Test debug console functionality and other corescript formatting improvements
This commit is contained in:
parent
fd5cc15ff6
commit
615fbc465c
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@ -0,0 +1,54 @@
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local Players = game:GetService "Players"
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local New = (require "../Modules/New").New
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return function(parent: Instance)
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local username = Players.LocalPlayer.Name
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if username ~= "Heliodex" then -- Don't show the debug console for anyone but me
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return
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end
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local logEvent = New "BindableEvent" {
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Name = "Log",
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Parent = parent,
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}
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local screen = New "ScreenGui" {
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Name = "Debug console",
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Parent = parent,
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}
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local frame = New "Frame" {
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Name = "Frame",
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(0.5, 0, 1, 0),
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Parent = screen
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New "TextBox" {
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Name = "Input",
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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BorderSizePixel = 0,
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Position = UDim2.new(0, 0, 1, -30),
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Size = UDim2.new(1, 0, 0, 30),
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Font = Enum.Font.SourceSans,
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FontSize = Enum.FontSize.Size14,
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TextColor3 = Color3.new(1, 1, 1),
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TextXAlignment = Enum.TextXAlignment.Left,
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},
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}
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local console = New "TextBox" {
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Name = "Console",
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 0.5,
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BorderSizePixel = 0,
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Position = UDim2.new(0, 0, 1, -30),
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Size = UDim2.new(1, 0, 0, 30),
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Font = Enum.Font.SourceSans,
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FontSize = Enum.FontSize.Size14,
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TextColor3 = Color3.new(1, 1, 1),
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TextXAlignment = Enum.TextXAlignment.Left,
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Parent = frame
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}
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end
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@ -5,6 +5,8 @@ print "[Mercury]: Loaded corescript 37801172"
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local ScriptContext = game:GetService "ScriptContext"
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local CoreGui = game:GetService "CoreGui"
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require "../Modules/DebugConsole"(CoreGui)
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-- Creates all neccessary scripts for the gui on initial load, everything except build tools
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-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
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@ -59,7 +59,7 @@ local function getScreenGuiAncestor(instance)
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return localInstance
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end
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local function Colour3(r, g, b)
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local function Colour3(r: number, g: number, b: number)
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return Color3.new(r / 255, g / 255, b / 255)
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end
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@ -56,7 +56,7 @@ local function MakeBackgroundGuiObj(imgName)
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}
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end
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--[[ turns 255 integer color value to a color3 --]]
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local function Color3I(r, g, b)
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local function Colour3(r: number, g: number, b: number)
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return Color3.new(r / 255, g / 255, b / 255)
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end
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@ -102,66 +102,15 @@ local function getFriendStatusIcon(friendStatus)
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end
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end
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local HeaderFrame
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--[[
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Utility function to create buttons for the popup menus
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@Args:
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nparent what to parent this button to
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ntext text to put on this button
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index number index of this entry in menu
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last is this the last element of the popup menu
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@Return: a popup menu button
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--]]
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local function MakePopupButton(nparent, ntext, index, last)
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local tobj = New "ImageButton" {
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Name = "ReportButton",
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 1 * index, 0),
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Size = UDim2.new(1, 0, 1, 0),
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ZIndex = 7,
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New "TextLabel" {
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Name = "ButtonText",
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BackgroundTransparency = 1,
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Position = UDim2.new(0.07, 0, 0.07, 0),
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Size = UDim2.new(0.86, 0, 0.86, 0),
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Parent = HeaderFrame,
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Font = "ArialBold",
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Text = ntext,
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FontSize = "Size14",
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TextScaled = true,
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TextColor3 = Color3.new(1, 1, 1),
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TextStrokeTransparency = 1,
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ZIndex = 7,
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},
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Parent = nparent,
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}
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if index == 0 then
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tobj.Image = "http://banland.xyz/asset?id=97108784"
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elseif last then
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if index % 2 == 1 then
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tobj.Image = "http://banland.xyz/asset?id="
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.. Images.LightPopupBottom
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else
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tobj.Image = "http://banland.xyz/asset?id="
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.. Images.DarkPopupBottom
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end
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else
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if index % 2 == 1 then
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tobj.Image = "http://banland.xyz/asset?id=97112126"
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else
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tobj.Image = "http://banland.xyz/asset?id=97109338"
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end
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end
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return tobj
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end
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---------------------------
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-- Workspace Objects
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---------------------------
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-- might want to move all this to an init function, wait for localplayer elsewhere
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local ContentProvider = game:GetService "ContentProvider"
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local PersonalServerService = game:GetService "PersonalServerService"
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local Players = game:GetService "Players"
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-- make sure this doesn't run on the server(it will if you dont do this)
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while not Players.LocalPlayer do
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Players.Changed:wait()
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@ -184,7 +133,7 @@ local MainFrame = New "Frame" {
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Parent = ScreenGui,
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}
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--frame used for expanding leaderstats when frame is 'focused'
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-- frame used for expanding leaderstats when frame is "focussed"
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local FocusFrame = New "Frame" {
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Name = "FocusFrame",
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Position = UDim2.new(0, 0, 0, 0),
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@ -195,7 +144,7 @@ local FocusFrame = New "Frame" {
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}
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-- HEADER
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HeaderFrame = New "Frame" {
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local HeaderFrame = New "Frame" {
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Name = "Header",
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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@ -415,9 +364,15 @@ local MiddleTemplate = New "Frame" {
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TextYAlignment = "Center",
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ZIndex = 3,
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},
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--Create'IntValue'{Name = 'ID'},
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--Create'ObjectValue'{Name = 'Player'},
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--Create'IntValue'{Name = 'Score'},
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-- New "IntValue" {
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-- Name = "ID",
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-- },
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-- New "ObjectValue" {
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-- Name = "Player",
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-- },
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-- New "IntValue" {
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-- Name = "Score",
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-- },
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ZIndex = 3,
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}
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local MiddleBGTemplate = New "Frame" {
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@ -437,8 +392,8 @@ local ReportAbuseShield = New "TextButton" {
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Active = true,
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Visible = true,
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundColor3 = Color3I(51, 51, 51),
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BorderColor3 = Color3I(27, 42, 53),
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BackgroundColor3 = Colour3(51, 51, 51),
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BorderColor3 = Colour3(27, 42, 53),
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BackgroundTransparency = 1,
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}
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@ -460,15 +415,15 @@ local AbuseSettingsFrame = New "Frame" {
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New "TextLabel" {
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Name = "Title",
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Text = "Report Abuse",
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TextColor3 = Color3I(221, 221, 221),
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TextColor3 = Colour3(221, 221, 221),
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Position = UDim2.new(0.5, 0, 0, 30),
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Font = Enum.Font.ArialBold,
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FontSize = Enum.FontSize.Size36,
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},
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New "TextLabel" {
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Name = "Description",
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Text = "This will send a complete report to a moderator. The moderator will review the chat log and take appropriate action.",
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TextColor3 = Color3I(221, 221, 221),
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Text = "This will send a complete report to a moderator. The moderator will review the chat log and take appropriate action.",
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TextColor3 = Colour3(221, 221, 221),
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Position = UDim2.new(0.01, 0, 0, 55),
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Size = UDim2.new(0.99, 0, 0, 40),
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BackgroundTransparency = 1,
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@ -486,7 +441,7 @@ local AbuseSettingsFrame = New "Frame" {
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FontSize = Enum.FontSize.Size18,
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Position = UDim2.new(0.025, 0, 0, 140),
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Size = UDim2.new(0.4, 0, 0, 36),
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TextColor3 = Color3I(255, 255, 255),
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TextColor3 = Colour3(255, 255, 255),
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TextXAlignment = Enum.TextXAlignment.Left,
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},
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New "TextLabel" {
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@ -496,7 +451,7 @@ local AbuseSettingsFrame = New "Frame" {
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FontSize = Enum.FontSize.Size18,
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Position = UDim2.new(0.025, 0, 0, 180),
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Size = UDim2.new(0.95, 0, 0, 36),
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TextColor3 = Color3I(255, 255, 255),
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TextColor3 = Colour3(255, 255, 255),
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TextXAlignment = Enum.TextXAlignment.Left,
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BackgroundTransparency = 1,
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},
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@ -508,7 +463,7 @@ local AbuseSettingsFrame = New "Frame" {
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FontSize = Enum.FontSize.Size18,
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Position = UDim2.new(0.025, 0, 0, 100),
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Size = UDim2.new(0.95, 0, 0, 36),
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TextColor3 = Color3I(255, 255, 255),
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TextColor3 = Colour3(255, 255, 255),
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TextXAlignment = Enum.TextXAlignment.Left,
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},
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@ -523,7 +478,7 @@ local AbusePlayerLabel = New "TextLabel" {
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FontSize = Enum.FontSize.Size18,
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Position = UDim2.new(0.025, 0, 0, 100),
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Size = UDim2.new(0.95, 0, 0, 36),
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TextColor3 = Color3I(255, 255, 255),
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TextColor3 = Colour3(255, 255, 255),
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TextXAlignment = Enum.TextXAlignment.Right,
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Parent = AbuseSettingsFrame,
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}
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@ -553,7 +508,7 @@ local AbuseDescriptionWrapper = New "Frame" {
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Name = "AbuseDescriptionWrapper",
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Position = UDim2.new(0.025, 0, 0, 220),
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Size = UDim2.new(0.95, 0, 1, -310),
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BackgroundColor3 = Color3I(0, 0, 0),
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BackgroundColor3 = Colour3(0, 0, 0),
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BorderSizePixel = 0,
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Parent = AbuseSettingsFrame,
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}
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@ -568,11 +523,11 @@ local OriginalAbuseDescriptionBox = New "TextBox" {
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FontSize = Enum.FontSize.Size18,
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Position = UDim2.new(0, 3, 0, 3),
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Size = UDim2.new(1, -6, 1, -6),
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TextColor3 = Color3I(255, 255, 255),
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TextColor3 = Colour3(255, 255, 255),
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TextXAlignment = Enum.TextXAlignment.Left,
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TextYAlignment = Enum.TextYAlignment.Top,
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TextWrap = true,
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BackgroundColor3 = Color3I(0, 0, 0),
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BackgroundColor3 = Colour3(0, 0, 0),
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BorderSizePixel = 0,
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}
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@ -602,7 +557,7 @@ local CalmingAbuseBox = New "Frame" {
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TextScaled = true,
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BackgroundTransparency = 1,
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TextColor3 = Color3.new(1, 1, 1),
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Text = "Our moderators will review the chat logs and determine what happened. The other user is probably just trying to make you mad.\n\nIf anyone used swear words, inappropriate language, or threatened you in real life, please report them for Bad Words or Threats",
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Text = "Our moderators will review the chat logs and determine what happened. The other user is probably just trying to make you mad.\n\nIf anyone used swear words, inappropriate language, or threatened you in real life, please report them for Bad Words or Threats",
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TextWrapped = true,
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TextYAlignment = Enum.TextYAlignment.Top,
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FontSize = Enum.FontSize.Size24,
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@ -659,19 +614,20 @@ local NormalAbuseBox = New "Frame" {
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},
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}
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local BigButton = Instance.new "ImageButton"
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BigButton.Size = UDim2.new(1, 0, 1, 0)
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BigButton.BackgroundTransparency = 1
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BigButton.ZIndex = 8
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BigButton.Visible = false
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--BigButton.Active=false
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BigButton.Parent = ScreenGui
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local BigButton = New "ImageButton" {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 1,
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ZIndex = 8,
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Visible = false,
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-- Active = false,
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Parent = ScreenGui,
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}
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local debugFrame = New "Frame" {
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Name = "debugframe",
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--Position = UDim2.new(0, 0, 0, 0),
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--Size = UDim2.new(0, 150, 0, 800),--0.99000001
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--BackgroundTransparency = 1,
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-- Position = UDim2.new(0, 0, 0, 0),
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-- Size = UDim2.new(0, 150, 0, 800),--0.99000001
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-- BackgroundTransparency = 1,
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BackgroundTransparency = 1,
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Position = UDim2.new(0.25, 0, 0.300000012, 0),
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Size = UDim2.new(0.5, 0, 0.370000005, 0),
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@ -728,9 +684,7 @@ local RbxGui = assert(LoadLibrary "RbxGui")
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local DefaultEntriesOnScreen = 8
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for _, i in pairs(Images) do
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Game:GetService("ContentProvider"):Preload(
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`http://banland.xyz/asset?id={i}`
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)
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ContentProvider:Preload("http://banland.xyz/asset?id=" .. i)
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end
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-- ordered array of 'score data', each entry has:
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@ -755,7 +709,7 @@ local PlayerFrames = {}
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-- AutoHide (bool saying whether it should be hidden)
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-- IsHidden (bool)
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-- ID (int to prevent flipping out of leaderboard, fun times)
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local TeamFrames = {}
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local TeamFrames: { any } = {}
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-- one special entry from teamFrames, for unaffiliated players, only shown if players non - empty
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local NeutralTeam
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@ -767,9 +721,9 @@ local LastClick = 0
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local ButtonCooldown = 0.25
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local OnIos = false
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pcall(function()
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OnIos = Game:GetService("UserInputService").TouchEnabled
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end)
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-- pcall(function()
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-- OnIos = Game:GetService("UserInputService").TouchEnabled
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-- end)
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-- you get 200 of x screen space per stat added, start width 16%
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local BaseScreenXSize = 150
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@ -798,7 +752,7 @@ local InPopupWaitForClick = false
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local PlayerChangedLock = false
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local NeutralTeamLock = false
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local ScrollWheelConnections = {}
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local ScrollWheelConnections: { RBXScriptConnection }? = {}
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local DefaultListSize = 8
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if not OnIos then
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@ -839,27 +793,12 @@ local PrivilegeLevel = {
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-------------------------------
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-- Static Functions
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-------------------------------
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-- function GetTotalEntries()
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-- return math.min(#MiddleFrameBackgrounds, DefaultEntriesOnScreen)
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-- end
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-- function GetEntryListLength()
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-- local numEnts = #PlayerFrames + #TeamFrames
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-- if NeutralTeam then
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-- numEnts += 1
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-- end
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-- return numEnts
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-- end
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local function AreAllEntriesOnScreen()
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return #MiddleFrameBackgrounds * MiddleTemplate.Size.Y.Scale
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<= 1 + DefaultBottomClipPos
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end
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-- function GetLengthOfVisbleScroll()
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-- return 1 + DefaultBottomClipPos
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-- end
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local function GetMaxScroll()
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return DefaultBottomClipPos * -1
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end
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@ -889,7 +828,7 @@ end
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enda alpha to end tweening on
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length how many seconds to spend tweening
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--]]
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local function TweenProperty(obj, propName, inita, enda, length)
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local function TweenProperty(obj, propName, inita: number, enda: number, length)
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local startTime = tick()
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while tick() - startTime < length do
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obj[propName] = ((enda - inita) * ((tick() - startTime) / length))
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@ -947,7 +886,7 @@ end
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--Personal Server Handling
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---------------------------
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--[[
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returns privlage level based on integer rank
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returns privilege level based on integer rank
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Note: these privilege levels seem completely arbitrary, but no documentation exists
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this is all from the old player list, really weird
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@Args:
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@ -978,10 +917,10 @@ end
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--]]
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local function SetPrivilegeRank(player, nrank)
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while player.PersonalServerRank < nrank do
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game:GetService("PersonalServerService"):Promote(player)
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PersonalServerService:Promote(player)
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end
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while player.PersonalServerRank > nrank do
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game:GetService("PersonalServerService"):Demote(player)
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PersonalServerService:Demote(player)
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end
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end
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@ -1139,8 +1078,7 @@ local function InitReportAbuse()
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end
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end
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AbuseDropDown, _ =
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RbxGui.CreateDropDownMenu(Abuses, UpdateAbuseFunction, true)
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AbuseDropDown = RbxGui.CreateDropDownMenu(Abuses, UpdateAbuseFunction, true)
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AbuseDropDown.Name = "AbuseComboBox"
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AbuseDropDown.Position = UDim2.new(0.425, 0, 0, 142)
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AbuseDropDown.Size = UDim2.new(0.55, 0, 0, 32)
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@ -1553,16 +1491,13 @@ local function UpdateMaximize()
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end
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end
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local function GetScoreValue(score)
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local function GetScoreValue(score: ValueBase): number
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if
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score:IsA "DoubleConstrainedValue" or score:IsA "IntConstrainedValue"
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then
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return score.ConstrainedValue
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elseif score:IsA "BoolValue" then
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if score.Value then
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return 1
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end
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||||
return 0
|
||||
return score.Value and 1 or 0
|
||||
end
|
||||
return score.Value
|
||||
end
|
||||
|
|
@ -2038,8 +1973,8 @@ end
|
|||
|
||||
-- removes and closes all leaderboard stuffs
|
||||
local function BlowThisPopsicleStand()
|
||||
--ScreenGui:Destroy()
|
||||
--script:Destroy()
|
||||
-- ScreenGui:Destroy()
|
||||
-- script:Destroy()
|
||||
--time to make the fanboys rage...
|
||||
Tabify()
|
||||
end
|
||||
|
|
@ -2232,19 +2167,14 @@ local function AttachScrollWheel()
|
|||
if ScrollWheelConnections then
|
||||
return
|
||||
end
|
||||
ScrollWheelConnections = {}
|
||||
table.insert(
|
||||
ScrollWheelConnections,
|
||||
ScrollWheelConnections = {
|
||||
Mouse.WheelForward:connect(function()
|
||||
OnScrollWheelMove(0.05)
|
||||
end)
|
||||
)
|
||||
table.insert(
|
||||
ScrollWheelConnections,
|
||||
end),
|
||||
Mouse.WheelBackward:connect(function()
|
||||
OnScrollWheelMove(-0.05)
|
||||
end)
|
||||
)
|
||||
end),
|
||||
}
|
||||
end
|
||||
|
||||
local function DetachScrollWheel()
|
||||
|
|
@ -2271,6 +2201,58 @@ end)
|
|||
-- Scroll Bar functions
|
||||
------------------------
|
||||
|
||||
--[[
|
||||
Utility function to create buttons for the popup menus
|
||||
@Args:
|
||||
nparent what to parent this button to
|
||||
ntext text to put on this button
|
||||
index number index of this entry in menu
|
||||
last is this the last element of the popup menu
|
||||
@Return: a popup menu button
|
||||
--]]
|
||||
local function MakePopupButton(nparent, ntext, index, last)
|
||||
local tobj = New "ImageButton" {
|
||||
Name = "ReportButton",
|
||||
BackgroundTransparency = 1,
|
||||
Position = UDim2.new(0, 0, 1 * index, 0),
|
||||
Size = UDim2.new(1, 0, 1, 0),
|
||||
ZIndex = 7,
|
||||
New "TextLabel" {
|
||||
Name = "ButtonText",
|
||||
BackgroundTransparency = 1,
|
||||
Position = UDim2.new(0.07, 0, 0.07, 0),
|
||||
Size = UDim2.new(0.86, 0, 0.86, 0),
|
||||
Parent = HeaderFrame,
|
||||
Font = "ArialBold",
|
||||
Text = ntext,
|
||||
FontSize = "Size14",
|
||||
TextScaled = true,
|
||||
TextColor3 = Color3.new(1, 1, 1),
|
||||
TextStrokeTransparency = 1,
|
||||
ZIndex = 7,
|
||||
},
|
||||
Parent = nparent,
|
||||
}
|
||||
if index == 0 then
|
||||
tobj.Image = "http://banland.xyz/asset?id=97108784"
|
||||
elseif last then
|
||||
if index % 2 == 1 then
|
||||
tobj.Image = "http://banland.xyz/asset?id="
|
||||
.. Images.LightPopupBottom
|
||||
else
|
||||
tobj.Image = "http://banland.xyz/asset?id="
|
||||
.. Images.DarkPopupBottom
|
||||
end
|
||||
else
|
||||
if index % 2 == 1 then
|
||||
tobj.Image = "http://banland.xyz/asset?id=97112126"
|
||||
else
|
||||
tobj.Image = "http://banland.xyz/asset?id=97109338"
|
||||
end
|
||||
end
|
||||
return tobj
|
||||
end
|
||||
|
||||
--[[
|
||||
prepares the needed popup to be tweened on screen, and updates the position of the popup clip
|
||||
frame to match the selected player frame's position
|
||||
|
|
@ -3430,6 +3412,6 @@ InitReportAbuse()
|
|||
AreNamesExpanded.Value = true
|
||||
BaseUpdate()
|
||||
|
||||
--UGGGLY,find a better way later
|
||||
-- UGGGLY, find a better way later
|
||||
-- wait(2)
|
||||
-- IsPersonalServer = not not game.Workspace:FindFirstChild "PSVariable"
|
||||
|
|
|
|||
Loading…
Reference in New Issue