feat: launch client, autoupdate client, etc.
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parent
e500ef0d26
commit
8faf7ddfc5
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@ -1,8 +1,10 @@
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namespace Kiseki.Launcher.Windows;
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using System.Diagnostics;
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using System.IO.Compression;
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using System.Net;
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using System.Reflection;
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using System.Security.Cryptography;
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using Kiseki.Launcher.Helpers;
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using Kiseki.Launcher.Models;
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@ -29,13 +31,13 @@ public class Bootstrapper : Interfaces.IBootstrapper
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public bool Initialize()
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{
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if (!Helpers.Base64.IsBase64String(Payload))
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if (!Base64.IsBase64String(Payload))
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{
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return false;
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}
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// { mode, version, ticket, joinscript }
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string[] pieces = Helpers.Base64.ConvertBase64ToString(Payload).Split("|");
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string[] pieces = Base64.ConvertBase64ToString(Payload).Split("|");
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if (pieces.Length != 4)
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{
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return false;
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@ -55,13 +57,13 @@ public class Bootstrapper : Interfaces.IBootstrapper
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HeadingChange("Checking for updates...");
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// Check for a new launcher release from GitHub
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var release = await Http.GetJson<GitHubRelease>($"https://api.github.com/repos/{Constants.PROJECT_REPOSITORY}/releases/latest");
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var launcherRelease = await Http.GetJson<GitHubRelease>($"https://api.github.com/repos/{Constants.PROJECT_REPOSITORY}/releases/latest");
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bool launcherUpToDate = true;
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// TODO: We can remove this check once we do our first release.
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if (release is not null && release.Assets is not null)
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if (launcherRelease is not null && launcherRelease.Assets is not null)
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{
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launcherUpToDate = Version == release.TagName[1..];
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launcherUpToDate = Version == launcherRelease.TagName[1..];
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if (!launcherUpToDate)
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{
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@ -100,7 +102,7 @@ public class Bootstrapper : Interfaces.IBootstrapper
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Environment.Exit((int)Win32.ErrorCode.ERROR_SUCCESS);
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};
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client.DownloadFileAsync(new Uri(release.Assets[0].BrowserDownloadUrl), $"{Paths.Application}.new");
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client.DownloadFileAsync(new Uri(launcherRelease.Assets[0].BrowserDownloadUrl), $"{Paths.Application}.new");
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});
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thread.Start();
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@ -109,11 +111,142 @@ public class Bootstrapper : Interfaces.IBootstrapper
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}
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}
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}
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var clientRelease = await Http.GetJson<ClientRelease>(Web.Url($"/api/setup/{Arguments["Version"]}"));
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bool clientUpToDate = true;
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bool createStudioShortcut = false;
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public void Abort()
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{
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//
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if (clientRelease is null)
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{
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Error($"Failed to check for {Constants.PROJECT_NAME} updates", $"Failed to check for {Constants.PROJECT_NAME} updates. Please try again later.");
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return;
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}
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if (!Directory.Exists(Path.Combine(Paths.Versions, Arguments["Version"])))
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{
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Directory.CreateDirectory(Path.Combine(Paths.Versions, Arguments["Version"]));
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clientUpToDate = false;
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createStudioShortcut = true;
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}
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else
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{
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// Compute checksums of the required binaries
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for (int i = 0; i < clientRelease.Checksums.Count; i++)
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{
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string file = clientRelease.Checksums.ElementAt(i).Key;
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string checksum = clientRelease.Checksums.ElementAt(i).Value;
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if (!File.Exists(Path.Combine(Paths.Versions, Arguments["Version"], file)))
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{
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clientUpToDate = false;
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createStudioShortcut = true;
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break;
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}
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using SHA256 SHA256 = SHA256.Create();
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using FileStream fileStream = File.OpenRead(Path.Combine(Paths.Versions, Arguments["Version"], file));
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string computedChecksum = Convert.ToBase64String(SHA256.ComputeHash(fileStream));
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if (checksum != computedChecksum)
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{
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clientUpToDate = false;
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break;
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}
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}
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}
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if (!clientUpToDate)
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{
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// Download the required binaries
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HeadingChange($"Getting the latest Kiseki {Arguments["Version"]}...");
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// Delete all files in the version directory
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Directory.Delete(Path.Combine(Paths.Versions, Arguments["Version"]), true);
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Directory.CreateDirectory(Path.Combine(Paths.Versions, Arguments["Version"]));
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// Download archive
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Task.WaitAny(Task.Factory.StartNew(() => {
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using WebClient client = new();
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bool finished = false;
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client.DownloadProgressChanged += (_, e) => {
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double bytesIn = double.Parse(e.BytesReceived.ToString());
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double totalBytes = double.Parse(e.TotalBytesToReceive.ToString());
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double percentage = bytesIn / totalBytes * 100;
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ProgressBarSet(int.Parse(Math.Truncate(percentage).ToString()));
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};
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client.DownloadFileCompleted += (_, _) => finished = true;
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client.DownloadFileAsync(new Uri(clientRelease.Asset.Url), Path.Combine(Paths.Versions, Arguments["Version"], "archive.zip"));
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while (!finished) Task.Delay(100);
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}));
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// Compare archive checksum
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using SHA256 SHA256 = SHA256.Create();
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using FileStream fileStream = File.OpenRead(Path.Combine(Paths.Versions, Arguments["Version"], "archive.zip"));
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string computedChecksum = Convert.ToBase64String(SHA256.ComputeHash(fileStream));
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if (clientRelease.Asset.Checksum != computedChecksum)
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{
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Error($"Failed to update {Constants.PROJECT_NAME} {Arguments["Version"]}", $"Failed to update {Constants.PROJECT_NAME}. Please try again later.");
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return;
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}
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// Extract archive
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HeadingChange($"Installing Kiseki {Arguments["Version"]}...");
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ProgressBarStateChange(Enums.ProgressBarState.Marquee);
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ZipFile.ExtractToDirectory(Path.Combine(Paths.Versions, Arguments["Version"], "archive.zip"), Path.Combine(Paths.Versions, Arguments["Version"]));
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File.Delete(Path.Combine(Paths.Versions, Arguments["Version"], "archive.zip"));
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}
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if (createStudioShortcut)
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{
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if (!Directory.Exists(Paths.StartMenu))
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Directory.CreateDirectory(Paths.StartMenu);
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if (File.Exists(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME} Studio {Arguments["Version"]}.lnk")))
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File.Delete(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME} Studio {Arguments["Version"]}.lnk"));
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string studioPath = Path.Combine(Paths.Versions, Arguments["Version"], $"{Constants.PROJECT_NAME}.Studio.exe");
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ShellLink.Shortcut.CreateShortcut(studioPath, "", studioPath, 0)
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.WriteToFile(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME} Studio {Arguments["Version"]}.lnk"));
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}
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// We're done! Launch the game.
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HeadingChange("Launching Kiseki...");
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Process player = new()
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{
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StartInfo = new()
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{
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FileName = Path.Combine(Paths.Versions, Arguments["Version"], $"{Constants.PROJECT_NAME}.Player.exe"),
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Arguments = $"-a \"{Web.Url("/Login/Negotiate.ashx")}\" -t \"{Arguments["Ticket"]}\" -j \"{Arguments["JoinScript"]}\"",
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UseShellExecute = true,
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}
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};
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Thread waiter = new(() => {
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bool launched = false;
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while (!launched)
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{
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Thread.Sleep(100);
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launched = Win32.IsWindowVisible(player.MainWindowHandle);
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}
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Environment.Exit((int)Win32.ErrorCode.ERROR_SUCCESS);
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});
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player.Start();
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player.WaitForInputIdle();
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waiter.Start();
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}
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#region MainWindow
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@ -162,14 +295,23 @@ public class Bootstrapper : Interfaces.IBootstrapper
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Protocol.Register();
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// Create shortcuts
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if (File.Exists(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME}.lnk")))
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File.Delete(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME}.lnk"));
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if (!Directory.Exists(Paths.StartMenu))
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Directory.CreateDirectory(Paths.StartMenu);
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if (File.Exists(Path.Combine(Paths.StartMenu, $"Play {Constants.PROJECT_NAME}.lnk")))
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File.Delete(Path.Combine(Paths.StartMenu, $"Play {Constants.PROJECT_NAME}.lnk"));
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if (File.Exists(Path.Combine(Paths.Desktop, $"{Constants.PROJECT_NAME}.lnk")))
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File.Delete(Path.Combine(Paths.Desktop, $"{Constants.PROJECT_NAME}.lnk"));
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ShellLink.Shortcut.CreateShortcut(Paths.Application, "", Paths.Application, 0).WriteToFile(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME}.lnk"));
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ShellLink.Shortcut.CreateShortcut(Paths.Application, "", Paths.Application, 0).WriteToFile(Path.Combine(Paths.Desktop, $"{Constants.PROJECT_NAME}.lnk"));
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if (!Directory.Exists(Paths.StartMenu))
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Directory.CreateDirectory(Paths.StartMenu);
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ShellLink.Shortcut.CreateShortcut(Paths.Application, "", Paths.Application, 0)
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.WriteToFile(Path.Combine(Paths.StartMenu, $"{Constants.PROJECT_NAME}.lnk"));
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ShellLink.Shortcut.CreateShortcut(Paths.Application, "", Paths.Application, 0)
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.WriteToFile(Path.Combine(Paths.Desktop, $"{Constants.PROJECT_NAME}.lnk"));
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// We're finished
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MessageBox.Show($"Sucessfully installed {Constants.PROJECT_NAME}!", Constants.PROJECT_NAME, MessageBoxButtons.OK, MessageBoxIcon.Information);
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@ -35,8 +35,10 @@ public class MainWindow : Form
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{
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if (!Bootstrapper.Initialize())
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{
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// hack
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Bootstrapper_Errored(null, new string[] { $"Failed to launch {Constants.PROJECT_NAME}", $"Try launching {Constants.PROJECT_NAME} from the website again." });
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Page.Heading = $"Failed to launch {Constants.PROJECT_NAME}";
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Page.Text = $"Try launching {Constants.PROJECT_NAME} from the website again.";
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Page.ProgressBar!.State = TaskDialogProgressBarState.Error;
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return;
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}
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@ -63,7 +65,6 @@ public class MainWindow : Form
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private void CloseButton_Click(object? sender, EventArgs e)
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{
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Bootstrapper.Abort();
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Environment.Exit(0);
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}
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@ -3,7 +3,7 @@ namespace Kiseki.Launcher.Windows;
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public static class Paths
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{
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public static string LocalAppData => Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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public static string StartMenu => Environment.GetFolderPath(Environment.SpecialFolder.StartMenu);
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public static string StartMenu => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.StartMenu), "Programs", Constants.PROJECT_NAME);
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public static string Desktop => Environment.GetFolderPath(Environment.SpecialFolder.Desktop);
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public static string Base { get; private set; } = "";
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@ -17,9 +17,7 @@ public static class Paths
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Base = baseDirectory;
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if (!Directory.Exists(Base))
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{
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Directory.CreateDirectory(Base);
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}
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Logs = Path.Combine(Base, "Logs");
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Versions = Path.Combine(Base, "Versions");
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@ -1,5 +1,7 @@
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namespace Kiseki.Launcher.Windows;
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using System.Runtime.InteropServices;
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public static class Win32
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{
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// REF: https://learn.microsoft.com/en-us/windows/win32/msi/error-codes
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@ -12,4 +14,8 @@ public static class Win32
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ERROR_CANCELLED = 1223,
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ERROR_INTERNAL_ERROR = 1359
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}
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool IsWindowVisible(IntPtr hWnd);
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}
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@ -11,7 +11,6 @@ public interface IBootstrapper
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// Actual bootstrapping
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bool Initialize();
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void Run();
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void Abort();
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// Installation (i.e. putting the launcher in the Kiseki folder)
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static abstract void Install();
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