Delete Program.cs
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/*
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* Created by SharpDevelop.
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* User: BITL
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* Date: 5/24/2017
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* Time: 7:01 PM
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*
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* To change this template use Tools | Options | Coding | Edit Standard Headers.
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*/
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using System;
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using System.Xml;
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using System.IO;
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namespace BodyColorGen
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{
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class Program
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{
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public static int Main(string[] args)
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{
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Console.Title = "RBXLegacy - Body Color Generator";
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// Test if input arguments were supplied:
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if (args.Length == 0)
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{
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Console.WriteLine("Usage: BodyColorGen <number>");
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Console.WriteLine("Number Values:");
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Console.WriteLine("0 = All possible combos");
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Console.WriteLine("1 = 2006 style patterns");
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Console.WriteLine("2 = Shirt and Pants");
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return 1;
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}
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int num;
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bool test = int.TryParse(args[0], out num);
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if (test == false)
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{
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Console.WriteLine("Usage: BodyColorGen <number>");
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Console.WriteLine("Number Values:");
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Console.WriteLine("0 = All possible combos");
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Console.WriteLine("1 = 2006 style patterns");
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Console.WriteLine("2 = Shirt and Pants");
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return 1;
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}
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int[] colorArray = new int[32] {1,208,194,199,26,21,24,226,23,107,102,11,45,135,106,105,141,28,37,119,29,151,38,192,104,9,101,5,153,217,18,125};
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int HeadColor,TorsoColor,LArmColor,RArmColor,LLegColor,RLegColor;
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int FleshColor,ShirtColor,PantsColor;
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while (true)
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{
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Random rand = new Random();
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if (num == 1)
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{
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FleshColor = rand.Next(colorArray.Length);
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ShirtColor = rand.Next(colorArray.Length);
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PantsColor = rand.Next(colorArray.Length);
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HeadColor = colorArray[FleshColor];
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TorsoColor = colorArray[ShirtColor];
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LArmColor = colorArray[FleshColor];
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RArmColor = colorArray[FleshColor];
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LLegColor = colorArray[PantsColor];
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RLegColor = colorArray[PantsColor];
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}
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else if (num == 2)
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{
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FleshColor = rand.Next(colorArray.Length);
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ShirtColor = rand.Next(colorArray.Length);
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PantsColor = rand.Next(colorArray.Length);
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HeadColor = colorArray[FleshColor];
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TorsoColor = colorArray[ShirtColor];
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LArmColor = colorArray[ShirtColor];
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RArmColor = colorArray[ShirtColor];
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LLegColor = colorArray[PantsColor];
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RLegColor = colorArray[PantsColor];
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}
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else
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{
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HeadColor = colorArray[rand.Next(colorArray.Length)];
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TorsoColor = colorArray[rand.Next(colorArray.Length)];
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LArmColor = colorArray[rand.Next(colorArray.Length)];
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RArmColor = colorArray[rand.Next(colorArray.Length)];
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LLegColor = colorArray[rand.Next(colorArray.Length)];
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RLegColor = colorArray[rand.Next(colorArray.Length)];
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}
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string dirname = "bodycolors/";
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if(!Directory.Exists(dirname))
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{
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System.IO.Directory.CreateDirectory(dirname);
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}
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string filename = dirname + HeadColor + "-" + TorsoColor + "-" + LArmColor + "-" + RArmColor + "-" + LLegColor + "-" + RLegColor +".rbxm";
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if (!File.Exists(filename))
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{
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Console.ForegroundColor = ConsoleColor.Green;
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Console.WriteLine("Writing " + filename);
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XmlTextWriter writer = new XmlTextWriter(filename, System.Text.Encoding.UTF8);
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writer.Formatting = Formatting.Indented;
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writer.Indentation = 3;
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writer.WriteStartDocument(true);
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writer.WriteStartElement("roblox");
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writer.WriteAttributeString("xmlns:xmime", "http://www.w3.org/2005/05/xmlmime");
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writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");
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writer.WriteAttributeString("xsi:noNamespaceSchemaLocation", "http://www.roblox.com/roblox.xsd");
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writer.WriteAttributeString("version", "4");
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writer.WriteStartElement("External");
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writer.WriteString("null");
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writer.WriteEndElement();
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writer.WriteStartElement("External");
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writer.WriteString("nil");
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writer.WriteEndElement();
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writer.WriteStartElement("Item");
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writer.WriteAttributeString("class", "BodyColors");
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writer.WriteStartElement("Properties");
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "HeadColor");
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writer.WriteString(HeadColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "LeftArmColor");
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writer.WriteString(LArmColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "LeftLegColor");
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writer.WriteString(LLegColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("string");
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writer.WriteAttributeString("name", "Name");
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writer.WriteString("Body Colors");
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writer.WriteEndElement();
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "RightArmColor");
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writer.WriteString(RArmColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "RightLegColor");
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writer.WriteString(RLegColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("int");
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writer.WriteAttributeString("name", "TorsoColor");
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writer.WriteString(TorsoColor.ToString());
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writer.WriteEndElement();
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writer.WriteStartElement("bool");
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writer.WriteAttributeString("name", "archivable");
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writer.WriteString("true");
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writer.WriteEndElement();
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writer.WriteEndElement();
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writer.WriteEndElement();
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writer.WriteEndElement();
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writer.WriteEndDocument();
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writer.Close();
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}
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}
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}
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}
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}
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