Remove three.js rendering system in favour of RCCService

This commit is contained in:
Lewin Kelly 2023-10-28 07:42:23 +01:00
parent bbf1851477
commit 1831ba6b19
2 changed files with 9 additions and 9 deletions

View File

@ -14,8 +14,8 @@ local ScriptContext = game:GetService "ScriptContext"
pcall(function()
ContentProvider:SetBaseUrl(baseUrl)
InsertService:SetAssetUrl(baseUrl .. "/Asset/?id=%d")
InsertService:SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
InsertService:SetAssetUrl(baseUrl .. "/asset?id=%d")
InsertService:SetAssetVersionUrl(baseUrl .. "/asset?assetversionid=%d")
end)
HttpService.HttpEnabled = true
@ -35,14 +35,14 @@ game:HttpPost(
.. thumbnailKey
.. "&taskID="
.. game.JobId,
'{"Status": 1}',
'{"Status": "Rendering"}',
true,
"text/json"
)
local player = game:GetService("Players"):CreateLocalPlayer(0)
player.CharacterAppearance = baseUrl
.. "/Asset/CharacterFetch?userID="
.. "/asset/characterfetch?userID="
.. assetId
player:LoadCharacter(false)
@ -55,7 +55,7 @@ end
local click = ThumbnailGenerator:Click("PNG", 420, 420, true)
local result = '{"Status": 2, "Click": "' .. tostring(click) .. '"}'
local result = '{"Status": "Completed", "Click": "' .. tostring(click) .. '"}'
print("[" .. game.JobId .. "] Successfully rendered, moving on...")
while true do

View File

@ -14,8 +14,8 @@ local ScriptContext = game:GetService "ScriptContext"
pcall(function()
ContentProvider:SetBaseUrl(baseUrl)
InsertService:SetAssetUrl(baseUrl .. "/Asset/?id=%d")
InsertService:SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
InsertService:SetAssetUrl(baseUrl .. "/asset/assetfetch?id=%d")
InsertService:SetAssetVersionUrl(baseUrl .. "/asset/assetfetch?assetversionid=%d")
end)
HttpService.HttpEnabled = true
@ -36,7 +36,7 @@ game:HttpPost(
.. thumbnailKey
.. "&taskID="
.. game.JobId,
'{"Status": 1}',
'{"Status": "Rendering"}',
true,
"text/json"
)
@ -56,7 +56,7 @@ end
local click = ThumbnailGenerator:Click("PNG", 420, 420, true)
local result = '{"Status": 2, "Click": "' .. tostring(click) .. '"}'
local result = '{"Status": "Completed", "Click": "' .. tostring(click) .. '"}'
print("[" .. game.JobId .. "] Successfully rendered, moving on...")
while true do