local CollectionService = game:GetService("CollectionService") local TeleportService = game:GetService("TeleportService") local noBevelsTag = "NoCharacterBevels" local bevelTracker = CollectionService:GetInstanceAddedSignal(noBevelsTag) local function safeDestroy(obj) spawn(function () obj:Destroy() end) end local function onInstanceAdded(inst) if TeleportService:GetTeleportSetting("CharacterBevels") then safeDestroy(inst) end end for _,inst in pairs(CollectionService:GetTagged(noBevelsTag)) do onInstanceAdded(inst) end bevelTracker:Connect(onInstanceAdded)