Novetus_src/Novetus/NovetusCore/SDK/SDKFuncs.cs

694 lines
28 KiB
C#

#region Usings
using NLog.Filters;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Security.Policy;
using System.Text;
using System.Windows.Forms;
#endregion
#region SDKApps
enum SDKApps
{
ClientSDK = 0,
AssetSDK = 1,
ClientScriptDoc = 2,
SplashTester = 3,
ScriptGenerator = 4,
LegacyPlaceConverter = 5,
DiogenesEditor = 6,
ClientScriptTester = 7
}
#endregion
#region SDK Functions
class SDKFuncs
{
#region Asset Localizer
public static OpenFileDialog LoadROBLOXFileDialog(RobloxFileType type)
{
string typeFilter = "";
switch (type)
{
case RobloxFileType.RBXL:
typeFilter = "ROBLOX Level (*.rbxl)|*.rbxl|ROBLOX Level (*.rbxlx)|*.rbxlx";
break;
/*case RobloxFileType.Script:
typeFilter = "Lua Script (*.lua)|*.lua";
break;*/
default:
typeFilter = "ROBLOX Model (*.rbxm)|*.rbxm";
break;
}
OpenFileDialog openFileDialog1 = new OpenFileDialog
{
Filter = typeFilter,
Title = "Open ROBLOX level or model",
};
return openFileDialog1;
}
public static RobloxFileType SelectROBLOXFileType(int index)
{
RobloxFileType type;
switch (index)
{
case 1:
type = RobloxFileType.RBXM;
break;
case 2:
type = RobloxFileType.Hat;
break;
case 3:
type = RobloxFileType.Head;
break;
case 4:
type = RobloxFileType.Face;
break;
case 5:
type = RobloxFileType.Shirt;
break;
case 6:
type = RobloxFileType.TShirt;
break;
case 7:
type = RobloxFileType.Pants;
break;
//case 8:
//type = RobloxFileType.Script;
//break;
default:
type = RobloxFileType.RBXL;
break;
}
return type;
}
public static string GetProgressString(RobloxFileType type, int percent)
{
string progressString = "";
switch (type)
{
case RobloxFileType.RBXL:
switch (percent)
{
case 0:
progressString = "Backing up RBXL...";
break;
case 5:
progressString = "Downloading RBXL Meshes and Textures...";
break;
case 10:
progressString = "Downloading RBXL Skybox Textures...";
break;
case 15:
progressString = "Downloading RBXL Decal Textures...";
break;
case 20:
progressString = "Downloading RBXL Textures...";
break;
case 25:
progressString = "Downloading RBXL Tool Textures...";
break;
case 30:
progressString = "Downloading RBXL HopperBin Textures...";
break;
case 40:
progressString = "Downloading RBXL Sounds...";
break;
case 50:
progressString = "Downloading RBXL GUI Textures...";
break;
case 60:
progressString = "Downloading RBXL Shirt Textures...";
break;
case 65:
progressString = "Downloading RBXL T-Shirt Textures...";
break;
case 70:
progressString = "Downloading RBXL Pants Textures...";
break;
case 80:
progressString = "Downloading RBXL Linked Scripts...";
break;
case 90:
progressString = "Downloading RBXL Linked LocalScripts...";
break;
//case 95:
//progressString = "Fixing RBXL Scripts...";
//break;
//case 97:
//progressString = "Fixing RBXL LocalScripts...";
//break;
}
break;
case RobloxFileType.RBXM:
switch (percent)
{
case 0:
progressString = "Downloading RBXM Meshes and Textures...";
break;
case 10:
progressString = "Downloading RBXM Skybox Textures...";
break;
case 15:
progressString = "Downloading RBXM Decal Textures...";
break;
case 20:
progressString = "Downloading RBXM Textures...";
break;
case 25:
progressString = "Downloading RBXM Tool Textures...";
break;
case 30:
progressString = "Downloading RBXM HopperBin Textures...";
break;
case 40:
progressString = "Downloading RBXM Sounds...";
break;
case 50:
progressString = "Downloading RBXM GUI Textures...";
break;
case 60:
progressString = "Downloading RBXM Shirt Textures...";
break;
case 65:
progressString = "Downloading RBXM T-Shirt Textures...";
break;
case 70:
progressString = "Downloading RBXM Pants Textures...";
break;
case 80:
progressString = "Downloading RBXM Linked Scripts...";
break;
case 90:
progressString = "Downloading RBXM Linked LocalScripts...";
break;
//case 95:
//progressString = "Fixing RBXM Scripts...";
//break;
//case 97:
//progressString = "Fixing RBXM LocalScripts...";
//break;
}
break;
case RobloxFileType.Hat:
switch (percent)
{
case 0:
progressString = "Downloading Hat Meshes and Textures...";
break;
case 25:
progressString = "Downloading Hat Sounds...";
break;
case 50:
progressString = "Downloading Hat Linked Scripts...";
break;
case 75:
progressString = "Downloading Hat Linked LocalScripts...";
break;
}
break;
case RobloxFileType.Head:
//meshes
switch (percent)
{
case 0:
progressString = "Downloading Head Meshes and Textures...";
break;
}
break;
case RobloxFileType.Face:
//decal
switch (percent)
{
case 0:
progressString = "Downloading Face Textures...";
break;
}
break;
case RobloxFileType.TShirt:
//texture
switch (percent)
{
case 0:
progressString = "Downloading T-Shirt Textures...";
break;
}
break;
case RobloxFileType.Shirt:
//texture
switch (percent)
{
case 0:
progressString = "Downloading Shirt Textures...";
break;
}
break;
case RobloxFileType.Pants:
//texture
switch (percent)
{
case 0:
progressString = "Downloading Pants Textures...";
break;
}
break;
/*
case RobloxFileType.Script:
//script
switch (percent)
{
case 0:
progressString = "Fixing Script...";
break;
}
break;*/
default:
progressString = "Idle";
break;
}
return progressString + " " + percent.ToString() + "%";
}
public static void LocalizeAsset(RobloxFileType type, BackgroundWorker worker, string path, string itemname, string meshname)
{
try
{
switch (type)
{
case RobloxFileType.RBXL:
//backup the original copy
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxl", " BAK.rbxl"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//meshes
worker.ReportProgress(5);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts, 1, 1, 1, 1);
//skybox
worker.ReportProgress(10);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 1, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 2, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 3, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 4, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 5, 0, 0, 0);
//decal
worker.ReportProgress(15);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Decal);
//texture
worker.ReportProgress(20);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Texture);
//tools and hopperbin
worker.ReportProgress(25);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Tool);
worker.ReportProgress(30);
RobloxXML.DownloadFromNodes(path, RobloxDefs.HopperBin);
//sound
worker.ReportProgress(40);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sound);
worker.ReportProgress(50);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ImageLabel);
//clothing
worker.ReportProgress(60);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Shirt);
worker.ReportProgress(65);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ShirtGraphic);
worker.ReportProgress(70);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Pants);
//scripts
worker.ReportProgress(80);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Script);
worker.ReportProgress(90);
RobloxXML.DownloadFromNodes(path, RobloxDefs.LocalScript);
//localize any scripts that are not handled
/*
worker.ReportProgress(95);
RobloxXML.DownloadScriptFromNodes(path, "Script");
worker.ReportProgress(97);
RobloxXML.DownloadScriptFromNodes(path, "LocalScript");*/
worker.ReportProgress(100);
break;
case RobloxFileType.RBXM:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//meshes
RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Fonts, 1, 1, 1, 1);
//skybox
worker.ReportProgress(10);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 1, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 2, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 3, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 4, 0, 0, 0);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sky, 5, 0, 0, 0);
//decal
worker.ReportProgress(15);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Decal);
//texture
worker.ReportProgress(20);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Texture);
//tools and hopperbin
worker.ReportProgress(25);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Tool);
worker.ReportProgress(30);
RobloxXML.DownloadFromNodes(path, RobloxDefs.HopperBin);
//sound
worker.ReportProgress(40);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Sound);
worker.ReportProgress(50);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ImageLabel);
//clothing
worker.ReportProgress(60);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Shirt);
worker.ReportProgress(65);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ShirtGraphic);
worker.ReportProgress(70);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Pants);
//scripts
worker.ReportProgress(80);
RobloxXML.DownloadFromNodes(path, RobloxDefs.Script);
worker.ReportProgress(90);
RobloxXML.DownloadFromNodes(path, RobloxDefs.LocalScript);
//localize any scripts that are not handled
/*
worker.ReportProgress(95);
RobloxXML.DownloadScriptFromNodes(path, "Script");
worker.ReportProgress(97);
RobloxXML.DownloadScriptFromNodes(path, "LocalScript");*/
worker.ReportProgress(100);
break;
case RobloxFileType.Hat:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//meshes
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatFonts, itemname, meshname);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatFonts, 1, 1, 1, 1, itemname);
worker.ReportProgress(25);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatSound);
//scripts
worker.ReportProgress(50);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatScript);
worker.ReportProgress(75);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHatLocalScript);
worker.ReportProgress(100);
break;
case RobloxFileType.Head:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//meshes
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHeadFonts, itemname);
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemHeadFonts, 1, 1, 1, 1, itemname);
worker.ReportProgress(100);
break;
case RobloxFileType.Face:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//decal
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemFaceTexture, itemname);
worker.ReportProgress(100);
break;
case RobloxFileType.TShirt:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//texture
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemTShirtTexture, itemname);
worker.ReportProgress(100);
break;
case RobloxFileType.Shirt:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//texture
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemShirtTexture, itemname);
worker.ReportProgress(100);
break;
case RobloxFileType.Pants:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".rbxm", " BAK.rbxm"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
//texture
RobloxXML.DownloadFromNodes(path, RobloxDefs.ItemPantsTexture, itemname);
worker.ReportProgress(100);
break;
/*case RobloxFileType.Script:
if (GlobalVars.UserConfiguration.AssetLocalizerSaveBackups)
{
try
{
worker.ReportProgress(0);
File.Copy(path, path.Replace(".lua", " BAK.lua"));
}
catch (Exception)
{
worker.ReportProgress(100);
}
}
else
{
worker.ReportProgress(0);
}
RobloxXML.DownloadFromScript(path);
worker.ReportProgress(100);
break;*/
default:
worker.ReportProgress(100);
break;
}
}
catch (Exception ex)
{
MessageBox.Show("Error: Unable to localize the asset. " + ex.Message, "Novetus Asset Localizer", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
#endregion
#region Item SDK
public static void StartItemDownload(string name, string url, string id, int ver, bool iswebsite)
{
try
{
string version = ((ver != 0) && (!iswebsite)) ? "&version=" + ver : "";
string fullURL = url + id + version;
if (!iswebsite)
{
if (!GlobalVars.UserConfiguration.DisabledItemMakerHelp)
{
string helptext = "If you're trying to create a offline item, please use these file extension names when saving your files:\n.rbxm - ROBLOX Model/Item\n.mesh - ROBLOX Mesh\n.png - Texture/Icon\n.wav - Sound";
MessageBox.Show(helptext, "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
Downloader download = new Downloader(fullURL, name, "Roblox Model (*.rbxm)|*.rbxm|Roblox Mesh (*.mesh)|*.mesh|PNG Image (*.png)|*.png|WAV Sound (*.wav)|*.wav");
try
{
string helptext = "In order for the item to work in Novetus, you'll need to find an icon for your item (it must be a .png file), then name it the same name as your item.\n\nIf you want to create a local (offline) item, you'll have to download the meshes/textures from the links in the rbxm file, then replace the links in the file pointing to where they are using rbxasset://. Look at the directory in the 'shareddata/charcustom' folder that best suits your item type, then look at the rbxm for any one of the items. If you get a corrupted file, change the URL using the drop down box.";
download.InitDownload((!GlobalVars.UserConfiguration.DisabledItemMakerHelp) ? helptext : "");
}
catch (Exception ex)
{
MessageBox.Show("Error: Unable to download the file. " + ex.Message, "Novetus Item SDK | Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
if (!string.IsNullOrWhiteSpace(download.getDownloadOutcome()))
{
MessageBox.Show(download.getDownloadOutcome(), "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
else
{
Process.Start(fullURL);
if (!GlobalVars.UserConfiguration.DisabledItemMakerHelp)
{
string helptext = "In order for the item to work in Novetus, you'll need to find an icon for your item (it must be a .png file), then name it the same name as your item.\n\nIf you want to create a local (offline) item, you'll have to download the meshes/textures from the links in the rbxm file, then replace the links in the file pointing to where they are using rbxasset://. Look at the directory in the 'shareddata/charcustom' folder that best suits your item type, then look at the rbxm for any one of the items. If you get a corrupted file, change the URL using the drop down box.\n\nIf you're trying to create a offline item, please use these file extension names when saving your files:\n.rbxm - ROBLOX Model/Item\n.mesh - ROBLOX Mesh\n.png - Texture/Icon\n.wav - Sound";
MessageBox.Show(helptext, "Novetus Item SDK", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
}
catch (Exception)
{
MessageBox.Show("Error: Unable to download the file. Try using a different file name or ID.", "Novetus Item SDK | Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
public static void StartItemBatchDownload(string name, string url, string id, int ver, bool iswebsite, string path)
{
try
{
string version = ((ver != 0) && (!iswebsite)) ? "&version=" + ver : "";
string fullURL = url + id + version;
if (!iswebsite)
{
Downloader download = new Downloader(fullURL, name, "", path);
try
{
download.InitDownloadNoDialog(download.GetFullDLPath());
}
catch (Exception)
{
}
}
else
{
Process.Start(fullURL);
}
}
catch (Exception)
{
}
}
#endregion
#region SDK Launcher
public static SDKApps GetSDKAppForIndex(int index)
{
switch (index)
{
case 1:
return SDKApps.AssetSDK;
case 2:
return SDKApps.ClientScriptDoc;
case 3:
return SDKApps.SplashTester;
case 4:
return SDKApps.ScriptGenerator;
case 5:
return SDKApps.LegacyPlaceConverter;
case 6:
return SDKApps.DiogenesEditor;
case 7:
return SDKApps.ClientScriptTester;
default:
return SDKApps.ClientSDK;
}
}
#endregion
}
#endregion