diff --git a/CSMPFunctions.lua b/CSMPFunctions.lua
index 15aa976..e982c24 100644
--- a/CSMPFunctions.lua
+++ b/CSMPFunctions.lua
@@ -209,6 +209,8 @@ function CSServer(Port)
game:GetService("RunService"):Run();
if (rbxlegacyversion == "delta-gamma") then
game.Workspace:InsertContent("rbxasset://Fonts//Health2010.rbxm");
+ elseif (rbxlegacyversion == "delta") then
+ game.Workspace:InsertContent("rbxasset://Fonts//Health2011.rbxm");
end
pcall(function() game.Close:connect(function() NetworkServer:Stop(); end) end);
NetworkServer.IncommingConnection:connect(IncommingConnection);
@@ -447,6 +449,8 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
game:GetService("RunService"):run();
if (rbxlegacyversion == "gamma" or rbxlegacyversion == "delta-gamma") then
game.Workspace:InsertContent("rbxasset://Fonts//Health2010.rbxm");
+ elseif (rbxlegacyversion == "delta") then
+ game.Workspace:InsertContent("rbxasset://Fonts//Health2011.rbxm");
end
plr.Name = PlayerName;
plr:LoadCharacter();
diff --git a/cut/Health2010.rbxm b/Health2010.rbxm
similarity index 55%
rename from cut/Health2010.rbxm
rename to Health2010.rbxm
index 7e3e817..cb430cc 100644
--- a/cut/Health2010.rbxm
+++ b/Health2010.rbxm
@@ -10,7 +10,7 @@
script:remove();
true
- -
+
-
HealthGUI
true
@@ -18,22 +18,22 @@ script:remove();
-
false
- 4294901760
- 0
+ 4285215356
+ 1
4279970357
- 0
- Background
+ 1
+ Tray
- 1
- -50
- 0.5
- -75
+ 0.949999988
+ 0
+ 0.380000025
+ 0
- 0
- 8
- 0
- 150
+ 0.0450000018
+ 0
+ 0.340000004
+ 0
0
true
@@ -43,26 +43,26 @@ script:remove();
-
false
- 4278255360
+ 4286892054
0
- 4279970357
+ 4278190080
0
HealthBar
- 0
+ 0.420000017
0
0
0
- 0
- 8
- 0
- 150
+ 0.159999996
+ 0
+ 0.800000012
+ 0
0
true
- 1
+ 2
true
-
@@ -73,86 +73,62 @@ script:remove();
h = script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid
h.Changed:connect(function()
- script.Parent.Size = UDim2.new(0,8,0,(h.Health*1.5))
- script.Parent.Position = UDim2.new(0,0,0,((100-h.Health)*1.5))
+ script.Parent.Size = UDim2.new(0.2, 0, 0.8 * (h.Health / h.MaxHealth), 0)
+ script.Parent.Position = UDim2.new(0.4, 0, 0.8 * (1- (h.Health / h.MaxHealth)) , 0)
end)
-
- true
-
-
- -
-
- false
-
- Resize
- local tray = script.Parent.tray
-local screen = script.Parent
-
-function makeYRelative()
- tray.SizeConstraint = 2
-end
-
-function makeXRelative()
- tray.SizeConstraint = 1
-end
-
-
-if screen.AbsoluteSize.x > screen.AbsoluteSize.y then
- makeYRelative()
- else
- makeXRelative()
-end
-
-function recenter()
- tray.Position = UDim2.new(0,screen.AbsoluteSize.X/2 - tray.AbsoluteSize.X/2,tray.Position.Y.Scale,tray.Position.Y.Offset)
-end
-
-recenter()
-screen.Changed:connect(function(property)
-
- if property == "AbsoluteSize" then
- if screen.AbsoluteSize.x > screen.AbsoluteSize.y then
- makeYRelative()
- else
- makeXRelative()
- end
- recenter()
- end
-
-end)
-
true
- -
+
-
false
- 4279069106
+ 4289733411
0
- 4279970357
- 1
- Label
+ 4278190080
+ 0
+ HealthBarBacking
- 0
- 3
- 1
- 10
-
-
- 0
+ 0.419999987
0
0
0
+
+ 0.159999996
+ 0
+ 0.800000012
+ 0
+
0
- Health
- 4278190335
- 0
- false
- 2
- 1
+ true
+ 1
+ true
+
+
+ -
+
+ false
+ 4294967295
+ 1
+ 4279970357
+ 1
+ rbxasset://textures/health.png
+ ImageLabel
+
+ 0
+ 0
+ 0.800000012
+ 3
+
+
+ 1
+ 0
+ 0.25
+ 0
+
+ 1
true
1
true
diff --git a/Health2011.rbxm b/Health2011.rbxm
new file mode 100644
index 0000000..d453181
--- /dev/null
+++ b/Health2011.rbxm
@@ -0,0 +1,338 @@
+
+ null
+ nil
+
-
+
+ false
+
+ GUI_Copy
+ script.HealthGUI:clone().Parent = game.StarterGui;
+script:remove();
+ true
+
+
-
+
+ HealthGUI
+ true
+
+
-
+
+ false
+ 4290164919
+ 1
+ 4279970357
+ 1
+ rbxasset://textures/healthgui/HurtOverlay.png
+ hurtOverlay
+
+ 2
+ 0
+ 0
+ -22
+
+
+ 1
+ 0
+ 1.1500001
+ 30
+
+ 0
+ true
+ 1
+ true
+
+
+ -
+
+ false
+ 4285215356
+ 1
+ 4279970357
+ 1
+ tray
+
+ 0.5
+ -44
+ 1
+ -26
+
+
+ 0
+ 170
+ 0
+ 18
+
+ 2
+ 0
+ true
+ 1
+ true
+
+
-
+
+ false
+ 4294967295
+ 1
+ 4279970357
+ 1
+ rbxasset://textures/healthgui/bkg.png
+ bkg
+
+ 0
+ 0
+ 0
+ 0
+
+
+ 1
+ 0
+ 1
+ 0
+
+ 0
+ true
+ 1
+ true
+
+
+ -
+
+ false
+ 4294967295
+ 1
+ 4279970357
+ 1
+ rbxasset://textures/healthgui/BarRed.png
+ barRed
+
+ 0.0189999994
+ 0
+ 0.100000001
+ 0
+
+
+ 0
+ 0
+ 0
+ 0
+
+ 0
+ true
+ 1
+ true
+
+
+ -
+
+ false
+ 4294967295
+ 1.00000012
+ 4279970357
+ 0
+ bar2
+
+ 0.0189999994
+ 0
+ 0.100000001
+ 0
+
+
+ 0.192000002
+ 0
+ 0.829999983
+ 0
+
+ 0
+ 0
+ true
+ 1
+ true
+
+
-
+
+ false
+
+ Script
+ h = script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid
+tray = script.Parent
+local lastHealth = 100
+local lastHealth2 = 100
+local maxWidth = 0.96
+
+function UpdateGUI(health)
+ local width = (health / h.MaxHealth) * maxWidth
+ local height = 0.83
+ local lastX = tray.bar.Position.X.Scale
+ local x = 0.019 + (maxWidth - width)
+ local y = 0.1
+
+ tray.bar.Position = UDim2.new(x,0,y, 0)
+ tray.bar.Size = UDim2.new(width, 0, height, 0)
+ -- If more than 1/4 health, bar = green. Else, bar = red.
+ if( (health / h.MaxHealth) > 0.25 ) then
+ tray.barRed.Size = UDim2.new(0, 0, 0, 0)
+ else
+ tray.barRed.Position = tray.bar.Position
+ tray.barRed.Size = tray.bar.Size
+ tray.bar.Size = UDim2.new(0, 0, 0, 0)
+ end
+
+ if ( (lastHealth - health) > (h.MaxHealth / 10) ) then
+ lastHealth = health
+
+ if h.Health ~= h.MaxHealth then
+ delay(0,function()
+ AnimateHurtOverlay()
+ end)
+ delay(0,function()
+ AnimateBars(x, y, lastX, height)
+ end)
+ end
+ else
+ lastHealth = health
+ end
+end
+
+
+function HealthChanged(health)
+
+end
+
+function AnimateBars(x, y, lastX, height)
+ local width = math.abs(x - lastX)
+ if( x > lastX ) then
+ x = lastX
+ end
+ tray.bar2.Position = UDim2.new(x,0, y, 0)
+ tray.bar2.Size = UDim2.new(width, 0, height, 0)
+ tray.bar2.BackgroundTransparency = 0
+ local GBchannels = 1
+ local j = 0.2
+
+ local i_total = 30
+ for i=1,i_total do
+ -- Increment Values
+ if (GBchannels < 0.2) then
+ j = -j
+ end
+ GBchannels = GBchannels + j
+ if (i > (i_total - 10)) then
+ tray.bar2.BackgroundTransparency = tray.bar2.BackgroundTransparency + 0.1
+ end
+ tray.bar2.BackgroundColor3 = Color3.new(1, GBchannels, GBchannels)
+
+ wait(0.02)
+ end
+end
+
+function AnimateHurtOverlay()
+ -- Start:
+ -- overlay.Position = UDim2.new(0, 0, 0, -22)
+ -- overlay.Size = UDim2.new(1, 0, 1.15, 30)
+
+ -- Finish:
+ -- overlay.Position = UDim2.new(-2, 0, -2, -22)
+ -- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
+
+ overlay = HealthGUI_prototype.hurtOverlay
+ overlay.Position = UDim2.new(-2, 0, -2, -22)
+ overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
+ -- Animate In, fast
+ local i_total = 2
+ local wiggle_total = 0
+ local wiggle_i = 0.02
+ for i=1,i_total do
+ overlay.Position = UDim2.new( (-2 + (2 * (i/i_total)) + wiggle_total/2), 0, (-2 + (2 * (i/i_total)) + wiggle_total/2), -22 )
+ overlay.Size = UDim2.new( (4.5 - (3.5 * (i/i_total)) + wiggle_total), 0, (4.65 - (3.5 * (i/i_total)) + wiggle_total), 30 )
+ wait(0.01)
+ end
+
+ i_total = 30
+
+ wait(0.03)
+
+ -- Animate Out, slow
+ for i=1,i_total do
+ if( math.abs(wiggle_total) > (wiggle_i * 3) ) then
+ wiggle_i = -wiggle_i
+ end
+ wiggle_total = wiggle_total + wiggle_i
+ overlay.Position = UDim2.new( (0 - (2 * (i/i_total)) + wiggle_total/2), 0, (0 - (2 * (i/i_total)) + wiggle_total/2), -22 )
+ overlay.Size = UDim2.new( (1 + (3.5 * (i/i_total)) + wiggle_total), 0, (1.15 + (3.5 * (i/i_total)) + wiggle_total), 30 )
+ wait(0.01)
+ end
+
+ -- Hide after we're done
+ overlay.Position = UDim2.new(10, 0, 0, 0)
+end
+
+h.Changed:connect(function()
+ UpdateGUI(health)
+ if ( (lastHealth2 - health) > (humanoid.MaxHealth / 10) ) then
+ lastHealth2 = health
+ else
+ lastHealth2 = health
+ end end)
+
+ true
+
+
+
+ -
+
+ false
+ 4294967295
+ 1
+ 4279970357
+ 1
+ rbxasset://textures/healthgui/Bar.png
+ bar
+
+ 0.0189999994
+ 0
+ 0.100000001
+ 0
+
+
+ 0.959999979
+ 0
+ 0.829999983
+ 0
+
+ 0
+ true
+ 1
+ true
+
+
+ -
+
+ false
+ 4294967295
+ 1
+ 4279970357
+ 0
+ rbxasset://textures/healthgui/label.png
+ label
+
+ 0.680000007
+ 0
+ 0.300000012
+ 0
+
+
+ 0.25
+ 0
+ 0.349999994
+ 0
+
+ 0
+ true
+ 1
+ true
+
+
+
+
+
+
\ No newline at end of file
diff --git a/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.Designer.cs b/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.Designer.cs
index c60d36c..2035471 100644
--- a/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.Designer.cs
+++ b/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.Designer.cs
@@ -746,6 +746,7 @@ namespace RBXLegacyLauncher
this.richTextBox1.TabIndex = 2;
this.richTextBox1.Text = "";
this.richTextBox1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.richTextBox1_KeyDown);
+ this.richTextBox1.AllowDrop = false;
//
// tabPage8
//
diff --git a/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.cs b/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.cs
index 62cd53a..becf2cd 100644
--- a/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.cs
+++ b/RBXLegacyLauncher/RBXLegacyLauncher/MainForm.cs
@@ -878,6 +878,10 @@ namespace RBXLegacyLauncher
{
StartServerNo3D();
}
+ else if (command.Equals("rbxlegacy no3d"))
+ {
+ StartServerNo3D();
+ }
else if (command.Equals("rbxlegacy client"))
{
StartClient();
@@ -886,6 +890,10 @@ namespace RBXLegacyLauncher
{
StartSolo();
}
+ else if (command.Equals("rbxlegacy solo"))
+ {
+ StartSolo();
+ }
else if (command.Equals("rbxlegacy studio"))
{
StartStudio();
@@ -904,15 +912,23 @@ namespace RBXLegacyLauncher
}
else if (command.Equals("rbxlegacy help"))
{
- ConsoleRBXLegacyHelp(false);
+ ConsoleRBXLegacyHelp(0);
}
else if (command.Equals("rbxlegacy"))
{
- ConsoleRBXLegacyHelp(false);
+ ConsoleRBXLegacyHelp(0);
}
else if (command.Equals("rbxlegacy config"))
{
- ConsoleRBXLegacyHelp(true);
+ ConsoleRBXLegacyHelp(1);
+ }
+ else if (command.Equals("config"))
+ {
+ ConsoleRBXLegacyHelp(1);
+ }
+ else if (command.Equals("help"))
+ {
+ ConsoleRBXLegacyHelp(0);
}
else
{
@@ -921,29 +937,29 @@ namespace RBXLegacyLauncher
}
- void ConsoleRBXLegacyHelp(bool config)
+ void ConsoleRBXLegacyHelp(int page)
{
- if (config == true)
+ if (page == 1)
{
- ConsolePrint("rbxlegacy config", 1);
+ ConsolePrint("rbxlegacy config", 2);
ConsolePrint("-------------------------", 1);
- ConsolePrint("= save | Saves the config file", 1);
- ConsolePrint("= load | Reloads the config file", 1);
- ConsolePrint("= reset | Resets the config file", 1, false);
+ ConsolePrint("= save | Saves the config file", 3);
+ ConsolePrint("= load | Reloads the config file", 3);
+ ConsolePrint("= reset | Resets the config file", 3, false);
}
else
{
- ConsolePrint("rbxlegacy", 1);
+ ConsolePrint("rbxlegacy", 2);
ConsolePrint("---------", 1);
- ConsolePrint("= client | Loads client with launcher settings", 1);
- ConsolePrint("-- solo | Loads client in Play Solo mode with launcher settings", 1);
- ConsolePrint("= server | Loads server with launcher settings", 1);
- ConsolePrint("-- no3d | Loads server in NoGraphics mode with launcher settings", 1);
- ConsolePrint("= studio | Loads Roblox Studio with launcher settings", 1);
- ConsolePrint("= config", 1);
- ConsolePrint("-- save | Saves the config file", 1);
- ConsolePrint("-- load | Reloads the config file", 1);
- ConsolePrint("-- reset | Resets the config file", 1, false);
+ ConsolePrint("= client | Loads client with launcher settings", 3);
+ ConsolePrint("-- solo | Loads client in Play Solo mode with launcher settings", 4);
+ ConsolePrint("= server | Loads server with launcher settings", 3);
+ ConsolePrint("-- no3d | Loads server in NoGraphics mode with launcher settings", 4);
+ ConsolePrint("= studio | Loads Roblox Studio with launcher settings", 3);
+ ConsolePrint("= config", 3);
+ ConsolePrint("-- save | Saves the config file", 4);
+ ConsolePrint("-- load | Reloads the config file", 4);
+ ConsolePrint("-- reset | Resets the config file", 4, false);
}
}
}
diff --git a/cut/3.1.rbxm b/cut/3.1.rbxm
deleted file mode 100644
index f17cd42..0000000
--- a/cut/3.1.rbxm
+++ /dev/null
@@ -1,146 +0,0 @@
-
- null
- nil
- -
-
- false
-
- HealthScript v3.1
- local HealthGUI_prototype = script:FindFirstChild("HealthGUI")
-local lastHealth = 100
-local lastHealth2 = 100
-local maxWidth = 0.96
-
-local humanoid = script.Parent.Humanoid
-
-if (humanoid == nil) then
- print("ERROR: no humanoid found in 'HealthScript v3.1'")
-end
-
-
-function CreateGUI()
- local p = game.Players:GetPlayerFromCharacter(humanoid.Parent)
- HealthGUI_prototype.Parent = p.PlayerGui
-end
-
-function UpdateGUI(health)
- tray = HealthGUI_prototype.tray
- local width = (health / humanoid.MaxHealth) * maxWidth
- local height = 0.83
- local lastX = tray.bar.Position.X.Scale
- local x = 0.019 + (maxWidth - width)
- local y = 0.1
-
- tray.bar.Position = UDim2.new(x,0,y, 0)
- tray.bar.Size = UDim2.new(width, 0, height, 0)
- -- If more than 1/4 health, bar = green. Else, bar = red.
- if( (health / humanoid.MaxHealth) > 0.25 ) then
- tray.barRed.Size = UDim2.new(0, 0, 0, 0)
- else
- tray.barRed.Position = tray.bar.Position
- tray.barRed.Size = tray.bar.Size
- tray.bar.Size = UDim2.new(0, 0, 0, 0)
- end
-
- if ( (lastHealth - health) > (humanoid.MaxHealth / 10) ) then
- lastHealth = health
-
- if humanoid.Health ~= humanoid.MaxHealth then
- delay(0,function()
- AnimateHurtOverlay()
- end)
- delay(0,function()
- AnimateBars(x, y, lastX, height)
- end)
- end
- else
- lastHealth = health
- end
-end
-
-
-function HealthChanged(health)
- UpdateGUI(health)
- if ( (lastHealth2 - health) > (humanoid.MaxHealth / 10) ) then
- lastHealth2 = health
- else
- lastHealth2 = health
- end
-end
-
-function AnimateBars(x, y, lastX, height)
- tray = HealthGUI_prototype.tray
- local width = math.abs(x - lastX)
- if( x > lastX ) then
- x = lastX
- end
- tray.bar2.Position = UDim2.new(x,0, y, 0)
- tray.bar2.Size = UDim2.new(width, 0, height, 0)
- tray.bar2.BackgroundTransparency = 0
- local GBchannels = 1
- local j = 0.2
-
- local i_total = 30
- for i=1,i_total do
- -- Increment Values
- if (GBchannels < 0.2) then
- j = -j
- end
- GBchannels = GBchannels + j
- if (i > (i_total - 10)) then
- tray.bar2.BackgroundTransparency = tray.bar2.BackgroundTransparency + 0.1
- end
- tray.bar2.BackgroundColor3 = Color3.new(1, GBchannels, GBchannels)
-
- wait(0.02)
- end
-end
-
-function AnimateHurtOverlay()
- -- Start:
- -- overlay.Position = UDim2.new(0, 0, 0, -22)
- -- overlay.Size = UDim2.new(1, 0, 1.15, 30)
-
- -- Finish:
- -- overlay.Position = UDim2.new(-2, 0, -2, -22)
- -- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
-
- overlay = HealthGUI_prototype.hurtOverlay
- overlay.Position = UDim2.new(-2, 0, -2, -22)
- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
- -- Animate In, fast
- local i_total = 2
- local wiggle_total = 0
- local wiggle_i = 0.02
- for i=1,i_total do
- overlay.Position = UDim2.new( (-2 + (2 * (i/i_total)) + wiggle_total/2), 0, (-2 + (2 * (i/i_total)) + wiggle_total/2), -22 )
- overlay.Size = UDim2.new( (4.5 - (3.5 * (i/i_total)) + wiggle_total), 0, (4.65 - (3.5 * (i/i_total)) + wiggle_total), 30 )
- wait(0.01)
- end
-
- i_total = 30
-
- wait(0.03)
-
- -- Animate Out, slow
- for i=1,i_total do
- if( math.abs(wiggle_total) > (wiggle_i * 3) ) then
- wiggle_i = -wiggle_i
- end
- wiggle_total = wiggle_total + wiggle_i
- overlay.Position = UDim2.new( (0 - (2 * (i/i_total)) + wiggle_total/2), 0, (0 - (2 * (i/i_total)) + wiggle_total/2), -22 )
- overlay.Size = UDim2.new( (1 + (3.5 * (i/i_total)) + wiggle_total), 0, (1.15 + (3.5 * (i/i_total)) + wiggle_total), 30 )
- wait(0.01)
- end
-
- -- Hide after we're done
- overlay.Position = UDim2.new(10, 0, 0, 0)
-end
-
-CreateGUI()
-humanoid.HealthChanged:connect(HealthChanged)
-humanoid.Died:connect(function() HealthChanged(0) end)
- true
-
-
-
\ No newline at end of file
diff --git a/cut/Health2011.rbxm b/cut/Health2011.rbxm
deleted file mode 100644
index 9ad9763..0000000
--- a/cut/Health2011.rbxm
+++ /dev/null
@@ -1,388 +0,0 @@
-
- null
- nil
- -
-
- false
- 4294967295
- 1
- 4279970357
- 1
- http://www.roblox.com/asset/?id=35238036
- barRed
-
- 0.0189999994
- 0
- 0.100000001
- 0
-
-
- 0
- 0
- 0
- 0
-
- 0
- true
- 1
- true
-
-
- -
-
- false
- 4285215356
- 1
- 4279970357
- 1
- tray
-
- 0.5
- -44
- 1
- -26
-
-
- 0
- 170
- 0
- 18
-
- 2
- 0
- true
- 1
- true
-
-
-
-
- false
- 4294967295
- 1
- 4279970357
- 1
- http://www.roblox.com/asset/?id=35238000
- bkg
-
- 0
- 0
- 0
- 0
-
-
- 1
- 0
- 1
- 0
-
- 0
- true
- 1
- true
-
-
- -
-
- false
- 4294967295
- 1
- 4279970357
- 1
- http://www.roblox.com/asset/?id=35238036
- barRed
-
- 0.0189999994
- 0
- 0.100000001
- 0
-
-
- 0
- 0
- 0
- 0
-
- 0
- true
- 1
- true
-
-
- -
-
- false
- 4294967295
- 1.00000012
- 4279970357
- 0
- bar2
-
- 0.0189999994
- 0
- 0.100000001
- 0
-
-
- 0.192000002
- 0
- 0.829999983
- 0
-
- 0
- 0
- true
- 1
- true
-
-
- -
-
- false
- 4294967295
- 1
- 4279970357
- 1
- http://www.roblox.com/asset/?id=35238053
- bar
-
- 0.0189999994
- 0
- 0.100000001
- 0
-
-
- 0.959999979
- 0
- 0.829999983
- 0
-
- 0
- true
- 1
- true
-
-
- -
-
- false
- 4294967295
- 1
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\ No newline at end of file
diff --git a/cut/healthgui/Bar.png b/healthgui/Bar.png
similarity index 100%
rename from cut/healthgui/Bar.png
rename to healthgui/Bar.png
diff --git a/cut/healthgui/BarRed.png b/healthgui/BarRed.png
similarity index 100%
rename from cut/healthgui/BarRed.png
rename to healthgui/BarRed.png
diff --git a/cut/healthgui/HurtOverlay.png b/healthgui/HurtOverlay.png
similarity index 100%
rename from cut/healthgui/HurtOverlay.png
rename to healthgui/HurtOverlay.png
diff --git a/cut/healthgui/bkg.png b/healthgui/bkg.png
similarity index 100%
rename from cut/healthgui/bkg.png
rename to healthgui/bkg.png
diff --git a/cut/healthgui/label.png b/healthgui/label.png
similarity index 100%
rename from cut/healthgui/label.png
rename to healthgui/label.png