Replace corescripts with original files for testing
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8c1843e689
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Load Diff
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@ -1,246 +1,52 @@
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print("[Mercury]: Loaded corescript 152908679")
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local a,b,c,d,e,f,g,h,i,j=Game:GetService'ContextActionService',Game:GetService
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local New
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'UserInputService'.TouchEnabled,{},{},nil,nil,
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New = function(className, name, props)
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'http://www.banland.xyz/asset/?id=97166756',
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if not (props ~= nil) then
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'http://www.banland.xyz/asset/?id=97166444',{},{[1]=UDim2.new(0,123,0,70),[2]=
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props = name
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UDim2.new(0,30,0,60),[3]=UDim2.new(0,180,0,160),[4]=UDim2.new(0,85,0,-25),[5]=
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name = nil
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UDim2.new(0,185,0,-25),[6]=UDim2.new(0,185,0,260),[7]=UDim2.new(0,216,0,65)}
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end
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local k=#j Game:GetService'ContentProvider':Preload(g)Game:GetService
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local obj = Instance.new(className)
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'ContentProvider':Preload(h)while not Game.Players do wait()end while not Game.
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if name then
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Players.LocalPlayer do wait()end function createContextActionGui()if not e and b
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obj.Name = name
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then e=Instance.new'ScreenGui'e.Name='ContextActionGui'f=Instance.new'Frame'f.
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end
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BackgroundTransparency=1 f.Size=UDim2.new(0.3,0,0.5,0)f.Position=UDim2.new(0.7,0
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local parent
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,0.5,0)f.Name='ContextButtonFrame'f.Parent=e end end function contextButtonDown(
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for k, v in pairs(props) do
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l,m,n)if m.UserInputType==Enum.UserInputType.Touch then l.Image=g a:
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if type(k) == "string" then
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CallFunction(n,Enum.UserInputState.Begin,m)end end function contextButtonMoved(l
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if k == "Parent" then
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,m,n)if m.UserInputType==Enum.UserInputType.Touch then l.Image=g a:CallFunction(
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parent = v
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n,Enum.UserInputState.Change,m)end end function contextButtonUp(l,m,n)l.Image=h
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else
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if m.UserInputType==Enum.UserInputType.Touch and m.UserInputState==Enum.
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obj[k] = v
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UserInputState.End then a:CallFunction(n,Enum.UserInputState.End,m)end end
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end
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function isSmallScreenDevice()return Game:GetService'GuiService':
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elseif type(k) == "number" and type(v) == "userdata" then
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GetScreenResolution().y<=320 end function createNewButton(l,m)local n=Instance.
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v.Parent = obj
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new'ImageButton'n.Name='ContextActionButton'n.BackgroundTransparency=1 n.Size=
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end
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UDim2.new(0,90,0,90)n.Active=true if isSmallScreenDevice()then n.Size=UDim2.new(
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end
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0,70,0,70)end n.Image=h n.Parent=f local o=nil Game:GetService'UserInputService'
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obj.Parent = parent
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.InputEnded:connect(function(p)i[p]=nil end)n.InputBegan:connect(function(p)if i
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return obj
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[p]then return end if p.UserInputState==Enum.UserInputState.Begin and o==nil
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end
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then o=p contextButtonDown(n,p,l)end end)n.InputChanged:connect(function(p)if i[
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local contextActionService = Game:GetService("ContextActionService")
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p]then return end if o~=p then return end contextButtonMoved(n,p,l)end)n.
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local isTouchDevice = Game:GetService("UserInputService").TouchEnabled
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InputEnded:connect(function(p)if i[p]then return end if o~=p then return end o=
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local functionTable = { }
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nil i[p]=true contextButtonUp(n,p,l)end)local p=Instance.new'ImageLabel'p.Name=
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local buttonVector = { }
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'ActionIcon'p.Position=UDim2.new(0.175,0,0.175,0)p.Size=UDim2.new(0.65,0,0.65,0)
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local buttonScreenGui
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p.BackgroundTransparency=1 if m['image']and type(m['image'])=='string'then p.
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local buttonFrame
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Image=m['image']end p.Parent=n local q=Instance.new'TextLabel'q.Name=
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local ContextDownImage = "http://www.banland.xyz/asset/?id=97166756"
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'ActionTitle'q.Size=UDim2.new(1,0,1,0)q.BackgroundTransparency=1 q.Font=Enum.
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local ContextUpImage = "http://www.banland.xyz/asset/?id=97166444"
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Font.SourceSansBold q.TextColor3=Color3.new(1,1,1)q.TextStrokeTransparency=0 q.
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local oldTouches = { }
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FontSize=Enum.FontSize.Size18 q.TextWrapped=true q.Text=''if m['title']and type(
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local buttonPositionTable = {
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m['title'])=='string'then q.Text=m['title']end q.Parent=n return n end function
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UDim2.new(0, 123, 0, 70),
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createButton(l,m)local n,o=createNewButton(l,m),nil for p=1,#d do if d[p]==
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UDim2.new(0, 30, 0, 60),
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'empty'then o=p break end end if not o then o=#d+1 end if o>k then return end d[
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UDim2.new(0, 180, 0, 160),
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o]=n c[l]['button']=n n.Position=j[o]n.Parent=f if e and e.Parent==nil then e.
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UDim2.new(0, 85, 0, -25),
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Parent=Game.Players.LocalPlayer.PlayerGui end end function removeAction(l)if not
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UDim2.new(0, 185, 0, -25),
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c[l]then return end local m=c[l]['button']if m then m.Parent=nil for n=1,#d do
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UDim2.new(0, 185, 0, 260),
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if d[n]==m then d[n]='empty'break end end m:Destroy()end c[l]=nil end function
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UDim2.new(0, 216, 0, 65)
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addAction(l,m,n)if c[l]then removeAction(l)end c[l]={n}if m and b then
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}
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createContextActionGui()createButton(l,n)end end a.BoundActionChanged:connect(
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local maxButtons = #buttonPositionTable
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function(l,m,n)if c[l]and n then local o=c[l]['button']if o then if m=='image'
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do
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then o.ActionIcon.Image=n[m]elseif m=='title'then o.ActionTitle.Text=n[m]elseif
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local _with_0 = Game:GetService("ContentProvider")
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m=='position'then o.Position=n[m]end end end end)a.BoundActionAdded:connect(
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_with_0:Preload(ContextDownImage)
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function(l,m,n)addAction(l,m,n)end)a.BoundActionRemoved:connect(function(l,m)
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_with_0:Preload(ContextUpImage)
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removeAction(l)end)a.GetActionButtonEvent:connect(function(l)if c[l]then a:
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end
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FireActionButtonFoundSignal(l,c[l]['button'])end end)local l=a:
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while not Game.Players do
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GetAllBoundActionInfo()for m,n in pairs(l)do addAction(m,n['createTouchButton'],
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wait()
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n)end
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end
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while not Game.Players.LocalPlayer do
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wait()
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end
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local createContextActionGui
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createContextActionGui = function()
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if not buttonScreenGui and isTouchDevice then
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buttonScreenGui = New("ScreenGui", "ContextActionGui", {
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New("Frame", "ContextButtonFrame", {
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BackgroundTransparency = 1,
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Size = UDim2.new(0.3, 0, 0.5, 0),
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Position = UDim2.new(0.7, 0, 0.5, 0)
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})
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})
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end
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end
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local contextButtonDown
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contextButtonDown = function(button, inputObject, actionName)
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if inputObject.UserInputType == Enum.UserInputType.Touch then
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button.Image = ContextDownImage
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return contextActionService:CallFunction(actionName, Enum.UserInputState.Begin)
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end
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end
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local contextButtonMoved
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contextButtonMoved = function(button, inputObject, actionName)
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if inputObject.UserInputType == Enum.UserInputType.Touch then
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button.Image = ContextDownImage
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return contextActionService:CallFunction(actionName, Enum.UserInputState.Change)
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end
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end
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local contextButtonUp
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contextButtonUp = function(button, inputObject, actionName)
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button.Image = ContextUpImage
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if inputObject.UserInputType == Enum.UserInputType.Touch and inputObject.UserInputState == Enum.UserInputState.End then
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return contextActionService:CallFunction(actionName, Enum.UserInputState.End, inputObject)
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end
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end
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local isSmallScreenDevice
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isSmallScreenDevice = function()
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return Game:GetService("GuiService"):GetScreenResolution().y <= 320
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end
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local createNewButton
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createNewButton = function(actionName, functionInfoTable)
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local contextButton = New("ImageButton", "ContextActionButton", {
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BackgroundTransparency = 1,
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Size = UDim2.new((function()
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if isSmallScreenDevice() then
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return 0, 90, 0, 90
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else
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return 0, 70, 0, 70
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end
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end)()),
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Active = true,
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Image = ContextUpImage,
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Parent = buttonFrame
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})
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local currentButtonTouch
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Game:GetService("UserInputService").InputEnded:connect(function(inputObject)
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oldTouches[inputObject] = nil
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end)
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contextButton.InputBegan:connect(function(inputObject)
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if oldTouches[inputObject] then
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return
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end
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if inputObject.UserInputState == Enum.UserInputState.Begin and not (currentButtonTouch ~= nil) then
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currentButtonTouch = inputObject
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return contextButtonDown(contextButton, inputObject, actionName)
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end
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end)
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contextButton.InputChanged:connect(function(inputObject)
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if oldTouches[inputObject] or currentButtonTouch ~= inputObject then
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return
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end
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return contextButtonMoved(contextButton, inputObject, actionName)
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end)
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contextButton.InputEnded:connect(function(inputObject)
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if oldTouches[inputObject] or currentButtonTouch ~= inputObject then
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return
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end
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currentButtonTouch = nil
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oldTouches[inputObject] = true
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return contextButtonUp(contextButton, inputObject, actionName)
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end)
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local actionIcon = New("ImageLabel", "ActionIcon", {
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Position = UDim2.new(0.175, 0, 0.175, 0),
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Size = UDim2.new(0.65, 0, 0.65, 0),
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BackgroundTransparency = 1
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})
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if functionInfoTable["image"] and type(functionInfoTable["image"]) == "string" then
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actionIcon.Image = functionInfoTable["image"]
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end
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actionIcon.Parent = contextButton
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local actionTitle = New("TextLabel", "ActionTitle", {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 1,
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Font = Enum.Font.SourceSansBold,
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TextColor3 = Color3.new(1, 1, 1),
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TextStrokeTransparency = 0,
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FontSize = Enum.FontSize.Size18,
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TextWrapped = true,
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Text = ""
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})
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if functionInfoTable["title"] and type(functionInfoTable["title"]) == "string" then
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actionTitle.Text = functionInfoTable["title"]
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end
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actionTitle.Parent = contextButton
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return contextButton
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end
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local createButton
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createButton = function(actionName, functionInfoTable)
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local button = createNewButton(actionName, functionInfoTable)
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local position
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for i = 1, #buttonVector do
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if buttonVector[i] == "empty" then
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position = i
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break
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end
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end
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if not position then
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position = #buttonVector + 1
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end
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if position > maxButtons then
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return
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end
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buttonVector[position] = button
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functionTable[actionName]["button"] = button
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button.Position = buttonPositionTable[position]
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button.Parent = buttonFrame
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if buttonScreenGui and not (buttonScreenGui.Parent ~= nil) then
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buttonScreenGui.Parent = Game.Players.LocalPlayer.PlayerGui
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end
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end
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local removeAction
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removeAction = function(actionName)
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if not functionTable[actionName] then
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return
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end
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local actionButton = functionTable[actionName]["button"]
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if actionButton then
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actionButton.Parent = nil
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for i = 1, #buttonVector do
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if buttonVector[i] == actionButton then
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buttonVector[i] = "empty"
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break
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end
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end
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actionButton:Destroy()
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end
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functionTable[actionName] = nil
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end
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local addAction
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addAction = function(actionName, createTouchButton, functionInfoTable)
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if functionTable[actionName] then
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removeAction(actionName)
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end
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functionTable[actionName] = {
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functionInfoTable
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}
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if createTouchButton and isTouchDevice then
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createContextActionGui()
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return createButton(actionName, functionInfoTable)
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end
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end
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contextActionService.BoundActionChanged:connect(function(actionName, changeName, changeTable)
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if functionTable[actionName] and changeTable then
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do
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local button = functionTable[actionName]["button"]
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if button then
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if changeName == "image" then
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button.ActionIcon.Image = changeTable[changeName]
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elseif changeName == "title" then
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button.ActionTitle.Text = changeTable[changeName]
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elseif changeName == "position" then
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button.Position = changeTable[changeName]
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end
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end
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end
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end
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end)
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contextActionService.BoundActionAdded:connect(function(actionName, createTouchButton, functionInfoTable)
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return addAction(actionName, createTouchButton, functionInfoTable)
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end)
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contextActionService.BoundActionRemoved:connect(function(actionName, _)
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return removeAction(actionName)
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end)
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contextActionService.GetActionButtonEvent:connect(function(actionName)
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if functionTable[actionName] then
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return contextActionService:FireActionButtonFoundSignal(actionName, functionTable[actionName]["button"])
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end
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end)
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local boundActions = contextActionService:GetAllBoundActionInfo()
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for actionName, actionData in pairs(boundActions) do
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addAction(actionName, actionData["createTouchButton"], actionData)
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end
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@ -1,527 +1,112 @@
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print("[Mercury]: Loaded corescript 153556783")
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while not Game do wait()end while not Game:FindFirstChild'Players'do wait()end
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local New
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while not Game.Players.LocalPlayer do wait()end while not Game:FindFirstChild
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New = function(className, name, props)
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'CoreGui'do wait()end while not Game.CoreGui:FindFirstChild'RobloxGui'do wait()
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if not (props ~= nil) then
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end local a=Game:GetService'UserInputService'local b=pcall(function()a:
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props = name
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IsLuaTouchControls()end)if not b then script:Destroy()end local c=Game:
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name = nil
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GetService'GuiService':GetScreenResolution()function isSmallScreenDevice()return
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end
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c.y<=320 end local d,e=Game.Players.LocalPlayer,120 if isSmallScreenDevice()then
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local obj = Instance.new(className)
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e=70 end local f,g,h,i,j='rbxasset://textures/ui/TouchControlsSheet.png',5,0.92,
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if name then
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{},90 if isSmallScreenDevice()then j=70 end local k,l,m={},nil,0.007 local n,o,p
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obj.Name = name
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,q=m*16,0.03,0.2,nil Game:GetService'ContentProvider':Preload(f)function
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end
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DistanceBetweenTwoPoints(r,s)local t,u=s.x-r.x,s.y-r.y return math.sqrt((t*t)+(u
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local parent
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*u))end function transformFromCenterToTopLeft(r,s)return UDim2.new(0,r.x-s.
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for k, v in pairs(props) do
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AbsoluteSize.x/2,0,r.y-s.AbsoluteSize.y/2)end function rotatePointAboutLocation(
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if type(k) == "string" then
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r,s,t)local u,v,w=math.sin(t),math.cos(t),r w=Vector2.new(w.x-s.x,w.y-s.y)local
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if k == "Parent" then
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x,y=w.x*v-w.y*u,w.x*u+w.y*v w=Vector2.new(x+s.x,y+s.y)return w end function
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parent = v
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dotProduct(r,s)return((r.x*s.x)+(r.y*s.y))end function
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else
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stationaryThumbstickTouchMove(r,s,t)local u=Vector2.new(s.Position.X.Offset+s.
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obj[k] = v
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AbsoluteSize.x/2,s.Position.Y.Offset+s.AbsoluteSize.y/2)local v=
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end
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DistanceBetweenTwoPoints(t,u)if v>(e/2)then local w=Vector2.new(t.x-u.x,t.y-u.y)
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elseif type(k) == "number" and type(v) == "userdata" then
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local x=w.unit if x.x==math.nan or x.x==math.inf then x=Vector2.new(0,x.y)end if
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v.Parent = obj
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x.y==math.nan or x.y==math.inf then x=Vector2.new(x.x,0)end local y=u+(x*(e/2))r
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end
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.Position=transformFromCenterToTopLeft(y,r)else r.Position=
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end
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transformFromCenterToTopLeft(t,r)end return Vector2.new(r.Position.X.Offset-s.
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obj.Parent = parent
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Position.X.Offset,r.Position.Y.Offset-s.Position.Y.Offset)end function
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return obj
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followThumbstickTouchMove(r,s,t)local u=Vector2.new(s.Position.X.Offset+s.
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end
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AbsoluteSize.x/2,s.Position.Y.Offset+s.AbsoluteSize.y/2)if
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while not Game do
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DistanceBetweenTwoPoints(t,u)>e/2 then local v=Vector2.new(r.Position.X.Offset+r
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wait()
|
.AbsoluteSize.x/2,r.Position.Y.Offset+r.AbsoluteSize.y/2)local w,x=Vector2.new(t
|
||||||
end
|
.x-v.x,t.y-v.y).unit,Vector2.new(v.x-u.x,v.y-u.y)local y,z=x.unit,Vector2.new(t.
|
||||||
while not Game:FindFirstChild("Players") do
|
x-v.x,t.y-v.y)local A=(y.x*w.y)-(y.y*w.x)local B=math.atan2(A,dotProduct(y,w))
|
||||||
wait()
|
local C=B*math.min(z.magnitude/x.magnitude,1)if math.abs(C)>0.00001 then local D
|
||||||
end
|
=rotatePointAboutLocation(u,v,C)s.Position=transformFromCenterToTopLeft(Vector2.
|
||||||
while not Game.Players.LocalPlayer do
|
new(D.x,D.y),s)end s.Position=UDim2.new(0,s.Position.X.Offset+z.x,0,s.Position.Y
|
||||||
wait()
|
.Offset+z.y)end r.Position=transformFromCenterToTopLeft(t,r)local v,w=Vector2.
|
||||||
end
|
new(r.Position.X.Offset,r.Position.Y.Offset),Vector2.new(s.Position.X.Offset,s.
|
||||||
while not Game:FindFirstChild("CoreGui") do
|
Position.Y.Offset)if DistanceBetweenTwoPoints(v,w)>e/2 then local x=(w-v).unit*e
|
||||||
wait()
|
/2 s.Position=UDim2.new(0,v.x+x.x,0,v.y+x.y)end return Vector2.new(r.Position.X.
|
||||||
end
|
Offset-s.Position.X.Offset,r.Position.Y.Offset-s.Position.Y.Offset)end function
|
||||||
while not Game.CoreGui:FindFirstChild("RobloxGui") do
|
movementOutsideDeadZone(r)return((math.abs(r.x)>g)or(math.abs(r.y)>g))end
|
||||||
wait()
|
function constructThumbstick(r,s,t)local u=Instance.new'Frame'u.Name=
|
||||||
end
|
'ThumbstickFrame'u.Active=true u.Size=UDim2.new(0,e,0,e)u.Position=r u.
|
||||||
local userInputService = Game:GetService("UserInputService")
|
BackgroundTransparency=1 local v=Instance.new'ImageLabel'v.Name=
|
||||||
local success = pcall(function()
|
'OuterThumbstick'v.Image=f v.ImageRectOffset=Vector2.new(0,0)v.ImageRectSize=
|
||||||
return userInputService:IsLuaTouchControls()
|
Vector2.new(220,220)v.BackgroundTransparency=1 v.Size=UDim2.new(0,e,0,e)v.
|
||||||
end)
|
Position=r v.Parent=Game.CoreGui.RobloxGui local w=Instance.new'ImageLabel'w.
|
||||||
if not success then
|
Name='InnerThumbstick'w.Image=f w.ImageRectOffset=Vector2.new(220,0)w.
|
||||||
script:Destroy()
|
ImageRectSize=Vector2.new(111,111)w.BackgroundTransparency=1 w.Size=UDim2.new(0,
|
||||||
end
|
e/2,0,e/2)w.Position=UDim2.new(0,u.Size.X.Offset/2-e/4,0,u.Size.Y.Offset/2-e/4)w
|
||||||
local screenResolution = Game:GetService("GuiService"):GetScreenResolution()
|
.Parent=u w.ZIndex=2 local x,y,z=nil,nil,nil local A=function(A)if x then return
|
||||||
local isSmallScreenDevice
|
end if A==q then return end if A==l then return end if A.UserInputType~=Enum.
|
||||||
isSmallScreenDevice = function()
|
UserInputType.Touch then return end x=A table.insert(i,x)u.Position=
|
||||||
return screenResolution.y <= 320
|
transformFromCenterToTopLeft(x.Position,u)v.Position=u.Position y=a.TouchMoved:
|
||||||
end
|
connect(function(B)if B==x then local C=nil if t then C=
|
||||||
local localPlayer = Game.Players.LocalPlayer
|
stationaryThumbstickTouchMove(u,v,Vector2.new(B.Position.x,B.Position.y))else C=
|
||||||
local thumbstickSize = 120
|
followThumbstickTouchMove(u,v,Vector2.new(B.Position.x,B.Position.y))end if s
|
||||||
if isSmallScreenDevice() then
|
then s(C,v.Size.X.Offset/2)end end end)z=a.TouchEnded:connect(function(B)if B==x
|
||||||
thumbstickSize = 70
|
then if s then s(Vector2.new(0,0),1)end z:disconnect()y:disconnect()u.Position=r
|
||||||
end
|
v.Position=r for C,D in pairs(i)do if D==x then table.remove(i,C)break end end x
|
||||||
local touchControlsSheet = "rbxasset://textures/ui/TouchControlsSheet.png"
|
=nil end end)end a.Changed:connect(function(B)if B=='ModalEnabled'then u.Visible
|
||||||
local ThumbstickDeadZone = 5
|
=not a.ModalEnabled v.Visible=not a.ModalEnabled end end)u.InputBegan:connect(A)
|
||||||
local ThumbstickMaxPercentGive = 0.92
|
return u end function setupCharacterMovement(r)local s,t=nil local u=d.
|
||||||
local thumbstickTouches = { }
|
MoveCharacter local v,w=function(v,w)if d then if movementOutsideDeadZone(v)then
|
||||||
local jumpButtonSize = 90
|
s=v t=w if v.magnitude/w>h then w=v.magnitude-1 end u(d,v,w)else s=Vector2.new(0
|
||||||
if isSmallScreenDevice() then
|
,0)t=1 u(d,s,t)end end end,UDim2.new(0,e/2,1,-e*1.75)if isSmallScreenDevice()
|
||||||
jumpButtonSize = 70
|
then w=UDim2.new(0,(e/2)-10,1,-e-20)end local x=constructThumbstick(w,v,false)x.
|
||||||
end
|
Name='CharacterThumbstick'x.Parent=r local y=function()if d and u and s and t
|
||||||
local oldJumpTouches = { }
|
then u(d,s,t)end end return y end function setupJumpButton(r)local s=Instance.
|
||||||
local currentJumpTouch
|
new'ImageButton's.Name='JumpButton's.BackgroundTransparency=1 s.Image=f s.
|
||||||
local CameraRotateSensitivity = 0.007
|
ImageRectOffset=Vector2.new(176,222)s.ImageRectSize=Vector2.new(174,174)s.Size=
|
||||||
local CameraRotateDeadZone = CameraRotateSensitivity * 16
|
UDim2.new(0,j,0,j)if isSmallScreenDevice()then s.Position=UDim2.new(1,-(j*2.25),
|
||||||
local CameraZoomSensitivity = 0.03
|
1,-j-20)else s.Position=UDim2.new(1,-(j*2.75),1,-j-120)end local t=d.
|
||||||
local PinchZoomDelay = 0.2
|
JumpCharacter local u=function()while l do if d then t(d)end wait(
|
||||||
local cameraTouch
|
1.6666666666666665E-2)end end s.InputBegan:connect(function(v)if v.UserInputType
|
||||||
Game:GetService("ContentProvider"):Preload(touchControlsSheet)
|
~=Enum.UserInputType.Touch then return end if l then return end if v==q then
|
||||||
local DistanceBetweenTwoPoints
|
return end for w,x in pairs(k)do if x==v then return end end l=v s.
|
||||||
DistanceBetweenTwoPoints = function(point1, point2)
|
ImageRectOffset=Vector2.new(0,222)s.ImageRectSize=Vector2.new(174,174)u()end)s.
|
||||||
local dx = point2.x - point1.x
|
InputEnded:connect(function(v)if v.UserInputType~=Enum.UserInputType.Touch then
|
||||||
local dy = point2.y - point1.y
|
return end s.ImageRectOffset=Vector2.new(176,222)s.ImageRectSize=Vector2.new(174
|
||||||
return math.sqrt(dx * dx + dy * dy)
|
,174)if v==l then table.insert(k,l)l=nil end end)a.InputEnded:connect(function(v
|
||||||
end
|
)for w,x in pairs(k)do if x==v then table.remove(k,w)break end end end)a.Changed
|
||||||
local transformFromCenterToTopLeft
|
:connect(function(v)if v=='ModalEnabled'then s.Visible=not a.ModalEnabled end
|
||||||
transformFromCenterToTopLeft = function(pointToTranslate, guiObject)
|
end)s.Parent=r end function isTouchUsedByJumpButton(r)if r==l then return true
|
||||||
return UDim2.new(0, pointToTranslate.x - guiObject.AbsoluteSize.x / 2, 0, pointToTranslate.y - guiObject.AbsoluteSize.y / 2)
|
end for s,t in pairs(k)do if r==t then return true end end return false end
|
||||||
end
|
function isTouchUsedByThumbstick(r)for s,t in pairs(i)do if r==t then return
|
||||||
local rotatePointAboutLocation
|
true end end return false end function setupCameraControl(r,s)local t,u,v,w,x,y,
|
||||||
rotatePointAboutLocation = function(pointToRotate, pointToRotateAbout, radians)
|
z,A,B=nil,false,a.RotateCamera,-1,false,nil,a.ZoomCamera,{},nil local C,D=
|
||||||
local sinAnglePercent = math.sin(radians)
|
function()q=nil u=false t=nil end,function()A={}y=nil x=false B:Destroy()B=nil
|
||||||
local cosAnglePercent = math.cos(radians)
|
end local E=function(E,F)if B then B:Destroy()end B=Instance.new'Frame'B.Name=
|
||||||
local transformedPoint = pointToRotate
|
'PinchFrame'B.BackgroundTransparency=1 B.Parent=r B.Size=UDim2.new(1,0,1,0)B.
|
||||||
transformedPoint = Vector2.new(transformedPoint.x - pointToRotateAbout.x, transformedPoint.y - pointToRotateAbout.y)
|
InputChanged:connect(function(G)if not x then D()return end C()if y==nil then if
|
||||||
local xNew = transformedPoint.x * cosAnglePercent - transformedPoint.y * sinAnglePercent
|
G==E then y=(G.Position-F.Position).magnitude E=G elseif G==F then y=(G.Position
|
||||||
local yNew = transformedPoint.x * sinAnglePercent + transformedPoint.y * cosAnglePercent
|
-E.Position).magnitude F=G end else local H=0 if G==E then H=(G.Position-F.
|
||||||
transformedPoint = Vector2.new(xNew + pointToRotateAbout.x, yNew + pointToRotateAbout.y)
|
Position).magnitude E=G elseif G==F then H=(G.Position-E.Position).magnitude F=G
|
||||||
return transformedPoint
|
end if H~=0 then local I=H-y if I~=0 then z(a,(I*o))end y=H end end end)B.
|
||||||
end
|
InputEnded:connect(function(G)if G==E or G==F then D()end end)end local F=
|
||||||
local dotProduct
|
function(F)if#A<1 then table.insert(A,F)w=tick()x=false elseif#A==1 then x=((
|
||||||
dotProduct = function(v1, v2)
|
tick()-w)<=p)if x then table.insert(A,F)E(A[1],A[2])else A={}end end end r.
|
||||||
return v1.x * v2.x + v1.y * v2.y
|
InputBegan:connect(function(G)if G.UserInputType~=Enum.UserInputType.Touch then
|
||||||
end
|
return end if isTouchUsedByJumpButton(G)then return end local H=
|
||||||
local stationaryThumbstickTouchMove
|
isTouchUsedByThumbstick(G)if not H then F(G)end if q==nil and not H then q=G t=
|
||||||
stationaryThumbstickTouchMove = function(thumbstickFrame, thumbstickOuter, touchLocation)
|
Vector2.new(q.Position.x,q.Position.y)end end)a.InputChanged:connect(function(G)
|
||||||
local thumbstickOuterCenterPosition = Vector2.new(thumbstickOuter.Position.X.Offset + thumbstickOuter.AbsoluteSize.x / 2, thumbstickOuter.Position.Y.Offset + thumbstickOuter.AbsoluteSize.y / 2)
|
if G.UserInputType~=Enum.UserInputType.Touch then return end if q~=G then return
|
||||||
local centerDiff = DistanceBetweenTwoPoints(touchLocation, thumbstickOuterCenterPosition)
|
end local H=Vector2.new(q.Position.x,q.Position.y)local I=(t-H)*m if not u and(I
|
||||||
if centerDiff > (thumbstickSize / 2) then
|
.magnitude>n)then u=true t=H end if u and(t~=H)then v(a,I)s()t=H end end)a.
|
||||||
local thumbVector = Vector2.new(touchLocation.x - thumbstickOuterCenterPosition.x, touchLocation.y - thumbstickOuterCenterPosition.y)
|
InputEnded:connect(function(G)if q==G or q==nil then C()end for H,I in pairs(A)
|
||||||
local normal = thumbVector.unit
|
do if I==G then table.remove(A,H)end end end)end function setupTouchControls()
|
||||||
if normal.x == math.nan or normal.x == math.inf then
|
local r=Instance.new'Frame'r.Name='TouchControlFrame'r.Size=UDim2.new(1,0,1,0)r.
|
||||||
normal = Vector2.new(0, normal.y)
|
BackgroundTransparency=1 r.Parent=Game.CoreGui.RobloxGui local s=
|
||||||
end
|
setupCharacterMovement(r)setupJumpButton(r)setupCameraControl(r,s)a.
|
||||||
if normal.y == math.nan or normal.y == math.inf then
|
ProcessedEvent:connect(function(t,u)if not u then return end if t==q and t.
|
||||||
normal = Vector2.new(normal.x, 0)
|
UserInputState==Enum.UserInputState.Begin then q=nil end end)end do
|
||||||
end
|
setupTouchControls()end
|
||||||
local newThumbstickInnerPosition = thumbstickOuterCenterPosition + (normal * (thumbstickSize / 2))
|
|
||||||
thumbstickFrame.Position = transformFromCenterToTopLeft(newThumbstickInnerPosition, thumbstickFrame)
|
|
||||||
else
|
|
||||||
thumbstickFrame.Position = transformFromCenterToTopLeft(touchLocation, thumbstickFrame)
|
|
||||||
end
|
|
||||||
return Vector2.new(thumbstickFrame.Position.X.Offset - thumbstickOuter.Position.X.Offset, thumbstickFrame.Position.Y.Offset - thumbstickOuter.Position.Y.Offset)
|
|
||||||
end
|
|
||||||
local followThumbstickTouchMove
|
|
||||||
followThumbstickTouchMove = function(thumbstickFrame, thumbstickOuter, touchLocation)
|
|
||||||
local thumbstickOuterCenter = Vector2.new(thumbstickOuter.Position.X.Offset + thumbstickOuter.AbsoluteSize.x / 2, thumbstickOuter.Position.Y.Offset + thumbstickOuter.AbsoluteSize.y / 2)
|
|
||||||
if DistanceBetweenTwoPoints(touchLocation, thumbstickOuterCenter) > thumbstickSize / 2 then
|
|
||||||
local thumbstickInnerCenter = Vector2.new(thumbstickFrame.Position.X.Offset + thumbstickFrame.AbsoluteSize.x / 2, thumbstickFrame.Position.Y.Offset + thumbstickFrame.AbsoluteSize.y / 2)
|
|
||||||
local movementVectorUnit = Vector2.new(touchLocation.x - thumbstickInnerCenter.x, touchLocation.y - thumbstickInnerCenter.y).unit
|
|
||||||
local outerToInnerVectorCurrent = Vector2.new(thumbstickInnerCenter.x - thumbstickOuterCenter.x, thumbstickInnerCenter.y - thumbstickOuterCenter.y)
|
|
||||||
local outerToInnerVectorCurrentUnit = outerToInnerVectorCurrent.unit
|
|
||||||
local movementVector = Vector2.new(touchLocation.x - thumbstickInnerCenter.x, touchLocation.y - thumbstickInnerCenter.y)
|
|
||||||
local crossOuterToInnerWithMovement = (outerToInnerVectorCurrentUnit.x * movementVectorUnit.y) - (outerToInnerVectorCurrentUnit.y * movementVectorUnit.x)
|
|
||||||
local angle = math.atan2(crossOuterToInnerWithMovement, dotProduct(outerToInnerVectorCurrentUnit, movementVectorUnit))
|
|
||||||
local anglePercent = angle * math.min(movementVector.magnitude / outerToInnerVectorCurrent.magnitude, 1.0)
|
|
||||||
if math.abs(anglePercent) > 0.00001 then
|
|
||||||
local outerThumbCenter = rotatePointAboutLocation(thumbstickOuterCenter, thumbstickInnerCenter, anglePercent)
|
|
||||||
thumbstickOuter.Position = transformFromCenterToTopLeft(Vector2.new(outerThumbCenter.x, outerThumbCenter.y), thumbstickOuter)
|
|
||||||
end
|
|
||||||
thumbstickOuter.Position = UDim2.new(0, thumbstickOuter.Position.X.Offset + movementVector.x, 0, thumbstickOuter.Position.Y.Offset + movementVector.y)
|
|
||||||
end
|
|
||||||
thumbstickFrame.Position = transformFromCenterToTopLeft(touchLocation, thumbstickFrame)
|
|
||||||
local thumbstickFramePosition = Vector2.new(thumbstickFrame.Position.X.Offset, thumbstickFrame.Position.Y.Offset)
|
|
||||||
local thumbstickOuterPosition = Vector2.new(thumbstickOuter.Position.X.Offset, thumbstickOuter.Position.Y.Offset)
|
|
||||||
if DistanceBetweenTwoPoints(thumbstickFramePosition, thumbstickOuterPosition) > thumbstickSize / 2 then
|
|
||||||
local vectorWithLength = (thumbstickOuterPosition - thumbstickFramePosition).unit * thumbstickSize / 2
|
|
||||||
thumbstickOuter.Position = UDim2.new(0, thumbstickFramePosition.x + vectorWithLength.x, 0, thumbstickFramePosition.y + vectorWithLength.y)
|
|
||||||
end
|
|
||||||
return Vector2.new(thumbstickFrame.Position.X.Offset - thumbstickOuter.Position.X.Offset, thumbstickFrame.Position.Y.Offset - thumbstickOuter.Position.Y.Offset)
|
|
||||||
end
|
|
||||||
local movementOutsideDeadZone
|
|
||||||
movementOutsideDeadZone = function(movementVector)
|
|
||||||
return (math.abs(movementVector.x) > ThumbstickDeadZone) or (math.abs(movementVector.y) > ThumbstickDeadZone)
|
|
||||||
end
|
|
||||||
local constructThumbstick
|
|
||||||
constructThumbstick = function(defaultThumbstickPos, updateFunction, stationaryThumbstick)
|
|
||||||
local thumbstickFrame = New("Frame", "ThumbstickFrame", {
|
|
||||||
Active = true,
|
|
||||||
Size = UDim2.new(0, thumbstickSize, 0, thumbstickSize),
|
|
||||||
Position = defaultThumbstickPos,
|
|
||||||
BackgroundTransparency = 1
|
|
||||||
})
|
|
||||||
New("ImageLabel", "InnerThumbstick", {
|
|
||||||
Image = touchControlsSheet,
|
|
||||||
ImageRectOffset = Vector2.new(220, 0),
|
|
||||||
ImageRectSize = Vector2.new(111, 111),
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Size = UDim2.new(0, thumbstickSize / 2, 0, thumbstickSize / 2),
|
|
||||||
Position = UDim2.new(0, thumbstickFrame.Size.X.Offset / 2 - thumbstickSize / 4, 0, thumbstickFrame.Size.Y.Offset / 2 - thumbstickSize / 4),
|
|
||||||
ZIndex = 2,
|
|
||||||
Parent = thumbstickFrame
|
|
||||||
})
|
|
||||||
local outerThumbstick = New("ImageLabel", "OuterThumbstick", {
|
|
||||||
Image = touchControlsSheet,
|
|
||||||
ImageRectOffset = Vector2.new(0, 0),
|
|
||||||
ImageRectSize = Vector2.new(220, 220),
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Size = UDim2.new(0, thumbstickSize, 0, thumbstickSize),
|
|
||||||
Position = defaultThumbstickPos,
|
|
||||||
Parent = Game.CoreGui.RobloxGui
|
|
||||||
})
|
|
||||||
local thumbstickTouch
|
|
||||||
local userInputServiceTouchMovedCon
|
|
||||||
local userInputSeviceTouchEndedCon
|
|
||||||
local startInputTracking
|
|
||||||
startInputTracking = function(inputObject)
|
|
||||||
if thumbstickTouch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inputObject == cameraTouch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inputObject == currentJumpTouch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inputObject.UserInputType ~= Enum.UserInputType.Touch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
thumbstickTouch = inputObject
|
|
||||||
table.insert(thumbstickTouches, thumbstickTouch)
|
|
||||||
thumbstickFrame.Position = transformFromCenterToTopLeft(thumbstickTouch.Position, thumbstickFrame)
|
|
||||||
outerThumbstick.Position = thumbstickFrame.Position
|
|
||||||
userInputServiceTouchMovedCon = userInputService.TouchMoved:connect(function(movedInput)
|
|
||||||
if movedInput == thumbstickTouch then
|
|
||||||
local movementVector
|
|
||||||
if stationaryThumbstick then
|
|
||||||
movementVector = stationaryThumbstickTouchMove(thumbstickFrame, outerThumbstick, Vector2.new(movedInput.Position.x, movedInput.Position.y))
|
|
||||||
else
|
|
||||||
movementVector = followThumbstickTouchMove(thumbstickFrame, outerThumbstick, Vector2.new(movedInput.Position.x, movedInput.Position.y))
|
|
||||||
end
|
|
||||||
if updateFunction then
|
|
||||||
return updateFunction(movementVector, outerThumbstick.Size.X.Offset / 2)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
userInputSeviceTouchEndedCon = userInputService.TouchEnded:connect(function(endedInput)
|
|
||||||
if endedInput == thumbstickTouch then
|
|
||||||
if updateFunction then
|
|
||||||
updateFunction(Vector2.new(0, 0), 1)
|
|
||||||
end
|
|
||||||
userInputSeviceTouchEndedCon:disconnect()
|
|
||||||
userInputServiceTouchMovedCon:disconnect()
|
|
||||||
thumbstickFrame.Position = defaultThumbstickPos
|
|
||||||
outerThumbstick.Position = defaultThumbstickPos
|
|
||||||
for i, object in pairs(thumbstickTouches) do
|
|
||||||
if object == thumbstickTouch then
|
|
||||||
table.remove(thumbstickTouches, i)
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
thumbstickTouch = nil
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
userInputService.Changed:connect(function(prop)
|
|
||||||
if prop == "ModalEnabled" then
|
|
||||||
do
|
|
||||||
local _tmp_0 = not userInputService.ModalEnabled
|
|
||||||
thumbstickFrame.Visible = _tmp_0
|
|
||||||
outerThumbstick.Visible = _tmp_0
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
thumbstickFrame.InputBegan:connect(startInputTracking)
|
|
||||||
return thumbstickFrame
|
|
||||||
end
|
|
||||||
local setupCharacterMovement
|
|
||||||
setupCharacterMovement = function(parentFrame)
|
|
||||||
local lastMovementVector, lastMaxMovement
|
|
||||||
local moveCharacterFunc = localPlayer.MoveCharacter
|
|
||||||
local moveCharacterFunction
|
|
||||||
moveCharacterFunction = function(movementVector, maxMovement)
|
|
||||||
if localPlayer then
|
|
||||||
if movementOutsideDeadZone(movementVector) then
|
|
||||||
lastMovementVector = movementVector
|
|
||||||
lastMaxMovement = maxMovement
|
|
||||||
if movementVector.magnitude / maxMovement > ThumbstickMaxPercentGive then
|
|
||||||
maxMovement = movementVector.magnitude - 1
|
|
||||||
end
|
|
||||||
return moveCharacterFunc(localPlayer, movementVector, maxMovement)
|
|
||||||
else
|
|
||||||
lastMovementVector = Vector2.new(0, 0)
|
|
||||||
lastMaxMovement = 1
|
|
||||||
return moveCharacterFunc(localPlayer, lastMovementVector, lastMaxMovement)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local thumbstickPos = UDim2.new(0, thumbstickSize / 2, 1, -thumbstickSize * 1.75)
|
|
||||||
if isSmallScreenDevice() then
|
|
||||||
thumbstickPos = UDim2.new(0, (thumbstickSize / 2) - 10, 1, -thumbstickSize - 20)
|
|
||||||
end
|
|
||||||
local characterThumbstick = constructThumbstick(thumbstickPos, moveCharacterFunction, false)
|
|
||||||
characterThumbstick.Name = "CharacterThumbstick"
|
|
||||||
characterThumbstick.Parent = parentFrame
|
|
||||||
local refreshCharacterMovement
|
|
||||||
refreshCharacterMovement = function()
|
|
||||||
if localPlayer and moveCharacterFunc and lastMovementVector and lastMaxMovement then
|
|
||||||
return moveCharacterFunc(localPlayer, lastMovementVector, lastMaxMovement)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return refreshCharacterMovement
|
|
||||||
end
|
|
||||||
local setupJumpButton
|
|
||||||
setupJumpButton = function(parentFrame)
|
|
||||||
local jumpButton = New("ImageButton", "JumpButton", {
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Image = touchControlsSheet,
|
|
||||||
ImageRectOffset = Vector2.new(176, 222),
|
|
||||||
ImageRectSize = Vector2.new(174, 174),
|
|
||||||
Size = UDim2.new(0, jumpButtonSize, 0, jumpButtonSize),
|
|
||||||
Position = UDim2.new(1, (function()
|
|
||||||
if isSmallScreenDevice() then
|
|
||||||
return -(jumpButtonSize * 2.25), 1, -jumpButtonSize - 20
|
|
||||||
else
|
|
||||||
return -(jumpButtonSize * 2.75), 1, -jumpButtonSize - 120
|
|
||||||
end
|
|
||||||
end)())
|
|
||||||
})
|
|
||||||
local playerJumpFunc = localPlayer.JumpCharacter
|
|
||||||
local doJumpLoop
|
|
||||||
doJumpLoop = function()
|
|
||||||
while currentJumpTouch do
|
|
||||||
if localPlayer then
|
|
||||||
playerJumpFunc(localPlayer)
|
|
||||||
end
|
|
||||||
wait(1 / 60)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
jumpButton.InputBegan:connect(function(inputObject)
|
|
||||||
if inputObject.UserInputType ~= Enum.UserInputType.Touch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if currentJumpTouch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inputObject == cameraTouch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
for _, touch in pairs(oldJumpTouches) do
|
|
||||||
if touch == inputObject then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
currentJumpTouch = inputObject
|
|
||||||
jumpButton.ImageRectOffset = Vector2.new(0, 222)
|
|
||||||
jumpButton.ImageRectSize = Vector2.new(174, 174)
|
|
||||||
return doJumpLoop()
|
|
||||||
end)
|
|
||||||
jumpButton.InputEnded:connect(function(inputObject)
|
|
||||||
if inputObject.UserInputType ~= Enum.UserInputType.Touch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
jumpButton.ImageRectOffset = Vector2.new(176, 222)
|
|
||||||
jumpButton.ImageRectSize = Vector2.new(174, 174)
|
|
||||||
if inputObject == currentJumpTouch then
|
|
||||||
table.insert(oldJumpTouches, currentJumpTouch)
|
|
||||||
currentJumpTouch = nil
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
userInputService.InputEnded:connect(function(globalInputObject)
|
|
||||||
for i, touch in pairs(oldJumpTouches) do
|
|
||||||
if touch == globalInputObject then
|
|
||||||
table.remove(oldJumpTouches, i)
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
userInputService.Changed:connect(function(prop)
|
|
||||||
if prop == "ModalEnabled" then
|
|
||||||
jumpButton.Visible = not userInputService.ModalEnabled
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
jumpButton.Parent = parentFrame
|
|
||||||
end
|
|
||||||
local isTouchUsedByJumpButton
|
|
||||||
isTouchUsedByJumpButton = function(touch)
|
|
||||||
if touch == currentJumpTouch then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
for _, touchToCompare in pairs(oldJumpTouches) do
|
|
||||||
if touch == touchToCompare then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
local isTouchUsedByThumbstick
|
|
||||||
isTouchUsedByThumbstick = function(touch)
|
|
||||||
for _, touchToCompare in pairs(thumbstickTouches) do
|
|
||||||
if touch == touchToCompare then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
local setupCameraControl
|
|
||||||
setupCameraControl = function(parentFrame, refreshCharacterMoveFunc)
|
|
||||||
local lastPos
|
|
||||||
local hasRotatedCamera = false
|
|
||||||
local rotateCameraFunc = userInputService.RotateCamera
|
|
||||||
local pinchTime = -1
|
|
||||||
local shouldPinch = false
|
|
||||||
local lastPinchScale
|
|
||||||
local zoomCameraFunc = userInputService.ZoomCamera
|
|
||||||
local pinchTouches = { }
|
|
||||||
local pinchFrame
|
|
||||||
local resetCameraRotateState
|
|
||||||
resetCameraRotateState = function()
|
|
||||||
cameraTouch = nil
|
|
||||||
hasRotatedCamera = false
|
|
||||||
lastPos = nil
|
|
||||||
end
|
|
||||||
local resetPinchState
|
|
||||||
resetPinchState = function()
|
|
||||||
pinchTouches = { }
|
|
||||||
lastPinchScale = nil
|
|
||||||
shouldPinch = false
|
|
||||||
pinchFrame:Destroy()
|
|
||||||
pinchFrame = nil
|
|
||||||
end
|
|
||||||
local startPinch
|
|
||||||
startPinch = function(firstTouch, secondTouch)
|
|
||||||
if pinchFrame ~= nil then
|
|
||||||
pinchFrame:Destroy()
|
|
||||||
end
|
|
||||||
pinchFrame = New("Frame", {
|
|
||||||
Name = "PinchFrame",
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Size = UDim2.new(1, 0, 1, 0),
|
|
||||||
Parent = parentFrame
|
|
||||||
})
|
|
||||||
pinchFrame.InputChanged:connect(function(inputObject)
|
|
||||||
if not shouldPinch then
|
|
||||||
resetPinchState()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
resetCameraRotateState()
|
|
||||||
if not (lastPinchScale ~= nil) then
|
|
||||||
if inputObject == firstTouch then
|
|
||||||
lastPinchScale = (inputObject.Position - secondTouch.Position).magnitude
|
|
||||||
firstTouch = inputObject
|
|
||||||
elseif inputObject == secondTouch then
|
|
||||||
lastPinchScale = (inputObject.Position - firstTouch.Position).magnitude
|
|
||||||
secondTouch = inputObject
|
|
||||||
end
|
|
||||||
else
|
|
||||||
local newPinchDistance = 0
|
|
||||||
if inputObject == firstTouch then
|
|
||||||
newPinchDistance = (inputObject.Position - secondTouch.Position).magnitude
|
|
||||||
firstTouch = inputObject
|
|
||||||
elseif inputObject == secondTouch then
|
|
||||||
newPinchDistance = (inputObject.Position - firstTouch.Position).magnitude
|
|
||||||
secondTouch = inputObject
|
|
||||||
end
|
|
||||||
if newPinchDistance ~= 0 then
|
|
||||||
local pinchDiff = newPinchDistance - lastPinchScale
|
|
||||||
if pinchDiff ~= 0 then
|
|
||||||
zoomCameraFunc(userInputService, (pinchDiff * CameraZoomSensitivity))
|
|
||||||
end
|
|
||||||
lastPinchScale = newPinchDistance
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return pinchFrame.InputEnded:connect(function(inputObject)
|
|
||||||
if inputObject == firstTouch or inputObject == secondTouch then
|
|
||||||
return resetPinchState()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
local pinchGestureReceivedTouch
|
|
||||||
pinchGestureReceivedTouch = function(inputObject)
|
|
||||||
if #pinchTouches < 1 then
|
|
||||||
table.insert(pinchTouches, inputObject)
|
|
||||||
pinchTime = tick()
|
|
||||||
shouldPinch = false
|
|
||||||
elseif #pinchTouches == 1 then
|
|
||||||
shouldPinch = ((tick() - pinchTime) <= PinchZoomDelay)
|
|
||||||
if shouldPinch then
|
|
||||||
table.insert(pinchTouches, inputObject)
|
|
||||||
return startPinch(pinchTouches[1], pinchTouches[2])
|
|
||||||
else
|
|
||||||
pinchTouches = { }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
parentFrame.InputBegan:connect(function(inputObject)
|
|
||||||
if inputObject.UserInputType ~= Enum.UserInputType.Touch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if isTouchUsedByJumpButton(inputObject) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local usedByThumbstick = isTouchUsedByThumbstick(inputObject)
|
|
||||||
if not usedByThumbstick then
|
|
||||||
pinchGestureReceivedTouch(inputObject)
|
|
||||||
end
|
|
||||||
if not (cameraTouch ~= nil) and not usedByThumbstick then
|
|
||||||
cameraTouch = inputObject
|
|
||||||
lastPos = Vector2.new(cameraTouch.Position.x, cameraTouch.Position.y)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
userInputService.InputChanged:connect(function(inputObject)
|
|
||||||
if inputObject.UserInputType ~= Enum.UserInputType.Touch then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if cameraTouch ~= inputObject then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local newPos = Vector2.new(cameraTouch.Position.x, cameraTouch.Position.y)
|
|
||||||
local touchDiff = (lastPos - newPos) * CameraRotateSensitivity
|
|
||||||
if not hasRotatedCamera and (touchDiff.magnitude > CameraRotateDeadZone) then
|
|
||||||
hasRotatedCamera = true
|
|
||||||
lastPos = newPos
|
|
||||||
end
|
|
||||||
if hasRotatedCamera and (lastPos ~= newPos) then
|
|
||||||
rotateCameraFunc(userInputService, touchDiff)
|
|
||||||
refreshCharacterMoveFunc()
|
|
||||||
lastPos = newPos
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return userInputService.InputEnded:connect(function(inputObject)
|
|
||||||
if cameraTouch == inputObject or not (cameraTouch ~= nil) then
|
|
||||||
resetCameraRotateState()
|
|
||||||
end
|
|
||||||
for i, touch in pairs(pinchTouches) do
|
|
||||||
if touch == inputObject then
|
|
||||||
table.remove(pinchTouches, i)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
local setupTouchControls
|
|
||||||
setupTouchControls = function()
|
|
||||||
local touchControlFrame = New("Frame", "TouchControlFrame", {
|
|
||||||
Size = UDim2.new(1, 0, 1, 0),
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Parent = Game.CoreGui.RobloxGui
|
|
||||||
})
|
|
||||||
local refreshCharacterMoveFunc = setupCharacterMovement(touchControlFrame)
|
|
||||||
setupJumpButton(touchControlFrame)
|
|
||||||
setupCameraControl(touchControlFrame, refreshCharacterMoveFunc)
|
|
||||||
return userInputService.ProcessedEvent:connect(function(inputObject, processed)
|
|
||||||
if not processed then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inputObject == cameraTouch and inputObject.UserInputState == Enum.UserInputState.Begin then
|
|
||||||
cameraTouch = nil
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
return setupTouchControls()
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,127 +1,25 @@
|
||||||
print("[Mercury]: Loaded corescript 36868950")
|
local a=script.Parent:FindFirstChild'ControlFrame'if not a then return end local
|
||||||
local controlFrame = script.Parent:FindFirstChild("ControlFrame")
|
b,c,d=a:FindFirstChild'BottomLeftControl',a:FindFirstChild'BottomRightControl',
|
||||||
if not controlFrame then
|
Instance.new'TextLabel'd.Name='ToolTip'd.Text=''d.Font=Enum.Font.ArialBold d.
|
||||||
return
|
FontSize=Enum.FontSize.Size12 d.TextColor3=Color3.new(1,1,1)d.BorderSizePixel=0
|
||||||
end
|
d.ZIndex=10 d.Size=UDim2.new(2,0,1,0)d.Position=UDim2.new(1,0,0,0)d.
|
||||||
local New
|
BackgroundColor3=Color3.new(0,0,0)d.BackgroundTransparency=1 d.TextTransparency=
|
||||||
New = function(className, name, props)
|
1 d.TextWrap=true local e=Instance.new'BoolValue'e.Name='inside'e.Value=false e.
|
||||||
if not (props ~= nil) then
|
Parent=d function setUpListeners(f)local g=0.1 f.Parent.MouseEnter:connect(
|
||||||
props = name
|
function()if f:FindFirstChild'inside'then f.inside.Value=true wait(1.2)if f.
|
||||||
name = nil
|
inside.Value then while f.inside.Value and f.BackgroundTransparency>0 do f.
|
||||||
end
|
BackgroundTransparency=f.BackgroundTransparency-g f.TextTransparency=f.
|
||||||
local obj = Instance.new(className)
|
TextTransparency-g wait()end end end end)function killTip(h)h.inside.Value=false
|
||||||
if name then
|
h.BackgroundTransparency=1 h.TextTransparency=1 end f.Parent.MouseLeave:connect(
|
||||||
obj.Name = name
|
function()killTip(f)end)f.Parent.MouseButton1Click:connect(function()killTip(f)
|
||||||
end
|
end)end function createSettingsButtonTip(f)if f==nil then f=b:FindFirstChild
|
||||||
local parent
|
'SettingsButton'end local g=d:clone()g.RobloxLocked=true g.Text=
|
||||||
for k, v in pairs(props) do
|
'Settings/Leave Game'g.Position=UDim2.new(0,0,0,-18)g.Size=UDim2.new(0,120,0,20)
|
||||||
if type(k) == "string" then
|
g.Parent=f setUpListeners(g)end wait(5)local f=b:GetChildren()for g=1,#f do if f
|
||||||
if k == "Parent" then
|
[g].Name=='Exit'then local h=d:clone()h.RobloxLocked=true h.Text='Leave Place'h.
|
||||||
parent = v
|
Position=UDim2.new(0,0,-1,0)h.Size=UDim2.new(1,0,1,0)h.Parent=f[g]
|
||||||
else
|
setUpListeners(h)elseif f[g].Name=='SettingsButton'then createSettingsButtonTip(
|
||||||
obj[k] = v
|
f[g])end end local g=c:GetChildren()for h=1,#g do if g[h].Name:find'Camera'~=nil
|
||||||
end
|
then local i=d:clone()i.RobloxLocked=true i.Text='Camera View'if g[h].Name:find
|
||||||
elseif type(k) == "number" and type(v) == "userdata" then
|
'Zoom'then i.Position=UDim2.new(-1,0,-1.5)else i.Position=UDim2.new(0,0,-1.5,0)
|
||||||
v.Parent = obj
|
end i.Size=UDim2.new(2,0,1.25,0)i.Parent=g[h]setUpListeners(i)end end
|
||||||
end
|
|
||||||
end
|
|
||||||
obj.Parent = parent
|
|
||||||
return obj
|
|
||||||
end
|
|
||||||
local bottomLeftControl = controlFrame:FindFirstChild("BottomLeftControl")
|
|
||||||
local bottomRightControl = controlFrame:FindFirstChild("BottomRightControl")
|
|
||||||
local frameTip = New("TextLabel", "ToolTip", {
|
|
||||||
Text = "",
|
|
||||||
Font = Enum.Font.ArialBold,
|
|
||||||
FontSize = Enum.FontSize.Size12,
|
|
||||||
TextColor3 = Color3.new(1, 1, 1),
|
|
||||||
BorderSizePixel = 0,
|
|
||||||
ZIndex = 10,
|
|
||||||
Size = UDim2.new(2, 0, 1, 0),
|
|
||||||
Position = UDim2.new(1, 0, 0, 0),
|
|
||||||
BackgroundColor3 = Color3.new(0, 0, 0),
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
TextTransparency = 1,
|
|
||||||
TextWrap = true,
|
|
||||||
New("BoolValue", "inside", {
|
|
||||||
Value = false
|
|
||||||
})
|
|
||||||
})
|
|
||||||
local setUpListeners
|
|
||||||
setUpListeners = function(frameToListen)
|
|
||||||
local fadeSpeed = 0.1
|
|
||||||
frameToListen.Parent.MouseEnter:connect(function()
|
|
||||||
if frameToListen:FindFirstChild("inside") then
|
|
||||||
frameToListen.inside.Value = true
|
|
||||||
wait(1.2)
|
|
||||||
if frameToListen.inside.Value then
|
|
||||||
while frameToListen.inside.Value and frameToListen.BackgroundTransparency > 0 do
|
|
||||||
frameToListen.BackgroundTransparency = frameToListen.BackgroundTransparency - fadeSpeed
|
|
||||||
frameToListen.TextTransparency = frameToListen.TextTransparency - fadeSpeed
|
|
||||||
wait()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
local killTip
|
|
||||||
killTip = function(killFrame)
|
|
||||||
killFrame.inside.Value = false
|
|
||||||
killFrame.BackgroundTransparency = 1
|
|
||||||
killFrame.TextTransparency = 1
|
|
||||||
end
|
|
||||||
frameToListen.Parent.MouseLeave:connect(function()
|
|
||||||
return killTip(frameToListen)
|
|
||||||
end)
|
|
||||||
return frameToListen.Parent.MouseButton1Click:connect(function()
|
|
||||||
return killTip(frameToListen)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
local createSettingsButtonTip
|
|
||||||
createSettingsButtonTip = function(parent)
|
|
||||||
if not (parent ~= nil) then
|
|
||||||
parent = bottomLeftControl:FindFirstChild("SettingsButton")
|
|
||||||
end
|
|
||||||
local toolTip = frameTip:clone()
|
|
||||||
toolTip.RobloxLocked = true
|
|
||||||
toolTip.Text = "Settings/Leave Game"
|
|
||||||
toolTip.Position = UDim2.new(0, 0, 0, -18)
|
|
||||||
toolTip.Size = UDim2.new(0, 120, 0, 20)
|
|
||||||
toolTip.Parent = parent
|
|
||||||
setUpListeners(toolTip)
|
|
||||||
return toolTip
|
|
||||||
end
|
|
||||||
wait(5)
|
|
||||||
local bottomLeftChildren = bottomLeftControl:GetChildren()
|
|
||||||
for i = 1, #bottomLeftChildren do
|
|
||||||
if bottomLeftChildren[i].Name == "Exit" then
|
|
||||||
do
|
|
||||||
local exitTip = frameTip:clone()
|
|
||||||
exitTip.RobloxLocked = true
|
|
||||||
exitTip.Text = "Leave Place"
|
|
||||||
exitTip.Position = UDim2.new(0, 0, -1, 0)
|
|
||||||
exitTip.Size = UDim2.new(1, 0, 1, 0)
|
|
||||||
exitTip.Parent = bottomLeftChildren[i]
|
|
||||||
setUpListeners(exitTip)
|
|
||||||
end
|
|
||||||
elseif bottomLeftChildren[i].Name == "SettingsButton" then
|
|
||||||
createSettingsButtonTip(bottomLeftChildren[i])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local bottomRightChildren = bottomRightControl:GetChildren()
|
|
||||||
for i = 1, #bottomRightChildren do
|
|
||||||
if (bottomRightChildren[i].Name:find("Camera") ~= nil) then
|
|
||||||
do
|
|
||||||
local cameraTip = frameTip:clone()
|
|
||||||
cameraTip.RobloxLocked = true
|
|
||||||
cameraTip.Text = "Camera View"
|
|
||||||
if bottomRightChildren[i].Name:find("Zoom") then
|
|
||||||
cameraTip.Position = UDim2.new(-1, 0, -1.5)
|
|
||||||
else
|
|
||||||
cameraTip.Position = UDim2.new(0, 0, -1.5, 0)
|
|
||||||
end
|
|
||||||
cameraTip.Size = UDim2.new(2, 0, 1.25, 0)
|
|
||||||
cameraTip.Parent = bottomRightChildren[i]
|
|
||||||
setUpListeners(cameraTip)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
@ -1,69 +1,35 @@
|
||||||
print("[Mercury]: Loaded corescript 37801172")
|
local a,b=game:GetService'ScriptContext',false pcall(function()b=game:GetService
|
||||||
local scriptContext = game:GetService("ScriptContext")
|
'UserInputService'.TouchEnabled end)a:AddCoreScript(60595695,a,
|
||||||
local touchEnabled = false
|
'/Libraries/LibraryRegistration/LibraryRegistration')local function waitForChild
|
||||||
pcall(function()
|
(c,d)while not c:FindFirstChild(d)do c.ChildAdded:wait()end end local c=game:
|
||||||
touchEnabled = game:GetService("UserInputService").TouchEnabled
|
GetService'ScriptContext'c:AddCoreScript(59002209,c,'CoreScripts/Sections')
|
||||||
end)
|
waitForChild(game:GetService'CoreGui','RobloxGui')local d=game:GetService
|
||||||
scriptContext:AddCoreScript(60595695, scriptContext, "/Libraries/LibraryRegistration/LibraryRegistration")
|
'CoreGui':FindFirstChild'RobloxGui'if not b then c:AddCoreScript(36868950,d,
|
||||||
local waitForChild
|
'CoreScripts/ToolTip')c:AddCoreScript(46295863,d,'CoreScripts/Settings')else c:
|
||||||
waitForChild = function(instance, name)
|
AddCoreScript(153556783,d,'CoreScripts/TouchControls')end c:AddCoreScript(
|
||||||
while not instance:FindFirstChild(name) do
|
39250920,d,'CoreScripts/MainBotChatScript')c:AddCoreScript(48488451,d,
|
||||||
instance.ChildAdded:wait()
|
'CoreScripts/PopupScript')c:AddCoreScript(48488398,d,
|
||||||
end
|
'CoreScripts/NotificationScript')c:AddCoreScript(97188756,d,
|
||||||
end
|
'CoreScripts/ChatScript')c:AddCoreScript(107893730,d,
|
||||||
scriptContext = game:GetService("ScriptContext")
|
'CoreScripts/PurchasePromptScript')if not b or d.AbsoluteSize.Y>600 then c:
|
||||||
scriptContext:AddCoreScript(59002209, scriptContext, "CoreScripts/Sections")
|
AddCoreScript(48488235,d,'CoreScripts/PlayerListScript')else delay(5,function()
|
||||||
waitForChild(game:GetService("CoreGui"), "RobloxGui")
|
if d.AbsoluteSize.Y>=600 then c:AddCoreScript(48488235,d,
|
||||||
local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
|
'CoreScripts/PlayerListScript')end end)end if game.CoreGui.Version>=3 and game.
|
||||||
if not touchEnabled then
|
PlaceId~=130815926 then c:AddCoreScript(53878047,d,
|
||||||
scriptContext:AddCoreScript(36868950, screenGui, "CoreScripts/ToolTip")
|
'CoreScripts/BackpackScripts/BackpackBuilder')waitForChild(d,'CurrentLoadout')
|
||||||
scriptContext:AddCoreScript(46295863, screenGui, "CoreScripts/Settings")
|
waitForChild(d,'Backpack')local e=d.Backpack if game.CoreGui.Version>=7 then c:
|
||||||
else
|
AddCoreScript(89449093,e,'CoreScripts/BackpackScripts/BackpackManager')end game:
|
||||||
scriptContext:AddCoreScript(153556783, screenGui, "CoreScripts/TouchControls")
|
GetService'ScriptContext':AddCoreScript(89449008,e,
|
||||||
end
|
'CoreScripts/BackpackScripts/BackpackGear')c:AddCoreScript(53878057,d.
|
||||||
scriptContext:AddCoreScript(39250920, screenGui, "CoreScripts/MainBotChatScript")
|
CurrentLoadout,'CoreScripts/BackpackScripts/LoadoutScript')if game.CoreGui.
|
||||||
scriptContext:AddCoreScript(48488451, screenGui, "CoreScripts/PopupScript")
|
Version>=8 then c:AddCoreScript(-1,e,
|
||||||
scriptContext:AddCoreScript(48488398, screenGui, "CoreScripts/NotificationScript")
|
'CoreScripts/BackpackScripts/BackpackWardrobe')end end local e=not not game.
|
||||||
scriptContext:AddCoreScript(97188756, screenGui, "CoreScripts/ChatScript")
|
Workspace:FindFirstChild'PSVariable'if e then game:GetService'ScriptContext':
|
||||||
scriptContext:AddCoreScript(107893730, screenGui, "CoreScripts/PurchasePromptScript")
|
AddCoreScript(64164692,game.Players.LocalPlayer,'BuildToolManager')end game.
|
||||||
if not touchEnabled or screenGui.AbsoluteSize.Y > 600 then
|
Workspace.ChildAdded:connect(function(f)if f.Name=='PSVariable'and f:IsA
|
||||||
scriptContext:AddCoreScript(48488235, screenGui, "CoreScripts/PlayerListScript")
|
'BoolValue'then e=true game:GetService'ScriptContext':AddCoreScript(64164692,
|
||||||
else
|
game.Players.LocalPlayer,'BuildToolManager')end end)if b then c:AddCoreScript(
|
||||||
delay(5, function()
|
152908679,d,'CoreScripts/ContextActionTouch')waitForChild(d,'ControlFrame')
|
||||||
if screenGui.AbsoluteSize.Y >= 600 then
|
waitForChild(d.ControlFrame,'BottomLeftControl')d.ControlFrame.BottomLeftControl
|
||||||
return scriptContext:AddCoreScript(48488235, screenGui, "CoreScripts/PlayerListScript")
|
.Visible=false waitForChild(d.ControlFrame,'TopLeftControl')d.ControlFrame.
|
||||||
end
|
TopLeftControl.Visible=false end
|
||||||
end)
|
|
||||||
end
|
|
||||||
if game.CoreGui.Version >= 3 and game.PlaceId ~= 130815926 then
|
|
||||||
scriptContext:AddCoreScript(53878047, screenGui, "CoreScripts/BackpackScripts/BackpackBuilder")
|
|
||||||
waitForChild(screenGui, "CurrentLoadout")
|
|
||||||
waitForChild(screenGui, "Backpack")
|
|
||||||
local Backpack = screenGui.Backpack
|
|
||||||
if game.CoreGui.Version >= 7 then
|
|
||||||
scriptContext:AddCoreScript(89449093, Backpack, "CoreScripts/BackpackScripts/BackpackManager")
|
|
||||||
end
|
|
||||||
scriptContext:AddCoreScript(89449008, Backpack, "CoreScripts/BackpackScripts/BackpackGear")
|
|
||||||
scriptContext:AddCoreScript(53878057, screenGui.CurrentLoadout, "CoreScripts/BackpackScripts/LoadoutScript")
|
|
||||||
if game.CoreGui.Version >= 8 then
|
|
||||||
scriptContext:AddCoreScript(-1, Backpack, "CoreScripts/BackpackScripts/BackpackWardrobe")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local IsPersonalServer = not not game.Workspace:FindFirstChild("PSVariable")
|
|
||||||
if IsPersonalServer then
|
|
||||||
scriptContext:AddCoreScript(64164692, game.Players.LocalPlayer, "BuildToolManager")
|
|
||||||
end
|
|
||||||
game.Workspace.ChildAdded:connect(function(nchild)
|
|
||||||
if nchild.Name == "PSVariable" and nchild:IsA("BoolValue") then
|
|
||||||
IsPersonalServer = true
|
|
||||||
return scriptContext:AddCoreScript(64164692, game.Players.LocalPlayer, "BuildToolManager")
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
if touchEnabled then
|
|
||||||
scriptContext:AddCoreScript(152908679, screenGui, "CoreScripts/ContextActionTouch")
|
|
||||||
waitForChild(screenGui, "ControlFrame")
|
|
||||||
waitForChild(screenGui.ControlFrame, "BottomLeftControl")
|
|
||||||
screenGui.ControlFrame.BottomLeftControl.Visible = false
|
|
||||||
waitForChild(screenGui.ControlFrame, "TopLeftControl")
|
|
||||||
screenGui.ControlFrame.TopLeftControl.Visible = false
|
|
||||||
end
|
|
||||||
|
|
@ -1,231 +1,48 @@
|
||||||
print("[Mercury]: Loaded corescript 38037565")
|
local a,b=5,5 function waitForChild(c,d)local e=c:findFirstChild(d)if e then
|
||||||
local New
|
return e end while true do e=c.ChildAdded:wait()if e.Name==d then return e end
|
||||||
New = function(className, name, props)
|
end end local c=script.Parent local d,e,f,g=waitForChild(c,'Humanoid'),
|
||||||
if not (props ~= nil) then
|
waitForChild(c,'Torso'),c:FindFirstChild'PlayerStats',Instance.new'BoolValue'g.
|
||||||
props = name
|
Name='InCharTag'local h=Instance.new'BoolValue'h.Name='RobloxBuildTool'local i,j
|
||||||
name = nil
|
if f==nil then f=Instance.new'Configuration'f.Parent=c f.Name='PlayerStats'end
|
||||||
end
|
local k=f:FindFirstChild'MaxHealth'if k==nil then k=Instance.new'NumberValue'k.
|
||||||
local obj = Instance.new(className)
|
Parent=f k.Value=100 k.Name='MaxHealth'end d.MaxHealth=k.Value d.Health=k.Value
|
||||||
if name then
|
function onMaxHealthChange()d.MaxHealth=k.Value d.Health=k.Value end k.Changed:
|
||||||
obj.Name = name
|
connect(onMaxHealthChange)local l=game.Players:GetPlayerFromCharacter(script.
|
||||||
end
|
Parent)local m=l.PlayerGui:FindFirstChild'DamageOverTimeGui'if m==nil then m=
|
||||||
local parent
|
Instance.new'BillboardGui'm.Name='DamageOverTimeGui'm.Parent=l.PlayerGui m.
|
||||||
for k, v in pairs(props) do
|
Adornee=script.Parent:FindFirstChild'Head'm.Active=true m.size=UDim2.new(a,0,b,0
|
||||||
if type(k) == "string" then
|
)m.StudsOffset=Vector3.new(0,2,0)end print'newHealth declarations finished'
|
||||||
if k == "Parent" then
|
function billboardHealthChange(n)local o=Instance.new'TextLabel'if n>0 then o.
|
||||||
parent = v
|
Text=tostring(n)o.TextColor3=Color3.new(0,1,0)else o.Text=tostring(n)o.
|
||||||
else
|
TextColor3=Color3.new(1,0,1)end o.size=UDim2.new(1,0,1,0)o.Active=true o.
|
||||||
obj[k] = v
|
FontSize=6 o.BackgroundTransparency=1 o.Parent=m for p=1,10 do wait(0.1)o.
|
||||||
end
|
TextTransparency=p/10 o.Position=UDim2.new(0,0,0,-p*5)o.FontSize=6-p*0.6 end o:
|
||||||
elseif type(k) == "number" and type(v) == "userdata" then
|
remove()end function setMaxHealth()if k.Value>=0 then d.MaxHealth=k.Value print(
|
||||||
v.Parent = obj
|
d.MaxHealth)if d.Health>d.MaxHealth then d.Health=d.MaxHealth end end end k.
|
||||||
end
|
Changed:connect(setMaxHealth)local n=Instance.new'Fire'n.Heat=0.1 n.Size=3 n.
|
||||||
end
|
Name='FireEffect'n.Enabled=false while true do local o,p=wait(1),d.Health if p>0
|
||||||
obj.Parent = parent
|
then local q=0 if f then local r,s,t,u,v=f:FindFirstChild'Regen',f:
|
||||||
return obj
|
FindFirstChild'Poison',f:FindFirstChild'Ice',f:FindFirstChild'Fire',f:
|
||||||
end
|
FindFirstChild'Stun'if r then q=q+r.Value.X if r.Value.Y>=0 then r.Value=Vector3
|
||||||
local damageGuiWidth = 5.0
|
.new(r.Value.X+r.Value.Z,r.Value.Y-o,r.Value.Z)elseif r.Value.Y==-1 then r.Value
|
||||||
local damageGuiHeight = 5.0
|
=Vector3.new(r.Value.X+r.Value.Z,-1,r.Value.Z)else r:remove()end end if s then q
|
||||||
local waitForChild
|
=q-s.Value.X if s.Value.Y>=0 then s.Value=Vector3.new(s.Value.X+s.Value.Z,s.
|
||||||
waitForChild = function(parent, childName)
|
Value.Y-o,s.Value.Z)elseif s.Value.Y==-1 then s.Value=Vector3.new(s.Value.X+s.
|
||||||
local child = parent:findFirstChild(childName)
|
Value.Z,-1,s.Value.Z)else s:remove()end end if t then q=q-t.Value.X if t.Value.Y
|
||||||
if child then
|
>=0 then t.Value=Vector3.new(t.Value.X,t.Value.Y-o,t.Value.Z)else t:remove()end
|
||||||
return child
|
end if u then n.Enabled=true n.Parent=c.Torso q=q-u.Value.X if u.Value.Y>=0 then
|
||||||
end
|
u.Value=Vector3.new(u.Value.X,u.Value.Y-o,u.Value.Z)else u:remove()n.Enabled=
|
||||||
while true do
|
false n.Parent=nil end end if v then if v.Value>0 then e.Anchored=true i=script.
|
||||||
child = parent.ChildAdded:wait()
|
Parent:GetChildren()j=game.Players:GetPlayerFromCharacter(script.Parent).
|
||||||
if child.Name == childName then
|
Backpack:GetChildren()for w=1,#i do if i[w].className=='Tool'then g:Clone().
|
||||||
return child
|
Parent=i[w]print(j)table.insert(j,i[w])end end for w=1,#j do if j[w]:
|
||||||
end
|
FindFirstChild'RobloxBuildTool'==nil then h:Clone().Parent=j[w]j[w].Parent=game.
|
||||||
end
|
Lighting end end wait(0.2)for w=1,#j do j[w].Parent=game.Players:
|
||||||
end
|
GetPlayerFromCharacter(script.Parent).Backpack end v.Value=v.Value-o else e.
|
||||||
local Figure = script.Parent
|
Anchored=false for w=1,#j do local x=j[w]:FindFirstChild'RobloxBuildTool'if x
|
||||||
local Humanoid = waitForChild(Figure, "Humanoid")
|
then x:Remove()end j[w].Parent=game.Lighting end wait(0.2)for w=1,#j do local x=
|
||||||
local Torso = waitForChild(Figure, "Torso")
|
j[w]:FindFirstChild'InCharTag'if x then x:Remove()j[w].Parent=script.Parent else
|
||||||
local config = Figure:FindFirstChild("PlayerStats")
|
j[w].Parent=game.Players:GetPlayerFromCharacter(script.Parent).Backpack end end
|
||||||
local inCharTag = Instance.new("BoolValue")
|
v:Remove()end end if q~=0 then coroutine.resume(coroutine.create(
|
||||||
inCharTag.Name = "InCharTag"
|
billboardHealthChange),q)end end p=d.Health+q*o if p*1.01<d.MaxHealth then d.
|
||||||
local hider = Instance.new("BoolValue")
|
Health=p elseif q>0 then d.Health=d.MaxHealth end end end
|
||||||
hider.Name = "RobloxBuildTool"
|
|
||||||
if not (config ~= nil) then
|
|
||||||
config = New("Configuration", "PlayerStats", {
|
|
||||||
Parent = Figure
|
|
||||||
})
|
|
||||||
end
|
|
||||||
local myHealth = config:FindFirstChild("MaxHealth")
|
|
||||||
if not (myHealth ~= nil) then
|
|
||||||
myHealth = New("NumberValue", "MaxHealth", {
|
|
||||||
Value = 100,
|
|
||||||
Parent = config
|
|
||||||
})
|
|
||||||
end
|
|
||||||
Humanoid.MaxHealth = myHealth.Value
|
|
||||||
Humanoid.Health = myHealth.Value
|
|
||||||
local onMaxHealthChange
|
|
||||||
onMaxHealthChange = function()
|
|
||||||
Humanoid.MaxHealth = myHealth.Value
|
|
||||||
Humanoid.Health = myHealth.Value
|
|
||||||
end
|
|
||||||
myHealth.Changed:connect(onMaxHealthChange)
|
|
||||||
local vPlayer = game.Players:GetPlayerFromCharacter(script.Parent)
|
|
||||||
local dotGui = vPlayer.PlayerGui:FindFirstChild("DamageOverTimeGui")
|
|
||||||
if not (dotGui ~= nil) then
|
|
||||||
dotGui = New("BillboardGui", "DamageOverTimeGui", {
|
|
||||||
Parent = vPlayer.PlayerGui,
|
|
||||||
Adornee = script.Parent:FindFirstChild("Head"),
|
|
||||||
Active = true,
|
|
||||||
size = UDim2.new(damageGuiWidth, 0, damageGuiHeight, 0.0),
|
|
||||||
StudsOffset = Vector3.new(0, 2.0, 0.0)
|
|
||||||
})
|
|
||||||
end
|
|
||||||
print("newHealth declarations finished")
|
|
||||||
local billboardHealthChange
|
|
||||||
billboardHealthChange = function(dmg)
|
|
||||||
local textLabel = New("TextLabel", {
|
|
||||||
Text = tostring(dmg),
|
|
||||||
TextColor3 = (function()
|
|
||||||
if dmg > 0 then
|
|
||||||
return Color3.new(0, 1, 0)
|
|
||||||
else
|
|
||||||
return Color3.new(1, 0, 1)
|
|
||||||
end
|
|
||||||
end)(),
|
|
||||||
size = UDim2.new(1, 0, 1, 0.0),
|
|
||||||
Active = true,
|
|
||||||
FontSize = 6,
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Parent = dotGui
|
|
||||||
})
|
|
||||||
for t = 1, 10 do
|
|
||||||
wait(0.1)
|
|
||||||
textLabel.TextTransparency = t / 10
|
|
||||||
textLabel.Position = UDim2.new(0, 0, 0, -t * 5)
|
|
||||||
textLabel.FontSize = 6 - t * 0.6
|
|
||||||
end
|
|
||||||
return textLabel:remove()
|
|
||||||
end
|
|
||||||
local setMaxHealth
|
|
||||||
setMaxHealth = function()
|
|
||||||
if myHealth.Value >= 0 then
|
|
||||||
Humanoid.MaxHealth = myHealth.Value
|
|
||||||
print(Humanoid.MaxHealth)
|
|
||||||
if Humanoid.Health > Humanoid.MaxHealth then
|
|
||||||
Humanoid.Health = Humanoid.MaxHealth
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
myHealth.Changed:connect(setMaxHealth)
|
|
||||||
local fireEffect = New("Fire", "FireEffect", {
|
|
||||||
Heat = 0.1,
|
|
||||||
Size = 3.0,
|
|
||||||
Enabled = false
|
|
||||||
})
|
|
||||||
while true do
|
|
||||||
local s = wait(1)
|
|
||||||
local health = Humanoid.Health
|
|
||||||
if health > 0 then
|
|
||||||
local delta = 0
|
|
||||||
if config then
|
|
||||||
local regen = config:FindFirstChild("Regen")
|
|
||||||
local poison = config:FindFirstChild("Poison")
|
|
||||||
local ice = config:FindFirstChild("Ice")
|
|
||||||
local fire = config:FindFirstChild("Fire")
|
|
||||||
local stun = config:FindFirstChild("Stun")
|
|
||||||
if regen then
|
|
||||||
delta = delta + regen.Value.X
|
|
||||||
if regen.Value.Y >= 0 then
|
|
||||||
regen.Value = Vector3.new(regen.Value.X + regen.Value.Z, regen.Value.Y - s, regen.Value.Z)
|
|
||||||
elseif regen.Value.Y == -1 then
|
|
||||||
regen.Value = Vector3.new(regen.Value.X + regen.Value.Z, -1, regen.Value.Z)
|
|
||||||
else
|
|
||||||
regen:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if poison then
|
|
||||||
delta = delta - poison.Value.X
|
|
||||||
if poison.Value.Y >= 0 then
|
|
||||||
poison.Value = Vector3.new(poison.Value.X + poison.Value.Z, poison.Value.Y - s, poison.Value.Z)
|
|
||||||
elseif poison.Value.Y == -1 then
|
|
||||||
poison.Value = Vector3.new(poison.Value.X + poison.Value.Z, -1, poison.Value.Z)
|
|
||||||
else
|
|
||||||
poison:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ice then
|
|
||||||
delta = delta - ice.Value.X
|
|
||||||
if ice.Value.Y >= 0 then
|
|
||||||
ice.Value = Vector3.new(ice.Value.X, ice.Value.Y - s, ice.Value.Z)
|
|
||||||
else
|
|
||||||
ice:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if fire then
|
|
||||||
fireEffect.Enabled = true
|
|
||||||
fireEffect.Parent = Figure.Torso
|
|
||||||
delta = delta - fire.Value.X
|
|
||||||
if fire.Value.Y >= 0 then
|
|
||||||
fire.Value = Vector3.new(fire.Value.X, fire.Value.Y - s, fire.Value.Z)
|
|
||||||
else
|
|
||||||
fire:remove()
|
|
||||||
fireEffect.Enabled = false
|
|
||||||
fireEffect.Parent = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if stun then
|
|
||||||
local backpackTools
|
|
||||||
if stun.Value > 0 then
|
|
||||||
Torso.Anchored = true
|
|
||||||
local currentChildren = script.Parent:GetChildren()
|
|
||||||
backpackTools = game.Players:GetPlayerFromCharacter(script.Parent).Backpack:GetChildren()
|
|
||||||
for i = 1, #currentChildren do
|
|
||||||
if currentChildren[i].className == "Tool" then
|
|
||||||
inCharTag:Clone().Parent = currentChildren[i]
|
|
||||||
print(backpackTools)
|
|
||||||
table.insert(backpackTools, currentChildren[i])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for i = 1, #backpackTools do
|
|
||||||
if not (backpackTools[i]:FindFirstChild("RobloxBuildTool") ~= nil) then
|
|
||||||
hider:Clone().Parent = backpackTools[i]
|
|
||||||
backpackTools[i].Parent = game.Lighting
|
|
||||||
end
|
|
||||||
end
|
|
||||||
wait(0.2)
|
|
||||||
for i = 1, #backpackTools do
|
|
||||||
backpackTools[i].Parent = game.Players:GetPlayerFromCharacter(script.Parent).Backpack
|
|
||||||
end
|
|
||||||
stun.Value = stun.Value - s
|
|
||||||
else
|
|
||||||
Torso.Anchored = false
|
|
||||||
for i = 1, #backpackTools do
|
|
||||||
local rbTool = backpackTools[i]:FindFirstChild("RobloxBuildTool")
|
|
||||||
if rbTool then
|
|
||||||
rbTool:Remove()
|
|
||||||
end
|
|
||||||
backpackTools[i].Parent = game.Lighting
|
|
||||||
end
|
|
||||||
wait(0.2)
|
|
||||||
for i = 1, #backpackTools do
|
|
||||||
local wasInChar = backpackTools[i]:FindFirstChild("InCharTag")
|
|
||||||
if wasInChar then
|
|
||||||
wasInChar:Remove()
|
|
||||||
backpackTools[i].Parent = script.Parent
|
|
||||||
else
|
|
||||||
backpackTools[i].Parent = game.Players:GetPlayerFromCharacter(script.Parent).Backpack
|
|
||||||
end
|
|
||||||
end
|
|
||||||
stun:Remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if delta ~= 0 then
|
|
||||||
coroutine.resume(coroutine.create(billboardHealthChange), delta)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
health = Humanoid.Health + delta * s
|
|
||||||
if health * 1.01 < Humanoid.MaxHealth then
|
|
||||||
Humanoid.Health = health
|
|
||||||
elseif delta > 0 then
|
|
||||||
Humanoid.Health = Humanoid.MaxHealth
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
@ -1,542 +1,142 @@
|
||||||
print("[Mercury]: Loaded corescript 39250920")
|
function waitForProperty(a,b)while not a[b]do a.Changed:wait()end end function
|
||||||
local New
|
waitForChild(a,b)while not a:FindFirstChild(b)do a.ChildAdded:wait()end end
|
||||||
New = function(className, name, props)
|
local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u=nil,{},nil,{},nil,nil,nil,
|
||||||
if not (props ~= nil) then
|
'You are too far away to chat!',300,'Chat ended because you walked away',350,
|
||||||
props = name
|
"Chat ended because you didn't reply",350,nil,nil,nil,nil,nil,{},{},nil
|
||||||
name = nil
|
waitForChild(game,'CoreGui')waitForChild(game.CoreGui,'RobloxGui')if game.
|
||||||
end
|
CoreGui.RobloxGui:FindFirstChild'ControlFrame'then u=game.CoreGui.RobloxGui.
|
||||||
local obj = Instance.new(className)
|
ControlFrame else u=game.CoreGui.RobloxGui end function currentTone()if e then
|
||||||
if name then
|
return e.Tone else return Enum.DialogTone.Neutral end end function
|
||||||
obj.Name = name
|
createChatNotificationGui()o=Instance.new'BillboardGui'o.Name=
|
||||||
end
|
'ChatNotificationGui'o.ExtentsOffset=Vector3.new(0,1,0)o.Size=UDim2.new(4,0,
|
||||||
local parent
|
5.42857122,0)o.SizeOffset=Vector2.new(0,0)o.StudsOffset=Vector3.new(0.4,4.3,0)o.
|
||||||
for k, v in pairs(props) do
|
Enabled=true o.RobloxLocked=true o.Active=true local v=Instance.new'ImageLabel'v
|
||||||
if type(k) == "string" then
|
.Name='Image'v.Active=false v.BackgroundTransparency=1 v.Position=UDim2.new(0,0,
|
||||||
if k == "Parent" then
|
0,0)v.Size=UDim2.new(1,0,1,0)v.Image=''v.RobloxLocked=true v.Parent=o local w=
|
||||||
parent = v
|
Instance.new'ImageButton'w.Name='Button'w.AutoButtonColor=false w.Position=UDim2
|
||||||
else
|
.new(0.0879999995,0,0.0529999994,0)w.Size=UDim2.new(0.829999983,0,0.460000008,0)
|
||||||
obj[k] = v
|
w.Image=''w.BackgroundTransparency=1 w.RobloxLocked=true w.Parent=v end function
|
||||||
end
|
getChatColor(v)if v==Enum.DialogTone.Neutral then return Enum.ChatColor.Blue
|
||||||
elseif type(k) == "number" and type(v) == "userdata" then
|
elseif v==Enum.DialogTone.Friendly then return Enum.ChatColor.Green elseif v==
|
||||||
v.Parent = obj
|
Enum.DialogTone.Enemy then return Enum.ChatColor.Red end end function
|
||||||
end
|
styleChoices(v)for w,x in pairs(b)do resetColor(x,v)end resetColor(c,v)end
|
||||||
end
|
function styleMainFrame(v)if v==Enum.DialogTone.Neutral then a.Style=Enum.
|
||||||
obj.Parent = parent
|
FrameStyle.ChatBlue a.Tail.Image=
|
||||||
return obj
|
'rbxasset://textures/chatBubble_botBlue_tailRight.png'elseif v==Enum.DialogTone.
|
||||||
end
|
Friendly then a.Style=Enum.FrameStyle.ChatGreen a.Tail.Image=
|
||||||
local waitForProperty
|
'rbxasset://textures/chatBubble_botGreen_tailRight.png'elseif v==Enum.DialogTone
|
||||||
waitForProperty = function(instance, name)
|
.Enemy then a.Style=Enum.FrameStyle.ChatRed a.Tail.Image=
|
||||||
while not instance[name] do
|
'rbxasset://textures/chatBubble_botRed_tailRight.png'end styleChoices(v)end
|
||||||
instance.Changed:wait()
|
function setChatNotificationTone(v,w,x)if x==Enum.DialogTone.Neutral then v.
|
||||||
end
|
Image.Image='rbxasset://textures/chatBubble_botBlue_notify_bkg.png'elseif x==
|
||||||
end
|
Enum.DialogTone.Friendly then v.Image.Image=
|
||||||
local waitForChild
|
'rbxasset://textures/chatBubble_botGreen_notify_bkg.png'elseif x==Enum.
|
||||||
waitForChild = function(instance, name)
|
DialogTone.Enemy then v.Image.Image=
|
||||||
while not instance:FindFirstChild(name) do
|
'rbxasset://textures/chatBubble_botRed_notify_bkg.png'end if w==Enum.
|
||||||
instance.ChildAdded:wait()
|
DialogPurpose.Quest then v.Image.Button.Image=
|
||||||
end
|
'rbxasset://textures/chatBubble_bot_notify_bang.png'elseif w==Enum.DialogPurpose
|
||||||
end
|
.Help then v.Image.Button.Image=
|
||||||
local mainFrame
|
'rbxasset://textures/chatBubble_bot_notify_question.png'elseif w==Enum.
|
||||||
local choices = { }
|
DialogPurpose.Shop then v.Image.Button.Image=
|
||||||
local lastChoice
|
'rbxasset://textures/chatBubble_bot_notify_money.png'end end function
|
||||||
local choiceMap = { }
|
createMessageDialog()p=Instance.new'Frame'p.Name='DialogScriptMessage'p.Style=
|
||||||
local currentConversationDialog
|
Enum.FrameStyle.RobloxRound p.Visible=false local v=Instance.new'TextLabel'v.
|
||||||
local currentConversationPartner
|
Name='Text'v.Position=UDim2.new(0,0,0,-1)v.Size=UDim2.new(1,0,1,0)v.FontSize=
|
||||||
local currentAbortDialogScript
|
Enum.FontSize.Size14 v.BackgroundTransparency=1 v.TextColor3=Color3.new(1,1,1)v.
|
||||||
local tooFarAwayMessage = "You are too far away to chat!"
|
RobloxLocked=true v.Parent=p end function showMessage(v,w)p.Text.Text=v p.Size=
|
||||||
local tooFarAwaySize = 300
|
UDim2.new(0,w,0,40)p.Position=UDim2.new(0.5,-w/2,0.5,-40)p.Visible=true wait(2)p
|
||||||
local characterWanderedOffMessage = "Chat ended because you walked away"
|
.Visible=false end function variableDelay(v)local w=math.min(string.len(v),100)
|
||||||
local characterWanderedOffSize = 350
|
wait(0.75+((w/75)*1.5))end function resetColor(v,w)if w==Enum.DialogTone.Neutral
|
||||||
local conversationTimedOut = "Chat ended because you didn't reply"
|
then v.BackgroundColor3=Color3.new(0,0,0.7019607843137254)v.Number.TextColor3=
|
||||||
local conversationTimedOutSize = 350
|
Color3.new(0.17647058823529413,0.5568627450980392,0.9607843137254902)elseif w==
|
||||||
local player
|
Enum.DialogTone.Friendly then v.BackgroundColor3=Color3.new(0,
|
||||||
local chatNotificationGui
|
0.30196078431372547,0)v.Number.TextColor3=Color3.new(0,0.7450980392156863,0)
|
||||||
local messageDialog
|
elseif w==Enum.DialogTone.Enemy then v.BackgroundColor3=Color3.new(
|
||||||
local timeoutScript
|
0.5490196078431373,0,0)v.Number.TextColor3=Color3.new(1,0.34509803921568627,
|
||||||
local reenableDialogScript
|
0.30980392156862746)end end function highlightColor(v,w)if w==Enum.DialogTone.
|
||||||
local dialogMap = { }
|
Neutral then v.BackgroundColor3=Color3.new(7.8431372549019605E-3,
|
||||||
local dialogConnections = { }
|
0.4235294117647059,1)v.Number.TextColor3=Color3.new(1,1,1)elseif w==Enum.
|
||||||
local gui
|
DialogTone.Friendly then v.BackgroundColor3=Color3.new(0,0.5019607843137255,0)v.
|
||||||
waitForChild(game, "CoreGui")
|
Number.TextColor3=Color3.new(1,1,1)elseif w==Enum.DialogTone.Enemy then v.
|
||||||
waitForChild(game.CoreGui, "RobloxGui")
|
BackgroundColor3=Color3.new(0.8,0,0)v.Number.TextColor3=Color3.new(1,1,1)end end
|
||||||
if game.CoreGui.RobloxGui:FindFirstChild("ControlFrame") then
|
function endDialog()if g then g:Remove()g=nil end local v=e e=nil if v and v.
|
||||||
gui = game.CoreGui.RobloxGui.ControlFrame
|
InUse then local w=r:Clone()w.archivable=false w.Disabled=false w.Parent=v end
|
||||||
else
|
for w,x in pairs(s)do if w and x then x.Enabled=not w.InUse end end f=nil end
|
||||||
gui = game.CoreGui.RobloxGui
|
function wanderDialog()print'Wander'a.Visible=false endDialog()showMessage(j,k)
|
||||||
end
|
end function timeoutDialog()print'Timeout'a.Visible=false endDialog()
|
||||||
local currentTone
|
showMessage(l,m)end function normalEndDialog()print'Done'endDialog()end function
|
||||||
currentTone = function()
|
sanitizeMessage(w)if string.len(w)==0 then return'...'else return w end end
|
||||||
if currentConversationDialog then
|
function selectChoice(w)renewKillswitch(e)a.Visible=false if w==c then game.Chat
|
||||||
return currentConversationDialog.Tone
|
:Chat(game.Players.LocalPlayer.Character,'Goodbye!',getChatColor(currentTone()))
|
||||||
else
|
normalEndDialog()else local x=d[w]game.Chat:Chat(game.Players.LocalPlayer.
|
||||||
return Enum.DialogTone.Neutral
|
Character,sanitizeMessage(x.UserDialog),getChatColor(currentTone()))wait(1)e:
|
||||||
end
|
SignalDialogChoiceSelected(n,x)game.Chat:Chat(f,sanitizeMessage(x.ResponseDialog
|
||||||
end
|
),getChatColor(currentTone()))variableDelay(x.ResponseDialog)
|
||||||
local createChatNotificationGui
|
presentDialogChoices(f,x:GetChildren())end end function newChoice(w)local x=
|
||||||
createChatNotificationGui = function()
|
Instance.new'TextButton'x.BackgroundColor3=Color3.new(0,0,0.7019607843137254)x.
|
||||||
chatNotificationGui = New("BillboardGui", "ChatNotificationGui", {
|
AutoButtonColor=false x.BorderSizePixel=0 x.Text=''x.MouseEnter:connect(function
|
||||||
ExtentsOffset = Vector3.new(0, 1, 0),
|
()highlightColor(x,currentTone())end)x.MouseLeave:connect(function()resetColor(x
|
||||||
Size = UDim2.new(4, 0, 5.42857122, 0),
|
,currentTone())end)x.MouseButton1Click:connect(function()selectChoice(x)end)x.
|
||||||
SizeOffset = Vector2.new(0, 0),
|
RobloxLocked=true local y=Instance.new'TextLabel'y.Name='Number'y.TextColor3=
|
||||||
StudsOffset = Vector3.new(0.4, 4.3, 0),
|
Color3.new(0.4980392156862745,0.8313725490196079,1)y.Text=w y.FontSize=Enum.
|
||||||
Enabled = true,
|
FontSize.Size14 y.BackgroundTransparency=1 y.Position=UDim2.new(0,4,0,2)y.Size=
|
||||||
RobloxLocked = true,
|
UDim2.new(0,20,0,24)y.TextXAlignment=Enum.TextXAlignment.Left y.TextYAlignment=
|
||||||
Active = true,
|
Enum.TextYAlignment.Top y.RobloxLocked=true y.Parent=x local z=Instance.new
|
||||||
New("ImageLabel", "Image", {
|
'TextLabel'z.Name='UserPrompt'z.BackgroundTransparency=1 z.TextColor3=Color3.
|
||||||
Active = false,
|
new(1,1,1)z.FontSize=Enum.FontSize.Size14 z.Position=UDim2.new(0,28,0,2)z.Size=
|
||||||
BackgroundTransparency = 1,
|
UDim2.new(1,-32,1,-4)z.TextXAlignment=Enum.TextXAlignment.Left z.TextYAlignment=
|
||||||
Position = UDim2.new(0, 0, 0, 0),
|
Enum.TextYAlignment.Top z.TextWrap=true z.RobloxLocked=true z.Parent=x return x
|
||||||
Size = UDim2.new(1, 0, 1, 0),
|
end function initialize(w)b[1]=newChoice'1)'b[2]=newChoice'2)'b[3]=newChoice'3)'
|
||||||
Image = "",
|
b[4]=newChoice'4)'c=newChoice'5)'c.UserPrompt.Text='Goodbye!'c.Size=UDim2.new(1,
|
||||||
RobloxLocked = true,
|
0,0,28)a=Instance.new'Frame'a.Name='UserDialogArea'a.Size=UDim2.new(0,350,0,200)
|
||||||
New("ImageButton", "Button", {
|
a.Style=Enum.FrameStyle.ChatBlue a.Visible=false local x=Instance.new
|
||||||
AutoButtonColor = false,
|
'ImageLabel'x.Name='Tail'x.Size=UDim2.new(0,62,0,53)x.Position=UDim2.new(1,8,
|
||||||
Position = UDim2.new(0.088, 0, 0.053, 0),
|
0.25)x.Image='rbxasset://textures/chatBubble_botBlue_tailRight.png'x.
|
||||||
Size = UDim2.new(0.83, 0, 0.46, 0),
|
BackgroundTransparency=1 x.RobloxLocked=true x.Parent=a for y,z in pairs(b)do z.
|
||||||
Image = "",
|
RobloxLocked=true z.Parent=a end c.RobloxLocked=true c.Parent=a a.RobloxLocked=
|
||||||
BackgroundTransparency = 1,
|
true a.Parent=w end function presentDialogChoices(w,x)if not e then return end f
|
||||||
RobloxLocked = true
|
=w local y={}for z,A in pairs(x)do if A:IsA'DialogChoice'then table.insert(y,A)
|
||||||
})
|
end end table.sort(y,function(B,C)return B.Name<C.Name end)if#y==0 then
|
||||||
})
|
normalEndDialog()return end local B,C=1,0 d={}for D,E in pairs(b)do E.Visible=
|
||||||
})
|
false end for F,G in pairs(y)do if B<=#b then b[B].Size=UDim2.new(1,0,0,72)b[B].
|
||||||
end
|
UserPrompt.Text=G.UserDialog local H=math.ceil(b[B].UserPrompt.TextBounds.Y/24)*
|
||||||
local getChatColor
|
24 b[B].Position=UDim2.new(0,0,0,C)b[B].Size=UDim2.new(1,0,0,H)b[B].Visible=true
|
||||||
getChatColor = function(tone)
|
d[b[B]]=G C=C+H B=B+1 end end c.Position=UDim2.new(0,0,0,C)c.Number.Text=B..')'a
|
||||||
if tone == Enum.DialogTone.Neutral then
|
.Size=UDim2.new(0,350,0,C+24+32)a.Position=UDim2.new(0,20,0,-a.Size.Y.Offset-20)
|
||||||
return Enum.ChatColor.Blue
|
styleMainFrame(currentTone())a.Visible=true end function doDialog(w)while not
|
||||||
elseif tone == Enum.DialogTone.Friendly then
|
Instance.Lock(w,n)do wait()end if w.InUse then Instance.Unlock(w)return else w.
|
||||||
return Enum.ChatColor.Green
|
InUse=true Instance.Unlock(w)end e=w game.Chat:Chat(w.Parent,w.InitialPrompt,
|
||||||
elseif tone == Enum.DialogTone.Enemy then
|
getChatColor(w.Tone))variableDelay(w.InitialPrompt)presentDialogChoices(w.Parent
|
||||||
return Enum.ChatColor.Red
|
,w:GetChildren())end function renewKillswitch(w)if g then g:Remove()g=nil end g=
|
||||||
end
|
q:Clone()g.archivable=false g.Disabled=false g.Parent=w end function
|
||||||
end
|
checkForLeaveArea()while e do if e.Parent and(n:DistanceFromCharacter(e.Parent.
|
||||||
local resetColor
|
Position)>=e.ConversationDistance)then wanderDialog()end wait(1)end end function
|
||||||
resetColor = function(frame, tone)
|
startDialog(w)if w.Parent and w.Parent:IsA'BasePart'then if n:
|
||||||
if tone == Enum.DialogTone.Neutral then
|
DistanceFromCharacter(w.Parent.Position)>=w.ConversationDistance then
|
||||||
frame.BackgroundColor3 = Color3.new(0, 0, 179 / 255)
|
showMessage(h,i)return end for x,y in pairs(s)do if x and y then y.Enabled=false
|
||||||
frame.Number.TextColor3 = Color3.new(45 / 255, 142 / 255, 245 / 255)
|
end end renewKillswitch(x)delay(1,checkForLeaveArea)doDialog(x)end end function
|
||||||
elseif tone == Enum.DialogTone.Friendly then
|
removeDialog(w)if s[w]then s[w]:Remove()s[w]=nil end if t[w]then t[w]:
|
||||||
frame.BackgroundColor3 = Color3.new(0, 77 / 255, 0)
|
disconnect()t[w]=nil end end function addDialog(w)if w.Parent then if w.Parent:
|
||||||
frame.Number.TextColor3 = Color3.new(0, 190 / 255, 0)
|
IsA'BasePart'then local x=o:clone()x.Enabled=not w.InUse x.Adornee=w.Parent x.
|
||||||
elseif tone == Enum.DialogTone.Enemy then
|
RobloxLocked=true x.Parent=game.CoreGui x.Image.Button.MouseButton1Click:
|
||||||
frame.BackgroundColor3 = Color3.new(140 / 255, 0, 0)
|
connect(function()startDialog(w)end)setChatNotificationTone(x,w.Purpose,w.Tone)s
|
||||||
frame.Number.TextColor3 = Color3.new(255 / 255, 88 / 255, 79 / 255)
|
[w]=x t[w]=w.Changed:connect(function(y)if y=='Parent'and w.Parent then
|
||||||
end
|
removeDialog(w)addDialog(w)elseif y=='InUse'then x.Enabled=not e and not w.InUse
|
||||||
end
|
if w==e then timeoutDialog()end elseif y=='Tone'or y=='Purpose'then
|
||||||
local styleChoices
|
setChatNotificationTone(x,w.Purpose,w.Tone)end end)else t[w]=w.Changed:connect(
|
||||||
styleChoices = function(tone)
|
function(x)if x=='Parent'and w.Parent then removeDialog(w)addDialog(w)end end)
|
||||||
for _, obj in pairs(choices) do
|
end end end function fetchScripts()local w=game:GetService'InsertService':
|
||||||
resetColor(obj, tone)
|
LoadAsset(39226062)if type(w)=='string'then wait(0.1)w=game:GetService
|
||||||
end
|
'InsertService':LoadAsset(39226062)end if type(w)=='string'then return end
|
||||||
return resetColor(lastChoice, tone)
|
waitForChild(w,'TimeoutScript')q=w.TimeoutScript waitForChild(w,
|
||||||
end
|
'ReenableDialogScript')r=w.ReenableDialogScript end function onLoad()
|
||||||
local styleMainFrame
|
waitForProperty(game.Players,'LocalPlayer')n=game.Players.LocalPlayer
|
||||||
styleMainFrame = function(tone)
|
waitForProperty(n,'Character')fetchScripts()createChatNotificationGui()
|
||||||
if tone == Enum.DialogTone.Neutral then
|
createMessageDialog()p.RobloxLocked=true p.Parent=u waitForChild(u,
|
||||||
mainFrame.Style = Enum.FrameStyle.ChatBlue
|
'BottomLeftControl')local w=Instance.new'Frame'w.Name='DialogFrame'w.Position=
|
||||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botBlue_tailRight.png"
|
UDim2.new(0,0,0,0)w.Size=UDim2.new(0,0,0,0)w.BackgroundTransparency=1 w.
|
||||||
elseif tone == Enum.DialogTone.Friendly then
|
RobloxLocked=true w.Parent=u.BottomLeftControl initialize(w)game.
|
||||||
mainFrame.Style = Enum.FrameStyle.ChatGreen
|
CollectionService.ItemAdded:connect(function(x)if x:IsA'Dialog'then addDialog(x)
|
||||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botGreen_tailRight.png"
|
end end)game.CollectionService.ItemRemoved:connect(function(x)if x:IsA'Dialog'
|
||||||
elseif tone == Enum.DialogTone.Enemy then
|
then removeDialog(x)end end)for x,y in pairs(game.CollectionService:
|
||||||
mainFrame.Style = Enum.FrameStyle.ChatRed
|
GetCollection'Dialog')do if y:IsA'Dialog'then addDialog(y)end end end onLoad()
|
||||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botRed_tailRight.png"
|
|
||||||
end
|
|
||||||
return styleChoices(tone)
|
|
||||||
end
|
|
||||||
local setChatNotificationTone
|
|
||||||
setChatNotificationTone = function(gui, purpose, tone)
|
|
||||||
if tone == Enum.DialogTone.Neutral then
|
|
||||||
gui.Image.Image = "rbxasset://textures/chatBubble_botBlue_notify_bkg.png"
|
|
||||||
elseif tone == Enum.DialogTone.Friendly then
|
|
||||||
gui.Image.Image = "rbxasset://textures/chatBubble_botGreen_notify_bkg.png"
|
|
||||||
elseif tone == Enum.DialogTone.Enemy then
|
|
||||||
gui.Image.Image = "rbxasset://textures/chatBubble_botRed_notify_bkg.png"
|
|
||||||
end
|
|
||||||
if purpose == Enum.DialogPurpose.Quest then
|
|
||||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_bang.png"
|
|
||||||
elseif purpose == Enum.DialogPurpose.Help then
|
|
||||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_question.png"
|
|
||||||
elseif purpose == Enum.DialogPurpose.Shop then
|
|
||||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_money.png"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local createMessageDialog
|
|
||||||
createMessageDialog = function()
|
|
||||||
messageDialog = New("Frame", "DialogScriptMessage", {
|
|
||||||
Style = Enum.FrameStyle.RobloxRound,
|
|
||||||
Visible = false,
|
|
||||||
New("TextLabel", "Text", {
|
|
||||||
Position = UDim2.new(0, 0, 0, -1),
|
|
||||||
Size = UDim2.new(1, 0, 1, 0),
|
|
||||||
FontSize = Enum.FontSize.Size14,
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
TextColor3 = Color3.new(1, 1, 1),
|
|
||||||
RobloxLocked = true
|
|
||||||
})
|
|
||||||
})
|
|
||||||
end
|
|
||||||
local showMessage
|
|
||||||
showMessage = function(msg, size)
|
|
||||||
messageDialog.Text.Text = msg
|
|
||||||
messageDialog.Size = UDim2.new(0, size, 0, 40)
|
|
||||||
messageDialog.Position = UDim2.new(0.5, -size / 2, 0.5, -40)
|
|
||||||
messageDialog.Visible = true
|
|
||||||
wait(2)
|
|
||||||
messageDialog.Visible = false
|
|
||||||
return messageDialog
|
|
||||||
end
|
|
||||||
local variableDelay
|
|
||||||
variableDelay = function(str)
|
|
||||||
local length = math.min(string.len(str), 100)
|
|
||||||
return wait(0.75 + (length / 75) * 1.5)
|
|
||||||
end
|
|
||||||
local highlightColor
|
|
||||||
highlightColor = function(frame, tone)
|
|
||||||
if tone == Enum.DialogTone.Neutral then
|
|
||||||
frame.BackgroundColor3 = Color3.new(2 / 255, 108 / 255, 255 / 255)
|
|
||||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
|
||||||
elseif tone == Enum.DialogTone.Friendly then
|
|
||||||
frame.BackgroundColor3 = Color3.new(0, 128 / 255, 0)
|
|
||||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
|
||||||
elseif tone == Enum.DialogTone.Enemy then
|
|
||||||
frame.BackgroundColor3 = Color3.new(204 / 255, 0, 0)
|
|
||||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local endDialog
|
|
||||||
endDialog = function()
|
|
||||||
if currentAbortDialogScript then
|
|
||||||
currentAbortDialogScript:Remove()
|
|
||||||
currentAbortDialogScript = nil
|
|
||||||
end
|
|
||||||
local dialog = currentConversationDialog
|
|
||||||
currentConversationDialog = nil
|
|
||||||
if dialog and dialog.InUse then
|
|
||||||
local reenableScript = reenableDialogScript:Clone()
|
|
||||||
reenableScript.archivable = false
|
|
||||||
reenableScript.Disabled = false
|
|
||||||
reenableScript.Parent = dialog
|
|
||||||
end
|
|
||||||
for dialog, gui in pairs(dialogMap) do
|
|
||||||
if dialog and gui then
|
|
||||||
gui.Enabled = not dialog.InUse
|
|
||||||
end
|
|
||||||
end
|
|
||||||
currentConversationPartner = nil
|
|
||||||
end
|
|
||||||
local wanderDialog
|
|
||||||
wanderDialog = function()
|
|
||||||
print("Wander")
|
|
||||||
mainFrame.Visible = false
|
|
||||||
endDialog()
|
|
||||||
return showMessage(characterWanderedOffMessage, characterWanderedOffSize)
|
|
||||||
end
|
|
||||||
local timeoutDialog
|
|
||||||
timeoutDialog = function()
|
|
||||||
print("Timeout")
|
|
||||||
mainFrame.Visible = false
|
|
||||||
endDialog()
|
|
||||||
return showMessage(conversationTimedOut, conversationTimedOutSize)
|
|
||||||
end
|
|
||||||
local normalEndDialog
|
|
||||||
normalEndDialog = function()
|
|
||||||
print("Done")
|
|
||||||
return endDialog()
|
|
||||||
end
|
|
||||||
local sanitizeMessage
|
|
||||||
sanitizeMessage = function(msg)
|
|
||||||
if string.len(msg) == 0 then
|
|
||||||
return "..."
|
|
||||||
else
|
|
||||||
return msg
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local renewKillswitch
|
|
||||||
renewKillswitch = function(dialog)
|
|
||||||
if currentAbortDialogScript then
|
|
||||||
currentAbortDialogScript:Remove()
|
|
||||||
currentAbortDialogScript = nil
|
|
||||||
end
|
|
||||||
currentAbortDialogScript = timeoutScript:Clone()
|
|
||||||
currentAbortDialogScript.archivable = false
|
|
||||||
currentAbortDialogScript.Disabled = false
|
|
||||||
currentAbortDialogScript.Parent = dialog
|
|
||||||
return currentAbortDialogScript
|
|
||||||
end
|
|
||||||
local presentDialogChoices
|
|
||||||
presentDialogChoices = function(talkingPart, dialogChoices)
|
|
||||||
if not currentConversationDialog then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
currentConversationPartner = talkingPart
|
|
||||||
local sortedDialogChoices = { }
|
|
||||||
for _, obj in pairs(dialogChoices) do
|
|
||||||
if obj:IsA("DialogChoice") then
|
|
||||||
table.insert(sortedDialogChoices, obj)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
table.sort(sortedDialogChoices, function(a, b)
|
|
||||||
return a.Name < b.Name
|
|
||||||
end)
|
|
||||||
if #sortedDialogChoices == 0 then
|
|
||||||
normalEndDialog()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local pos = 1
|
|
||||||
local yPosition = 0
|
|
||||||
choiceMap = { }
|
|
||||||
for _, obj in pairs(choices) do
|
|
||||||
obj.Visible = false
|
|
||||||
end
|
|
||||||
for _, obj in pairs(sortedDialogChoices) do
|
|
||||||
if pos <= #choices then
|
|
||||||
choices[pos].Size = UDim2.new(1, 0, 0, 24 * 3)
|
|
||||||
choices[pos].UserPrompt.Text = obj.UserDialog
|
|
||||||
local height = math.ceil(choices[pos].UserPrompt.TextBounds.Y / 24) * 24
|
|
||||||
choices[pos].Position = UDim2.new(0, 0, 0, yPosition)
|
|
||||||
choices[pos].Size = UDim2.new(1, 0, 0, height)
|
|
||||||
choices[pos].Visible = true
|
|
||||||
choiceMap[choices[pos]] = obj
|
|
||||||
yPosition = yPosition + height
|
|
||||||
pos = pos + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
lastChoice.Position = UDim2.new(0, 0, 0, yPosition)
|
|
||||||
lastChoice.Number.Text = pos .. ")"
|
|
||||||
mainFrame.Size = UDim2.new(0, 350, 0, yPosition + 24 + 32)
|
|
||||||
mainFrame.Position = UDim2.new(0, 20, 0, -mainFrame.Size.Y.Offset - 20)
|
|
||||||
styleMainFrame(currentTone())
|
|
||||||
mainFrame.Visible = true
|
|
||||||
end
|
|
||||||
local selectChoice
|
|
||||||
selectChoice = function(choice)
|
|
||||||
renewKillswitch(currentConversationDialog)
|
|
||||||
mainFrame.Visible = false
|
|
||||||
if choice == lastChoice then
|
|
||||||
game.Chat:Chat(game.Players.LocalPlayer.Character, "Goodbye!", getChatColor(currentTone()))
|
|
||||||
return normalEndDialog()
|
|
||||||
else
|
|
||||||
local dialogChoice = choiceMap[choice]
|
|
||||||
game.Chat:Chat(game.Players.LocalPlayer.Character, sanitizeMessage(dialogChoice.UserDialog), getChatColor(currentTone()))
|
|
||||||
wait(1)
|
|
||||||
currentConversationDialog:SignalDialogChoiceSelected(player, dialogChoice)
|
|
||||||
game.Chat:Chat(currentConversationPartner, sanitizeMessage(dialogChoice.ResponseDialog), getChatColor(currentTone()))
|
|
||||||
variableDelay(dialogChoice.ResponseDialog)
|
|
||||||
return presentDialogChoices(currentConversationPartner, dialogChoice:GetChildren())
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local newChoice
|
|
||||||
newChoice = function(numberText)
|
|
||||||
local frame = New("TextButton", {
|
|
||||||
BackgroundColor3 = Color3.new(0, 0, 179 / 255),
|
|
||||||
AutoButtonColor = false,
|
|
||||||
BorderSizePixel = 0,
|
|
||||||
Text = "",
|
|
||||||
RobloxLocked = true,
|
|
||||||
New("TextLabel", "Number", {
|
|
||||||
TextColor3 = Color3.new(127 / 255, 212 / 255, 255 / 255),
|
|
||||||
Text = numberText,
|
|
||||||
FontSize = Enum.FontSize.Size14,
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Position = UDim2.new(0, 4, 0, 2),
|
|
||||||
Size = UDim2.new(0, 20, 0, 24),
|
|
||||||
TextXAlignment = Enum.TextXAlignment.Left,
|
|
||||||
TextYAlignment = Enum.TextYAlignment.Top,
|
|
||||||
RobloxLocked = true
|
|
||||||
}),
|
|
||||||
New("TextLabel", "UserPrompt", {
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
TextColor3 = Color3.new(1, 1, 1),
|
|
||||||
FontSize = Enum.FontSize.Size14,
|
|
||||||
Position = UDim2.new(0, 28, 0, 2),
|
|
||||||
Size = UDim2.new(1, -32, 1, -4),
|
|
||||||
TextXAlignment = Enum.TextXAlignment.Left,
|
|
||||||
TextYAlignment = Enum.TextYAlignment.Top,
|
|
||||||
TextWrap = true,
|
|
||||||
RobloxLocked = true
|
|
||||||
})
|
|
||||||
})
|
|
||||||
frame.MouseEnter:connect(function()
|
|
||||||
return highlightColor(frame, currentTone())
|
|
||||||
end)
|
|
||||||
frame.MouseLeave:connect(function()
|
|
||||||
return resetColor(frame, currentTone())
|
|
||||||
end)
|
|
||||||
frame.MouseButton1Click:connect(function()
|
|
||||||
return selectChoice(frame)
|
|
||||||
end)
|
|
||||||
return frame
|
|
||||||
end
|
|
||||||
local initialize
|
|
||||||
initialize = function(parent)
|
|
||||||
choices[1] = newChoice("1)")
|
|
||||||
choices[2] = newChoice("2)")
|
|
||||||
choices[3] = newChoice("3)")
|
|
||||||
choices[4] = newChoice("4)")
|
|
||||||
lastChoice = newChoice("5)")
|
|
||||||
lastChoice.UserPrompt.Text = "Goodbye!"
|
|
||||||
lastChoice.Size = UDim2.new(1, 0, 0, 28)
|
|
||||||
mainFrame = New("Frame", "UserDialogArea", {
|
|
||||||
Size = UDim2.new(0, 350, 0, 200),
|
|
||||||
Style = Enum.FrameStyle.ChatBlue,
|
|
||||||
Visible = false,
|
|
||||||
New("ImageLabel", "Tail", {
|
|
||||||
Size = UDim2.new(0, 62, 0, 53),
|
|
||||||
Position = UDim2.new(1, 8, 0.25),
|
|
||||||
Image = "rbxasset://textures/chatBubble_botBlue_tailRight.png",
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
RobloxLocked = true
|
|
||||||
})
|
|
||||||
})
|
|
||||||
for _, obj in pairs(choices) do
|
|
||||||
obj.RobloxLocked = true
|
|
||||||
obj.Parent = mainFrame
|
|
||||||
lastChoice.RobloxLocked = true
|
|
||||||
end
|
|
||||||
lastChoice.Parent = mainFrame
|
|
||||||
mainFrame.RobloxLocked = true
|
|
||||||
mainFrame.Parent = parent
|
|
||||||
end
|
|
||||||
local doDialog
|
|
||||||
doDialog = function(dialog)
|
|
||||||
while not Instance.Lock(dialog, player) do
|
|
||||||
wait()
|
|
||||||
end
|
|
||||||
if dialog.InUse then
|
|
||||||
Instance.Unlock(dialog)
|
|
||||||
return
|
|
||||||
else
|
|
||||||
dialog.InUse = true
|
|
||||||
Instance.Unlock(dialog)
|
|
||||||
end
|
|
||||||
currentConversationDialog = dialog
|
|
||||||
game.Chat:Chat(dialog.Parent, dialog.InitialPrompt, getChatColor(dialog.Tone))
|
|
||||||
variableDelay(dialog.InitialPrompt)
|
|
||||||
return presentDialogChoices(dialog.Parent, dialog:GetChildren())
|
|
||||||
end
|
|
||||||
local checkForLeaveArea
|
|
||||||
checkForLeaveArea = function()
|
|
||||||
while currentConversationDialog do
|
|
||||||
if currentConversationDialog.Parent and (player:DistanceFromCharacter(currentConversationDialog.Parent.Position >= currentConversationDialog.ConversationDistance)) then
|
|
||||||
wanderDialog()
|
|
||||||
end
|
|
||||||
wait(1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local startDialog
|
|
||||||
startDialog = function(dialog)
|
|
||||||
if dialog.Parent and dialog.Parent:IsA("BasePart") then
|
|
||||||
if player:DistanceFromCharacter(dialog.Parent.Position) >= dialog.ConversationDistance then
|
|
||||||
showMessage(tooFarAwayMessage, tooFarAwaySize)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
for dialog, gui in pairs(dialogMap) do
|
|
||||||
if dialog and gui then
|
|
||||||
gui.Enabled = false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
renewKillswitch(dialog)
|
|
||||||
delay(1, checkForLeaveArea)
|
|
||||||
return doDialog(dialog)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local removeDialog
|
|
||||||
removeDialog = function(dialog)
|
|
||||||
if dialogMap[dialog] then
|
|
||||||
dialogMap[dialog]:Remove()
|
|
||||||
dialogMap[dialog] = nil
|
|
||||||
end
|
|
||||||
if dialogConnections[dialog] then
|
|
||||||
dialogConnections[dialog]:disconnect()
|
|
||||||
dialogConnections[dialog] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local addDialog
|
|
||||||
addDialog = function(dialog)
|
|
||||||
if dialog.Parent then
|
|
||||||
if dialog.Parent:IsA("BasePart") then
|
|
||||||
local chatGui = chatNotificationGui:clone()
|
|
||||||
chatGui.Enabled = not dialog.InUse
|
|
||||||
chatGui.Adornee = dialog.Parent
|
|
||||||
chatGui.RobloxLocked = true
|
|
||||||
chatGui.Parent = game.CoreGui
|
|
||||||
chatGui.Image.Button.MouseButton1Click:connect(function()
|
|
||||||
return startDialog(dialog)
|
|
||||||
end)
|
|
||||||
setChatNotificationTone(chatGui, dialog.Purpose, dialog.Tone)
|
|
||||||
dialogMap[dialog] = chatGui
|
|
||||||
dialogConnections[dialog] = dialog.Changed:connect(function(prop)
|
|
||||||
if prop == "Parent" and dialog.Parent then
|
|
||||||
removeDialog(dialog)
|
|
||||||
return addDialog(dialog)
|
|
||||||
elseif prop == "InUse" then
|
|
||||||
chatGui.Enabled = not currentConversationDialog and not dialog.InUse
|
|
||||||
if dialog == currentConversationDialog then
|
|
||||||
return timeoutDialog()
|
|
||||||
end
|
|
||||||
elseif prop == "Tone" or prop == "Purpose" then
|
|
||||||
return setChatNotificationTone(chatGui, dialog.Purpose, dialog.Tone)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
else
|
|
||||||
dialogConnections[dialog] = dialog.Changed:connect(function(prop)
|
|
||||||
if prop == "Parent" and dialog.Parent then
|
|
||||||
removeDialog(dialog)
|
|
||||||
return addDialog(dialog)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local fetchScripts
|
|
||||||
fetchScripts = function()
|
|
||||||
local model = game:GetService("InsertService"):LoadAsset(39226062)
|
|
||||||
if type(model) == "string" then
|
|
||||||
wait(0.1)
|
|
||||||
model = game:GetService("InsertService"):LoadAsset(39226062)
|
|
||||||
end
|
|
||||||
if type(model) == "string" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
waitForChild(model, "TimeoutScript")
|
|
||||||
timeoutScript = model.TimeoutScript
|
|
||||||
waitForChild(model, "ReenableDialogScript")
|
|
||||||
reenableDialogScript = model.ReenableDialogScript
|
|
||||||
end
|
|
||||||
local onLoad
|
|
||||||
onLoad = function()
|
|
||||||
waitForProperty(game.Players, "LocalPlayer")
|
|
||||||
player = game.Players.LocalPlayer
|
|
||||||
waitForProperty(player, "Character")
|
|
||||||
fetchScripts()
|
|
||||||
createChatNotificationGui()
|
|
||||||
createMessageDialog()
|
|
||||||
messageDialog.RobloxLocked = true
|
|
||||||
messageDialog.Parent = gui
|
|
||||||
waitForChild(gui, "BottomLeftControl")
|
|
||||||
local frame = New("Frame", "DialogFrame", {
|
|
||||||
Position = UDim2.new(0, 0, 0, 0),
|
|
||||||
Size = UDim2.new(0, 0, 0, 0),
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
RobloxLocked = true,
|
|
||||||
Parent = gui.BottomLeftControl
|
|
||||||
})
|
|
||||||
initialize(frame)
|
|
||||||
game.CollectionService.ItemAdded:connect(function(obj)
|
|
||||||
if obj:IsA("Dialog") then
|
|
||||||
return addDialog(obj)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
game.CollectionService.ItemRemoved:connect(function(obj)
|
|
||||||
if obj:IsA("Dialog") then
|
|
||||||
return removeDialog(obj)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
for _, obj in pairs(game.CollectionService:GetCollection("Dialog")) do
|
|
||||||
if obj:IsA("Dialog") then
|
|
||||||
addDialog(obj)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return onLoad()
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,16 +1,5 @@
|
||||||
print("[Mercury]: Loaded corescript 45374389")
|
local a={}a.Foo=function()print'foo'end a.Bar=function()print'bar'end a.Help=
|
||||||
local t = { }
|
function(b)if b=='Foo'or b==a.Foo then return
|
||||||
t.Foo = function()
|
'Function Foo. Arguments: None. Side effect: prints foo'elseif b=='Bar'or b==a
|
||||||
return print("foo")
|
.Bar then return'Function Bar. Arguments: None. Side effect: prints bar'end
|
||||||
end
|
end return a
|
||||||
t.Bar = function()
|
|
||||||
return print("bar")
|
|
||||||
end
|
|
||||||
t.Help = function(funcNameOrFunc)
|
|
||||||
if "Foo" == funcNameOrFunc or t.Foo == funcNameOrFunc then
|
|
||||||
return "Function Foo. Arguments: None. Side effect: prints foo"
|
|
||||||
elseif "Bar" == funcNameOrFunc or t.Bar == funcNameOrFunc then
|
|
||||||
return "Function Bar. Arguments: None. Side effect: prints bar"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return t
|
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,235 +1,84 @@
|
||||||
print("[Mercury]: Loaded corescript 48488398")
|
function waitForProperty(a,b)while not a[b]do a.Changed:wait()end end function
|
||||||
local waitForProperty
|
waitForChild(a,b)while not a:FindFirstChild(b)do a.ChildAdded:wait()end end
|
||||||
waitForProperty = function(instance, property)
|
waitForProperty(game.Players,'LocalPlayer')waitForChild(script.Parent,'Popup')
|
||||||
while not instance[property] do
|
waitForChild(script.Parent.Popup,'AcceptButton')script.Parent.Popup.AcceptButton
|
||||||
instance.Changed:wait()
|
.Modal=true local a,b,c,d,e=game.Players.LocalPlayer,nil,{},true,function()if
|
||||||
end
|
script.Parent.Popup then script.Parent.Popup.Visible=false end end function
|
||||||
end
|
makeFriend(f,g)local h=script.Parent:FindFirstChild'Popup'if h==nil then return
|
||||||
local waitForChild
|
end if h.Visible then return end if c[f]then return end h.PopupText.Text=
|
||||||
waitForChild = function(instance, name)
|
'Accept Friend Request from '..tostring(f.Name)..'?'h.PopupImage.Image=
|
||||||
while not instance:FindFirstChild(name) do
|
'http://www.roblox.com/thumbs/avatar.ashx?userId='..tostring(f.userId)..
|
||||||
instance.ChildAdded:wait()
|
'&x=352&y=352'showTwoButtons()h.Visible=true h.AcceptButton.Text='Accept'h.
|
||||||
end
|
DeclineButton.Text='Decline'h:TweenSize(UDim2.new(0,330,0,350),Enum.
|
||||||
end
|
EasingDirection.Out,Enum.EasingStyle.Quart,1,true)local i,j i=h.AcceptButton.
|
||||||
waitForProperty(game.Players, "LocalPlayer")
|
MouseButton1Click:connect(function()h.Visible=false g:RequestFriendship(f)if i
|
||||||
waitForChild(script.Parent, "Popup")
|
then i:disconnect()end if j then j:disconnect()end h:TweenSize(UDim2.new(0,0,0,0
|
||||||
waitForChild(script.Parent.Popup, "AcceptButton")
|
),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,e())end)j=h.
|
||||||
script.Parent.Popup.AcceptButton.Modal = true
|
DeclineButton.MouseButton1Click:connect(function()h.Visible=false g:
|
||||||
local localPlayer = game.Players.LocalPlayer
|
RevokeFriendship(f)c[f]=true print'pop up blacklist'if i then i:disconnect()end
|
||||||
local teleportUI
|
if j then j:disconnect()end h:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.
|
||||||
local friendRequestBlacklist = { }
|
Out,Enum.EasingStyle.Quart,1,true,e())end)end game.Players.FriendRequestEvent:
|
||||||
local teleportEnabled = true
|
connect(function(f,g,h)if f~=a and g~=a then return end if f==a then if h==Enum.
|
||||||
local showOneButton
|
FriendRequestEvent.Accept then game:GetService'GuiService':SendNotification(
|
||||||
showOneButton = function()
|
'You are Friends','With '..g.Name..'!',
|
||||||
local popup = script.Parent:FindFirstChild("Popup")
|
'http://www.roblox.com/thumbs/avatar.ashx?userId='..tostring(g.userId)..
|
||||||
if popup then
|
'&x=48&y=48',5,function()end)end elseif g==a then if h==Enum.FriendRequestEvent.
|
||||||
popup.OKButton.Visible = true
|
Issue then if c[f]then return end game:GetService'GuiService':SendNotification(
|
||||||
popup.DeclineButton.Visible = false
|
'Friend Request','From '..f.Name,
|
||||||
popup.AcceptButton.Visible = false
|
'http://www.roblox.com/thumbs/avatar.ashx?userId='..tostring(f.userId)..
|
||||||
end
|
'&x=48&y=48',8,function()makeFriend(f,g)end)elseif h==Enum.FriendRequestEvent.
|
||||||
return popup
|
Accept then game:GetService'GuiService':SendNotification('You are Friends',
|
||||||
end
|
'With '..f.Name..'!','http://www.roblox.com/thumbs/avatar.ashx?userId='..
|
||||||
local showTwoButtons
|
tostring(f.userId)..'&x=48&y=48',5,function()end)end end end)function
|
||||||
showTwoButtons = function()
|
showOneButton()local f=script.Parent:FindFirstChild'Popup'if f then f.OKButton.
|
||||||
local popup = script.Parent:FindFirstChild("Popup")
|
Visible=true f.DeclineButton.Visible=false f.AcceptButton.Visible=false end end
|
||||||
if popup then
|
function showTwoButtons()local f=script.Parent:FindFirstChild'Popup'if f then f.
|
||||||
popup.OKButton.Visible = false
|
OKButton.Visible=false f.DeclineButton.Visible=true f.AcceptButton.Visible=true
|
||||||
popup.DeclineButton.Visible = true
|
end end function showTeleportUI(f,g)if b~=nil then b:Remove()end waitForChild(a,
|
||||||
popup.AcceptButton.Visible = true
|
'PlayerGui')b=Instance.new'Message'b.Text=f b.Parent=a.PlayerGui if g>0 then
|
||||||
end
|
wait(g)b:Remove()end end function onTeleport(f,g,h)if game:GetService
|
||||||
return popup
|
'TeleportService'.CustomizedTeleportUI==false then if f==Enum.TeleportState.
|
||||||
end
|
Started then showTeleportUI('Teleport started...',0)elseif f==Enum.TeleportState
|
||||||
local makePopupInvisible
|
.WaitingForServer then showTeleportUI('Requesting server...',0)elseif f==Enum.
|
||||||
makePopupInvisible = function()
|
TeleportState.InProgress then showTeleportUI('Teleporting...',0)elseif f==Enum.
|
||||||
if script.Parent.Popup then
|
TeleportState.Failed then showTeleportUI(
|
||||||
script.Parent.Popup.Visible = false
|
[[Teleport failed. Insufficient privileges or target place does not exist.]],3)
|
||||||
end
|
end end end if d then a.OnTeleport:connect(onTeleport)game:GetService
|
||||||
end
|
'TeleportService'.ErrorCallback=function(f)local h=script.Parent:FindFirstChild
|
||||||
local makeFriend
|
'Popup'showOneButton()h.PopupText.Text=f local i i=h.OKButton.MouseButton1Click:
|
||||||
makeFriend = function(fromPlayer, toPlayer)
|
connect(function()game:GetService'TeleportService':TeleportCancel()if i then i:
|
||||||
local popup = script.Parent:FindFirstChild("Popup")
|
disconnect()end game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild
|
||||||
if not (popup ~= nil) then
|
'Popup')h:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle
|
||||||
return
|
.Quart,1,true,e())end)game.GuiService:AddCenterDialog(script.Parent:
|
||||||
end
|
FindFirstChild'Popup',Enum.CenterDialogType.QuitDialog,function()showOneButton()
|
||||||
if popup.Visible then
|
script.Parent:FindFirstChild'Popup'.Visible=true h:TweenSize(UDim2.new(0,330,0,
|
||||||
return
|
350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)end,function()h:
|
||||||
end
|
TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,
|
||||||
if friendRequestBlacklist[fromPlayer] then
|
true,e())end)end game:GetService'TeleportService'.ConfirmationCallback=function(
|
||||||
return
|
f,h,i)local j=script.Parent:FindFirstChild'Popup'j.PopupText.Text=f j.PopupImage
|
||||||
end
|
.Image=''local k,l local function killCons()if k then k:disconnect()end if l
|
||||||
popup.PopupText.Text = "Accept Friend Request from " .. tostring(fromPlayer.Name) .. "?"
|
then l:disconnect()end game.GuiService:RemoveCenterDialog(script.Parent:
|
||||||
popup.PopupImage.Image = "http://www.roblox.com/thumbs/avatar.ashx?userId=" .. tostring(fromPlayer.userId) .. "&x=352&y=352"
|
FindFirstChild'Popup')j:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,
|
||||||
showTwoButtons()
|
Enum.EasingStyle.Quart,1,true,e())end k=j.AcceptButton.MouseButton1Click:
|
||||||
popup.Visible = true
|
connect(function()killCons()local m,n=pcall(function()game:GetService
|
||||||
popup.AcceptButton.Text = "Accept"
|
'TeleportService':TeleportImpl(h,i)end)if not m then showOneButton()j.PopupText.
|
||||||
popup.DeclineButton.Text = "Decline"
|
Text=n local o o=j.OKButton.MouseButton1Click:connect(function()if o then o:
|
||||||
popup:TweenSize(UDim2.new(0, 330, 0, 350), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true)
|
disconnect()end game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild
|
||||||
local yesCon, noCon
|
'Popup')j:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle
|
||||||
yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
|
.Quart,1,true,e())end)game.GuiService:AddCenterDialog(script.Parent:
|
||||||
popup.Visible = false
|
FindFirstChild'Popup',Enum.CenterDialogType.QuitDialog,function()showOneButton()
|
||||||
toPlayer:RequestFriendship(fromPlayer)
|
script.Parent:FindFirstChild'Popup'.Visible=true j:TweenSize(UDim2.new(0,330,0,
|
||||||
if yesCon ~= nil then
|
350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)end,function()j:
|
||||||
yesCon:disconnect()
|
TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,
|
||||||
end
|
true,e())end)end end)l=j.DeclineButton.MouseButton1Click:connect(function()
|
||||||
if noCon ~= nil then
|
killCons()pcall(function()game:GetService'TeleportService':TeleportCancel()end)
|
||||||
noCon:disconnect()
|
end)local m=pcall(function()game.GuiService:AddCenterDialog(script.Parent:
|
||||||
end
|
FindFirstChild'Popup',Enum.CenterDialogType.QuitDialog,function()showTwoButtons(
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
)j.AcceptButton.Text='Leave'j.DeclineButton.Text='Stay'script.Parent:
|
||||||
end)
|
FindFirstChild'Popup'.Visible=true j:TweenSize(UDim2.new(0,330,0,350),Enum.
|
||||||
noCon = popup.DeclineButton.MouseButton1Click:connect(function()
|
EasingDirection.Out,Enum.EasingStyle.Quart,1,true)end,function()j:TweenSize(
|
||||||
popup.Visible = false
|
UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,e())
|
||||||
toPlayer:RevokeFriendship(fromPlayer)
|
end)end)if m==false then script.Parent:FindFirstChild'Popup'.Visible=true j.
|
||||||
friendRequestBlacklist[fromPlayer] = true
|
AcceptButton.Text='Leave'j.DeclineButton.Text='Stay'j:TweenSize(UDim2.new(0,330,
|
||||||
print("pop up blacklist")
|
0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)end return true
|
||||||
if yesCon ~= nil then
|
end end
|
||||||
yesCon:disconnect()
|
|
||||||
end
|
|
||||||
if noCon ~= nil then
|
|
||||||
noCon:disconnect()
|
|
||||||
end
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
game.Players.FriendRequestEvent:connect(function(fromPlayer, toPlayer, event)
|
|
||||||
if fromPlayer ~= localPlayer and toPlayer ~= localPlayer then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if fromPlayer == localPlayer then
|
|
||||||
if event == Enum.FriendRequestEvent.Accept then
|
|
||||||
return game:GetService("GuiService"):SendNotification("You are Friends", "With " .. tostring(toPlayer.Name) .. "!", "http://www.roblox.com/thumbs/avatar.ashx?userId=" .. tostring(toPlayer.userId) .. "&x=48&y=48", 5, function() end)
|
|
||||||
end
|
|
||||||
elseif toPlayer == localPlayer then
|
|
||||||
if event == Enum.FriendRequestEvent.Issue then
|
|
||||||
if friendRequestBlacklist[fromPlayer] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
return game:GetService("GuiService"):SendNotification("Friend Request", "From " .. tostring(fromPlayer.Name), "http://www.roblox.com/thumbs/avatar.ashx?userId=" .. tostring(fromPlayer.userId) .. "&x=48&y=48", 8, function()
|
|
||||||
return makeFriend(fromPlayer, toPlayer)
|
|
||||||
end)
|
|
||||||
elseif event == Enum.FriendRequestEvent.Accept then
|
|
||||||
return game:GetService("GuiService"):SendNotification("You are Friends", "With " .. tostring(fromPlayer.Name) .. "!", "http://www.roblox.com/thumbs/avatar.ashx?userId=" .. tostring(fromPlayer.userId) .. "&x=48&y=48", 5, function() end)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
local showTeleportUI
|
|
||||||
showTeleportUI = function(message, timer)
|
|
||||||
if teleportUI ~= nil then
|
|
||||||
teleportUI:Remove()
|
|
||||||
end
|
|
||||||
waitForChild(localPlayer, "PlayerGui")
|
|
||||||
local _with_0 = Instance.new("Message")
|
|
||||||
_with_0.Text = message
|
|
||||||
_with_0.Parent = localPlayer.PlayerGui
|
|
||||||
if timer > 0 then
|
|
||||||
wait(timer)
|
|
||||||
_with_0:Remove()
|
|
||||||
end
|
|
||||||
return _with_0
|
|
||||||
end
|
|
||||||
local onTeleport
|
|
||||||
onTeleport = function(teleportState, _, _)
|
|
||||||
if game:GetService("TeleportService").CustomizedTeleportUI == false then
|
|
||||||
return showTeleportUI((function()
|
|
||||||
if Enum.TeleportState.Started == teleportState then
|
|
||||||
return "Teleport started...", 0
|
|
||||||
elseif Enum.TeleportState.WaitingForServer == teleportState then
|
|
||||||
return "Requesting server...", 0
|
|
||||||
elseif Enum.TeleportState.InProgress == teleportState then
|
|
||||||
return "Teleporting...", 0
|
|
||||||
elseif Enum.TeleportState.Failed == teleportState then
|
|
||||||
return "Teleport failed. Insufficient privileges or target place does not exist.", 3
|
|
||||||
end
|
|
||||||
end)())
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if teleportEnabled then
|
|
||||||
localPlayer.OnTeleport:connect(onTeleport)
|
|
||||||
game:GetService("TeleportService").ErrorCallback = function(message)
|
|
||||||
local popup = script.Parent:FindFirstChild("Popup")
|
|
||||||
showOneButton()
|
|
||||||
popup.PopupText.Text = message
|
|
||||||
local clickCon
|
|
||||||
clickCon = popup.OKButton.MouseButton1Click:connect(function()
|
|
||||||
game:GetService("TeleportService"):TeleportCancel()
|
|
||||||
if clickCon then
|
|
||||||
clickCon:disconnect()
|
|
||||||
end
|
|
||||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
return game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup", Enum.CenterDialogType.QuitDialog), function()
|
|
||||||
showOneButton()
|
|
||||||
script.Parent:FindFirstChild("Popup").Visible = true
|
|
||||||
return popup:TweenSize(UDim2.new(0, 330, 0, 350), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true)
|
|
||||||
end, function()
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
game:GetService("TeleportService").ConfirmationCallback = function(message, placeId, spawnName)
|
|
||||||
local popup = script.Parent:FindFirstChild("Popup")
|
|
||||||
popup.PopupText.Text = message
|
|
||||||
popup.PopupImage.Image = ""
|
|
||||||
local yesCon, noCon
|
|
||||||
local killCons
|
|
||||||
killCons = function()
|
|
||||||
if yesCon ~= nil then
|
|
||||||
yesCon:disconnect()
|
|
||||||
end
|
|
||||||
if noCon ~= nil then
|
|
||||||
noCon:disconnect()
|
|
||||||
end
|
|
||||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end
|
|
||||||
yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
|
|
||||||
killCons()
|
|
||||||
local success, err
|
|
||||||
success, err = pcall(function()
|
|
||||||
return game:GetService("TeleportService"):TeleportImpl(placeId, spawnName)
|
|
||||||
end)
|
|
||||||
if not success then
|
|
||||||
showOneButton()
|
|
||||||
popup.PopupText.Text = err
|
|
||||||
local clickCon
|
|
||||||
clickCon = popup.OKButton.MouseButton1Click:connect(function()
|
|
||||||
if clickCon ~= nil then
|
|
||||||
clickCon:disconnect()
|
|
||||||
end
|
|
||||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
return game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup", Enum.CenterDialogType.QuitDialog), function()
|
|
||||||
showOneButton()
|
|
||||||
script.Parent:FindFirstChild("Popup").Visible = true
|
|
||||||
return popup:TweenSize(UDim2.new(0, 330, 0, 350), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true)
|
|
||||||
end, function()
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
noCon = popup.DeclineButton.MouseButton1Click:connect(function()
|
|
||||||
killCons()
|
|
||||||
return pcall(function()
|
|
||||||
return game:GetService("TeleportService"):TeleportCancel()
|
|
||||||
end)
|
|
||||||
end)
|
|
||||||
local centerDialogSuccess = pcall(function()
|
|
||||||
return game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup", Enum.CenterDialogType.QuitDialog), function()
|
|
||||||
showTwoButtons()
|
|
||||||
popup.AcceptButton.Text = "Leave"
|
|
||||||
popup.DeclineButton.Text = "Stay"
|
|
||||||
script.Parent:FindFirstChild("Popup").Visible = true
|
|
||||||
return popup:TweenSize(UDim2.new(0, 330, 0, 350), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true)
|
|
||||||
end, function()
|
|
||||||
return popup:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true, makePopupInvisible())
|
|
||||||
end)
|
|
||||||
end)
|
|
||||||
if centerDialogSuccess == false then
|
|
||||||
script.Parent:FindFirstChild("Popup").Visible = true
|
|
||||||
popup.AcceptButton.Text = "Leave"
|
|
||||||
popup.DeclineButton.Text = "Stay"
|
|
||||||
popup:TweenSize(UDim2.new(0, 330, 0, 350), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 1, true)
|
|
||||||
end
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
@ -1,91 +1,20 @@
|
||||||
print("[Mercury]: Loaded corescript 48488451")
|
local a=Instance.new'Frame'a.Position=UDim2.new(0.5,-165,0.5,-175)a.Size=UDim2.
|
||||||
local New
|
new(0,330,0,350)a.Style=Enum.FrameStyle.RobloxRound a.ZIndex=4 a.Name='Popup'a.
|
||||||
New = function(className, name, props)
|
Visible=false a.Parent=script.Parent local b=a:clone()b.Size=UDim2.new(1,16,1,16
|
||||||
if not (props ~= nil) then
|
)b.Position=UDim2.new(0,-8,0,-8)b.Name='Darken'b.ZIndex=1 b.Parent=a local c=
|
||||||
props = name
|
Instance.new'TextButton'c.Position=UDim2.new(0,20,0,270)c.Size=UDim2.new(0,100,0
|
||||||
name = nil
|
,50)c.Font=Enum.Font.ArialBold c.FontSize=Enum.FontSize.Size24 c.Style=Enum.
|
||||||
end
|
ButtonStyle.RobloxButton c.TextColor3=Color3.new(0.9725490196078431,
|
||||||
local obj = Instance.new(className)
|
0.9725490196078431,0.9725490196078431)c.Text='Yes'c.ZIndex=5 c.Name=
|
||||||
if name then
|
'AcceptButton'c.Parent=a local d=c:clone()d.Position=UDim2.new(1,-120,0,270)d.
|
||||||
obj.Name = name
|
Text='No'd.Name='DeclineButton'd.Parent=a local e=c:clone()e.Name='OKButton'e.
|
||||||
end
|
Text='OK'e.Position=UDim2.new(0.5,-50,0,270)e.Visible=false e.Parent=a local f=
|
||||||
local parent
|
Instance.new'ImageLabel'f.BackgroundTransparency=1 f.Position=UDim2.new(0.5,-140
|
||||||
for k, v in pairs(props) do
|
,0,0)f.Size=UDim2.new(0,280,0,280)f.ZIndex=3 f.Name='PopupImage'f.Parent=a local
|
||||||
if type(k) == "string" then
|
g=Instance.new'ImageLabel'g.BackgroundTransparency=1 g.Size=UDim2.new(1,0,1,0)g.
|
||||||
if k == "Parent" then
|
Image='http://www.roblox.com/asset/?id=47574181'g.Name='Backing'g.ZIndex=2 g.
|
||||||
parent = v
|
Parent=f local h=Instance.new'TextLabel'h.Name='PopupText'h.Size=UDim2.new(1,0,
|
||||||
else
|
0.8,0)h.Font=Enum.Font.ArialBold h.FontSize=Enum.FontSize.Size36 h.
|
||||||
obj[k] = v
|
BackgroundTransparency=1 h.Text="Hello I'm a popup"h.TextColor3=Color3.new(
|
||||||
end
|
0.9725490196078431,0.9725490196078431,0.9725490196078431)h.TextWrap=true h.
|
||||||
elseif type(k) == "number" and type(v) == "userdata" then
|
ZIndex=5 h.Parent=a script:remove()
|
||||||
v.Parent = obj
|
|
||||||
end
|
|
||||||
end
|
|
||||||
obj.Parent = parent
|
|
||||||
return obj
|
|
||||||
end
|
|
||||||
local popupFrame = New("Frame", "Popup", {
|
|
||||||
Position = UDim2.new(0.5, -165, 0.5, -175),
|
|
||||||
Size = UDim2.new(0, 330, 0, 350),
|
|
||||||
Style = Enum.FrameStyle.RobloxRound,
|
|
||||||
ZIndex = 4,
|
|
||||||
Visible = false,
|
|
||||||
Parent = script.Parent,
|
|
||||||
New("TextLabel", "PopupText", {
|
|
||||||
Size = UDim2.new(1, 0, 0.8, 0),
|
|
||||||
Font = Enum.Font.ArialBold,
|
|
||||||
FontSize = Enum.FontSize.Size36,
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Text = "Hello I'm a popup",
|
|
||||||
TextColor3 = Color3.new(248 / 255, 248 / 255, 248 / 255),
|
|
||||||
TextWrap = true,
|
|
||||||
ZIndex = 5
|
|
||||||
}),
|
|
||||||
New("TextButton", "AcceptButton", {
|
|
||||||
Position = UDim2.new(0, 20, 0, 270),
|
|
||||||
Size = UDim2.new(0, 100, 0, 50),
|
|
||||||
Font = Enum.Font.ArialBold,
|
|
||||||
FontSize = Enum.FontSize.Size24,
|
|
||||||
Style = Enum.ButtonStyle.RobloxButton,
|
|
||||||
TextColor3 = Color3.new(248 / 255, 248 / 255, 248 / 255),
|
|
||||||
Text = "Yes",
|
|
||||||
ZIndex = 5
|
|
||||||
}),
|
|
||||||
New("ImageLabel", "PopupImage", {
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Position = UDim2.new(0.5, -140, 0, 0),
|
|
||||||
Size = UDim2.new(0, 280, 0, 280),
|
|
||||||
ZIndex = 3,
|
|
||||||
New("ImageLabel", "Backing", {
|
|
||||||
BackgroundTransparency = 1,
|
|
||||||
Size = UDim2.new(1, 0, 1, 0),
|
|
||||||
Image = "http://www.roblox.com/asset/?id=47574181",
|
|
||||||
ZIndex = 2
|
|
||||||
})
|
|
||||||
})
|
|
||||||
})
|
|
||||||
local AcceptButton = popupFrame.AcceptButton
|
|
||||||
do
|
|
||||||
local _with_0 = popupFrame:clone()
|
|
||||||
_with_0.Name = "Darken"
|
|
||||||
_with_0.Size = UDim2.new(1, 16, 1, 16)
|
|
||||||
_with_0.Position = UDim2.new(0, -8, 0, -8)
|
|
||||||
_with_0.ZIndex = 1
|
|
||||||
_with_0.Parent = popupFrame
|
|
||||||
end
|
|
||||||
do
|
|
||||||
local _with_0 = AcceptButton:clone()
|
|
||||||
_with_0.Name = "DeclineButton"
|
|
||||||
_with_0.Position = UDim2.new(1, -120, 0, 270)
|
|
||||||
_with_0.Text = "No"
|
|
||||||
_with_0.Parent = popupFrame
|
|
||||||
end
|
|
||||||
do
|
|
||||||
local _with_0 = AcceptButton:clone()
|
|
||||||
_with_0.Name = "OKButton"
|
|
||||||
_with_0.Text = "OK"
|
|
||||||
_with_0.Position = UDim2.new(0.5, -50, 0, 270)
|
|
||||||
_with_0.Visible = false
|
|
||||||
_with_0.Parent = popupFrame
|
|
||||||
end
|
|
||||||
return script:remove()
|
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,731 +1,163 @@
|
||||||
print("[Mercury]: Loaded corescript 60595411")
|
local a,b,c={},assert,{buffer={}}function c:New()local d={}setmetatable(d,self)
|
||||||
local t = { }
|
self.__index=self d.buffer={}return d end function c:Append(d)self.buffer[#self.
|
||||||
local New
|
buffer+1]=d end function c:ToString()return table.concat(self.buffer)end local d
|
||||||
New = function(className, name, props)
|
={backslashes={['\b']='\\b',['\t']='\\t',['\n']='\\n',['\f']='\\f',['\r']='\\r',
|
||||||
if not (props ~= nil) then
|
['"']='\\"',['\\']='\\\\',['/']='\\/'}}function d:New()local e={}e.writer=c:New(
|
||||||
props = name
|
)setmetatable(e,self)self.__index=self return e end function d:Append(e)self.
|
||||||
name = nil
|
writer:Append(e)end function d:ToString()return self.writer:ToString()end
|
||||||
end
|
function d:Write(e)local f=type(e)if f=='nil'then self:WriteNil()elseif f==
|
||||||
local obj = Instance.new(className)
|
'boolean'or f=='number'then self:WriteString(e)elseif f=='string'then self:
|
||||||
if name then
|
ParseString(e)elseif f=='table'then self:WriteTable(e)elseif f=='function'then
|
||||||
obj.Name = name
|
self:WriteFunction(e)elseif f=='thread'or f=='userdata'then self:WriteError(e)
|
||||||
end
|
end end function d:WriteNil()self:Append'null'end function d:WriteString(e)self:
|
||||||
local parent
|
Append(tostring(e))end function d:ParseString(e)self:Append'"'self:Append(string
|
||||||
for k, v in pairs(props) do
|
.gsub(e,'[%z%c\\"/]',function(f)local g=self.backslashes[f]if g then return g
|
||||||
if type(k) == "string" then
|
end return string.format('\\u%.4X',string.byte(f))end))self:Append'"'end
|
||||||
if k == "Parent" then
|
function d:IsArray(e)local f,g=0,function(f)if type(f)=='number'and f>0 then if
|
||||||
parent = v
|
math.floor(f)==f then return true end end return false end for h,i in pairs(e)do
|
||||||
else
|
if not g(h)then return false,'{','}'else f=math.max(f,h)end end return true,'[',
|
||||||
obj[k] = v
|
']',f end function d:WriteTable(e)local f,g,h,i=self:IsArray(e)self:Append(g)if
|
||||||
end
|
f then for j=1,i do self:Write(e[j])if j<i then self:Append','end end else local
|
||||||
elseif type(k) == "number" and type(v) == "userdata" then
|
j=true for k,l in pairs(e)do if not j then self:Append','end j=false self:
|
||||||
v.Parent = obj
|
ParseString(k)self:Append':'self:Write(l)end end self:Append(h)end function d:
|
||||||
end
|
WriteError(e)error(string.format('Encoding of %s unsupported',tostring(e)))end
|
||||||
end
|
function d:WriteFunction(e)if e==Null then self:WriteNil()else self:WriteError(e
|
||||||
obj.Parent = parent
|
)end end local e={s='',i=0}function e:New(f)local g={}setmetatable(g,self)self.
|
||||||
return obj
|
__index=self g.s=f or g.s return g end function e:Peek()local f=self.i+1 if f<=#
|
||||||
end
|
self.s then return string.sub(self.s,f,f)end return nil end function e:Next()
|
||||||
local assert = assert
|
self.i=self.i+1 if self.i<=#self.s then return string.sub(self.s,self.i,self.i)
|
||||||
local Null
|
end return nil end function e:All()return self.s end local f={escapes={['t']=
|
||||||
Null = function()
|
'\t',['n']='\n',['f']='\f',['r']='\r',['b']='\b'}}function f:New(g)local h={}h.
|
||||||
return Null
|
reader=e:New(g)setmetatable(h,self)self.__index=self return h end function f:
|
||||||
end
|
Read()self:SkipWhiteSpace()local g=self:Peek()if g==nil then error(string.
|
||||||
local StringBuilder = {
|
format("Nil string: '%s'",self:All()))elseif g=='{'then return self:ReadObject()
|
||||||
buffer = { }
|
elseif g=='['then return self:ReadArray()elseif g=='"'then return self:
|
||||||
}
|
ReadString()elseif string.find(g,'[%+%-%d]')then return self:ReadNumber()elseif
|
||||||
StringBuilder.New = function(self)
|
g=='t'then return self:ReadTrue()elseif g=='f'then return self:ReadFalse()elseif
|
||||||
local o = setmetatable({ }, self)
|
g=='n'then return self:ReadNull()elseif g=='/'then self:ReadComment()return self
|
||||||
self.__index = self
|
:Read()else return nil end end function f:ReadTrue()self:TestReservedWord{'t',
|
||||||
o.buffer = { }
|
'r','u','e'}return true end function f:ReadFalse()self:TestReservedWord{'f','a',
|
||||||
return o
|
'l','s','e'}return false end function f:ReadNull()self:TestReservedWord{'n','u',
|
||||||
end
|
'l','l'}return nil end function f:TestReservedWord(g)for h,i in ipairs(g)do if
|
||||||
StringBuilder.Append = function(self, s)
|
self:Next()~=i then error(string.format("Error reading '%s': %s",table.concat(g)
|
||||||
do
|
,self:All()))end end end function f:ReadNumber()local g,h=self:Next(),self:Peek(
|
||||||
local _obj_0 = self.buffer
|
)while h~=nil and string.find(h,'[%+%-%d%.eE]')do g=g..self:Next()h=self:Peek()
|
||||||
_obj_0[#_obj_0 + 1] = s
|
end g=tonumber(g)if g==nil then error(string.format("Invalid number: '%s'",g))
|
||||||
end
|
else return g end end function f:ReadString()local g=''b(self:Next()=='"')while
|
||||||
end
|
self:Peek()~='"'do local h=self:Next()if h=='\\'then h=self:Next()if self.
|
||||||
StringBuilder.ToString = function(self)
|
escapes[h]then h=self.escapes[h]end end g=g..h end b(self:Next()=='"')local h=
|
||||||
return table.concat(self.buffer)
|
function(h)return string.char(tonumber(h,16))end return string.gsub(g,
|
||||||
end
|
'u%x%x(%x%x)',h)end function f:ReadComment()b(self:Next()=='/')local g=self:
|
||||||
local JsonWriter = {
|
Next()if g=='/'then self:ReadSingleLineComment()elseif g=='*'then self:
|
||||||
backslashes = {
|
ReadBlockComment()else error(string.format('Invalid comment: %s',self:All()))end
|
||||||
["\b"] = "\\b",
|
end function f:ReadBlockComment()local g=false while not g do local h=self:Next(
|
||||||
["\t"] = "\\t",
|
)if h=='*'and self:Peek()=='/'then g=true end if not g and h=='/'and self:Peek()
|
||||||
["\n"] = "\\n",
|
=='*'then error(string.format("Invalid comment: %s, '/*' illegal.",self:All()))
|
||||||
["\f"] = "\\f",
|
end end self:Next()end function f:ReadSingleLineComment()local g=self:Next()
|
||||||
["\r"] = "\\r",
|
while g~='\r'and g~='\n'do g=self:Next()end end function f:ReadArray()local g={}
|
||||||
['"'] = '\\"',
|
b(self:Next()=='[')local h=false if self:Peek()==']'then h=true end while not h
|
||||||
["\\"] = "\\\\",
|
do local i=self:Read()g[#g+1]=i self:SkipWhiteSpace()if self:Peek()==']'then h=
|
||||||
["/"] = "\\/"
|
true end if not h then local j=self:Next()if j~=','then error(string.format(
|
||||||
}
|
"Invalid array: '%s' due to: '%s'",self:All(),j))end end end b(']'==self:Next())
|
||||||
}
|
return g end function f:ReadObject()local g={}b(self:Next()=='{')local h=false
|
||||||
JsonWriter.New = function(self)
|
if self:Peek()=='}'then h=true end while not h do local i=self:Read()if type(i)
|
||||||
local o = setmetatable({ }, self)
|
~='string'then error(string.format('Invalid non-string object key: %s',i))end
|
||||||
o.writer = StringBuilder:New()
|
self:SkipWhiteSpace()local j=self:Next()if j~=':'then error(string.format(
|
||||||
self.__index = self
|
"Invalid object: '%s' due to: '%s'",self:All(),j))end self:SkipWhiteSpace()local
|
||||||
return o
|
k=self:Read()g[i]=k self:SkipWhiteSpace()if self:Peek()=='}'then h=true end if
|
||||||
end
|
not h then j=self:Next()if j~=','then error(string.format(
|
||||||
JsonWriter.Append = function(self, s)
|
"Invalid array: '%s' near: '%s'",self:All(),j))end end end b(self:Next()=='}')
|
||||||
return self.writer:Append(s)
|
return g end function f:SkipWhiteSpace()local g=self:Peek()while g~=nil and
|
||||||
end
|
string.find(g,'[%s/]')do if g=='/'then self:ReadComment()else self:Next()end g=
|
||||||
JsonWriter.ToString = function(self)
|
self:Peek()end end function f:Peek()return self.reader:Peek()end function f:Next
|
||||||
return self.writer:ToString()
|
()return self.reader:Next()end function f:All()return self.reader:All()end
|
||||||
end
|
function Encode(g)local h=d:New()h:Write(g)return h:ToString()end function
|
||||||
JsonWriter.Write = function(self, o)
|
Decode(g)local h=f:New(g)return h:Read()end function Null()return Null end a.
|
||||||
local _exp_0 = type(o)
|
DecodeJSON=function(g)pcall(function()warn
|
||||||
if "nil" == _exp_0 then
|
[[RbxUtility.DecodeJSON is deprecated, please use Game:GetService('HttpService'):JSONDecode() instead.]]
|
||||||
return self:WriteNil()
|
end)if type(g)=='string'then return Decode(g)end print
|
||||||
elseif "boolean" == _exp_0 or "number" == _exp_0 then
|
'RbxUtil.DecodeJSON expects string argument!'return nil end a.EncodeJSON=
|
||||||
return self:WriteString(o)
|
function(g)pcall(function()warn
|
||||||
elseif "string" == _exp_0 then
|
[[RbxUtility.EncodeJSON is deprecated, please use Game:GetService('HttpService'):JSONEncode() instead.]]
|
||||||
return self:ParseString(o)
|
end)return Encode(g)end a.MakeWedge=function(g,h,i,j)return game:GetService
|
||||||
elseif "table" == _exp_0 then
|
'Terrain':AutoWedgeCell(g,h,i)end a.SelectTerrainRegion=function(g,h,i,j)local k
|
||||||
return self:WriteTable(o)
|
=game.Workspace:FindFirstChild'Terrain'if not k then return end b(g)b(h)if not
|
||||||
elseif "function" == _exp_0 then
|
type(g)=='Region3'then error(
|
||||||
return self:WriteFunction(o)
|
[[regionToSelect (first arg), should be of type Region3, but is type]],type(g))
|
||||||
elseif "thread" == _exp_0 or "userdata" == _exp_0 then
|
end if not type(h)=='BrickColor'then error(
|
||||||
return self:WriteError(o)
|
[[color (second arg), should be of type BrickColor, but is type]],type(h))end
|
||||||
end
|
local l,m,n,o,p=k.GetCell,k.WorldToCellPreferSolid,k.CellCenterToWorld,Enum.
|
||||||
end
|
CellMaterial.Empty,Instance.new'Model'p.Name='SelectionContainer'p.Archivable=
|
||||||
JsonWriter.WriteNil = function(self)
|
false if j then p.Parent=j else p.Parent=game.Workspace end local q,r,s,t,u,v,w=
|
||||||
return self:Append("null")
|
nil,nil,0,nil,{},{},Instance.new'Part'w.Name='SelectionPart'w.Transparency=1 w.
|
||||||
end
|
Anchored=true w.Locked=true w.CanCollide=false w.Size=Vector3.new(4.2,4.2,4.2)
|
||||||
JsonWriter.WriteString = function(self, o)
|
local x=Instance.new'SelectionBox'function createAdornment(y)local z,A=nil,nil
|
||||||
return self:Append(tostring(o))
|
if#v>0 then z=v[1]['part']A=v[1]['box']table.remove(v,1)A.Visible=true else z=w:
|
||||||
end
|
Clone()z.Archivable=false A=x:Clone()A.Archivable=false A.Adornee=z A.Parent=p A
|
||||||
JsonWriter.ParseString = function(self, s)
|
.Adornee=z A.Parent=p end if y then A.Color=y end return z,A end function
|
||||||
self:Append('"')
|
cleanUpAdornments()for y,z in pairs(u)do if z.KeepAlive~=r then z.SelectionBox.
|
||||||
self:Append(string.gsub(s, '[%z%c\\"/]', function(n)
|
Visible=false table.insert(v,{part=z.SelectionPart,box=z.SelectionBox})u[y]=nil
|
||||||
local c = self.backslashes[n]
|
end end end function incrementAliveCounter()s=s+1 if s>1000000 then s=0 end
|
||||||
if c then
|
return s end function adornFullCellsInRegion(y,z)local A,B=y.CFrame.p-(y.Size/2)
|
||||||
return c
|
+Vector3.new(2,2,2),y.CFrame.p+(y.Size/2)-Vector3.new(2,2,2)local C,D=m(k,A),m(k
|
||||||
end
|
,B)r=incrementAliveCounter()for E=C.y,D.y do for F=C.z,D.z do for G=C.x,D.x do
|
||||||
return string.format("\\u%.4X", string.byte(n))
|
local H=l(k,G,E,F)if H~=o then local I,J,K=n(k,G,E,F),Vector3int16.new(G,E,F),
|
||||||
end))
|
false for L,M in pairs(u)do if L==J then M.KeepAlive=r if z then M.SelectionBox.
|
||||||
return self:Append('"')
|
Color=z end K=true break end end if not K then local N,O=createAdornment(z)N.
|
||||||
end
|
Size=Vector3.new(4,4,4)N.CFrame=CFrame.new(I)local P={SelectionPart=N,
|
||||||
JsonWriter.IsArray = function(self, t)
|
SelectionBox=O,KeepAlive=r}u[J]=P end end end end end cleanUpAdornments()end t=g
|
||||||
local count = 0
|
if i then local y,z=createAdornment(h)y.Size=g.Size y.CFrame=g.CFrame u.
|
||||||
local isindex
|
SelectionPart=y u.SelectionBox=z q=function(A,B)if A and A~=t then t=A y.Size=A.
|
||||||
isindex = function(k)
|
Size y.CFrame=A.CFrame end if B then z.Color=B end end else
|
||||||
if type(k) == "number" and k > 0 and math.floor(k) == k then
|
adornFullCellsInRegion(g,h)q=function(y,z)if y and y~=t then t=y
|
||||||
return true
|
adornFullCellsInRegion(y,z)end end end local y=function()q=nil if p then p:
|
||||||
end
|
Destroy()end u=nil end return q,y end function a.CreateSignal()local g,h,i={},
|
||||||
return false
|
Instance.new'BindableEvent',{}function g:connect(j)if self~=g then error(
|
||||||
end
|
'connect must be called with `:`, not `.`',2)end if type(j)~='function'then
|
||||||
for k, _ in pairs(t) do
|
error('Argument #1 of connect must be a function, got a '..type(j),2)end local k
|
||||||
if not isindex(k) then
|
=h.Event:connect(j)i[k]=true local l={}function l:disconnect()k:disconnect()i[k]
|
||||||
return false, "{", "}"
|
=nil end l.Disconnect=l.disconnect return l end function g:disconnect()if self~=
|
||||||
else
|
g then error('disconnect must be called with `:`, not `.`',2)end for j,k in
|
||||||
count = math.max(count, k)
|
pairs(i)do j:disconnect()i[j]=nil end end function g:wait()if self~=g then
|
||||||
end
|
error('wait must be called with `:`, not `.`',2)end return h.Event:wait()end
|
||||||
end
|
function g:fire(...)if self~=g then error(
|
||||||
return true, "[", "]", count
|
'fire must be called with `:`, not `.`',2)end h:Fire(...)end g.Connect=g.connect
|
||||||
end
|
g.Disconnect=g.disconnect g.Wait=g.wait g.Fire=g.fire return g end
|
||||||
JsonWriter.WriteTable = function(self, t)
|
local function Create_PrivImpl(g)if type(g)~='string'then error(
|
||||||
local ba, st, et, n = self:IsArray(t)
|
'Argument of Create must be a string',2)end return function(h)h=h or{}local i,j,
|
||||||
self:Append(st)
|
k=Instance.new(g),nil,nil for l,m in pairs(h)do if type(l)=='string'then if l==
|
||||||
if ba then
|
'Parent'then j=m else i[l]=m end elseif type(l)=='number'then if type(m)~=
|
||||||
for i = 1, n do
|
'userdata'then error(
|
||||||
self:Write(t[i])
|
[[Bad entry in Create body: Numeric keys must be paired with children, got a: ]]
|
||||||
if i < n then
|
..type(m),2)end m.Parent=i elseif type(l)=='table'and l.__eventname then if
|
||||||
self:Append(",")
|
type(m)~='function'then error("Bad entry in Create body: Key `[Create.E'"..l.
|
||||||
end
|
__eventname.."']` must have a function value, got: "..tostring(m),2)end i[l.
|
||||||
end
|
__eventname]:connect(m)elseif l==a.Create then if type(m)~='function'then error(
|
||||||
else
|
[[Bad entry in Create body: Key `[Create]` should be paired with a constructor function, got: ]]
|
||||||
local first = true
|
..tostring(m),2)elseif k then error(
|
||||||
for k, v in pairs(t) do
|
[[Bad entry in Create body: Only one constructor function is allowed]],2)end k=m
|
||||||
if not first then
|
else error('Bad entry ('..tostring(l)..' => '..tostring(m)..') in Create body',2
|
||||||
self:Append(",")
|
)end end if k then k(i)end if j then i.Parent=j end return i end end a.Create=
|
||||||
end
|
setmetatable({},{__call=function(g,...)return Create_PrivImpl(...)end})a.Create.
|
||||||
first = false
|
E=function(g)return{__eventname=g}end a.Help=function(g)if g=='DecodeJSON'or g==
|
||||||
self:ParseString(k)
|
a.DecodeJSON then return
|
||||||
self:Append(":")
|
[[Function DecodeJSON. Arguments: (string). Side effect: returns a table with all parsed JSON values]]
|
||||||
self:Write(v)
|
end if g=='EncodeJSON'or g==a.EncodeJSON then return
|
||||||
end
|
[[Function EncodeJSON. Arguments: (table). Side effect: returns a string composed of argument table in JSON data format]]
|
||||||
end
|
end if g=='MakeWedge'or g==a.MakeWedge then return
|
||||||
return self:Append(et)
|
[[Function MakeWedge. Arguments: (x, y, z, [default material]). Description: Makes a wedge at location x, y, z. Sets cell x, y, z to default material if parameter is provided, if not sets cell x, y, z to be whatever material it previously was. Returns true if made a wedge, false if the cell remains a block ]]
|
||||||
end
|
end if g=='SelectTerrainRegion'or g==a.SelectTerrainRegion then return
|
||||||
JsonWriter.WriteError = function(self, o)
|
[[Function SelectTerrainRegion. Arguments: (regionToSelect, color, selectEmptyCells, selectionParent). Description: Selects all terrain via a series of selection boxes within the regionToSelect (this should be a region3 value). The selection box color is detemined by the color argument (should be a brickcolor value). SelectionParent is the parent that the selection model gets placed to (optional).SelectEmptyCells is bool, when true will select all cells in the region, otherwise we only select non-empty cells. Returns a function that can update the selection,arguments to said function are a new region3 to select, and the adornment color (color arg is optional). Also returns a second function that takes no arguments and destroys the selection]]
|
||||||
return error(string.format("Encoding of %s unsupported", tostring(o)))
|
end if g=='CreateSignal'or g==a.CreateSignal then return
|
||||||
end
|
[[Function CreateSignal. Arguments: None. Returns: The newly created Signal object. This object is identical to the RBXScriptSignal class used for events in Objects, but is a Lua-side object so it can be used to create custom events inLua code. Methods of the Signal object: :connect, :wait, :fire, :disconnect. For more info you can pass the method name to the Help function, or view the wiki page for this library. EG: Help('Signal:connect').]]
|
||||||
JsonWriter.WriteFunction = function(self, o)
|
end if g=='Signal:connect'then return
|
||||||
if o == Null then
|
[[Method Signal:connect. Arguments: (function handler). Return: A connection object which can be used to disconnect the connection to this handler. Description: Connectes a handler function to this Signal, so that when |fire| is called the handler function will be called with the arguments passed to |fire|.]]
|
||||||
return self:WriteNil()
|
end if g=='Signal:wait'then return
|
||||||
else
|
[[Method Signal:wait. Arguments: None. Returns: The arguments passed to the next call to |fire|. Description: This call does not return until the next call to |fire| is made, at which point it will return the values which were passed as arguments to that |fire| call.]]
|
||||||
return self:WriteError(o)
|
end if g=='Signal:fire'then return
|
||||||
end
|
[[Method Signal:fire. Arguments: Any number of arguments of any type. Returns: None. Description: This call will invoke any connected handler functions, and notify any waiting code attached to this Signal to continue, with the arguments passed to this function. Note: The calls to handlers are made asynchronously, so this call will return immediately regardless of how long it takes the connected handler functions to complete.]]
|
||||||
end
|
end if g=='Signal:disconnect'then return
|
||||||
local StringReader = {
|
[[Method Signal:disconnect. Arguments: None. Returns: None. Description: This call disconnects all handlers attacched to this function, note however, it does NOT make waiting code continue, as is the behavior of normal Roblox events. This method can also be called on the connection object which is returned from Signal:connect to only disconnect a single handler, as opposed to this method, which will disconnect all handlers.]]
|
||||||
s = "",
|
end if g=='Create'then return
|
||||||
i = 0
|
[[Function Create. Arguments: A table containing information about how to construct a collection of objects. Returns: The constructed objects. Descrition: Create is a very powerfull function, whose description is too long to fit here, and is best described via example, please see the wiki page for a description of how to use it.]]
|
||||||
}
|
end end return a
|
||||||
StringReader.New = function(self, s)
|
|
||||||
local o = setmetatable({ }, self)
|
|
||||||
self.__index = self
|
|
||||||
o.s = s or o.s
|
|
||||||
return o
|
|
||||||
end
|
|
||||||
StringReader.Peek = function(self)
|
|
||||||
local i = self.i + 1
|
|
||||||
if i <= #self.s then
|
|
||||||
return string.sub(self.s, i, i)
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
StringReader.Next = function(self)
|
|
||||||
self.i = self.i + 1
|
|
||||||
if self.i <= #self.s then
|
|
||||||
return string.sub(self.s, self.i, self.i)
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
StringReader.All = function(self)
|
|
||||||
return self.s
|
|
||||||
end
|
|
||||||
local JsonReader = {
|
|
||||||
escapes = {
|
|
||||||
["t"] = "\t",
|
|
||||||
["n"] = "\n",
|
|
||||||
["f"] = "\f",
|
|
||||||
["r"] = "\r",
|
|
||||||
["b"] = "\b"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
JsonReader.New = function(self, s)
|
|
||||||
local o = setmetatable({ }, self)
|
|
||||||
o.reader = StringReader:New(s)
|
|
||||||
self.__index = self
|
|
||||||
return o
|
|
||||||
end
|
|
||||||
JsonReader.Read = function(self)
|
|
||||||
self:SkipWhiteSpace()
|
|
||||||
local peek = self:Peek()
|
|
||||||
if not (peek ~= nil) then
|
|
||||||
return error(string.format("Nil string: '%s'", self:All()))
|
|
||||||
elseif peek == "{" then
|
|
||||||
return self:ReadObject()
|
|
||||||
elseif peek == "[" then
|
|
||||||
return self:ReadArray()
|
|
||||||
elseif peek == '"' then
|
|
||||||
return self:ReadString()
|
|
||||||
elseif string.find(peek, "[%+%-%d]") then
|
|
||||||
return self:ReadNumber()
|
|
||||||
elseif peek == "t" then
|
|
||||||
return self:ReadTrue()
|
|
||||||
elseif peek == "f" then
|
|
||||||
return self:ReadFalse()
|
|
||||||
elseif peek == "n" then
|
|
||||||
return self:ReadNull()
|
|
||||||
elseif peek == "/" then
|
|
||||||
self:ReadComment()
|
|
||||||
return self:Read()
|
|
||||||
else
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.ReadTrue = function(self)
|
|
||||||
self:TestReservedWord({
|
|
||||||
't',
|
|
||||||
'r',
|
|
||||||
'u',
|
|
||||||
'e'
|
|
||||||
})
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
JsonReader.ReadFalse = function(self)
|
|
||||||
self:TestReservedWord({
|
|
||||||
'f',
|
|
||||||
'a',
|
|
||||||
'l',
|
|
||||||
's',
|
|
||||||
'e'
|
|
||||||
})
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
JsonReader.ReadNull = function(self)
|
|
||||||
self:TestReservedWord({
|
|
||||||
'n',
|
|
||||||
'u',
|
|
||||||
'l',
|
|
||||||
'l'
|
|
||||||
})
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
JsonReader.TestReservedWord = function(self, t)
|
|
||||||
for _, v in ipairs(t) do
|
|
||||||
if self:Next() ~= v then
|
|
||||||
error(string.format("Error reading '%s': %s", table.concat(t), self:All()))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.ReadNumber = function(self)
|
|
||||||
local result = self:Next()
|
|
||||||
local peek = self:Peek()
|
|
||||||
while (peek ~= nil) and string.find(peek, "[%+%-%d%.eE]") do
|
|
||||||
result = result .. self:Next()
|
|
||||||
peek = self:Peek()
|
|
||||||
end
|
|
||||||
result = tonumber(result)
|
|
||||||
if not (result ~= nil) then
|
|
||||||
return error(string.format("Invalid number: '%s'", result))
|
|
||||||
else
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.ReadString = function(self)
|
|
||||||
local result = ""
|
|
||||||
assert(self:Next() == '"')
|
|
||||||
while self:Peek() ~= '"' do
|
|
||||||
local ch = self:Next()
|
|
||||||
if ch == "\\" then
|
|
||||||
ch = self:Next()
|
|
||||||
if self.escapes[ch] then
|
|
||||||
ch = self.escapes[ch]
|
|
||||||
end
|
|
||||||
end
|
|
||||||
result = result .. ch
|
|
||||||
end
|
|
||||||
assert(self:Next() == '"')
|
|
||||||
local fromunicode
|
|
||||||
fromunicode = function(m)
|
|
||||||
return string.char(tonumber(m, 16))
|
|
||||||
end
|
|
||||||
return string.gsub(result, "u%x%x(%x%x)", fromunicode)
|
|
||||||
end
|
|
||||||
JsonReader.ReadComment = function(self)
|
|
||||||
assert(self:Next() == "/")
|
|
||||||
local second = self:Next()
|
|
||||||
if second == "/" then
|
|
||||||
return self:ReadSingleLineComment()
|
|
||||||
elseif second == "*" then
|
|
||||||
return self:ReadBlockComment()
|
|
||||||
else
|
|
||||||
return error(string.format("Invalid comment: %s", self:All()))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.ReadBlockComment = function(self)
|
|
||||||
local done = false
|
|
||||||
while not done do
|
|
||||||
local ch = self:Next()
|
|
||||||
if ch == "*" and self:Peek() == "/" then
|
|
||||||
done = true
|
|
||||||
end
|
|
||||||
if not done and ch == "/" and self:Peek() == "*" then
|
|
||||||
error(string.format("Invalid comment: %s, '/*' illegal.", self:All()))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return self:Next()
|
|
||||||
end
|
|
||||||
JsonReader.ReadSingleLineComment = function(self)
|
|
||||||
local ch = self:Next()
|
|
||||||
while ch ~= "\r" and ch ~= "\n" do
|
|
||||||
ch = self:Next()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.ReadArray = function(self)
|
|
||||||
local result = { }
|
|
||||||
assert(self:Next() == "[")
|
|
||||||
local done = false
|
|
||||||
if self:Peek() == "]" then
|
|
||||||
done = true
|
|
||||||
end
|
|
||||||
while not done do
|
|
||||||
local item = self:Read()
|
|
||||||
result[#result + 1] = item
|
|
||||||
self:SkipWhiteSpace()
|
|
||||||
if self:Peek() == "]" then
|
|
||||||
done = true
|
|
||||||
end
|
|
||||||
if not done then
|
|
||||||
local ch = self:Next()
|
|
||||||
if ch ~= "," then
|
|
||||||
error(string.format("Invalid array: '%s' due to: '%s'", self:All(), ch))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
assert("]" == self:Next())
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
JsonReader.ReadObject = function(self)
|
|
||||||
local result = { }
|
|
||||||
assert(self:Next() == "{")
|
|
||||||
local done = false
|
|
||||||
if self:Peek() == "}" then
|
|
||||||
done = true
|
|
||||||
end
|
|
||||||
while not done do
|
|
||||||
local key = self:Read()
|
|
||||||
if type(key) ~= "string" then
|
|
||||||
error(string.format("Invalid non-string object key: %s", key))
|
|
||||||
end
|
|
||||||
self:SkipWhiteSpace()
|
|
||||||
local ch = self:Next()
|
|
||||||
if ch ~= ":" then
|
|
||||||
error(string.format("Invalid object: '%s' due to: '%s'", self:All(), ch))
|
|
||||||
end
|
|
||||||
self:SkipWhiteSpace()
|
|
||||||
local val = self:Read()
|
|
||||||
result[key] = val
|
|
||||||
self:SkipWhiteSpace()
|
|
||||||
if self:Peek() == "}" then
|
|
||||||
done = true
|
|
||||||
end
|
|
||||||
if not done then
|
|
||||||
ch = self:Next()
|
|
||||||
if ch ~= "," then
|
|
||||||
error(string.format("Invalid array: '%s' near: '%s'", self:All(), ch))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
assert(self:Next() == "}")
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
JsonReader.SkipWhiteSpace = function(self)
|
|
||||||
local p = self:Peek()
|
|
||||||
while (p ~= nil) and string.find(p, "[%s/]") do
|
|
||||||
if p == "/" then
|
|
||||||
self:ReadComment()
|
|
||||||
else
|
|
||||||
self:Next()
|
|
||||||
end
|
|
||||||
p = self:Peek()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
JsonReader.Peek = function(self)
|
|
||||||
return self.reader:Peek()
|
|
||||||
end
|
|
||||||
JsonReader.Next = function(self)
|
|
||||||
return self.reader:Next()
|
|
||||||
end
|
|
||||||
JsonReader.All = function(self)
|
|
||||||
return self.reader:All()
|
|
||||||
end
|
|
||||||
local Encode
|
|
||||||
Encode = function(o)
|
|
||||||
local _with_0 = JsonWriter:New()
|
|
||||||
_with_0:Write(o)
|
|
||||||
_with_0:ToString()
|
|
||||||
return _with_0
|
|
||||||
end
|
|
||||||
local Decode
|
|
||||||
Decode = function(s)
|
|
||||||
local _with_0 = JsonReader:New(s)
|
|
||||||
_with_0:Read()
|
|
||||||
return _with_0
|
|
||||||
end
|
|
||||||
t.DecodeJSON = function(jsonString)
|
|
||||||
pcall(function()
|
|
||||||
return warn('RbxUtility.DecodeJSON is deprecated, please use Game:GetService("HttpService"):JSONDecode() instead.')
|
|
||||||
end)
|
|
||||||
if type(jsonString) == "string" then
|
|
||||||
return Decode(jsonString)
|
|
||||||
end
|
|
||||||
print("RbxUtil.DecodeJSON expects string argument!")
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
t.EncodeJSON = function(jsonTable)
|
|
||||||
pcall(function()
|
|
||||||
return warn('RbxUtility.EncodeJSON is deprecated, please use Game:GetService("HttpService"):JSONEncode() instead.')
|
|
||||||
end)
|
|
||||||
return Encode(jsonTable)
|
|
||||||
end
|
|
||||||
t.MakeWedge = function(x, y, z, _)
|
|
||||||
return game:GetService("Terrain"):AutoWedgeCell(x, y, z)
|
|
||||||
end
|
|
||||||
t.SelectTerrainRegion = function(regionToSelect, color, selectEmptyCells, selectionParent)
|
|
||||||
local terrain = game.Workspace:FindFirstChild("Terrain")
|
|
||||||
if not terrain then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
assert(regionToSelect)
|
|
||||||
assert(color)
|
|
||||||
if not type(regionToSelect) == "Region3" then
|
|
||||||
error("regionToSelect (first arg), should be of type Region3, but is type", type(regionToSelect))
|
|
||||||
end
|
|
||||||
if not type(color) == "BrickColor" then
|
|
||||||
error("color (second arg), should be of type BrickColor, but is type", type(color))
|
|
||||||
end
|
|
||||||
local GetCell = terrain.GetCell
|
|
||||||
local WorldToCellPreferSolid = terrain.WorldToCellPreferSolid
|
|
||||||
local CellCenterToWorld = terrain.CellCenterToWorld
|
|
||||||
local emptyMaterial = Enum.CellMaterial.Empty
|
|
||||||
local selectionContainer = New("Model", "SelectionContainer", {
|
|
||||||
Archivable = false,
|
|
||||||
Parent = (function()
|
|
||||||
if selectionParent then
|
|
||||||
return selectionParent
|
|
||||||
else
|
|
||||||
return game.Workspace
|
|
||||||
end
|
|
||||||
end)()
|
|
||||||
})
|
|
||||||
local updateSelection
|
|
||||||
local currentKeepAliveTag
|
|
||||||
local aliveCounter = 0
|
|
||||||
local lastRegion
|
|
||||||
local adornments = { }
|
|
||||||
local reusableAdorns = { }
|
|
||||||
local selectionPart = New("Part", "SelectionPart", {
|
|
||||||
Transparency = 1,
|
|
||||||
Anchored = true,
|
|
||||||
Locked = true,
|
|
||||||
CanCollide = false,
|
|
||||||
Size = Vector3.new(4.2, 4.2, 4.2)
|
|
||||||
})
|
|
||||||
local selectionBox = Instance.new("SelectionBox")
|
|
||||||
local createAdornment
|
|
||||||
createAdornment = function(theColor)
|
|
||||||
local selectionPartClone
|
|
||||||
local selectionBoxClone
|
|
||||||
if #reusableAdorns > 0 then
|
|
||||||
selectionPartClone = reusableAdorns[1]["part"]
|
|
||||||
selectionBoxClone = reusableAdorns[1]["box"]
|
|
||||||
table.remove(reusableAdorns, 1)
|
|
||||||
selectionBoxClone.Visible = true
|
|
||||||
else
|
|
||||||
selectionPartClone = selectionPart:Clone()
|
|
||||||
selectionPartClone.Archivable = false
|
|
||||||
selectionBoxClone = selectionBox:Clone()
|
|
||||||
selectionBoxClone.Archivable = false
|
|
||||||
selectionBoxClone.Adornee = selectionPartClone
|
|
||||||
selectionBoxClone.Parent = selectionContainer
|
|
||||||
selectionBoxClone.Adornee = selectionPartClone
|
|
||||||
selectionBoxClone.Parent = selectionContainer
|
|
||||||
end
|
|
||||||
if theColor then
|
|
||||||
selectionBoxClone.Color = theColor
|
|
||||||
end
|
|
||||||
return selectionPartClone, selectionBoxClone
|
|
||||||
end
|
|
||||||
local cleanUpAdornments
|
|
||||||
cleanUpAdornments = function()
|
|
||||||
for cellPos, adornTable in pairs(adornments) do
|
|
||||||
if adornTable.KeepAlive ~= currentKeepAliveTag then
|
|
||||||
adornTable.SelectionBox.Visible = false
|
|
||||||
table.insert(reusableAdorns, {
|
|
||||||
part = adornTable.SelectionPart,
|
|
||||||
box = adornTable.SelectionBox
|
|
||||||
})
|
|
||||||
adornments[cellPos] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local incrementAliveCounter
|
|
||||||
incrementAliveCounter = function()
|
|
||||||
aliveCounter = aliveCounter + 1
|
|
||||||
if aliveCounter > 1000000 then
|
|
||||||
aliveCounter = 0
|
|
||||||
end
|
|
||||||
return aliveCounter
|
|
||||||
end
|
|
||||||
local adornFullCellsInRegion
|
|
||||||
adornFullCellsInRegion = function(region, color)
|
|
||||||
local regionBegin = region.CFrame.p - region.Size / 2 + Vector3.new(2, 2, 2)
|
|
||||||
local regionEnd = region.CFrame.p + region.Size / 2 - Vector3.new(2, 2, 2)
|
|
||||||
local cellPosBegin = WorldToCellPreferSolid(terrain, regionBegin)
|
|
||||||
local cellPosEnd = WorldToCellPreferSolid(terrain, regionEnd)
|
|
||||||
currentKeepAliveTag = incrementAliveCounter()
|
|
||||||
for y = cellPosBegin.y, cellPosEnd.y do
|
|
||||||
for z = cellPosBegin.z, cellPosEnd.z do
|
|
||||||
for x = cellPosBegin.x, cellPosEnd.x do
|
|
||||||
local cellMaterial = GetCell(terrain, x, y, z)
|
|
||||||
if cellMaterial ~= emptyMaterial then
|
|
||||||
local cframePos = CellCenterToWorld(terrain, x, y, z)
|
|
||||||
local cellPos = Vector3int16.new(x, y, z)
|
|
||||||
local updated = false
|
|
||||||
for cellPosAdorn, adornTable in pairs(adornments) do
|
|
||||||
if cellPosAdorn == cellPos then
|
|
||||||
adornTable.KeepAlive = currentKeepAliveTag
|
|
||||||
if color then
|
|
||||||
adornTable.SelectionBox.Color = color
|
|
||||||
end
|
|
||||||
updated = true
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not updated then
|
|
||||||
local selectionPart, selectionBox
|
|
||||||
selectionPart, selectionBox = createAdornment(color)
|
|
||||||
selectionPart.Size = Vector3.new(4, 4, 4)
|
|
||||||
selectionPart.CFrame = CFrame.new(cframePos)
|
|
||||||
local adornTable = {
|
|
||||||
SelectionPart = selectionPart,
|
|
||||||
SelectionBox = selectionBox,
|
|
||||||
KeepAlive = currentKeepAliveTag
|
|
||||||
}
|
|
||||||
adornments[cellPos] = adornTable
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return cleanUpAdornments()
|
|
||||||
end
|
|
||||||
lastRegion = regionToSelect
|
|
||||||
if selectEmptyCells then
|
|
||||||
local selectionPart, selectionBox
|
|
||||||
selectionPart, selectionBox = createAdornment(color)
|
|
||||||
selectionPart.Size = regionToSelect.Size
|
|
||||||
selectionPart.CFrame = regionToSelect.CFrame
|
|
||||||
adornments.SelectionPart = selectionPart
|
|
||||||
adornments.SelectionBox = selectionBox
|
|
||||||
updateSelection = function(newRegion, color)
|
|
||||||
if newRegion and newRegion ~= lastRegion then
|
|
||||||
lastRegion = newRegion
|
|
||||||
selectionPart.Size = newRegion.Size
|
|
||||||
selectionPart.CFrame = newRegion.CFrame
|
|
||||||
end
|
|
||||||
if color then
|
|
||||||
selectionBox.Color = color
|
|
||||||
end
|
|
||||||
end
|
|
||||||
else
|
|
||||||
adornFullCellsInRegion(regionToSelect, color)
|
|
||||||
updateSelection = function(newRegion, color)
|
|
||||||
if newRegion and newRegion ~= lastRegion then
|
|
||||||
lastRegion = newRegion
|
|
||||||
return adornFullCellsInRegion(newRegion, color)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local destroyFunc
|
|
||||||
destroyFunc = function()
|
|
||||||
updateSelection = nil
|
|
||||||
if selectionContainer ~= nil then
|
|
||||||
selectionContainer:Destroy()
|
|
||||||
end
|
|
||||||
adornments = nil
|
|
||||||
end
|
|
||||||
return updateSelection, destroyFunc
|
|
||||||
end
|
|
||||||
t.CreateSignal = function()
|
|
||||||
local this = { }
|
|
||||||
local mBindableEvent = Instance.new("BindableEvent")
|
|
||||||
local mAllCns = { }
|
|
||||||
this.connect = function(self, func)
|
|
||||||
if self ~= this then
|
|
||||||
error("connect must be called with `:`, not `.`", 2)
|
|
||||||
end
|
|
||||||
if type(func) ~= "function" then
|
|
||||||
error("Argument #1 of connect must be a function, got a " .. tostring(type(func)), 2)
|
|
||||||
end
|
|
||||||
local cn = mBindableEvent.Event:connect(func)
|
|
||||||
mAllCns[cn] = true
|
|
||||||
local pubCn = { }
|
|
||||||
pubCn.disconnect = function(self)
|
|
||||||
cn:disconnect()
|
|
||||||
mAllCns[cn] = nil
|
|
||||||
end
|
|
||||||
pubCn.Disconnect = pubCn.disconnect
|
|
||||||
return pubCn
|
|
||||||
end
|
|
||||||
this.disconnect = function(self)
|
|
||||||
if self ~= this then
|
|
||||||
error("disconnect must be called with `:`, not `.`", 2)
|
|
||||||
end
|
|
||||||
for cn, _ in pairs(mAllCns) do
|
|
||||||
cn:disconnect()
|
|
||||||
mAllCns[cn] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
this.wait = function(self)
|
|
||||||
if self ~= this then
|
|
||||||
error("wait must be called with `:`, not `.`", 2)
|
|
||||||
end
|
|
||||||
return mBindableEvent.Event:wait()
|
|
||||||
end
|
|
||||||
this.fire = function(self, ...)
|
|
||||||
if self ~= this then
|
|
||||||
error("fire must be called with `:`, not `.`", 2)
|
|
||||||
end
|
|
||||||
return mBindableEvent:Fire(...)
|
|
||||||
end
|
|
||||||
this.Connect = this.connect
|
|
||||||
this.Disconnect = this.disconnect
|
|
||||||
this.Wait = this.wait
|
|
||||||
this.Fire = this.fire
|
|
||||||
return this
|
|
||||||
end
|
|
||||||
local Create_PrivImpl
|
|
||||||
Create_PrivImpl = function(objectType)
|
|
||||||
if type(objectType) ~= "string" then
|
|
||||||
error("Argument of Create must be a string", 2)
|
|
||||||
end
|
|
||||||
return function(dat)
|
|
||||||
dat = dat or { }
|
|
||||||
local obj = Instance.new(objectType)
|
|
||||||
local parent
|
|
||||||
local ctor
|
|
||||||
for k, v in pairs(dat) do
|
|
||||||
if type(k) == "string" then
|
|
||||||
if k == "Parent" then
|
|
||||||
parent = v
|
|
||||||
else
|
|
||||||
obj[k] = v
|
|
||||||
end
|
|
||||||
elseif type(k) == "number" then
|
|
||||||
if type(v) ~= "userdata" then
|
|
||||||
error("Bad entry in Create body: Numeric keys must be paired with children, got a: " .. tostring(type(v)), 2)
|
|
||||||
end
|
|
||||||
v.Parent = obj
|
|
||||||
elseif type(k) == "table" and k.__eventname then
|
|
||||||
if type(v) ~= "function" then
|
|
||||||
error("Bad entry in Create body: Key `[Create.E'" .. tostring(k.__eventname) .. "']` must have a function value, got: " .. tostring(v), 2)
|
|
||||||
end
|
|
||||||
obj[k.__eventname]:connect(v)
|
|
||||||
elseif k == t.Create then
|
|
||||||
if type(v) ~= "function" then
|
|
||||||
error("Bad entry in Create body: Key `[Create]` should be paired with a constructor function, got: " .. tostring(v), 2)
|
|
||||||
elseif ctor then
|
|
||||||
error("Bad entry in Create body: Only one constructor function is allowed", 2)
|
|
||||||
end
|
|
||||||
ctor = v
|
|
||||||
else
|
|
||||||
error("Bad entry (" .. tostring(k) .. " => " .. tostring(v) .. ") in Create body", 2)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ctor ~= nil then
|
|
||||||
ctor(obj)
|
|
||||||
end
|
|
||||||
if parent then
|
|
||||||
obj.Parent = parent
|
|
||||||
end
|
|
||||||
return obj
|
|
||||||
end
|
|
||||||
end
|
|
||||||
t.Create = setmetatable({ }, {
|
|
||||||
["__call"] = function(_, ...)
|
|
||||||
return Create_PrivImpl(...)
|
|
||||||
end
|
|
||||||
})
|
|
||||||
t.Create.E = function(eventName)
|
|
||||||
return {
|
|
||||||
__eventname = eventName
|
|
||||||
}
|
|
||||||
end
|
|
||||||
t.Help = function(funcNameOrFunc)
|
|
||||||
if "DecodeJSON" == funcNameOrFunc or t.DecodeJSON == funcNameOrFunc then
|
|
||||||
return "Function DecodeJSON. " .. "Arguments: (string). " .. "Side effect: returns a table with all parsed JSON values"
|
|
||||||
elseif "EncodeJSON" == funcNameOrFunc or t.EncodeJSON == funcNameOrFunc then
|
|
||||||
return "Function EncodeJSON. " .. "Arguments: (table). " .. "Side effect: returns a string composed of argument table in JSON data format"
|
|
||||||
elseif "MakeWedge" == funcNameOrFunc or t.MakeWedge == funcNameOrFunc then
|
|
||||||
return "Function MakeWedge. " .. "Arguments: (x, y, z, [default material]). " .. "Description: Makes a wedge at location x, y, z. Sets cell x, y, z to default material if " .. "parameter is provided, if not sets cell x, y, z to be whatever material it previously was. " .. "Returns true if made a wedge, false if the cell remains a block "
|
|
||||||
elseif "SelectTerrainRegion" == funcNameOrFunc or t.SelectTerrainRegion == funcNameOrFunc then
|
|
||||||
return "Function SelectTerrainRegion. " .. "Arguments: (regionToSelect, color, selectEmptyCells, selectionParent). " .. "Description: Selects all terrain via a series of selection boxes within the regionToSelect " .. "(this should be a region3 value). The selection box color is detemined by the color argument " .. "(should be a brickcolor value). SelectionParent is the parent that the selection model gets placed to (optional)." .. "SelectEmptyCells is bool, when true will select all cells in the " .. "region, otherwise we only select non-empty cells. Returns a function that can update the selection," .. "arguments to said function are a new region3 to select, and the adornment color (color arg is optional). " .. "Also returns a second function that takes no arguments and destroys the selection"
|
|
||||||
elseif "CreateSignal" == funcNameOrFunc or t.CreateSignal == funcNameOrFunc then
|
|
||||||
return "Function CreateSignal. " .. "Arguments: None. " .. "Returns: The newly created Signal object. This object is identical to the RBXScriptSignal class " .. "used for events in Objects, but is a Lua-side object so it can be used to create custom events in" .. "Lua code. " .. "Methods of the Signal object: :connect, :wait, :fire, :disconnect. " .. "For more info you can pass the method name to the Help function, or view the wiki page " .. "for this library. EG: Help('Signal:connect')."
|
|
||||||
elseif "Signal:connect" == funcNameOrFunc then
|
|
||||||
return "Method Signal:connect. " .. "Arguments: (function handler). " .. "Return: A connection object which can be used to disconnect the connection to this handler. " .. "Description: Connectes a handler function to this Signal, so that when |fire| is called the " .. "handler function will be called with the arguments passed to |fire|."
|
|
||||||
elseif "Signal:wait" == funcNameOrFunc then
|
|
||||||
return "Method Signal:wait. " .. "Arguments: None. " .. "Returns: The arguments passed to the next call to |fire|. " .. "Description: This call does not return until the next call to |fire| is made, at which point it " .. "will return the values which were passed as arguments to that |fire| call."
|
|
||||||
elseif "Signal:fire" == funcNameOrFunc then
|
|
||||||
return "Method Signal:fire. " .. "Arguments: Any number of arguments of any type. " .. "Returns: None. " .. "Description: This call will invoke any connected handler functions, and notify any waiting code " .. "attached to this Signal to continue, with the arguments passed to this function. Note: The calls " .. "to handlers are made asynchronously, so this call will return immediately regardless of how long " .. "it takes the connected handler functions to complete."
|
|
||||||
elseif "Signal:disconnect" == funcNameOrFunc then
|
|
||||||
return "Method Signal:disconnect. " .. "Arguments: None. " .. "Returns: None. " .. "Description: This call disconnects all handlers attacched to this function, note however, it " .. "does NOT make waiting code continue, as is the behavior of normal Roblox events. This method " .. "can also be called on the connection object which is returned from Signal:connect to only " .. "disconnect a single handler, as opposed to this method, which will disconnect all handlers."
|
|
||||||
elseif "Create" == funcNameOrFunc then
|
|
||||||
return "Function Create. " .. "Arguments: A table containing information about how to construct a collection of objects. " .. "Returns: The constructed objects. " .. "Descrition: Create is a very powerfull function, whose description is too long to fit here, and " .. "is best described via example, please see the wiki page for a description of how to use it."
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return t
|
|
||||||
|
|
@ -1,22 +1,7 @@
|
||||||
print("[Mercury]: Loaded corescript 60595695")
|
local a,b,c=3569749,game:GetService'ScriptContext',0 while not b and c<3 do c=c+
|
||||||
local deepakTestingPlace = 3569749
|
1 b=game:GetService'ScriptContext'wait(0.2)end if b then b:RegisterLibrary(
|
||||||
local sc = game:GetService("ScriptContext")
|
'Libraries/RbxGui','45284430')b:RegisterLibrary('Libraries/RbxGear','45374389')
|
||||||
local tries = 0
|
if game.PlaceId==a then b:RegisterLibrary('Libraries/RbxStatus','52177566')end b
|
||||||
while not (sc or tries > 2) do
|
:RegisterLibrary('Libraries/RbxUtility','60595411')b:RegisterLibrary(
|
||||||
tries = tries + 1
|
'Libraries/RbxStamper','73157242')b:LibraryRegistrationComplete()else print
|
||||||
sc = game:GetService("ScriptContext")
|
'failed to find script context, libraries did not load'end
|
||||||
wait(0.2)
|
|
||||||
end
|
|
||||||
if sc then
|
|
||||||
sc:RegisterLibrary("Libraries/RbxGui", "45284430")
|
|
||||||
sc:RegisterLibrary("Libraries/RbxGear", "45374389")
|
|
||||||
if game.PlaceId == deepakTestingPlace then
|
|
||||||
sc:RegisterLibrary("Libraries/RbxStatus", "52177566")
|
|
||||||
end
|
|
||||||
sc:RegisterLibrary("Libraries/RbxUtility", "60595411")
|
|
||||||
sc:RegisterLibrary("Libraries/RbxStamper", "73157242")
|
|
||||||
sc:LibraryRegistrationComplete()
|
|
||||||
else
|
|
||||||
print("failed to find script context, libraries did not load")
|
|
||||||
end
|
|
||||||
return sc
|
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,390 +1,97 @@
|
||||||
print("[Mercury]: Loaded corescript 89449093")
|
if game.CoreGui.Version<7 then return end local function waitForChild(a,b)while
|
||||||
if game.CoreGui.Version < 7 then
|
not a:FindFirstChild(b)do a.ChildAdded:wait()end return a:FindFirstChild(b)end
|
||||||
return
|
local function waitForProperty(a,b)while not a[b]do a.Changed:wait()end end
|
||||||
end
|
waitForChild(game,'Players')if#game.Players:GetChildren()<1 then game.Players.
|
||||||
local waitForChild
|
ChildAdded:wait()end waitForProperty(game.Players,'LocalPlayer')local a=script.
|
||||||
waitForChild = function(instance, name)
|
Parent waitForChild(a,'Gear')local b=script.Parent.Parent assert(b:IsA
|
||||||
while not instance:FindFirstChild(name) do
|
'ScreenGui')waitForChild(a,'Tabs')waitForChild(a.Tabs,'CloseButton')local c=a.
|
||||||
instance.ChildAdded:wait()
|
Tabs.CloseButton waitForChild(a.Tabs,'InventoryButton')local d,e=a.Tabs.
|
||||||
end
|
InventoryButton,nil if game.CoreGui.Version>=8 then waitForChild(a.Tabs,
|
||||||
return instance:FindFirstChild(name)
|
'WardrobeButton')e=a.Tabs.WardrobeButton end waitForChild(a.Parent,
|
||||||
end
|
'ControlFrame')local f,g,h=waitForChild(a.Parent.ControlFrame,'BackpackButton'),
|
||||||
local waitForProperty
|
'gear',waitForChild(a,'SearchFrame')waitForChild(a.SearchFrame,'SearchBoxFrame')
|
||||||
waitForProperty = function(instance, property)
|
local i,j,k,l=waitForChild(a.SearchFrame.SearchBoxFrame,'SearchBox'),
|
||||||
while not instance[property] do
|
waitForChild(a.SearchFrame,'SearchButton'),waitForChild(a.SearchFrame,
|
||||||
instance.Changed:wait()
|
'ResetButton'),waitForChild(Game.CoreGui,'RobloxGui')local m=waitForChild(l,
|
||||||
end
|
'CurrentLoadout')local n,o,p,q,r,s,t,u,v,w,x,y=waitForChild(m,'Background'),true
|
||||||
end
|
,true,false,true,false,nil,0.25,'Search...','~','`',UDim2.new(0,600,0,400)if l.
|
||||||
waitForChild(game, "Players")
|
AbsoluteSize.Y<=320 then y=UDim2.new(0,200,0,140)end function createPublicEvent(
|
||||||
if #game.Players:GetChildren() < 1 then
|
z)assert(z,'eventName is nil')assert(tostring(z),'eventName is not a string')
|
||||||
game.Players.ChildAdded:wait()
|
local A=Instance.new'BindableEvent'A.Name=tostring(z)A.Parent=script return A
|
||||||
end
|
end function createPublicFunction(z,A)assert(z,'funcName is nil')assert(
|
||||||
waitForProperty(game.Players, "LocalPlayer")
|
tostring(z),'funcName is not a string')assert(A,'invokeFunc is nil')assert(type(
|
||||||
local backpack = script.Parent
|
A)=='function',"invokeFunc should be of type 'function'")local B=Instance.new
|
||||||
waitForChild(backpack, "Gear")
|
'BindableFunction'B.Name=tostring(z)B.OnInvoke=A B.Parent=script return B end
|
||||||
local screen = script.Parent.Parent
|
local z,A,B,C,D=createPublicEvent'ResizeEvent',createPublicEvent
|
||||||
assert(screen:IsA("ScreenGui"))
|
'BackpackOpenEvent',createPublicEvent'BackpackCloseEvent',createPublicEvent
|
||||||
waitForChild(backpack, "Tabs")
|
'TabClickedEvent',createPublicEvent'SearchRequestedEvent'function
|
||||||
waitForChild(backpack.Tabs, "CloseButton")
|
deactivateBackpack()a.Visible=false r=false end function
|
||||||
local closeButton = backpack.Tabs.CloseButton
|
initHumanoidDiedConnections()if t then t:disconnect()end waitForProperty(game.
|
||||||
waitForChild(backpack.Tabs, "InventoryButton")
|
Players.LocalPlayer,'Character')waitForChild(game.Players.LocalPlayer.Character,
|
||||||
local inventoryButton = backpack.Tabs.InventoryButton
|
'Humanoid')t=game.Players.LocalPlayer.Character.Humanoid.Died:connect(
|
||||||
local wardrobeButton
|
deactivateBackpack)end function activateBackpack()initHumanoidDiedConnections()r
|
||||||
if game.CoreGui.Version >= 8 then
|
=true a.Visible=q if q then toggleBackpack()end end local E=function()q=false p=
|
||||||
waitForChild(backpack.Tabs, "WardrobeButton")
|
false f.Selected=false resetSearch()B:Fire(g)a.Tabs.Visible=false h.Visible=
|
||||||
wardrobeButton = backpack.Tabs.WardrobeButton
|
false a:TweenSizeAndPosition(UDim2.new(0,y.X.Offset,0,0),UDim2.new(0.5,-y.X.
|
||||||
end
|
Offset/2,1,-85),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,u,true,function()
|
||||||
waitForChild(backpack.Parent, "ControlFrame")
|
game.GuiService:RemoveCenterDialog(a)a.Visible=false f.Selected=false end)delay(
|
||||||
local backpackButton = waitForChild(backpack.Parent.ControlFrame, "BackpackButton")
|
u,function()game.GuiService:RemoveCenterDialog(a)a.Visible=false f.Selected=
|
||||||
local currentTab = "gear"
|
false p=true o=true end)end function showBackpack()game.GuiService:
|
||||||
local searchFrame = waitForChild(backpack, "SearchFrame")
|
AddCenterDialog(a,Enum.CenterDialogType.PlayerInitiatedDialog,function()a.
|
||||||
waitForChild(backpack.SearchFrame, "SearchBoxFrame")
|
Visible=true f.Selected=true end,function()a.Visible=false f.Selected=false end)
|
||||||
local searchBox = waitForChild(backpack.SearchFrame.SearchBoxFrame, "SearchBox")
|
a.Visible=true f.Selected=true a:TweenSizeAndPosition(y,UDim2.new(0.5,-y.X.
|
||||||
local searchButton = waitForChild(backpack.SearchFrame, "SearchButton")
|
Offset/2,1,-y.Y.Offset-88),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,u,true
|
||||||
local resetButton = waitForChild(backpack.SearchFrame, "ResetButton")
|
)delay(u,function()a.Tabs.Visible=false h.Visible=true A:Fire(g)o=true p=true f.
|
||||||
local robloxGui = waitForChild(Game.CoreGui, "RobloxGui")
|
Image='http://www.roblox.com/asset/?id=97644093'f.Position=UDim2.new(0.5,-60,1,-
|
||||||
local currentLoadout = waitForChild(robloxGui, "CurrentLoadout")
|
y.Y.Offset-103)end)end function toggleBackpack()if not game.Players.LocalPlayer
|
||||||
local loadoutBackground = waitForChild(currentLoadout, "Background")
|
then return end if not game.Players.LocalPlayer['Character']then return end if
|
||||||
local canToggle = true
|
not o then return end if not p then return end p=false o=false q=not q if q then
|
||||||
local readyForNextEvent = true
|
n.Image='http://www.roblox.com/asset/?id=97623721'n.Position=UDim2.new(-3E-2,0,-
|
||||||
local backpackIsOpen = false
|
0.17,0)n.Size=UDim2.new(1.05,0,1.25,0)n.ZIndex=2 n.Visible=true showBackpack()
|
||||||
local active = true
|
else f.Position=UDim2.new(0.5,-60,1,-44)n.Visible=false f.Selected=false f.Image
|
||||||
local disabledByDeveloper = false
|
='http://www.roblox.com/asset/?id=97617958'n.Image=
|
||||||
local humanoidDiedCon
|
'http://www.roblox.com/asset/?id=96536002'n.Position=UDim2.new(-0.1,0,-0.1,0)n.
|
||||||
local guiTweenSpeed = 0.25
|
Size=UDim2.new(1.2,0,1.2,0)E()local F=m:GetChildren()for G=1,#F do if F[G]and F[
|
||||||
local searchDefaultText = "Search..."
|
G]:IsA'Frame'then local H=F[G]if#H:GetChildren()>0 then f.Position=UDim2.new(0.5
|
||||||
local tilde = "~"
|
,-60,1,-108)f.Visible=true n.Visible=true if H:GetChildren()[1]:IsA'ImageButton'
|
||||||
local backquote = "`"
|
then local I=H:GetChildren()[1]I.Active=true I.Draggable=false end end end end
|
||||||
local backpackSize = UDim2.new(0, 600, 0, 400)
|
end end function closeBackpack()if q then toggleBackpack()end end function
|
||||||
if robloxGui.AbsoluteSize.Y <= 320 then
|
setSelected(F)assert(F)assert(F:IsA'TextButton')F.BackgroundColor3=Color3.new(1,
|
||||||
backpackSize = UDim2.new(0, 200, 0, 140)
|
1,1)F.TextColor3=Color3.new(0,0,0)F.Selected=true F.ZIndex=3 end function
|
||||||
end
|
setUnselected(F)assert(F)assert(F:IsA'TextButton')F.BackgroundColor3=Color3.new(
|
||||||
local createPublicEvent
|
0,0,0)F.TextColor3=Color3.new(1,1,1)F.Selected=false F.ZIndex=1 end function
|
||||||
createPublicEvent = function(eventName)
|
updateTabGui(F)assert(F)if F=='gear'then setSelected(d)setUnselected(e)elseif F
|
||||||
assert(eventName, "eventName is nil")
|
=='wardrobe'then setSelected(e)setUnselected(d)end end function mouseLeaveTab(F)
|
||||||
assert(tostring(eventName), "eventName is not a string")
|
assert(F)assert(F:IsA'TextButton')if F.Selected then return end F.
|
||||||
local _with_0 = Instance.new("BindableEvent")
|
BackgroundColor3=Color3.new(0,0,0)end function mouseOverTab(F)assert(F)assert(F:
|
||||||
_with_0.Name = tostring(eventName)
|
IsA'TextButton')if F.Selected then return end F.BackgroundColor3=Color3.new(
|
||||||
_with_0.Parent = script
|
0.15294117647058825,0.15294117647058825,0.15294117647058825)end function
|
||||||
return _with_0
|
newTabClicked(F)assert(F)F=string.lower(F)g=F updateTabGui(F)C:Fire(F)
|
||||||
end
|
resetSearch()end function trim(F)return(F:gsub('^%s*(.-)%s*$','%1'))end function
|
||||||
local createPublicFunction
|
resetSearchBoxGui()k.Visible=false i.Text=v end function doSearch()local F=i.
|
||||||
createPublicFunction = function(funcName, invokeFunc)
|
Text if F==''then resetSearch()return end F=trim(F)k.Visible=true D:Fire(F)end
|
||||||
assert(funcName, "funcName is nil")
|
function resetSearch()resetSearchBoxGui()D:Fire()end local F=function()p=true
|
||||||
assert(tostring(funcName), "funcName is not a string")
|
end function coreGuiChanged(G,H)if G==Enum.CoreGuiType.Backpack or G==Enum.
|
||||||
assert(invokeFunc, "invokeFunc is nil")
|
CoreGuiType.All then r=H s=not H if s then pcall(function()game:GetService
|
||||||
assert(type(invokeFunc) == "function", "invokeFunc should be of type 'function'")
|
'GuiService':RemoveKey(w)game:GetService'GuiService':RemoveKey(x)end)else game:
|
||||||
local _with_0 = Instance.new("BindableFunction")
|
GetService'GuiService':AddKey(w)game:GetService'GuiService':AddKey(x)end
|
||||||
_with_0.Name = tostring(funcName)
|
resetSearch()h.Visible=H and q m.Visible=H a.Visible=H f.Visible=H end end
|
||||||
_with_0.OnInvoke = invokeFunc
|
createPublicFunction('CloseBackpack',E)createPublicFunction('BackpackReady',F)
|
||||||
_with_0.Parent = script
|
pcall(function()coreGuiChanged(Enum.CoreGuiType.Backpack,Game.StarterGui:
|
||||||
return _with_0
|
GetCoreGuiEnabled(Enum.CoreGuiType.Backpack))Game.StarterGui.
|
||||||
end
|
CoreGuiChangedSignal:connect(coreGuiChanged)end)d.MouseButton1Click:connect(
|
||||||
local resizeEvent = createPublicEvent("ResizeEvent")
|
function()newTabClicked'gear'end)d.MouseEnter:connect(function()mouseOverTab(d)
|
||||||
local backpackOpenEvent = createPublicEvent("BackpackOpenEvent")
|
end)d.MouseLeave:connect(function()mouseLeaveTab(d)end)if game.CoreGui.Version>=
|
||||||
local backpackCloseEvent = createPublicEvent("BackpackCloseEvent")
|
8 then e.MouseButton1Click:connect(function()newTabClicked'wardrobe'end)e.
|
||||||
local tabClickedEvent = createPublicEvent("TabClickedEvent")
|
MouseEnter:connect(function()mouseOverTab(e)end)e.MouseLeave:connect(function()
|
||||||
local searchRequestedEvent = createPublicEvent("SearchRequestedEvent")
|
mouseLeaveTab(e)end)end c.MouseButton1Click:connect(closeBackpack)b.Changed:
|
||||||
local resetSearchBoxGui
|
connect(function(G)if G=='AbsoluteSize'then z:Fire(b.AbsoluteSize)end end)game:
|
||||||
resetSearchBoxGui = function()
|
GetService'GuiService':AddKey(w)game:GetService'GuiService':AddKey(x)game:
|
||||||
resetButton.Visible = false
|
GetService'GuiService'.KeyPressed:connect(function(G)if not r or s then return
|
||||||
searchBox.Text = searchDefaultText
|
end if G==w or G==x then toggleBackpack()end end)f.MouseButton1Click:connect(
|
||||||
end
|
function()if not r or s then return end toggleBackpack()end)if game.Players.
|
||||||
local resetSearch
|
LocalPlayer['Character']then activateBackpack()end game.Players.LocalPlayer.
|
||||||
resetSearch = function()
|
CharacterAdded:connect(activateBackpack)i.FocusLost:connect(function(G)if G or i
|
||||||
resetSearchBoxGui()
|
.Text~=''then doSearch()elseif i.Text==''then resetSearch()end end)j.
|
||||||
return searchRequestedEvent:Fire()
|
MouseButton1Click:connect(doSearch)k.MouseButton1Click:connect(resetSearch)if h
|
||||||
end
|
and l.AbsoluteSize.Y<=320 then h.RobloxLocked=false h:Destroy()end
|
||||||
local deactivateBackpack
|
|
||||||
deactivateBackpack = function()
|
|
||||||
backpack.Visible = false
|
|
||||||
active = false
|
|
||||||
end
|
|
||||||
local initHumanoidDiedConnections
|
|
||||||
initHumanoidDiedConnections = function()
|
|
||||||
if humanoidDiedCon then
|
|
||||||
humanoidDiedCon:disconnect()
|
|
||||||
end
|
|
||||||
waitForProperty(game.Players.LocalPlayer, "Character")
|
|
||||||
waitForChild(game.Players.LocalPlayer.Character, "Humanoid")
|
|
||||||
humanoidDiedCon = game.Players.LocalPlayer.Character.Humanoid.Died:connect(deactivateBackpack)
|
|
||||||
end
|
|
||||||
local hideBackpack
|
|
||||||
hideBackpack = function()
|
|
||||||
backpackIsOpen = false
|
|
||||||
readyForNextEvent = false
|
|
||||||
backpackButton.Selected = false
|
|
||||||
resetSearch()
|
|
||||||
backpackCloseEvent:Fire(currentTab)
|
|
||||||
backpack.Tabs.Visible = false
|
|
||||||
searchFrame.Visible = false
|
|
||||||
backpack:TweenSizeAndPosition(UDim2.new(0, backpackSize.X.Offset, 0, 0), UDim2.new(0.5, -backpackSize.X.Offset / 2, 1, -85), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, guiTweenSpeed, true, function()
|
|
||||||
game.GuiService:RemoveCenterDialog(backpack)
|
|
||||||
backpack.Visible = false
|
|
||||||
backpackButton.Selected = false
|
|
||||||
end)
|
|
||||||
return delay(guiTweenSpeed, function()
|
|
||||||
game.GuiService:RemoveCenterDialog(backpack)
|
|
||||||
backpack.Visible = false
|
|
||||||
backpackButton.Selected = false
|
|
||||||
readyForNextEvent = true
|
|
||||||
canToggle = true
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
local showBackpack
|
|
||||||
showBackpack = function()
|
|
||||||
game.GuiService:AddCenterDialog(backpack, Enum.CenterDialogType.PlayerInitiatedDialog, function()
|
|
||||||
backpack.Visible = true
|
|
||||||
backpackButton.Selected = true
|
|
||||||
end, function()
|
|
||||||
backpack.Visible = false
|
|
||||||
backpackButton.Selected = false
|
|
||||||
end)
|
|
||||||
backpack.Visible = true
|
|
||||||
backpackButton.Selected = true
|
|
||||||
backpack:TweenSizeAndPosition(backpackSize, UDim2.new(0.5, -backpackSize.X.Offset / 2, 1, -backpackSize.Y.Offset - 88), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, guiTweenSpeed, true)
|
|
||||||
return delay(guiTweenSpeed, function()
|
|
||||||
backpack.Tabs.Visible = false
|
|
||||||
searchFrame.Visible = true
|
|
||||||
backpackOpenEvent:Fire(currentTab)
|
|
||||||
canToggle = true
|
|
||||||
readyForNextEvent = true
|
|
||||||
backpackButton.Image = "http://www.roblox.com/asset/?id=97644093"
|
|
||||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -backpackSize.Y.Offset - 103)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
local toggleBackpack
|
|
||||||
toggleBackpack = function()
|
|
||||||
if not game.Players.LocalPlayer then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not game.Players.LocalPlayer["Character"] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not canToggle then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not readyForNextEvent then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
readyForNextEvent = false
|
|
||||||
canToggle = false
|
|
||||||
backpackIsOpen = not backpackIsOpen
|
|
||||||
if backpackIsOpen then
|
|
||||||
loadoutBackground.Image = "http://www.roblox.com/asset/?id=97623721"
|
|
||||||
loadoutBackground.Position = UDim2.new(-0.03, 0, -0.17, 0)
|
|
||||||
loadoutBackground.Size = UDim2.new(1.05, 0, 1.25, 0)
|
|
||||||
loadoutBackground.ZIndex = 2.0
|
|
||||||
loadoutBackground.Visible = true
|
|
||||||
return showBackpack()
|
|
||||||
else
|
|
||||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -44)
|
|
||||||
loadoutBackground.Visible = false
|
|
||||||
backpackButton.Selected = false
|
|
||||||
backpackButton.Image = "http://www.roblox.com/asset/?id=97617958"
|
|
||||||
loadoutBackground.Image = "http://www.roblox.com/asset/?id=96536002"
|
|
||||||
loadoutBackground.Position = UDim2.new(-0.1, 0, -0.1, 0)
|
|
||||||
loadoutBackground.Size = UDim2.new(1.2, 0, 1.2, 0)
|
|
||||||
hideBackpack()
|
|
||||||
local clChildren = currentLoadout:GetChildren()
|
|
||||||
for i = 1, #clChildren do
|
|
||||||
if clChildren[i] and clChildren[i]:IsA("Frame") then
|
|
||||||
local frame = clChildren[i]
|
|
||||||
if #frame:GetChildren() > 0 then
|
|
||||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -108)
|
|
||||||
backpackButton.Visible = true
|
|
||||||
loadoutBackground.Visible = true
|
|
||||||
if frame:GetChildren()[1]:IsA("ImageButton") then
|
|
||||||
local imgButton = frame:GetChildren()[1]
|
|
||||||
imgButton.Active = true
|
|
||||||
imgButton.Draggable = false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local activateBackpack
|
|
||||||
activateBackpack = function()
|
|
||||||
initHumanoidDiedConnections()
|
|
||||||
active = true
|
|
||||||
backpack.Visible = backpackIsOpen
|
|
||||||
if backpackIsOpen then
|
|
||||||
return toggleBackpack()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local closeBackpack
|
|
||||||
closeBackpack = function()
|
|
||||||
if backpackIsOpen then
|
|
||||||
return toggleBackpack()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local setSelected
|
|
||||||
setSelected = function(tab)
|
|
||||||
assert(tab)
|
|
||||||
assert(tab:IsA("TextButton"))
|
|
||||||
tab.BackgroundColor3 = Color3.new(1, 1, 1)
|
|
||||||
tab.TextColor3 = Color3.new(0, 0, 0)
|
|
||||||
tab.Selected = true
|
|
||||||
tab.ZIndex = 3
|
|
||||||
return tab
|
|
||||||
end
|
|
||||||
local setUnselected
|
|
||||||
setUnselected = function(tab)
|
|
||||||
assert(tab)
|
|
||||||
assert(tab:IsA("TextButton"))
|
|
||||||
tab.BackgroundColor3 = Color3.new(0, 0, 0)
|
|
||||||
tab.TextColor3 = Color3.new(1, 1, 1)
|
|
||||||
tab.Selected = false
|
|
||||||
tab.ZIndex = 1
|
|
||||||
return tab
|
|
||||||
end
|
|
||||||
local updateTabGui
|
|
||||||
updateTabGui = function(selectedTab)
|
|
||||||
assert(selectedTab)
|
|
||||||
if selectedTab == "gear" then
|
|
||||||
setSelected(inventoryButton)
|
|
||||||
return setUnselected(wardrobeButton)
|
|
||||||
elseif selectedTab == "wardrobe" then
|
|
||||||
setSelected(wardrobeButton)
|
|
||||||
return setUnselected(inventoryButton)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local mouseLeaveTab
|
|
||||||
mouseLeaveTab = function(button)
|
|
||||||
assert(button)
|
|
||||||
assert(button:IsA("TextButton"))
|
|
||||||
if button.Selected then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
button.BackgroundColor3 = Color3.new(0, 0, 0)
|
|
||||||
end
|
|
||||||
local mouseOverTab
|
|
||||||
mouseOverTab = function(button)
|
|
||||||
assert(button)
|
|
||||||
assert(button:IsA("TextButton"))
|
|
||||||
if button.Selected then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
button.BackgroundColor3 = Color3.new(39 / 255, 39 / 255, 39 / 255)
|
|
||||||
end
|
|
||||||
local newTabClicked
|
|
||||||
newTabClicked = function(tabName)
|
|
||||||
assert(tabName)
|
|
||||||
tabName = string.lower(tabName)
|
|
||||||
currentTab = tabName
|
|
||||||
updateTabGui(tabName)
|
|
||||||
tabClickedEvent:Fire(tabName)
|
|
||||||
return resetSearch()
|
|
||||||
end
|
|
||||||
local trim
|
|
||||||
trim = function(s)
|
|
||||||
return s:gsub("^%s*(.-)%s*$", "%1")
|
|
||||||
end
|
|
||||||
local doSearch
|
|
||||||
doSearch = function()
|
|
||||||
local searchText = searchBox.Text
|
|
||||||
if searchText == "" then
|
|
||||||
resetSearch()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
searchText = trim(searchText)
|
|
||||||
resetButton.Visible = true
|
|
||||||
return searchRequestedEvent:Fire(searchText)
|
|
||||||
end
|
|
||||||
local backpackReady
|
|
||||||
backpackReady = function()
|
|
||||||
readyForNextEvent = true
|
|
||||||
end
|
|
||||||
local coreGuiChanged
|
|
||||||
coreGuiChanged = function(coreGuiType, enabled)
|
|
||||||
if coreGuiType == Enum.CoreGuiType.Backpack or coreGuiType == Enum.CoreGuiType.All then
|
|
||||||
active = enabled
|
|
||||||
disabledByDeveloper = not enabled
|
|
||||||
do
|
|
||||||
local _with_0 = game:GetService("GuiService")
|
|
||||||
if disabledByDeveloper then
|
|
||||||
pcall(function()
|
|
||||||
_with_0:RemoveKey(tilde)
|
|
||||||
return _with_0:RemoveKey(backquote)
|
|
||||||
end)
|
|
||||||
else
|
|
||||||
_with_0:AddKey(tilde)
|
|
||||||
_with_0:AddKey(backquote)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
resetSearch()
|
|
||||||
searchFrame.Visible = enabled and backpackIsOpen
|
|
||||||
currentLoadout.Visible = enabled
|
|
||||||
backpack.Visible = enabled
|
|
||||||
backpackButton.Visible = enabled
|
|
||||||
end
|
|
||||||
end
|
|
||||||
createPublicFunction("CloseBackpack", hideBackpack)
|
|
||||||
createPublicFunction("BackpackReady", backpackReady)
|
|
||||||
pcall(function()
|
|
||||||
coreGuiChanged(Enum.CoreGuiType.Backpack, Game.StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.Backpack))
|
|
||||||
return Game.StarterGui.CoreGuiChangedSignal:connect(coreGuiChanged)
|
|
||||||
end)
|
|
||||||
inventoryButton.MouseButton1Click:connect(function()
|
|
||||||
return newTabClicked("gear")
|
|
||||||
end)
|
|
||||||
inventoryButton.MouseEnter:connect(function()
|
|
||||||
return mouseOverTab(inventoryButton)
|
|
||||||
end)
|
|
||||||
inventoryButton.MouseLeave:connect(function()
|
|
||||||
return mouseLeaveTab(inventoryButton)
|
|
||||||
end)
|
|
||||||
if game.CoreGui.Version >= 8 then
|
|
||||||
wardrobeButton.MouseButton1Click:connect(function()
|
|
||||||
return newTabClicked("wardrobe")
|
|
||||||
end)
|
|
||||||
wardrobeButton.MouseEnter:connect(function()
|
|
||||||
return mouseOverTab(wardrobeButton)
|
|
||||||
end)
|
|
||||||
wardrobeButton.MouseLeave:connect(function()
|
|
||||||
return mouseLeaveTab(wardrobeButton)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
closeButton.MouseButton1Click:connect(closeBackpack)
|
|
||||||
screen.Changed:connect(function(prop)
|
|
||||||
if prop == "AbsoluteSize" then
|
|
||||||
return resizeEvent:Fire(screen.AbsoluteSize)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
do
|
|
||||||
local _with_0 = game:GetService("GuiService")
|
|
||||||
_with_0:AddKey(tilde)
|
|
||||||
_with_0:AddKey(backquote)
|
|
||||||
_with_0.KeyPressed:connect(function(key)
|
|
||||||
if not active or disabledByDeveloper then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if key == tilde or key == backquote then
|
|
||||||
return toggleBackpack()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
backpackButton.MouseButton1Click:connect(function()
|
|
||||||
if not active or disabledByDeveloper then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
return toggleBackpack()
|
|
||||||
end)
|
|
||||||
if game.Players.LocalPlayer["Character"] then
|
|
||||||
activateBackpack()
|
|
||||||
end
|
|
||||||
game.Players.LocalPlayer.CharacterAdded:connect(activateBackpack)
|
|
||||||
searchBox.FocusLost:connect(function(enterPressed)
|
|
||||||
if enterPressed or searchBox.Text ~= "" then
|
|
||||||
return doSearch()
|
|
||||||
elseif searchBox.Text == "" then
|
|
||||||
return resetSearch()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
searchButton.MouseButton1Click:connect(doSearch)
|
|
||||||
resetButton.MouseButton1Click:connect(resetSearch)
|
|
||||||
if searchFrame and robloxGui.AbsoluteSize.Y <= 320 then
|
|
||||||
searchFrame.RobloxLocked = false
|
|
||||||
return searchFrame:Destroy()
|
|
||||||
end
|
|
||||||
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue