diff --git a/CSMPFunctions.lua b/CSMPFunctions.lua index a2e9b25..7d2a4b6 100644 --- a/CSMPFunctions.lua +++ b/CSMPFunctions.lua @@ -629,7 +629,7 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,He client.ConnectionRejected:connect(rejected) client.ConnectionFailed:connect(failed) client:Connect(ServerIP,ServerPort, 0, 20) - end + end) end) if not suc then