fixes
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6777da7909
commit
36109756fd
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@ -29,6 +29,16 @@ function SetRBXLegacyVersion(Version)
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settings().Rendering.FrameRateManager = 2
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settings().Rendering.FrameRateManager = 2
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settings().Network.SendRate = 30
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settings().Network.SendRate = 30
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settings().Network.ReceiveRate = 60
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settings().Network.ReceiveRate = 60
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elseif (rbxlegacyversion == "pre-gamma-beta") then
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settings().Rendering.FrameRateManager = 2
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settings().Network.DataSendRate = 30
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settings().Network.PhysicsSendRate = 20
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settings().Network.ReceiveRate = 60
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elseif (rbxlegacyversion == "delta-pre-gamma-beta") then
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settings().Rendering.FrameRateManager = 2
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settings().Network.DataSendRate = 30
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settings().Network.PhysicsSendRate = 20
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settings().Network.ReceiveRate = 60
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elseif (rbxlegacyversion == "pre-gamma") then
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elseif (rbxlegacyversion == "pre-gamma") then
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settings().Rendering.FrameRateManager = 2
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settings().Rendering.FrameRateManager = 2
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settings().Network.DataSendRate = 30
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settings().Network.DataSendRate = 30
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@ -165,7 +175,7 @@ end
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function LoadCharacterNew(playerApp,newChar)
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function LoadCharacterNew(playerApp,newChar)
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--authentic roblox style loading
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--authentic roblox style loading
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wait(0.5)
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wait(1.5)
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local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
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local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
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for _,newVal in pairs(playerApp:GetChildren()) do
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for _,newVal in pairs(playerApp:GetChildren()) do
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if (newVal.CustomizationType.Value == 1) then
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if (newVal.CustomizationType.Value == 1) then
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@ -225,7 +235,7 @@ function LoadCharacterNew(playerApp,newChar)
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end)
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end)
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end
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end
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elseif (newVal.CustomizationType.Value == 6) then
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elseif (newVal.CustomizationType.Value == 6) then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta") then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta" or rbxlegacyversion ~= "pre-gamma-beta" or rbxlegacyversion ~= "delta-pre-gamma-beta") then
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pcall(function()
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pcall(function()
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local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
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local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
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if newFace[1] then
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if newFace[1] then
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@ -240,7 +250,7 @@ function LoadCharacterNew(playerApp,newChar)
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end)
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end)
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end
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end
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elseif (newVal.CustomizationType.Value == 7) then
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elseif (newVal.CustomizationType.Value == 7) then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta") then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta" or rbxlegacyversion ~= "pre-gamma-beta" or rbxlegacyversion ~= "delta-pre-gamma-beta") then
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pcall(function()
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pcall(function()
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
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if newPart[1] then
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if newPart[1] then
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@ -253,7 +263,7 @@ function LoadCharacterNew(playerApp,newChar)
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end)
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end)
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end
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end
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elseif (newVal.CustomizationType.Value == 8) then
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elseif (newVal.CustomizationType.Value == 8) then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta" or rbxlegacyversion ~= "pre-gamma" or rbxlegacyversion ~= "delta-pre-gamma") then
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if (rbxlegacyversion ~= "pre-alpha" or rbxlegacyversion ~= "pre-alpha-ext" or rbxlegacyversion ~= "alpha" or rbxlegacyversion ~= "beta" or rbxlegacyversion ~= "delta-beta" or rbxlegacyversion ~= "pre-gamma" or rbxlegacyversion ~= "delta-pre-gamma" or rbxlegacyversion ~= "pre-gamma-beta" or rbxlegacyversion ~= "delta-pre-gamma-beta") then
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pcall(function()
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pcall(function()
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/bodies/"..newVal.MeshIndex.Value.."/"..newVal.Value)
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/bodies/"..newVal.MeshIndex.Value.."/"..newVal.Value)
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if newPart[1] then
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if newPart[1] then
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@ -478,7 +488,7 @@ function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,Torso
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end
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end
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function CSServer(Port,PlayerLimit)
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function CSServer(Port,PlayerLimit)
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "delta-gamma" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-pre-gamma" or rbxlegacyversion == "delta-omega" or rbxlegacyversion == "delta-beta") then
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "delta-gamma" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-pre-gamma" or rbxlegacyversion == "delta-omega" or rbxlegacyversion == "delta-beta" or rbxlegacyversion == "delta-pre-gamma-beta") then
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assert((type(Port)~="number" or tonumber(Port)~=nil or Port==nil),"CSRun Error: Port must be nil or a number.")
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assert((type(Port)~="number" or tonumber(Port)~=nil or Port==nil),"CSRun Error: Port must be nil or a number.")
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local NetworkServer=game:GetService("NetworkServer")
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local NetworkServer=game:GetService("NetworkServer")
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pcall(NetworkServer.Stop,NetworkServer)
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pcall(NetworkServer.Stop,NetworkServer)
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@ -563,7 +573,7 @@ function CSServer(Port,PlayerLimit)
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end
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end
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function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID,IconType,Ticket)
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function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID,IconType,Ticket)
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "delta-gamma" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-pre-gamma" or rbxlegacyversion == "delta-omega" or rbxlegacyversion == "delta-beta") then
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if (rbxlegacyversion == "delta" or rbxlegacyversion == "delta-gamma" or rbxlegacyversion == "omega" or rbxlegacyversion == "delta-pre-gamma" or rbxlegacyversion == "delta-omega" or rbxlegacyversion == "delta-beta" or rbxlegacyversion == "delta-pre-gamma-beta") then
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pcall(function() game:SetPlaceID(-1, false) end)
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pcall(function() game:SetPlaceID(-1, false) end)
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pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
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pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
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game:GetService("RunService"):Run()
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game:GetService("RunService"):Run()
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@ -147,15 +147,25 @@ delta-beta
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- Uses RBXPri joinscript.
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- Uses RBXPri joinscript.
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- Supports only hats, body colors, T-Shirts, shirts, and pants.
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- Supports only hats, body colors, T-Shirts, shirts, and pants.
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-------------------------------------------------------------
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-------------------------------------------------------------
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pre-gamma
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pre-gamma-beta
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- Late-2009-Early 2010.
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- Early-2009-Early 2010.
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- Uses Legacy joinscript.
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- Uses Legacy joinscript.
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- Supports all kinds of customization.
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- Supports most kinds of customization except faces and body meshes.
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-------------------------------------------------------------
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delta-pre-gamma-beta
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- Early-2009-Early 2010.
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- Uses RBXPri joinscript.
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- Supports most kinds of customization except faces and body meshes.
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-------------------------------------------------------------
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pre-gamma
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- Early-2009-Early 2010.
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- Uses Legacy joinscript.
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- Supports most kinds of customization except body meshes.
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-------------------------------------------------------------
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-------------------------------------------------------------
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delta-pre-gamma
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delta-pre-gamma
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- Late-2009-Early 2010.
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- Early-2009-Early 2010.
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- Uses RBXPri joinscript.
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- Uses RBXPri joinscript.
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- Supports all kinds of customization.
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- Supports most kinds of customization except body meshes.
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-------------------------------------------------------------
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-------------------------------------------------------------
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gamma
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gamma
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- Mid-2010-November 2010.
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- Mid-2010-November 2010.
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