--!strict print "[Mercury]: Loaded Studio corescript" local InsertService = game:GetService "InsertService" local ScriptInformationProvider = game:GetService "ScriptInformationProvider" :: ScriptInformationProvider local ScriptContext = game:GetService "ScriptContext" local BaseUrl = require "../Modules/BaseUrl" local path = BaseUrl.path pcall(function() InsertService:SetFreeModelUrl( path "game/tools/insertasset?type=fm&q=%s&pg=%d&rs=%d" ) end) pcall(function() InsertService:SetFreeDecalUrl( path "game/tools/insertasset?type=fd&q=%s&pg=%d&rs=%d" ) end) ScriptInformationProvider:SetAssetUrl(path "asset/") InsertService:SetBaseSetsUrl(path "game/tools/insertasset?nsets=10&type=base") InsertService:SetUserSetsUrl( path "game/tools/insertasset?nsets=20&type=user&userid=%d" ) InsertService:SetCollectionUrl(path "game/tools/insertasset?sid=%d") InsertService:SetAssetUrl(path "asset?id=%d") InsertService:SetAssetVersionUrl(path "asset/?assetversionid=%d") InsertService:SetTrustLevel(0) ScriptContext:AddStarterScript(37801172)