Fixes for rendering, place load command, and autopilot asset creation for versions > 1
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@ -15,7 +15,7 @@ New "Part" {
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},
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},
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}
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}
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local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true)
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local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it
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print(`[{game.JobId}] Successfully rendered mesh`)
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print(`[{game.JobId}] Successfully rendered mesh`)
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@ -13,7 +13,7 @@ for _, object in pairs(game:GetObjects(`{_BASE_URL}/asset?id={_ASSET_ID}`)) do
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end)
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end)
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end
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end
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local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it (?)
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local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it
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print(`[{game.JobId}] Rendered model`)
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print(`[{game.JobId}] Rendered model`)
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