launcher/Kiseki.Launcher.Windows/Program.cs

62 lines
2.2 KiB
C#

using System.Diagnostics;
namespace Kiseki.Launcher.Windows
{
internal static class Program
{
[STAThread]
static void Main(string[] args)
{
string parentFolder = Path.GetDirectoryName(Application.ExecutablePath)!;
if (Path.GetDirectoryName(parentFolder)!.ToLower().Contains(Constants.PROJECT_NAME.ToLower()))
{
// Set to the current directory (either user-installed or default; it has "Kiseki" in the path, so that's good enough for us)
Directories.Initialize(parentFolder);
}
else
{
// Set to the default directory (user likely hasn't installed the launcher yet)
Directories.Initialize(Path.Combine(Directories.LocalAppData, Constants.PROJECT_NAME));
}
bool isConnected = Web.Initialize();
if (!isConnected && Web.IsInMaintenance)
{
// Try again with the maintenance domain
Bootstrapper.TryLoadLicense();
isConnected = Web.Initialize();
}
if (!isConnected)
{
MessageBox.Show($"Failed to connect to {Constants.PROJECT_NAME}. Please check your internet connection and try again.", Constants.PROJECT_NAME, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
if (!File.Exists(Directories.Application))
{
// The launcher is not installed, so let's run the install process - this will also exit the application
Bootstrapper.Install();
}
else
{
if (args.Length == 0)
{
// Nothing for us to do :P
Process.Start($"open {Web.Url("/games")}");
return;
}
if (args[0] == "-uninstall")
{
Bootstrapper.Uninstall(args[0] == "-quiet");
return;
}
ApplicationConfiguration.Initialize();
Application.Run(new MainWindow(args[0]));
}
}
}
}