694 lines
28 KiB
C#
694 lines
28 KiB
C#
#region Usings
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using NLog.Filters;
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Security.Policy;
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using System.Text;
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using System.Windows.Forms;
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#endregion
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#region SDKApps
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enum SDKApps
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{
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ClientSDK = 0,
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AssetSDK = 1,
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ClientScriptDoc = 2,
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SplashTester = 3,
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ScriptGenerator = 4,
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LegacyPlaceConverter = 5,
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DiogenesEditor = 6,
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ClientScriptTester = 7
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}
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#endregion
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#region SDK Functions
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class SDKFuncs
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{
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#region Asset Localizer
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public static OpenFileDialog LoadROBLOXFileDialog(RobloxFileType type)
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{
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string typeFilter = "";
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switch (type)
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{
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case RobloxFileType.RBXL:
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typeFilter = "ROBLOX Level (*.rbxl)|*.rbxl|ROBLOX Level (*.rbxlx)|*.rbxlx";
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break;
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/*case RobloxFileType.Script:
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typeFilter = "Lua Script (*.lua)|*.lua";
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break;*/
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default:
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typeFilter = "ROBLOX Model (*.rbxm)|*.rbxm";
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break;
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}
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OpenFileDialog openFileDialog1 = new OpenFileDialog
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{
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Filter = typeFilter,
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Title = "Open ROBLOX level or model",
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};
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return openFileDialog1;
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}
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public static RobloxFileType SelectROBLOXFileType(int index)
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{
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RobloxFileType type;
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switch (index)
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{
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case 1:
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type = RobloxFileType.RBXM;
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break;
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case 2:
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type = RobloxFileType.Hat;
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break;
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case 3:
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type = RobloxFileType.Head;
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break;
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case 4:
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type = RobloxFileType.Face;
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break;
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case 5:
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type = RobloxFileType.Shirt;
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break;
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case 6:
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type = RobloxFileType.TShirt;
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break;
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case 7:
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type = RobloxFileType.Pants;
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break;
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//case 8:
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//type = RobloxFileType.Script;
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//break;
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default:
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type = RobloxFileType.RBXL;
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break;
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}
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return type;
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}
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public static string GetProgressString(RobloxFileType type, int percent)
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{
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string progressString = "";
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switch (type)
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{
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case RobloxFileType.RBXL:
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switch (percent)
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{
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case 0:
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progressString = "Backing up RBXL...";
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break;
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case 5:
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progressString = "Downloading RBXL Meshes and Textures...";
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break;
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case 10:
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progressString = "Downloading RBXL Skybox Textures...";
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break;
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case 15:
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progressString = "Downloading RBXL Decal Textures...";
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break;
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case 20:
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progressString = "Downloading RBXL Textures...";
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break;
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case 25:
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progressString = "Downloading RBXL Tool Textures...";
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break;
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case 30:
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progressString = "Downloading RBXL HopperBin Textures...";
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break;
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case 40:
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progressString = "Downloading RBXL Sounds...";
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break;
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case 50:
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progressString = "Downloading RBXL GUI Textures...";
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break;
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case 60:
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progressString = "Downloading RBXL Shirt Textures...";
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break;
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case 65:
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progressString = "Downloading RBXL T-Shirt Textures...";
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break;
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case 70:
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progressString = "Downloading RBXL Pants Textures...";
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break;
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case 80:
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progressString = "Downloading RBXL Linked Scripts...";
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break;
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case 90:
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progressString = "Downloading RBXL Linked LocalScripts...";
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break;
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//case 95:
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//progressString = "Fixing RBXL Scripts...";
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//break;
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//case 97:
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//progressString = "Fixing RBXL LocalScripts...";
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//break;
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}
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break;
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case RobloxFileType.RBXM:
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switch (percent)
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{
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case 0:
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progressString = "Downloading RBXM Meshes and Textures...";
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break;
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case 10:
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progressString = "Downloading RBXM Skybox Textures...";
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break;
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case 15:
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progressString = "Downloading RBXM Decal Textures...";
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break;
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case 20:
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progressString = "Downloading RBXM Textures...";
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break;
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case 25:
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progressString = "Downloading RBXM Tool Textures...";
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break;
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case 30:
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progressString = "Downloading RBXM HopperBin Textures...";
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break;
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case 40:
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progressString = "Downloading RBXM Sounds...";
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break;
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case 50:
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progressString = "Downloading RBXM GUI Textures...";
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break;
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case 60:
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progressString = "Downloading RBXM Shirt Textures...";
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break;
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case 65:
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progressString = "Downloading RBXM T-Shirt Textures...";
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break;
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case 70:
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progressString = "Downloading RBXM Pants Textures...";
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break;
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case 80:
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progressString = "Downloading RBXM Linked Scripts...";
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break;
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case 90:
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progressString = "Downloading RBXM Linked LocalScripts...";
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break;
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//case 95:
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//progressString = "Fixing RBXM Scripts...";
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//break;
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//case 97:
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//progressString = "Fixing RBXM LocalScripts...";
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//break;
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}
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break;
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case RobloxFileType.Hat:
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switch (percent)
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{
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case 0:
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progressString = "Downloading Hat Meshes and Textures...";
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break;
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case 25:
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progressString = "Downloading Hat Sounds...";
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break;
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case 50:
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progressString = "Downloading Hat Linked Scripts...";
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break;
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case 75:
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progressString = "Downloading Hat Linked LocalScripts...";
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break;
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}
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break;
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case RobloxFileType.Head:
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//meshes
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switch (percent)
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{
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case 0:
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progressString = "Downloading Head Meshes and Textures...";
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break;
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}
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break;
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case RobloxFileType.Face:
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//decal
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switch (percent)
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{
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case 0:
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progressString = "Downloading Face Textures...";
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break;
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}
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break;
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case RobloxFileType.TShirt:
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//texture
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switch (percent)
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{
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case 0:
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progressString = "Downloading T-Shirt Textures...";
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break;
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}
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break;
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case RobloxFileType.Shirt:
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//texture
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switch (percent)
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{
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case 0:
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progressString = "Downloading Shirt Textures...";
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break;
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}
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break;
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case RobloxFileType.Pants:
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//texture
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switch (percent)
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{
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case 0:
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progressString = "Downloading Pants Textures...";
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break;
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}
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break;
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/*
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case RobloxFileType.Script:
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//script
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switch (percent)
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{
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case 0:
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progressString = "Fixing Script...";
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break;
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}
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break;*/
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default:
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progressString = "Idle";
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break;
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}
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return progressString + " " + percent.ToString() + "%";
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}
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public static void LocalizeAsset(RobloxFileType type, BackgroundWorker worker, string path, string itemname, string meshname)
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{
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try
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{
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switch (type)
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{
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case RobloxFileType.RBXL:
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//backup the original copy
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxl", " BAK.rbxl"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//meshes
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worker.ReportProgress(5);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts, 1, 1, 1, 1);
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//skybox
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worker.ReportProgress(10);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 1, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 2, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 3, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 4, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 5, 0, 0, 0);
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//decal
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worker.ReportProgress(15);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Decal);
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//texture
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worker.ReportProgress(20);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Texture);
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//tools and hopperbin
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worker.ReportProgress(25);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Tool);
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worker.ReportProgress(30);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.HopperBin);
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//sound
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worker.ReportProgress(40);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sound);
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worker.ReportProgress(50);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ImageLabel);
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//clothing
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worker.ReportProgress(60);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Shirt);
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worker.ReportProgress(65);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ShirtGraphic);
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worker.ReportProgress(70);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Pants);
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//scripts
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worker.ReportProgress(80);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Script);
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worker.ReportProgress(90);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.LocalScript);
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//localize any scripts that are not handled
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/*
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worker.ReportProgress(95);
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RobloxXML.DownloadScriptFromNodes(path, "Script");
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worker.ReportProgress(97);
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RobloxXML.DownloadScriptFromNodes(path, "LocalScript");*/
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worker.ReportProgress(100);
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break;
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case RobloxFileType.RBXM:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//meshes
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts, 1, 1, 1, 1);
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//skybox
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worker.ReportProgress(10);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 1, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 2, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 3, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 4, 0, 0, 0);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 5, 0, 0, 0);
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//decal
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worker.ReportProgress(15);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Decal);
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//texture
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worker.ReportProgress(20);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Texture);
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//tools and hopperbin
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worker.ReportProgress(25);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Tool);
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worker.ReportProgress(30);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.HopperBin);
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//sound
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worker.ReportProgress(40);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Sound);
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worker.ReportProgress(50);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ImageLabel);
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//clothing
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worker.ReportProgress(60);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Shirt);
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worker.ReportProgress(65);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ShirtGraphic);
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worker.ReportProgress(70);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Pants);
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//scripts
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worker.ReportProgress(80);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.Script);
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worker.ReportProgress(90);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.LocalScript);
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//localize any scripts that are not handled
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/*
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worker.ReportProgress(95);
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RobloxXML.DownloadScriptFromNodes(path, "Script");
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worker.ReportProgress(97);
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RobloxXML.DownloadScriptFromNodes(path, "LocalScript");*/
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worker.ReportProgress(100);
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break;
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case RobloxFileType.Hat:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//meshes
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatFonts, itemname, meshname);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatFonts, 1, 1, 1, 1, itemname);
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worker.ReportProgress(25);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatSound);
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//scripts
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worker.ReportProgress(50);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatScript);
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worker.ReportProgress(75);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatLocalScript);
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worker.ReportProgress(100);
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break;
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case RobloxFileType.Head:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//meshes
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHeadFonts, itemname);
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHeadFonts, 1, 1, 1, 1, itemname);
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worker.ReportProgress(100);
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break;
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case RobloxFileType.Face:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//decal
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemFaceTexture, itemname);
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worker.ReportProgress(100);
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break;
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case RobloxFileType.TShirt:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//texture
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemTShirtTexture, itemname);
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worker.ReportProgress(100);
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break;
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case RobloxFileType.Shirt:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//texture
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemShirtTexture, itemname);
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worker.ReportProgress(100);
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break;
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case RobloxFileType.Pants:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
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worker.ReportProgress(0);
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File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
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}
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catch (Exception)
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{
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worker.ReportProgress(100);
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}
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}
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else
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{
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worker.ReportProgress(0);
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}
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//texture
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RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemPantsTexture, itemname);
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worker.ReportProgress(100);
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break;
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/*case RobloxFileType.Script:
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if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
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{
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try
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{
|
|
worker.ReportProgress(0);
|
|
File.Copy(path, path.Replace(".lua", " BAK.lua"));
|
|
}
|
|
catch (Exception)
|
|
{
|
|
worker.ReportProgress(100);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
worker.ReportProgress(0);
|
|
}
|
|
|
|
RobloxXML.DownloadFromScript(path);
|
|
worker.ReportProgress(100);
|
|
break;*/
|
|
default:
|
|
worker.ReportProgress(100);
|
|
break;
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show("Error: Unable to localize the asset. " + ex.Message, "Novetus Asset Localizer", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Item SDK
|
|
|
|
public static void StartItemDownload(string name, string url, string id, int ver, bool iswebsite)
|
|
{
|
|
try
|
|
{
|
|
string version = ((ver != 0) && (!iswebsite)) ? "&version=" + ver : "";
|
|
string fullURL = url + id + version;
|
|
|
|
if (!iswebsite)
|
|
{
|
|
if (!GlobalVars.UserConfiguration.DisabledItemMakerHelp)
|
|
{
|
|
string helptext = "If you're trying to create a offline item, please use these file extension names when saving your files:\n.rbxm - ROBLOX Model/Item\n.mesh - ROBLOX Mesh\n.png - Texture/Icon\n.wav - Sound";
|
|
MessageBox.Show(helptext, "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
}
|
|
|
|
Downloader download = new Downloader(fullURL, name, "Roblox Model (*.rbxm)|*.rbxm|Roblox Mesh (*.mesh)|*.mesh|PNG Image (*.png)|*.png|WAV Sound (*.wav)|*.wav");
|
|
|
|
try
|
|
{
|
|
string helptext = "In order for the item to work in Novetus, you'll need to find an icon for your item (it must be a .png file), then name it the same name as your item.\n\nIf you want to create a local (offline) item, you'll have to download the meshes/textures from the links in the rbxm file, then replace the links in the file pointing to where they are using rbxasset://. Look at the directory in the 'shareddata/charcustom' folder that best suits your item type, then look at the rbxm for any one of the items. If you get a corrupted file, change the URL using the drop down box.";
|
|
download.InitDownload((!GlobalVars.UserConfiguration.DisabledItemMakerHelp) ? helptext : "");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show("Error: Unable to download the file. " + ex.Message, "Novetus Item SDK | Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
}
|
|
|
|
if (!string.IsNullOrWhiteSpace(download.getDownloadOutcome()))
|
|
{
|
|
MessageBox.Show(download.getDownloadOutcome(), "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Process.Start(fullURL);
|
|
|
|
if (!GlobalVars.UserConfiguration.DisabledItemMakerHelp)
|
|
{
|
|
string helptext = "In order for the item to work in Novetus, you'll need to find an icon for your item (it must be a .png file), then name it the same name as your item.\n\nIf you want to create a local (offline) item, you'll have to download the meshes/textures from the links in the rbxm file, then replace the links in the file pointing to where they are using rbxasset://. Look at the directory in the 'shareddata/charcustom' folder that best suits your item type, then look at the rbxm for any one of the items. If you get a corrupted file, change the URL using the drop down box.\n\nIf you're trying to create a offline item, please use these file extension names when saving your files:\n.rbxm - ROBLOX Model/Item\n.mesh - ROBLOX Mesh\n.png - Texture/Icon\n.wav - Sound";
|
|
MessageBox.Show(helptext, "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
}
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
MessageBox.Show("Error: Unable to download the file. Try using a different file name or ID.", "Novetus Item SDK | Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
}
|
|
}
|
|
|
|
public static void StartItemBatchDownload(string name, string url, string id, int ver, bool iswebsite, string path)
|
|
{
|
|
try
|
|
{
|
|
string version = ((ver != 0) && (!iswebsite)) ? "&version=" + ver : "";
|
|
string fullURL = url + id + version;
|
|
|
|
if (!iswebsite)
|
|
{
|
|
Downloader download = new Downloader(fullURL, name, "", path);
|
|
|
|
try
|
|
{
|
|
download.InitDownloadNoDialog(download.GetFullDLPath());
|
|
}
|
|
catch (Exception)
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Process.Start(fullURL);
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region SDK Launcher
|
|
public static SDKApps GetSDKAppForIndex(int index)
|
|
{
|
|
switch (index)
|
|
{
|
|
case 1:
|
|
return SDKApps.AssetSDK;
|
|
case 2:
|
|
return SDKApps.ClientScriptDoc;
|
|
case 3:
|
|
return SDKApps.SplashTester;
|
|
case 4:
|
|
return SDKApps.ScriptGenerator;
|
|
case 5:
|
|
return SDKApps.LegacyPlaceConverter;
|
|
case 6:
|
|
return SDKApps.DiogenesEditor;
|
|
case 7:
|
|
return SDKApps.ClientScriptTester;
|
|
default:
|
|
return SDKApps.ClientSDK;
|
|
}
|
|
}
|
|
#endregion
|
|
}
|
|
#endregion
|