local CollectionService = game:GetService("CollectionService") local TeleportService = game:GetService("TeleportService") local function onGlitchSoundAdded(glitchSound) if TeleportService:GetTeleportSetting("SoundEquipBug") then glitchSound.MaxDistance = 10000 glitchSound:Play() end end local addSignal = CollectionService:GetInstanceAddedSignal("ToolSoundGlitch") addSignal:Connect(onGlitchSoundAdded)