diff --git a/CSMPFunctions.lua b/CSMPFunctions.lua index a7eca17..8d51434 100644 --- a/CSMPFunctions.lua +++ b/CSMPFunctions.lua @@ -244,6 +244,7 @@ function LoadCharacterNew(playerApp,newChar) local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value) if newPart[1] then if newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then + newWaitForChild(charparts[1],"Mesh"):remove() newPart[1].Parent = charparts[1] else newPart[1]:remove()