local UserInputService = game:GetService("UserInputService") local btn = script.Parent local gameSettings = UserSettings():GetService("UserGameSettings") local player = game.Players.LocalPlayer local function onClick() if not player:FindFirstChild("FullscreenMsg") then local m = Instance.new("Message") m.Name = "FullscreenMsg" m.Text = "This button is just here for legacy aesthetics, and has no functionality." if UserInputService.MouseEnabled and UserInputService.KeyboardEnabled then m.Text = m.Text .. "\nPress F11 to toggle fullscreen!" end m.Parent = player wait(3) m:Destroy() end end local function update() if gameSettings:InFullScreen() then btn.Text = "\t\tx Fullscreen" else btn.Text = "\t\tFullscreen" end end update() gameSettings.FullscreenChanged:connect(update) btn.MouseButton1Down:Connect(onClick)