RBXMeshConverter-old/RBXMeshConverter/MeshFileStructs.h

30 lines
413 B
C++

#pragma once
namespace RBX
{
struct FileMeshHeader
{
unsigned short cbSize;
unsigned char cbVerticesStride;
unsigned char cbFaceStride;
unsigned int numVertices;
unsigned int numFaces;
};
struct FileMeshVertexNormalTexture3d
{
float vx, vy, vz;
float nx, ny, nz;
float tu, tv, tw;
char r, g, b, a;
};
struct FileMeshFace
{
unsigned int a;
unsigned int b;
unsigned int c;
};
}