added textures and character customization stuff too
This commit is contained in:
Bitl 2017-05-12 16:14:37 -07:00
parent fa038aef04
commit ab3ef84093
111 changed files with 4297 additions and 62 deletions

View File

@ -28,6 +28,11 @@ elseif (rbxlegacyversion == "gamma") then -- mid 2010
settings().Network.DataSendRate = 30;
settings().Network.PhysicsSendRate = 20;
settings().Network.ReceiveRate = 60;
elseif (rbxlegacyversion == "delta-gamma") then -- october 2010
settings().Rendering.FrameRateManager = 2;
settings().Network.DataSendRate = 30;
settings().Network.PhysicsSendRate = 20;
settings().Network.ReceiveRate = 60;
elseif (rbxlegacyversion == "delta") then -- late 2010-early 2011.
settings().Rendering.FrameRateManager = 2;
@ -191,6 +196,44 @@ function CSServer(Port,BodyColors)
game:GetService("RunService"):Run();
pcall(function() game.Close:connect(function() NetworkServer:Stop(); end) end);
NetworkServer.IncommingConnection:connect(IncommingConnection);
elseif (rbxlegacyversion == "delta-gamma") then
assert((type(Port)~="number" or tonumber(Port)~=nil or Port==nil),"CSRun Error: Port must be nil or a number.");
local NetworkServer=game:GetService("NetworkServer");
pcall(NetworkServer.Stop,NetworkServer);
NetworkServer:Start(Port);
game:GetService("Players").PlayerAdded:connect(function(Player)
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added");
Player:LoadCharacter();
Player.CharacterAdded:connect(function(char)
if (BodyColors == true) then
PlayerColorize();
else
PlayerNoobify();
end
char['Head'].BrickColor = HeadColor;
char['Torso'].BrickColor = TorsoColor;
char['Left Arm'].BrickColor = LArmColor;
char['Left Leg'].BrickColor = LLegColor;
char['Right Arm'].BrickColor = RArmColor;
char['Right Leg'].BrickColor = RLegColor;
end)
Player.Changed:connect(function(Property)
if (Property=="Character") and (Player.Character~=nil) then
local Character=Player.Character;
local Humanoid=Character:FindFirstChild("Humanoid");
if (Humanoid~=nil) then
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() end) end)
end
end
end)
end)
game:GetService("Players").PlayerRemoving:connect(function(Player)
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
end)
game:GetService("RunService"):Run();
game.Workspace:InsertContent("rbxasset://Fonts//Health2010.rbxm");
pcall(function() game.Close:connect(function() NetworkServer:Stop(); end) end);
NetworkServer.IncommingConnection:connect(IncommingConnection);
else
Server = game:GetService("NetworkServer")
RunService = game:GetService("RunService")
@ -368,6 +411,118 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,OutfitID,ColorHash,Pant
pcall(function() Player.Name=PlayerName or ""; end);
pcall(function() Visit:SetUploadUrl(""); end);
game:GetService("Visit");
elseif (rbxlegacyversion == "delta-gamma") then
pcall(function() game:SetPlaceID(-1, false) end);
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end);
pcall(function()
game:GetService("GuiService").Changed:connect(function()
pcall(function() game:GetService("GuiService").ShowLegacyPlayerList=true; end);
pcall(function() game.CoreGui.RobloxGui.PlayerListScript:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.PlayerListTopRightFrame:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.BigPlayerListWindowImposter:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.BigPlayerlist:Remove(); end);
end);
end)
game:GetService("RunService"):Run();
assert((ServerIP~=nil and ServerPort~=nil),"CSConnect Error: ServerIP and ServerPort must be defined.");
local function SetMessage(Message) game:SetMessage(Message); end
local Visit,NetworkClient,PlayerSuccess,Player,ConnectionFailedHook=game:GetService("Visit"),game:GetService("NetworkClient");
local function GetClassCount(Class,Parent)
local Objects=Parent:GetChildren();
local Number=0;
for Index,Object in pairs(Objects) do
if (Object.className==Class) then
Number=Number+1;
end
Number=Number+GetClassCount(Class,Object);
end
return Number;
end
local function RequestCharacter(Replicator)
local Connection;
Connection=Player.Changed:connect(function(Property)
if (Property=="Character") then
game:ClearMessage();
end
end)
SetMessage("Requesting character...");
Replicator:RequestCharacter();
SetMessage("Waiting for character...");
end
local function Disconnection(Peer,LostConnection)
SetMessage("You have lost connection to the game");
end
local function ConnectionAccepted(Peer,Replicator)
Replicator.Disconnection:connect(Disconnection);
local RequestingMarker=true;
game:SetMessageBrickCount();
local Marker=Replicator:SendMarker();
Marker.Received:connect(function()
RequestingMarker=false;
RequestCharacter(Replicator);
end)
while RequestingMarker do
Workspace:ZoomToExtents();
wait(0.5);
end
end
local function ConnectionFailed(Peer, Code, why)
SetMessage("Failed to connect to the Game. (ID="..Code.." ["..why.."])");
end
pcall(function() settings().Diagnostics:LegacyScriptMode(); end);
pcall(function() game:SetRemoteBuildMode(true); end);
SetMessage("Connecting to server...");
NetworkClient.ConnectionAccepted:connect(ConnectionAccepted);
ConnectionFailedHook=NetworkClient.ConnectionFailed:connect(ConnectionFailed);
NetworkClient.ConnectionRejected:connect(function()
pcall(function() ConnectionFailedHook:disconnect(); end);
SetMessage("Failed to connect to the Game. (Connection rejected)");
end)
pcall(function() NetworkClient.Ticket=Ticket or ""; end) -- 2008 client has no ticket :O
PlayerSuccess,Player=pcall(function() return NetworkClient:PlayerConnect(UserID,ServerIP,ServerPort) end);
if (not PlayerSuccess) then
SetMessage("Failed to connect to the Game. (Invalid IP Address)");
NetworkClient:Disconnect();
end
if (not PlayerSuccess) then
local Error,Message=pcall(function()
Player=game:GetService("Players"):CreateLocalPlayer(UserID);
NetworkClient:Connect(ServerIP,ServerPort);
end);
if (not Error) then
SetMessage("Failed to connect to the Game.");
end
end
pcall(function() Player:SetUnder13(false) end);
pcall(function() Player:SetMembershipType(Enum.MembershipType.BuildersClub) end);
pcall(function() Player:SetAccountAge(365) end);
Player:SetSuperSafeChat(false);
if (OutfitID and OutfitID ~= 0) then
Player.CharacterAppearance="http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..OutfitID;
elseif (ColorHash and ColorHash ~= "") then
local aid = "http://www.roblox.com/asset?id="
local bcid = "http://assetgame.roblox.com/Asset/BodyColors.ashx?avatarHash="
local charapp = bcid..ColorHash..";"..aid..PantsID..";"..aid..ShirtID..";"..aid..TShirtID..";"..aid..Hat1ID.."&version="..Hat1Version..";"..aid..Hat2ID.."&version="..Hat2Version..";"..aid..Hat3ID.."&version="..Hat3Version..";"
Player.CharacterAppearance = charapp
else
Player.CharacterAppearance=0;
end
pcall(function() Player.Name=PlayerName or ""; end);
pcall(function() Visit:SetUploadUrl(""); end);
game:GetService("Visit");
game.GuiRoot.MainMenu.Tools:Remove()
game.GuiRoot.MainMenu.Insert:Remove()
game.GuiRoot.RightPalette.ReportAbuse:Remove()
else
pcall(function() game:SetPlaceID(-1, false) end);
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end);
@ -457,6 +612,7 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,OutfitID,ColorHash,Pant
game.GuiRoot.MainMenu["Tools"]:Remove()
game.GuiRoot.MainMenu["Insert"]:Remove()
end
game.GuiRoot.RightPalette.ReportAbuse:Remove()
end)
if not suc then
@ -580,6 +736,119 @@ function CSConnect2(UserID,ServerIP,ServerPort,PlayerName,OutfitID,Hat1ID,Hat2ID
pcall(function() Player.Name=PlayerName or ""; end);
pcall(function() Visit:SetUploadUrl(""); end);
game:GetService("Visit");
elseif (rbxlegacyversion == "delta-gamma") then
pcall(function() game:SetPlaceID(-1, false) end);
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end);
pcall(function()
game:GetService("GuiService").Changed:connect(function()
pcall(function() game:GetService("GuiService").ShowLegacyPlayerList=true; end);
pcall(function() game.CoreGui.RobloxGui.PlayerListScript:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.PlayerListTopRightFrame:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.BigPlayerListWindowImposter:Remove(); end);
pcall(function() game.CoreGui.RobloxGui.BigPlayerlist:Remove(); end);
end);
end)
game:GetService("RunService"):Run();
assert((ServerIP~=nil and ServerPort~=nil),"CSConnect Error: ServerIP and ServerPort must be defined.");
local function SetMessage(Message) game:SetMessage(Message); end
local Visit,NetworkClient,PlayerSuccess,Player,ConnectionFailedHook=game:GetService("Visit"),game:GetService("NetworkClient");
local function GetClassCount(Class,Parent)
local Objects=Parent:GetChildren();
local Number=0;
for Index,Object in pairs(Objects) do
if (Object.className==Class) then
Number=Number+1;
end
Number=Number+GetClassCount(Class,Object);
end
return Number;
end
local function RequestCharacter(Replicator)
local Connection;
Connection=Player.Changed:connect(function(Property)
if (Property=="Character") then
game:ClearMessage();
end
end)
SetMessage("Requesting character...");
Replicator:RequestCharacter();
SetMessage("Waiting for character...");
end
local function Disconnection(Peer,LostConnection)
SetMessage("You have lost connection to the game");
end
local function ConnectionAccepted(Peer,Replicator)
Replicator.Disconnection:connect(Disconnection);
local RequestingMarker=true;
game:SetMessageBrickCount();
local Marker=Replicator:SendMarker();
Marker.Received:connect(function()
RequestingMarker=false;
RequestCharacter(Replicator);
end)
while RequestingMarker do
Workspace:ZoomToExtents();
wait(0.5);
end
end
local function ConnectionFailed(Peer, Code, why)
SetMessage("Failed to connect to the Game. (ID="..Code.." ["..why.."])");
end
pcall(function() settings().Diagnostics:LegacyScriptMode(); end);
pcall(function() game:SetRemoteBuildMode(true); end);
SetMessage("Connecting to server...");
NetworkClient.ConnectionAccepted:connect(ConnectionAccepted);
ConnectionFailedHook=NetworkClient.ConnectionFailed:connect(ConnectionFailed);
NetworkClient.ConnectionRejected:connect(function()
pcall(function() ConnectionFailedHook:disconnect(); end);
SetMessage("Failed to connect to the Game. (Connection rejected)");
end)
pcall(function() NetworkClient.Ticket=Ticket or ""; end) -- 2008 client has no ticket :O
PlayerSuccess,Player=pcall(function() return NetworkClient:PlayerConnect(UserID,ServerIP,ServerPort) end);
if (not PlayerSuccess) then
SetMessage("Failed to connect to the Game. (Invalid IP Address)");
NetworkClient:Disconnect();
end
if (not PlayerSuccess) then
local Error,Message=pcall(function()
Player=game:GetService("Players"):CreateLocalPlayer(UserID);
NetworkClient:Connect(ServerIP,ServerPort);
end);
if (not Error) then
SetMessage("Failed to connect to the Game.");
end
end
pcall(function() Player:SetUnder13(false) end);
pcall(function() Player:SetMembershipType(Enum.MembershipType.BuildersClub) end);
pcall(function() Player:SetAccountAge(365) end);
Player:SetSuperSafeChat(false);
if (OutfitID and OutfitID ~= 0) then
Player.CharacterAppearance="http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..OutfitID;
elseif (Hat1ID and Hat1ID ~= 0) then
Hat1 = "rbxasset://charcustom/hats/"..Hat1ID
Hat2 = "rbxasset://charcustom/hats/"..Hat2ID
Hat3 = "rbxasset://charcustom/hats/"..Hat3ID
local charapp = "rbxasset://charcustom/CharacterColors.rbxm;"..Hat1..";"..Hat2..";"..Hat3
player.CharacterAppearance = charapp
else
Player.CharacterAppearance=0;
end
pcall(function() Player.Name=PlayerName or ""; end);
pcall(function() Visit:SetUploadUrl(""); end);
game:GetService("Visit");
game.GuiRoot.MainMenu.Tools:Remove()
game.GuiRoot.MainMenu.Insert:Remove()
game.GuiRoot.RightPalette.ReportAbuse:Remove()
else
pcall(function() game:SetPlaceID(-1, false) end);
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end);
@ -670,6 +939,7 @@ function CSConnect2(UserID,ServerIP,ServerPort,PlayerName,OutfitID,Hat1ID,Hat2ID
game.GuiRoot.MainMenu["Tools"]:Remove()
game.GuiRoot.MainMenu["Insert"]:Remove()
end
game.GuiRoot.RightPalette.ReportAbuse:Remove()
end)
if not suc then

164
Health2010.rbxm Normal file
View File

@ -0,0 +1,164 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="Script" referent="RBX0">
<Properties>
<bool name="Disabled">false</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">GUI_Copy</string>
<ProtectedString name="Source">script.HealthGUI:clone().Parent = game.StarterGui;
script:remove();</ProtectedString>
<bool name="archivable">true</bool>
</Properties>
<Item class="ScreenGui" referent="RBX1">
<Properties>
<string name="Name">HealthGUI</string>
<bool name="archivable">true</bool>
</Properties>
<Item class="Frame" referent="RBX2">
<Properties>
<bool name="Active">false</bool>
<Color3 name="BackgroundColor3">4294901760</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">4279970357</Color3>
<int name="BorderSizePixel">0</int>
<string name="Name">Background</string>
<UDim2 name="Position">
<XS>1</XS>
<XO>-50</XO>
<YS>0.5</YS>
<YO>-75</YO>
</UDim2>
<UDim2 name="Size">
<XS>0</XS>
<XO>8</XO>
<YS>0</YS>
<YO>150</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
<bool name="archivable">true</bool>
</Properties>
<Item class="Frame" referent="RBX3">
<Properties>
<bool name="Active">false</bool>
<Color3 name="BackgroundColor3">4278255360</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">4279970357</Color3>
<int name="BorderSizePixel">0</int>
<string name="Name">HealthBar</string>
<UDim2 name="Position">
<XS>0</XS>
<XO>0</XO>
<YS>0</YS>
<YO>0</YO>
</UDim2>
<UDim2 name="Size">
<XS>0</XS>
<XO>8</XO>
<YS>0</YS>
<YO>150</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
<bool name="archivable">true</bool>
</Properties>
<Item class="Script" referent="RBX4">
<Properties>
<bool name="Disabled">false</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">Script</string>
<ProtectedString name="Source">h = script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid
h.Changed:connect(function()
script.Parent.Size = UDim2.new(0,8,0,(h.Health*1.5))
script.Parent.Position = UDim2.new(0,0,0,((100-h.Health)*1.5))
end)
</ProtectedString>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="LocalScript" referent="RBX5">
<Properties>
<bool name="Disabled">false</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">Resize</string>
<ProtectedString name="Source">local tray = script.Parent.tray
local screen = script.Parent
function makeYRelative()
tray.SizeConstraint = 2
end
function makeXRelative()
tray.SizeConstraint = 1
end
if screen.AbsoluteSize.x &gt; screen.AbsoluteSize.y then
makeYRelative()
else
makeXRelative()
end
function recenter()
tray.Position = UDim2.new(0,screen.AbsoluteSize.X/2 - tray.AbsoluteSize.X/2,tray.Position.Y.Scale,tray.Position.Y.Offset)
end
recenter()
screen.Changed:connect(function(property)
if property == &quot;AbsoluteSize&quot; then
if screen.AbsoluteSize.x &gt; screen.AbsoluteSize.y then
makeYRelative()
else
makeXRelative()
end
recenter()
end
end)
</ProtectedString>
<bool name="archivable">true</bool>
</Properties>
</Item>
</Item>
<Item class="TextLabel" referent="RBX6">
<Properties>
<bool name="Active">false</bool>
<Color3 name="BackgroundColor3">4279069106</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">4279970357</Color3>
<int name="BorderSizePixel">1</int>
<string name="Name">Label</string>
<UDim2 name="Position">
<XS>0</XS>
<XO>3</XO>
<YS>1</YS>
<YO>10</YO>
</UDim2>
<UDim2 name="Size">
<XS>0</XS>
<XO>0</XO>
<YS>0</YS>
<YO>0</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<string name="Text">Health</string>
<Color3 name="TextColor3">4278190335</Color3>
<float name="TextTransparency">0</float>
<bool name="TextWrap">false</bool>
<token name="TextXAlignment">2</token>
<token name="TextYAlignment">1</token>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
<bool name="archivable">true</bool>
</Properties>
</Item>
</Item>
</Item>
</Item>
</roblox>

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@ -1,9 +0,0 @@
game:getService("Players"):CreateLocalPlayer(0);
game:service("RunService"):run();
game.Players.Player:LoadCharacter();
game.Players.Player:SetSuperSafeChat(false);
function onDied(humanoid)
wait(5);
game.Players.Player:LoadCharacter(0);
end
game.Players.Player.Character.Humanoid.Died:connect(onDied);

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@ -19,7 +19,7 @@
public static bool UseAppearanceID = false;
public static bool UseCustomAppearanceID = false;
//client shit
public static string SelectedClient = "Mid-2008";
public static string SelectedClient = "";
public static bool UsesPlayerName = false;
public static bool UsesID = true;
public static bool SupportsLocalPlay = true;

File diff suppressed because one or more lines are too long

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@ -1,9 +0,0 @@
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\bin\Release\RBXLegacyLauncher.exe.config
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\bin\Release\RBXLegacyLauncher.exe
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.csprojResolveAssemblyReference.cache
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.CharacterColors.resources
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.CharacterCustomization.resources
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.ClientinfoEditor.resources
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.MainForm.resources
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.csproj.GenerateResource.Cache
C:\Users\BITL\Documents\GitHub\RBXLegacy-src\RBXLegacyLauncher\RBXLegacyLauncher\obj\Release\RBXLegacyLauncher.exe

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@ -1,7 +1,7 @@
; Script generated by the Inno Script Studio Wizard.
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define AppVer "1.12.4"
#define AppVer "1.13"
[Setup]
; NOTE: The value of AppId uniquely identifies this application.
@ -32,11 +32,10 @@ Name: "quicklaunchicon"; Description: "{cm:CreateQuickLaunchIcon}"; GroupDescrip
Source: "RBXLegacy\RBXLegacyLauncher.exe"; DestDir: "{app}"; Flags: ignoreversion
Source: "RBXLegacy\RBXLegacyLauncher.exe.config"; DestDir: "{app}"; Flags: ignoreversion
Source: "RBXLegacy\README.TXT"; DestDir: "{app}"; Flags: ignoreversion isreadme
Source: "RBXLegacy\version.txt"; DestDir: "{app}"; Flags: ignoreversion
Source: "RBXLegacy\info.txt"; DestDir: "{app}"; Flags: ignoreversion
Source: "RBXLegacy\clients\*"; DestDir: "{app}\clients"; Flags: ignoreversion recursesubdirs createallsubdirs
Source: "RBXLegacy\maps\*"; DestDir: "{app}\maps"; Flags: ignoreversion recursesubdirs createallsubdirs
Source: "RBXLegacy\models\*"; DestDir: "{app}\models"; Flags: ignoreversion recursesubdirs createallsubdirs
Source: "RBXLegacy\scripts\*"; DestDir: "{app}\scripts"; Flags: ignoreversion recursesubdirs createallsubdirs
[Icons]
Name: "{group}\RBXLegacy"; Filename: "{app}\RBXLegacyLauncher.exe"

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="BodyColors">
<Properties>
<int name="HeadColor">24</int>
<int name="LeftArmColor">24</int>
<int name="LeftLegColor">119</int>
<string name="Name">Body Colors</string>
<int name="RightArmColor">24</int>
<int name="RightLegColor">119</int>
<int name="TorsoColor">23</int>
<bool name="archivable">true</bool>
</Properties>
</Item>
</roblox>

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@ -0,0 +1,118 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="Hat" referent="RBX0">
<Properties>
<CoordinateFrame name="AttachmentPoint">
<X>0</X>
<Y>0.0900000036</Y>
<Z>0.180000007</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<int name="BackendAccoutrementState">2</int>
<string name="Name">RobloxVisor</string>
<bool name="archivable">true</bool>
</Properties>
<Item class="Part" referent="RBX1">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">194</int>
<CoordinateFrame name="CFrame">
<X>-54.5893402</X>
<Y>1.7905935</Y>
<Z>10.173811</Z>
<R00>0.990246177</R00>
<R01>-6.40412909e-005</R01>
<R02>-0.139328629</R02>
<R10>5.6671106e-005</R10>
<R11>1</R11>
<R12>-5.68651376e-005</R12>
<R20>0.139328644</R20>
<R21>4.84145821e-005</R21>
<R22>0.990246177</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CastsShadows">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="Cullable">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">2</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
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