Attempt to fix issues with RCC and JSON encoding/decoding or gzip
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parent
948b4e27a7
commit
972397b695
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@ -35,13 +35,15 @@ game:HttpPost(
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.. thumbnailKey
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.. "&taskID="
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.. game.JobId,
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'{"Status": "Rendering"}',
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"Rendering",
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true,
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"text/json"
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)
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local player = game:GetService("Players"):CreateLocalPlayer(0)
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player.CharacterAppearance = baseUrl .. "/asset/characterfetch?userID=" .. assetId
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player.CharacterAppearance = baseUrl
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.. "/asset/characterfetch?userID="
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.. assetId
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player:LoadCharacter(false)
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-- Raise up the character's arm if they have gear.
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@ -74,15 +76,14 @@ workspace.CurrentCamera = Camera
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local clickHead = ThumbnailGenerator:Click("PNG", 300, 300, true)
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local result = '{"Status": "Completed", "ClickBody": "'
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local result = "Completed\n"
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.. tostring(clickBody)
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.. '", "ClickHead": "'
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.. "\n"
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.. tostring(clickHead)
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.. '"}'
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print("[" .. game.JobId .. "] Rendered headshot")
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while true do
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for i = 1, 3 do
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local ok, err = pcall(function()
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game:HttpPost(
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baseUrl
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@ -98,6 +99,15 @@ while true do
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if ok then
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print("[" .. game.JobId .. "] Upload successful! Moving on...")
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break
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elseif i == 3 then
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print(
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"["
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.. game.JobId
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.. "] An error occurred! ("
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.. err
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.. "). Giving up..."
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)
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break
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end
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print(
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"["
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@ -35,7 +35,7 @@ game:HttpPost(
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.. thumbnailKey
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.. "&taskID="
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.. game.JobId,
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'{"Status": "Rendering"}',
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"Rendering",
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true,
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"text/json"
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)
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@ -57,10 +57,10 @@ end
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local click = ThumbnailGenerator:Click("PNG", 2048, 2048, true)
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local result = '{"Status": "Completed", "Click": "' .. tostring(click) .. '"}'
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local result = "Completed\n" .. tostring(click)
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print("[" .. game.JobId .. "] Successfully rendered, moving on...")
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while true do
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for i = 1, 3 do
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local ok, err = pcall(function()
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game:HttpPost(
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baseUrl
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@ -76,6 +76,15 @@ while true do
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if ok then
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print("[" .. game.JobId .. "] Upload successful! Moving on...")
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break
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elseif i == 3 then
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print(
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"["
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.. game.JobId
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.. "] An error occurred! ("
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.. err
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.. "). Giving up..."
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)
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break
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end
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print(
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"["
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