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README.md
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README.md
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@ -3,25 +3,6 @@ DLL used for extending game client/server functionality
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Fork of [ProjectPolygon/PolygonDLL](https://github.com/ProjectPolygon/PolygonDLL), which is based off of [ndoesstuff/JoinScriptUrlImpl](https://github.com/ndoesstuff/JoinScriptUrlImpl) as per the MIT license
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Fork of [ProjectPolygon/PolygonDLL](https://github.com/ProjectPolygon/PolygonDLL), which is based off of [ndoesstuff/JoinScriptUrlImpl](https://github.com/ndoesstuff/JoinScriptUrlImpl) as per the MIT license
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Test trust check:
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1. Insert a new brick with decal
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2. Try setting decal ID to `http://tadah.rocks` - Should succeed
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3. Try setting decal ID to `http://tadah.rocks@example.com` - Should fail
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Test extended signature check:
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- Run `loadfile("rbxasset://invalid-signature.txt")()` - Should throw an exception
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- Run `loadfile("rbxasset://overflow-signature.txt")()` - Should throw an exception
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- Run `loadfile("https://polygon.pizzaboxer.xyz/Game/Visit.ashx")()` - Should succeed (if compiled with the Project Polygon public key)
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Test command line parameter reimplementation:
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- `> RobloxApp.exe -a http://polygondev.pizzaboxer.xyz/Login/Negotiate.ashx -t 0 -j http://polygondev.pizzaboxer.xyz/Game/Visit.ashx`
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Test asset redirection:
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- Run `game:Load("https://www.roblox.com/Asset?id=1818&version=1")` - Should succeed
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1. Insert a new brick with decal
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2. Try setting decal ID to `https://www.roblox.com/Thumbs/Asset.ashx?id=1818&x=768&y=432` - Should succeed
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3. Try setting decal ID to `https://www.roblox.com/Thumbs/Avatar.ashx?id=1&x=768&y=432` - Should succeed
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## CI/CD
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## CI/CD
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Tadah.DLL is available on the Tadah CI. All builds are compiled as release, and a build occurs per push.
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Tadah.DLL is available on the Tadah CI. All builds are compiled as release, and a build occurs per push.
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@ -43,9 +24,29 @@ Tadah.DLL requires [vcpkg](https://github.com/microsoft/vcpkg) to manage package
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Tadah.DLL only builds under Win32 for x86 architecture.
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Tadah.DLL only builds under Win32 for x86 architecture.
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## Usage
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## Usage
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The DLL is imported with StudPE under the `import` function name. Otherwise, the DLL should be imported into the executable via VMProtect.
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The DLL is imported with StudPE under the `import` function name for server builds. Otherwise, the DLL should be imported into the executable via VMProtect.
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Several preprocessor flags are available that modify how the DLL operates. They are specific to the executable being compiled for. You may read the code for further information.
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Several preprocessor flags are available that modify how the DLL operates. They are specific to the executable being compiled for. You may read the code for further information.
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## Testing
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Test trust check:
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1. Insert a new brick with decal
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2. Try setting decal ID to `http://tadah.rocks` - Should succeed
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3. Try setting decal ID to `http://tadah.rocks@example.com` - Should fail
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Test extended signature check:
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- Run `loadfile("rbxasset://invalid-signature.txt")()` - Should throw an exception
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- Run `loadfile("rbxasset://overflow-signature.txt")()` - Should throw an exception
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- Run `loadfile("https://polygon.pizzaboxer.xyz/Game/Visit.ashx")()` - Should succeed (if compiled with the Project Polygon public key)
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Test command line parameter reimplementation:
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- `> RobloxApp.exe -a http://polygondev.pizzaboxer.xyz/Login/Negotiate.ashx -t 0 -j http://polygondev.pizzaboxer.xyz/Game/Visit.ashx`
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Test asset redirection:
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- Run `game:Load("https://www.roblox.com/Asset?id=1818&version=1")` - Should succeed
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1. Insert a new brick with decal
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2. Try setting decal ID to `https://www.roblox.com/Thumbs/Asset.ashx?id=1818&x=768&y=432` - Should succeed
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3. Try setting decal ID to `https://www.roblox.com/Thumbs/Avatar.ashx?id=1&x=768&y=432` - Should succeed
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## License
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## License
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Copyright (c) Tadah and Project Polygon 2022. All rights reserved. Not for public use.
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Copyright (c) Tadah and Project Polygon 2022. All rights reserved. Not for public use.
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