launcher/Kiseki.Launcher.Windows/Directories.cs

30 lines
1.0 KiB
C#

namespace Kiseki.Launcher.Windows
{
public static class Directories
{
public static string LocalAppData => Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
public static string Base { get; private set; } = "";
public static string Logs { get; private set; } = "";
public static string Versions { get; private set; } = "";
public static string License { get; private set; } = "";
public static string Application { get; private set; } = "";
public static void Initialize(string baseDirectory)
{
Base = baseDirectory;
if (!Directory.Exists(Base))
{
// just in case
Directory.CreateDirectory(Base);
}
Logs = Path.Combine(Base, "Logs");
Versions = Path.Combine(Base, "Versions");
License = Path.Combine(Base, "license.bin");
Application = Path.Combine(Base, $"{Constants.PROJECT_NAME}.Launcher.exe");
}
}
}