return { ActivateContext = "Steer Plane"; Buttons = { ["Y"] = { Label = "Start Engine"; XboxButton = "ButtonY"; }; ["X"] = { Label = "Stop Engine"; XboxButton = "ButtonB"; }; ["F"] = { Label = "Fire Weapon"; XboxButton = "ButtonL2"; }; ["G"] = { Label = "Barrel Roll"; XboxButton = "ButtonL1"; }; ["T"] = { Label = "Stunt Roll"; XboxButton = "ButtonR1"; } } }