Super-Nostalgia-Zone/Client/Camera/Opacity.lua

176 lines
4.2 KiB
Lua

-- SolarCrane
local module = {}
local LastUpdate = tick()
local TransparencyDirty = false
local Enabled = false
local LastTransparency = nil
local DescendantAddedConn, DescendantRemovingConn = nil, nil
local ToolDescendantAddedConns = {}
local ToolDescendantRemovingConns = {}
local CachedParts = {}
local function HasToolAncestor(object)
return (object:FindFirstAncestorWhichIsA("Tool")) ~= nil
end
local function IsValidPartToModify(part)
if part:IsA('BasePart') or part:IsA('Decal') then
return not HasToolAncestor(part)
end
return false
end
local function TeardownTransparency()
for child, _ in pairs(CachedParts) do
child.LocalTransparencyModifier = 0
end
CachedParts = {}
TransparencyDirty = true
LastTransparency = nil
if DescendantAddedConn then
DescendantAddedConn:disconnect()
DescendantAddedConn = nil
end
if DescendantRemovingConn then
DescendantRemovingConn:disconnect()
DescendantRemovingConn = nil
end
for object, conn in pairs(ToolDescendantAddedConns) do
conn:disconnect()
ToolDescendantAddedConns[object] = nil
end
for object, conn in pairs(ToolDescendantRemovingConns) do
conn:disconnect()
ToolDescendantRemovingConns[object] = nil
end
end
local function SetupTransparency(character)
TeardownTransparency()
if DescendantAddedConn then
DescendantAddedConn:Disconnect()
end
DescendantAddedConn = character.DescendantAdded:connect(function (object)
-- This is a part we want to invisify
if IsValidPartToModify(object) then
CachedParts[object] = true
TransparencyDirty = true
-- There is now a tool under the character
elseif object:IsA('Tool') then
if ToolDescendantAddedConns[object] then
ToolDescendantAddedConns[object]:Disconnect()
end
ToolDescendantAddedConns[object] = object.DescendantAdded:connect(function (toolChild)
CachedParts[toolChild] = nil
if toolChild:IsA('BasePart') or toolChild:IsA('Decal') then
-- Reset the transparency
toolChild.LocalTransparencyModifier = 0
end
end)
if ToolDescendantRemovingConns[object] then
ToolDescendantRemovingConns[object]:Disconnect()
end
ToolDescendantRemovingConns[object] = object.DescendantRemoving:connect(function (formerToolChild)
wait() -- wait for new parent
if character and formerToolChild and formerToolChild:IsDescendantOf(character) then
if IsValidPartToModify(formerToolChild) then
CachedParts[formerToolChild] = true
TransparencyDirty = true
end
end
end)
end
end)
if DescendantRemovingConn then
DescendantRemovingConn:Disconnect()
end
DescendantRemovingConn = character.DescendantRemoving:connect(function (object)
if CachedParts[object] then
CachedParts[object] = nil
-- Reset the transparency
object.LocalTransparencyModifier = 0
end
end)
for _,desc in pairs(character:GetDescendants()) do
if IsValidPartToModify(desc) then
CachedParts[desc] = true
TransparencyDirty = true
end
end
end
function module:SetEnabled(newState)
if Enabled ~= newState then
Enabled = newState
self:Update()
end
end
function module:SetSubject(subject)
local character = nil
if subject and subject:IsA("Humanoid") then
character = subject.Parent
end
if subject and subject:IsA("VehicleSeat") and subject.Occupant then
character = subject.Occupant.Parent
end
if character then
SetupTransparency(character)
else
TeardownTransparency()
end
end
function module:Update()
local instant = false
local now = tick()
local currentCamera = workspace.CurrentCamera
if currentCamera then
local transparency = 0
if not Enabled then
instant = true
else
local distance = (currentCamera.Focus.p - currentCamera.CFrame.p).magnitude
if distance < 2 then
transparency = 1
elseif distance < 6 then
transparency = 0.5
else
transparency = 0
end
end
if TransparencyDirty or LastTransparency ~= transparency then
for child in pairs(CachedParts) do
if child.ClassName == "Decal" then
child.LocalTransparencyModifier = math.floor(transparency)
else
child.LocalTransparencyModifier = transparency
end
end
TransparencyDirty = false
LastTransparency = transparency
end
end
LastUpdate = now
end
return module