450 lines
14 KiB
Plaintext
450 lines
14 KiB
Plaintext
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<External>null</External>
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<External>nil</External>
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<Item class="Workspace" referent="RBX0">
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<Properties>
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<Ref name="CurrentCamera">RBX1</Ref>
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<double name="DistributedGameTime">0</double>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">Workspace</string>
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<Ref name="PrimaryPart">null</Ref>
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<bool name="archivable">true</bool>
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</Properties>
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<Item class="Camera" referent="RBX1">
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<Properties>
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<Ref name="CameraSubject">null</Ref>
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<token name="CameraType">0</token>
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<CoordinateFrame name="CoordinateFrame">
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<X>2.8825047</X>
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<Y>16.8061104</Y>
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<Z>19.8420525</Z>
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<R00>0.990262866</R00>
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<R01>-0.0670645982</R01>
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<R02>0.121990994</R02>
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<R10>3.7252903e-009</R10>
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<R11>0.876308203</R11>
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<R12>0.481750816</R12>
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<R20>-0.139210135</R20>
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<R21>-0.477059931</R21>
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<R22>0.8677755</R22>
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</CoordinateFrame>
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<CoordinateFrame name="Focus">
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<X>-0.167192921</X>
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<Y>4.76264477</Y>
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<Z>-1.85178542</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">Camera</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Model" referent="RBX2">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">Base</string>
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<Ref name="PrimaryPart">null</Ref>
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<bool name="archivable">true</bool>
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</Properties>
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<Item class="Part" referent="RBX3">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">0</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">194</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>1.99999952</Y>
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<Z>-0.5</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<token name="FormFactor">2</token>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Part</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">0</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<bool name="archivable">true</bool>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>18</X>
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<Y>0.400000006</Y>
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<Z>18</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="SpawnLocation" referent="RBX4">
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<Properties>
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<bool name="AllowTeamChangeOnTouch">false</bool>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">194</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>2.39999986</Y>
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<Z>-0.5</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">false</bool>
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<int name="Duration">0</int>
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<float name="Elasticity">0.5</float>
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<token name="FormFactor">2</token>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">true</bool>
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<token name="Material">256</token>
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<string name="Name">SpawnLocation</string>
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<bool name="Neutral">true</bool>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<int name="TeamColor">194</int>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">1</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<bool name="archivable">true</bool>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>2</X>
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<Y>0.400000006</Y>
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<Z>1</Z>
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</Vector3>
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</Properties>
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</Item>
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</Item>
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</Item>
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<Item class="RunService" referent="RBX5">
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<Properties>
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<string name="Name">Run Service</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="ContentProvider" referent="RBX6">
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="ContentFilter" referent="RBX7">
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<Properties>
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<string name="Name">ContentFilter</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="KeyframeSequenceProvider" referent="RBX8">
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Players" referent="RBX9">
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<Properties>
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<int name="MaxPlayers">12</int>
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<string name="Name">Players</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="StarterPack" referent="RBX10">
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<Properties>
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<string name="Name">StarterPack</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="StarterGui" referent="RBX11">
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<Properties>
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<string name="Name">StarterGui</string>
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<bool name="ShowDevelopmentGui">true</bool>
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<bool name="archivable">true</bool>
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</Properties>
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<Item class="ScreenGui" referent="RBX12">
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<Properties>
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<string name="Name">3DViewUI</string>
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<bool name="archivable">true</bool>
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</Properties>
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<Item class="TextButton" referent="RBX13">
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<Properties>
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<bool name="Active">true</bool>
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<bool name="AutoButtonColor">true</bool>
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<Color3 name="BackgroundColor3">4288914085</Color3>
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<float name="BackgroundTransparency">0.400000006</float>
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<Color3 name="BorderColor3">4279970357</Color3>
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<int name="BorderSizePixel">0</int>
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<token name="Font">0</token>
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<token name="FontSize">0</token>
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<string name="Name">Transparency</string>
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<UDim2 name="Position">
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<XS>1</XS>
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<XO>-155</XO>
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<YS>1</YS>
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<YO>-50</YO>
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</UDim2>
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<bool name="Selected">false</bool>
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<UDim2 name="Size">
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<XS>0</XS>
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<XO>150</XO>
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<YS>0</YS>
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<YO>20</YO>
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</UDim2>
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<token name="SizeConstraint">0</token>
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<token name="Style">0</token>
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<string name="Text">Change Base Transparency</string>
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<Color3 name="TextColor3">4283256141</Color3>
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<float name="TextTransparency">0</float>
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<bool name="TextWrap">false</bool>
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<token name="TextXAlignment">2</token>
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<token name="TextYAlignment">1</token>
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<bool name="Visible">true</bool>
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<int name="ZIndex">1</int>
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<bool name="archivable">true</bool>
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</Properties>
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<Item class="LocalScript" referent="RBX14">
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<Properties>
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<bool name="Disabled">false</bool>
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<Content name="LinkedSource"><null></null></Content>
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<string name="Name">LocalScript</string>
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<ProtectedString name="Source">function onClicked()
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if (game.Workspace.Base.Part.Transparency == 0) then
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game.Workspace.Base.Part.Transparency = 0.5
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elseif (game.Workspace.Base.Part.Transparency == 0.5) then
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game.Workspace.Base.Part.Transparency = 1
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elseif (game.Workspace.Base.Part.Transparency == 1) then
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game.Workspace.Base.Part.Transparency = 0
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end
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end
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script.Parent.MouseButton1Down:connect(onClicked)</ProtectedString>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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</Item>
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</Item>
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</Item>
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<Item class="SoundService" referent="RBX15">
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<Properties>
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<token name="AmbientReverb">0</token>
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<float name="DistanceFactor">10</float>
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<float name="DopplerScale">1</float>
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<string name="Name">Soundscape</string>
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<float name="RolloffScale">1</float>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="CollectionService" referent="RBX16">
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<Properties>
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<string name="Name">CollectionService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="PhysicsService" referent="RBX17">
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<Properties>
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<string name="Name">PhysicsService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="BadgeService" referent="RBX18">
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<Properties>
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<string name="Name">BadgeService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Geometry" referent="RBX19">
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<Properties>
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<string name="Name">Geometry</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="RenderHooksService" referent="RBX20">
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<Properties>
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<string name="Name">RenderHooksService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="SocialService" referent="RBX21">
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<Properties>
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<string name="Name">SocialService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Debris" referent="RBX22">
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<Properties>
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<int name="MaxItems">1000</int>
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<string name="Name">Debris</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Timer" referent="RBX23">
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="ScriptInformationProvider" referent="RBX24">
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Selection" referent="RBX25">
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<Properties>
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<string name="Name">Selection</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Lighting" referent="RBX26">
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<Properties>
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<Color3 name="Ambient">4286874756</Color3>
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<float name="Brightness">1</float>
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<Color3 name="ColorShift_Bottom">4278190080</Color3>
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|
<Color3 name="ColorShift_Top">4278190080</Color3>
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|
<float name="GeographicLatitude">41.7332993</float>
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|
<string name="Name">Lighting</string>
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|
<Color3 name="ShadowColor">4290230204</Color3>
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|
<string name="TimeOfDay">14:00:00</string>
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|
<bool name="archivable">true</bool>
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|
</Properties>
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<Item class="Sky" referent="RBX27">
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<Properties>
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|
<bool name="CelestialBodiesShown">false</bool>
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<string name="Name">Sky</string>
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<Content name="SkyboxBk"><url>rbxasset://Sky/null_plainsky512_bk.jpg</url></Content>
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<Content name="SkyboxDn"><url>rbxasset://Sky/null_plainsky512_dn.jpg</url></Content>
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<Content name="SkyboxFt"><url>rbxasset://Sky/null_plainsky512_ft.jpg</url></Content>
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<Content name="SkyboxLf"><url>rbxasset://Sky/null_plainsky512_lf.jpg</url></Content>
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<Content name="SkyboxRt"><url>rbxasset://Sky/null_plainsky512_rt.jpg</url></Content>
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<Content name="SkyboxUp"><url>rbxasset://Sky/null_plainsky512_up.jpg</url></Content>
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<int name="StarCount">3000</int>
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|
<bool name="archivable">true</bool>
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</Properties>
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</Item>
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</Item>
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|
<Item class="ChangeHistoryService" referent="RBX28">
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<Properties>
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|
<string name="Name">ChangeHistoryService</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="MeshContentProvider" referent="RBX29">
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|
<Properties>
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|
<string name="Name">Instance</string>
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|
<bool name="archivable">true</bool>
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</Properties>
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</Item>
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|
<Item class="TextureContentProvider" referent="RBX30">
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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</roblox> |