Fixes for rendering, place load command, and autopilot asset creation for versions > 1

This commit is contained in:
Lewin Kelly 2024-03-23 23:08:42 +00:00
parent 48b73a181c
commit fd5cc15ff6
2 changed files with 2 additions and 2 deletions

View File

@ -15,7 +15,7 @@ New "Part" {
}, },
} }
local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true) local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it
print(`[{game.JobId}] Successfully rendered mesh`) print(`[{game.JobId}] Successfully rendered mesh`)

View File

@ -13,7 +13,7 @@ for _, object in pairs(game:GetObjects(`{_BASE_URL}/asset?id={_ASSET_ID}`)) do
end) end)
end end
local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it (?) local click = ThumbnailGenerator:Click("PNG", 1024, 1024, true, true) -- crop it
print(`[{game.JobId}] Rendered model`) print(`[{game.JobId}] Rendered model`)