoreScript( 89449008, Backpack, "CoreScripts/BackpackScripts/BackpackGear" ) -- Loadout Script, used for gear hotkeys ScriptContext:AddCoreScript( 53878057, screenGui.CurrentLoadout, "CoreScripts/BackpackScripts/LoadoutScript" ) -- Personal servers are disabled, the corescript for it is not present