the client doesn't even load anyways so why
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@ -134,7 +134,7 @@ namespace RBXLegacyLauncher
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void ClientExited(object sender, EventArgs e)
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{
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Process[] sudp = Process.GetProcessesByName("udpipe");
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Process[] sudp = Process.GetProcessesByName("udppipe");
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if (sudp != null)
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{
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foreach (var process in sudp)
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@ -172,7 +172,7 @@ namespace RBXLegacyLauncher
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if (GlobalVars.HasRocky == true)
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{
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Process sudp = new Process();
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udpipe.exe";
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udppipe.exe";
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sudp.StartInfo.Arguments = "-p " + ip + " " + port + " " + port;
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sudp.StartInfo.UseShellExecute = false;
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sudp.StartInfo.CreateNoWindow = true;
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@ -77,7 +77,7 @@ namespace RBXLegacyLauncher
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if (GlobalVars.HasRocky == true)
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{
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Process sudp = new Process();
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udpipe.exe";
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udppipe.exe";
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sudp.StartInfo.Arguments = "-p " + GlobalVars.IP + " " + GlobalVars.RobloxPort + " " + GlobalVars.RobloxPort;
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sudp.StartInfo.UseShellExecute = false;
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sudp.StartInfo.CreateNoWindow = true;
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@ -691,7 +691,7 @@ namespace RBXLegacyLauncher
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void ClientExited(object sender, EventArgs e)
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{
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Process[] sudp = Process.GetProcessesByName("udpipe");
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Process[] sudp = Process.GetProcessesByName("udppipe");
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if (sudp != null)
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{
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foreach (var process in sudp)
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@ -885,7 +885,7 @@ namespace RBXLegacyLauncher
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if (GlobalVars.HasRocky == true)
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{
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Process sudp = new Process();
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udpipe.exe";
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sudp.StartInfo.FileName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\udppipe.exe";
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sudp.StartInfo.Arguments = "-p " + GlobalVars.IP + " " + GlobalVars.RobloxPort + " " + GlobalVars.RobloxPort;
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sudp.StartInfo.UseShellExecute = false;
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sudp.StartInfo.CreateNoWindow = true;
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