diff --git a/CSMPFunctions.lua b/CSMPFunctions.lua index c60bb49..bf3f503 100644 --- a/CSMPFunctions.lua +++ b/CSMPFunctions.lua @@ -7,7 +7,7 @@ function SetRBXLegacyVersion(Version) rbxlegacyversion = Version if (rbxlegacyversion == "pre-alpha") then settings().Rendering.frameRateManager = 2 - settings().Rendering.graphicsMode = 2 + settings().Rendering.graphicsMode = 2 settings().Network.MaxSendBuffer = 1000000 settings().Network.PhysicsReplicationUpdateRate = 1000000 settings().Network.SendRate = 1000000 @@ -414,7 +414,7 @@ function CSServer(Port,PlayerLimit) RunService = game:GetService("RunService") Server:start(Port, 20) RunService:run() - game.Workspace:InsertContent("bxasset://fonts/libraries.rbxm") + game.Workspace:InsertContent("rbxasset://fonts/libraries.rbxm") game:GetService("Players").MaxPlayers = PlayerLimit game:GetService("Players").PlayerAdded:connect(function(Player) if (game:GetService("Players").NumPlayers > game:GetService("Players").MaxPlayers) then @@ -629,7 +629,7 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,He client.ConnectionRejected:connect(rejected) client.ConnectionFailed:connect(failed) client:Connect(ServerIP,ServerPort, 0, 20) - end + end end) if not suc then