Setverb I guess
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@ -573,6 +573,9 @@ function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,He
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl.ToggleFullScreen:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl.ToggleFullScreen:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.TogglePlayMode:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.TogglePlayMode:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.Exit:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.Exit:Remove()
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wait(5) -- we have to wait until the menu gets built, don't we?
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Player.PlayerGui.Menu.UserSettingsShield.Settings.SettingsStyle.GameSettingsMenu.FullscreenCheckbox:SetVerb("ToggleFullScreen")
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Player.PlayerGui.Menu.UserSettingsShield.Settings.SettingsStyle.GameMainMenu.ScreenshotButton:SetVerb("Screenshot")
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end
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end
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InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID)
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InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID)
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else
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else
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@ -667,12 +670,18 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl.ToggleFullScreen:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl.ToggleFullScreen:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.TogglePlayMode:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.TogglePlayMode:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.Exit:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomLeftControl.Exit:Remove()
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end
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--[[elseif (rbxlegacyversion == "ultra") then
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--[[elseif (rbxlegacyversion == "ultra") then
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl:Remove()
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game.CoreGui.RobloxGui.ControlFrame.BottomRightControl:Remove()
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end]]
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end]]
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local plr = game.Players:CreateLocalPlayer(UserID)
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local plr = game.Players:CreateLocalPlayer(UserID)
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plr.Name = PlayerName
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plr.Name = PlayerName
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plr:LoadCharacter()
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plr:LoadCharacter()
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if (rbxlegacyversion == "omega") then
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wait(5) -- we have to wait until the menu gets built, don't we?
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Player.PlayerGui.Menu.UserSettingsShield.Settings.SettingsStyle.GameSettingsMenu.FullscreenCheckbox:SetVerb("ToggleFullScreen")
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Player.PlayerGui.Menu.UserSettingsShield.Settings.SettingsStyle.GameMainMenu.ScreenshotButton:SetVerb("Screenshot")
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end
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pcall(function() plr:SetUnder13(false) end)
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pcall(function() plr:SetUnder13(false) end)
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-omega") then
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-omega") then
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if (IconType == "BC") then
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if (IconType == "BC") then
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