chore: swap event/subroutine names (lol)
This commit is contained in:
parent
5f927ad66f
commit
a9bad05f22
|
|
@ -27,10 +27,10 @@ namespace Kiseki.Launcher.Windows
|
|||
};
|
||||
|
||||
Controller = new Controller(Launcher.BaseUrl, args);
|
||||
Controller.PageHeadingChanged += Controller_PageHeadingChanged;
|
||||
Controller.ProgressBarChanged += Controller_ProgressBarChanged;
|
||||
Controller.ProgressBarStateChanged += Controller_ProgressBarStateChanged;
|
||||
Controller.Launched += Controller_Launched;
|
||||
Controller.OnPageHeadingChanged += Controller_PageHeadingChanged;
|
||||
Controller.OnProgressBarChanged += Controller_ProgressBarChanged;
|
||||
Controller.OnProgressBarStateChanged += Controller_ProgressBarStateChanged;
|
||||
Controller.OnLaunched += Controller_Launched;
|
||||
|
||||
Page.Destroyed += (s, e) =>
|
||||
{
|
||||
|
|
|
|||
|
|
@ -11,10 +11,10 @@ namespace Kiseki.Launcher
|
|||
private readonly string BaseURL;
|
||||
private IDictionary<string, string> Arguments = new Dictionary<string, string>();
|
||||
|
||||
public event EventHandler<string>? PageHeadingChanged;
|
||||
public event EventHandler<int>? ProgressBarChanged;
|
||||
public event EventHandler<ProgressBarState>? ProgressBarStateChanged;
|
||||
public event EventHandler? Launched;
|
||||
public event EventHandler<string>? OnPageHeadingChanged;
|
||||
public event EventHandler<int>? OnProgressBarChanged;
|
||||
public event EventHandler<ProgressBarState>? OnProgressBarStateChanged;
|
||||
public event EventHandler? OnLaunched;
|
||||
|
||||
public static readonly HttpClient HttpClient = new();
|
||||
|
||||
|
|
@ -44,19 +44,19 @@ namespace Kiseki.Launcher
|
|||
|
||||
public async void Start()
|
||||
{
|
||||
OnPageHeadingChange("Connecting to Kiseki...");
|
||||
|
||||
PageHeadingChange("Connecting to Kiseki...");
|
||||
|
||||
bool marquee = true;
|
||||
await foreach (int progressValue in StreamBackgroundOperationProgressAsync())
|
||||
{
|
||||
if (marquee)
|
||||
{
|
||||
OnPageHeadingChange("Downloading Kiseki...");
|
||||
OnProgressBarStateChanged(ProgressBarState.Normal);
|
||||
PageHeadingChange("Downloading Kiseki...");
|
||||
ProgressBarStateChanged(ProgressBarState.Normal);
|
||||
marquee = false;
|
||||
}
|
||||
|
||||
OnProgressBarChange(progressValue);
|
||||
ProgressBarChange(progressValue);
|
||||
}
|
||||
|
||||
static async IAsyncEnumerable<int> StreamBackgroundOperationProgressAsync()
|
||||
|
|
@ -70,17 +70,17 @@ namespace Kiseki.Launcher
|
|||
}
|
||||
}
|
||||
|
||||
OnPageHeadingChange("Installing Kiseki...");
|
||||
OnProgressBarStateChanged(ProgressBarState.Marquee);
|
||||
PageHeadingChange("Installing Kiseki...");
|
||||
ProgressBarStateChanged(ProgressBarState.Marquee);
|
||||
|
||||
await Task.Delay(2200);
|
||||
OnPageHeadingChange("Configuring Kiseki...");
|
||||
PageHeadingChange("Configuring Kiseki...");
|
||||
|
||||
await Task.Delay(1200);
|
||||
OnPageHeadingChange("Launching Kiseki...");
|
||||
PageHeadingChange("Launching Kiseki...");
|
||||
|
||||
await Task.Delay(3000);
|
||||
OnLaunched();
|
||||
Launched();
|
||||
}
|
||||
|
||||
public async void Dispose()
|
||||
|
|
@ -88,24 +88,24 @@ namespace Kiseki.Launcher
|
|||
// TODO: This will only be called when the user closes the window OR we're done (i.e. the Launched event is called.)
|
||||
}
|
||||
|
||||
protected virtual void OnPageHeadingChange(string Heading)
|
||||
protected virtual void PageHeadingChange(string Heading)
|
||||
{
|
||||
PageHeadingChanged!.Invoke(this, Heading);
|
||||
OnPageHeadingChanged!.Invoke(this, Heading);
|
||||
}
|
||||
|
||||
protected virtual void OnProgressBarChange(int Value)
|
||||
protected virtual void ProgressBarChange(int Value)
|
||||
{
|
||||
ProgressBarChanged!.Invoke(this, Value);
|
||||
OnProgressBarChanged!.Invoke(this, Value);
|
||||
}
|
||||
|
||||
protected virtual void OnProgressBarStateChanged(ProgressBarState State)
|
||||
protected virtual void ProgressBarStateChanged(ProgressBarState State)
|
||||
{
|
||||
ProgressBarStateChanged!.Invoke(this, State);
|
||||
OnProgressBarStateChanged!.Invoke(this, State);
|
||||
}
|
||||
|
||||
protected virtual void OnLaunched()
|
||||
protected virtual void Launched()
|
||||
{
|
||||
Launched!.Invoke(this, EventArgs.Empty);
|
||||
OnLaunched!.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue