Novetus_src/Novetus/NovetusCore/StorageAndFunctions/GlobalFuncs.cs

1702 lines
76 KiB
C#

#region Usings
using NLog;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml.Linq;
#endregion
#region Global Functions
public class GlobalFuncs
{
public static void ReadInfoFile(string infopath, bool cmd = false)
{
//READ
string versionbranch, defaultclient, defaultmap, regclient1,
regclient2, issnapshot, snapshottemplate, snapshotrevision;
INIFile ini = new INIFile(infopath);
string section = "ProgramInfo";
//not using the GlobalVars definitions as those are empty until we fill them in.
versionbranch = ini.IniReadValue(section, "Branch", "0.0");
defaultclient = ini.IniReadValue(section, "DefaultClient", "2009E");
defaultmap = ini.IniReadValue(section, "DefaultMap", "Dev - Baseplate2048.rbxl");
regclient1 = ini.IniReadValue(section, "UserAgentRegisterClient1", "2007M");
regclient2 = ini.IniReadValue(section, "UserAgentRegisterClient2", "2009L");
issnapshot = ini.IniReadValue(section, "IsSnapshot", "False");
snapshottemplate = ini.IniReadValue(section, "SnapshotTemplate", "%version% Snapshot (%build%.%revision%.%snapshot-revision%)");
snapshotrevision = ini.IniReadValue(section, "SnapshotRevision", "1");
try
{
GlobalVars.IsSnapshot = Convert.ToBoolean(issnapshot);
if (GlobalVars.IsSnapshot)
{
if (cmd)
{
var versionInfo = FileVersionInfo.GetVersionInfo(GlobalPaths.RootPathLauncher + "\\Novetus.exe");
GlobalVars.ProgramInformation.Version = snapshottemplate.Replace("%version%", versionbranch)
.Replace("%build%", versionInfo.ProductBuildPart.ToString())
.Replace("%revision%", versionInfo.FilePrivatePart.ToString())
.Replace("%snapshot-revision%", snapshotrevision);
}
else
{
GlobalVars.ProgramInformation.Version = snapshottemplate.Replace("%version%", versionbranch)
.Replace("%build%", Assembly.GetExecutingAssembly().GetName().Version.Build.ToString())
.Replace("%revision%", Assembly.GetExecutingAssembly().GetName().Version.Revision.ToString())
.Replace("%snapshot-revision%", snapshotrevision);
}
string changelog = GlobalPaths.BasePath + "\\changelog.txt";
if (File.Exists(changelog))
{
string[] changelogedit = File.ReadAllLines(changelog);
if (!changelogedit[0].Equals(GlobalVars.ProgramInformation.Version))
{
changelogedit[0] = GlobalVars.ProgramInformation.Version;
File.WriteAllLines(changelog, changelogedit);
}
}
}
else
{
GlobalVars.ProgramInformation.Version = versionbranch;
}
GlobalVars.ProgramInformation.Branch = versionbranch;
GlobalVars.ProgramInformation.DefaultClient = defaultclient;
GlobalVars.ProgramInformation.DefaultMap = defaultmap;
GlobalVars.ProgramInformation.RegisterClient1 = regclient1;
GlobalVars.ProgramInformation.RegisterClient2 = regclient2;
GlobalVars.UserConfiguration.SelectedClient = GlobalVars.ProgramInformation.DefaultClient;
GlobalVars.UserConfiguration.Map = GlobalVars.ProgramInformation.DefaultMap;
GlobalVars.UserConfiguration.MapPath = GlobalPaths.MapsDir + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
GlobalVars.UserConfiguration.MapPathSnip = GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
}
catch (Exception)
{
ReadInfoFile(infopath, cmd);
}
}
public static void Config(string cfgpath, bool write)
{
if (write)
{
//WRITE
INIFile ini = new INIFile(cfgpath);
string section = "Config";
ini.IniWriteValue(section, "CloseOnLaunch", GlobalVars.UserConfiguration.CloseOnLaunch.ToString());
ini.IniWriteValue(section, "UserID", GlobalVars.UserConfiguration.UserID.ToString());
ini.IniWriteValue(section, "PlayerName", GlobalVars.UserConfiguration.PlayerName.ToString());
ini.IniWriteValue(section, "SelectedClient", GlobalVars.UserConfiguration.SelectedClient.ToString());
ini.IniWriteValue(section, "Map", GlobalVars.UserConfiguration.Map.ToString());
ini.IniWriteValue(section, "RobloxPort", GlobalVars.UserConfiguration.RobloxPort.ToString());
ini.IniWriteValue(section, "PlayerLimit", GlobalVars.UserConfiguration.PlayerLimit.ToString());
ini.IniWriteValue(section, "UPnP", GlobalVars.UserConfiguration.UPnP.ToString());
ini.IniWriteValue(section, "ItemMakerDisableHelpMessage", GlobalVars.UserConfiguration.DisabledItemMakerHelp.ToString());
ini.IniWriteValue(section, "PlayerTripcode", SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.PlayerTripcode.ToString()));
ini.IniWriteValue(section, "DiscordRichPresence", GlobalVars.UserConfiguration.DiscordPresence.ToString());
ini.IniWriteValue(section, "MapPath", GlobalVars.UserConfiguration.MapPath.ToString());
ini.IniWriteValue(section, "MapPathSnip", GlobalVars.UserConfiguration.MapPathSnip.ToString());
ini.IniWriteValue(section, "GraphicsMode", Settings.GraphicsOptions.GetIntForMode(GlobalVars.UserConfiguration.GraphicsMode).ToString());
ini.IniWriteValue(section, "ReShade", GlobalVars.UserConfiguration.ReShade.ToString());
ini.IniWriteValue(section, "QualityLevel", Settings.GraphicsOptions.GetIntForLevel(GlobalVars.UserConfiguration.QualityLevel).ToString());
ini.IniWriteValue(section, "Style", Settings.UIOptions.GetIntForStyle(GlobalVars.UserConfiguration.LauncherStyle).ToString());
ini.IniWriteValue(section, "AssetLocalizerSaveBackups", GlobalVars.UserConfiguration.AssetLocalizerSaveBackups.ToString());
ini.IniWriteValue(section, "AlternateServerIP", GlobalVars.UserConfiguration.AlternateServerIP.ToString());
ini.IniWriteValue(section, "DisableReshadeDelete", GlobalVars.UserConfiguration.DisableReshadeDelete.ToString());
ini.IniWriteValue(section, "ShowServerNotifications", GlobalVars.UserConfiguration.ShowServerNotifications.ToString());
ini.IniWriteValue(section, "ServerBrowserServerName", GlobalVars.UserConfiguration.ServerBrowserServerName.ToString());
ini.IniWriteValue(section, "ServerBrowserServerAddress", GlobalVars.UserConfiguration.ServerBrowserServerAddress.ToString());
}
else
{
try
{
//READ
string closeonlaunch, userid, name, selectedclient,
map, port, limit, upnp,
disablehelpmessage, tripcode, discord, mappath, mapsnip,
graphics, reshade, qualitylevel, style, savebackups, altIP,
disReshadeDel, showNotifs, SB_Name, SB_Address;
INIFile ini = new INIFile(cfgpath);
string section = "Config";
closeonlaunch = ini.IniReadValue(section, "CloseOnLaunch", GlobalVars.UserConfiguration.CloseOnLaunch.ToString());
userid = ini.IniReadValue(section, "UserID", GlobalVars.UserConfiguration.UserID.ToString());
name = ini.IniReadValue(section, "PlayerName", GlobalVars.UserConfiguration.PlayerName.ToString());
selectedclient = ini.IniReadValue(section, "SelectedClient", GlobalVars.UserConfiguration.SelectedClient.ToString());
map = ini.IniReadValue(section, "Map", GlobalVars.UserConfiguration.Map.ToString());
port = ini.IniReadValue(section, "RobloxPort", GlobalVars.UserConfiguration.RobloxPort.ToString());
limit = ini.IniReadValue(section, "PlayerLimit", GlobalVars.UserConfiguration.PlayerLimit.ToString());
upnp = ini.IniReadValue(section, "UPnP", GlobalVars.UserConfiguration.UPnP.ToString());
disablehelpmessage = ini.IniReadValue(section, "ItemMakerDisableHelpMessage", GlobalVars.UserConfiguration.DisabledItemMakerHelp.ToString());
tripcode = ini.IniReadValue(section, "PlayerTripcode", GenerateAndReturnTripcode());
discord = ini.IniReadValue(section, "DiscordRichPresence", GlobalVars.UserConfiguration.DiscordPresence.ToString());
mappath = ini.IniReadValue(section, "MapPath", GlobalVars.UserConfiguration.MapPath.ToString());
mapsnip = ini.IniReadValue(section, "MapPathSnip", GlobalVars.UserConfiguration.MapPathSnip.ToString());
graphics = ini.IniReadValue(section, "GraphicsMode", Settings.GraphicsOptions.GetIntForMode(GlobalVars.UserConfiguration.GraphicsMode).ToString());
reshade = ini.IniReadValue(section, "ReShade", GlobalVars.UserConfiguration.ReShade.ToString());
qualitylevel = ini.IniReadValue(section, "QualityLevel", Settings.GraphicsOptions.GetIntForLevel(GlobalVars.UserConfiguration.QualityLevel).ToString());
style = ini.IniReadValue(section, "Style", Settings.UIOptions.GetIntForStyle(GlobalVars.UserConfiguration.LauncherStyle).ToString());
savebackups = ini.IniReadValue(section, "AssetLocalizerSaveBackups", GlobalVars.UserConfiguration.AssetLocalizerSaveBackups.ToString());
altIP = ini.IniReadValue(section, "AlternateServerIP", GlobalVars.UserConfiguration.AlternateServerIP.ToString());
disReshadeDel = ini.IniReadValue(section, "DisableReshadeDelete", GlobalVars.UserConfiguration.DisableReshadeDelete.ToString());
showNotifs = ini.IniReadValue(section, "ShowServerNotifications", GlobalVars.UserConfiguration.ShowServerNotifications.ToString());
SB_Name = ini.IniReadValue(section, "ServerBrowserServerName", GlobalVars.UserConfiguration.ServerBrowserServerName.ToString());
SB_Address = ini.IniReadValue(section, "ServerBrowserServerAddress", GlobalVars.UserConfiguration.ServerBrowserServerAddress.ToString());
GlobalVars.UserConfiguration.CloseOnLaunch = Convert.ToBoolean(closeonlaunch);
if (userid.Equals("0"))
{
GeneratePlayerID();
Config(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigName, true);
}
else
{
GlobalVars.UserConfiguration.UserID = Convert.ToInt32(userid);
}
GlobalVars.UserConfiguration.PlayerName = name;
GlobalVars.UserConfiguration.SelectedClient = selectedclient;
GlobalVars.UserConfiguration.Map = map;
GlobalVars.UserConfiguration.RobloxPort = Convert.ToInt32(port);
GlobalVars.UserConfiguration.PlayerLimit = Convert.ToInt32(limit);
GlobalVars.UserConfiguration.UPnP = Convert.ToBoolean(upnp);
GlobalVars.UserConfiguration.DisabledItemMakerHelp = Convert.ToBoolean(disablehelpmessage);
if (string.IsNullOrWhiteSpace(SecurityFuncs.Base64Decode(tripcode)))
{
GenerateTripcode();
Config(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigName, true);
}
else
{
GlobalVars.UserConfiguration.PlayerTripcode = SecurityFuncs.Base64Decode(tripcode);
}
GlobalVars.UserConfiguration.DiscordPresence = Convert.ToBoolean(discord);
GlobalVars.UserConfiguration.MapPathSnip = mapsnip;
//update the map path if the file doesn't exist and write to config.
if (File.Exists(mappath))
{
GlobalVars.UserConfiguration.MapPath = mappath;
}
else
{
GlobalVars.UserConfiguration.MapPath = GlobalPaths.BasePath + @"\\" + GlobalVars.UserConfiguration.MapPathSnip;
Config(cfgpath, true);
}
GlobalVars.UserConfiguration.GraphicsMode = Settings.GraphicsOptions.GetModeForInt(Convert.ToInt32(graphics));
GlobalVars.UserConfiguration.ReShade = Convert.ToBoolean(reshade);
GlobalVars.UserConfiguration.QualityLevel = Settings.GraphicsOptions.GetLevelForInt(Convert.ToInt32(qualitylevel));
GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.GetStyleForInt(Convert.ToInt32(style));
GlobalVars.UserConfiguration.AssetLocalizerSaveBackups = Convert.ToBoolean(savebackups);
GlobalVars.UserConfiguration.AlternateServerIP = altIP;
GlobalVars.UserConfiguration.DisableReshadeDelete = Convert.ToBoolean(disReshadeDel);
GlobalVars.UserConfiguration.ShowServerNotifications = Convert.ToBoolean(showNotifs);
GlobalVars.UserConfiguration.ServerBrowserServerName = SB_Name;
GlobalVars.UserConfiguration.ServerBrowserServerAddress = SB_Address;
}
catch (Exception)
{
Config(cfgpath, true);
}
}
if (!File.Exists(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigNameCustomization))
{
Customization(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigNameCustomization, true);
}
else
{
Customization(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigNameCustomization, write);
}
ReShade(GlobalPaths.ConfigDir, "ReShade.ini", write);
}
public static void Customization(string cfgpath, bool write)
{
if (write)
{
//WRITE
INIFile ini = new INIFile(cfgpath);
string section = "Items";
ini.IniWriteValue(section, "Hat1", GlobalVars.UserCustomization.Hat1.ToString());
ini.IniWriteValue(section, "Hat2", GlobalVars.UserCustomization.Hat2.ToString());
ini.IniWriteValue(section, "Hat3", GlobalVars.UserCustomization.Hat3.ToString());
ini.IniWriteValue(section, "Face", GlobalVars.UserCustomization.Face.ToString());
ini.IniWriteValue(section, "Head", GlobalVars.UserCustomization.Head.ToString());
ini.IniWriteValue(section, "TShirt", GlobalVars.UserCustomization.TShirt.ToString());
ini.IniWriteValue(section, "Shirt", GlobalVars.UserCustomization.Shirt.ToString());
ini.IniWriteValue(section, "Pants", GlobalVars.UserCustomization.Pants.ToString());
ini.IniWriteValue(section, "Icon", GlobalVars.UserCustomization.Icon.ToString());
ini.IniWriteValue(section, "Extra", GlobalVars.UserCustomization.Extra.ToString());
string section2 = "Colors";
ini.IniWriteValue(section2, "HeadColorID", GlobalVars.UserCustomization.HeadColorID.ToString());
ini.IniWriteValue(section2, "HeadColorString", GlobalVars.UserCustomization.HeadColorString.ToString());
ini.IniWriteValue(section2, "TorsoColorID", GlobalVars.UserCustomization.TorsoColorID.ToString());
ini.IniWriteValue(section2, "TorsoColorString", GlobalVars.UserCustomization.TorsoColorString.ToString());
ini.IniWriteValue(section2, "LeftArmColorID", GlobalVars.UserCustomization.LeftArmColorID.ToString());
ini.IniWriteValue(section2, "LeftArmColorString", GlobalVars.UserCustomization.LeftArmColorString.ToString());
ini.IniWriteValue(section2, "RightArmColorID", GlobalVars.UserCustomization.RightArmColorID.ToString());
ini.IniWriteValue(section2, "RightArmColorString", GlobalVars.UserCustomization.RightArmColorString.ToString());
ini.IniWriteValue(section2, "LeftLegColorID", GlobalVars.UserCustomization.LeftLegColorID.ToString());
ini.IniWriteValue(section2, "LeftLegColorString", GlobalVars.UserCustomization.LeftLegColorString.ToString());
ini.IniWriteValue(section2, "RightLegColorID", GlobalVars.UserCustomization.RightLegColorID.ToString());
ini.IniWriteValue(section2, "RightLegColorString", GlobalVars.UserCustomization.RightLegColorString.ToString());
string section3 = "Other";
ini.IniWriteValue(section3, "CharacterID", GlobalVars.UserCustomization.CharacterID.ToString());
ini.IniWriteValue(section3, "ExtraSelectionIsHat", GlobalVars.UserCustomization.ExtraSelectionIsHat.ToString());
ini.IniWriteValue(section3, "ShowHatsOnExtra", GlobalVars.UserCustomization.ShowHatsInExtra.ToString());
}
else
{
//READ
try
{
string hat1, hat2, hat3, face,
head, tshirt, shirt, pants, icon,
extra, headcolorid, headcolorstring, torsocolorid, torsocolorstring,
larmid, larmstring, rarmid, rarmstring, llegid,
llegstring, rlegid, rlegstring, characterid, extraishat, showhatsonextra;
INIFile ini = new INIFile(cfgpath);
string section = "Items";
hat1 = ini.IniReadValue(section, "Hat1", GlobalVars.UserCustomization.Hat1.ToString());
hat2 = ini.IniReadValue(section, "Hat2", GlobalVars.UserCustomization.Hat2.ToString());
hat3 = ini.IniReadValue(section, "Hat3", GlobalVars.UserCustomization.Hat3.ToString());
face = ini.IniReadValue(section, "Face", GlobalVars.UserCustomization.Face.ToString());
head = ini.IniReadValue(section, "Head", GlobalVars.UserCustomization.Head.ToString());
tshirt = ini.IniReadValue(section, "TShirt", GlobalVars.UserCustomization.TShirt.ToString());
shirt = ini.IniReadValue(section, "Shirt", GlobalVars.UserCustomization.Shirt.ToString());
pants = ini.IniReadValue(section, "Pants", GlobalVars.UserCustomization.Pants.ToString());
icon = ini.IniReadValue(section, "Icon", GlobalVars.UserCustomization.Icon.ToString());
extra = ini.IniReadValue(section, "Extra", GlobalVars.UserCustomization.Extra.ToString());
string section2 = "Colors";
headcolorid = ini.IniReadValue(section2, "HeadColorID", GlobalVars.UserCustomization.HeadColorID.ToString());
headcolorstring = ini.IniReadValue(section2, "HeadColorString", GlobalVars.UserCustomization.HeadColorString.ToString());
torsocolorid = ini.IniReadValue(section2, "TorsoColorID", GlobalVars.UserCustomization.TorsoColorID.ToString());
torsocolorstring = ini.IniReadValue(section2, "TorsoColorString", GlobalVars.UserCustomization.TorsoColorString.ToString());
larmid = ini.IniReadValue(section2, "LeftArmColorID", GlobalVars.UserCustomization.LeftArmColorID.ToString());
larmstring = ini.IniReadValue(section2, "LeftArmColorString", GlobalVars.UserCustomization.LeftArmColorString.ToString());
rarmid = ini.IniReadValue(section2, "RightArmColorID", GlobalVars.UserCustomization.RightArmColorID.ToString());
rarmstring = ini.IniReadValue(section2, "RightArmColorString", GlobalVars.UserCustomization.RightArmColorString.ToString());
llegid = ini.IniReadValue(section2, "LeftLegColorID", GlobalVars.UserCustomization.LeftLegColorID.ToString());
llegstring = ini.IniReadValue(section2, "LeftLegColorString", GlobalVars.UserCustomization.LeftLegColorString.ToString());
rlegid = ini.IniReadValue(section2, "RightLegColorID", GlobalVars.UserCustomization.RightLegColorID.ToString());
rlegstring = ini.IniReadValue(section2, "RightLegColorString", GlobalVars.UserCustomization.RightLegColorString.ToString());
string section3 = "Other";
characterid = ini.IniReadValue(section3, "CharacterID", GlobalVars.UserCustomization.CharacterID.ToString());
extraishat = ini.IniReadValue(section3, "ExtraSelectionIsHat", GlobalVars.UserCustomization.ExtraSelectionIsHat.ToString());
showhatsonextra = ini.IniReadValue(section3, "ShowHatsOnExtra", GlobalVars.UserCustomization.ShowHatsInExtra.ToString());
GlobalVars.UserCustomization.Hat1 = hat1;
GlobalVars.UserCustomization.Hat2 = hat2;
GlobalVars.UserCustomization.Hat3 = hat3;
GlobalVars.UserCustomization.HeadColorID = Convert.ToInt32(headcolorid);
GlobalVars.UserCustomization.TorsoColorID = Convert.ToInt32(torsocolorid);
GlobalVars.UserCustomization.LeftArmColorID = Convert.ToInt32(larmid);
GlobalVars.UserCustomization.RightArmColorID = Convert.ToInt32(rarmid);
GlobalVars.UserCustomization.LeftLegColorID = Convert.ToInt32(llegid);
GlobalVars.UserCustomization.RightLegColorID = Convert.ToInt32(rlegid);
GlobalVars.UserCustomization.HeadColorString = headcolorstring;
GlobalVars.UserCustomization.TorsoColorString = torsocolorstring;
GlobalVars.UserCustomization.LeftArmColorString = larmstring;
GlobalVars.UserCustomization.RightArmColorString = rarmstring;
GlobalVars.UserCustomization.LeftLegColorString = llegstring;
GlobalVars.UserCustomization.RightLegColorString = rlegstring;
GlobalVars.UserCustomization.Face = face;
GlobalVars.UserCustomization.Head = head;
GlobalVars.UserCustomization.TShirt = tshirt;
GlobalVars.UserCustomization.Shirt = shirt;
GlobalVars.UserCustomization.Pants = pants;
GlobalVars.UserCustomization.Icon = icon;
GlobalVars.UserCustomization.CharacterID = characterid;
GlobalVars.UserCustomization.Extra = extra;
GlobalVars.UserCustomization.ExtraSelectionIsHat = Convert.ToBoolean(extraishat);
GlobalVars.UserCustomization.ShowHatsInExtra = Convert.ToBoolean(showhatsonextra);
}
catch (Exception)
{
Customization(cfgpath, true);
}
}
ReloadLoadoutValue();
}
public static void ReShade(string cfgpath, string cfgname, bool write)
{
string fullpath = cfgpath + "\\" + cfgname;
if (!File.Exists(fullpath))
{
File.Copy(GlobalPaths.ConfigDir + "\\ReShade_default.ini", fullpath);
ReShadeValues(fullpath, write, true);
}
else
{
ReShadeValues(fullpath, write, true);
}
string clientdir = GlobalPaths.ClientDir;
DirectoryInfo dinfo = new DirectoryInfo(clientdir);
DirectoryInfo[] Dirs = dinfo.GetDirectories();
foreach (DirectoryInfo dir in Dirs)
{
string fulldirpath = dir.FullName + @"\" + cfgname;
string fulldllpath = dir.FullName + @"\opengl32.dll";
if (GlobalVars.UserConfiguration.ReShade)
{
if (!File.Exists(fulldirpath))
{
File.Copy(fullpath, fulldirpath);
ReShadeValues(fulldirpath, write, false);
}
else
{
ReShadeValues(fulldirpath, write, false);
}
if (!File.Exists(fulldllpath))
{
File.Copy(GlobalPaths.ConfigDirData + "\\opengl32.dll", fulldllpath);
}
}
else
{
if (File.Exists(fulldirpath))
{
File.Delete(fulldirpath);
}
if (!GlobalVars.UserConfiguration.DisableReshadeDelete)
{
if (File.Exists(fulldllpath))
{
File.Delete(fulldllpath);
}
}
}
}
}
public static void ReShadeValues(string cfgpath, bool write, bool setglobals)
{
if (write)
{
//WRITE
INIFile ini = new INIFile(cfgpath);
string section = "GENERAL";
int FPS = GlobalVars.UserConfiguration.ReShadeFPSDisplay ? 1 : 0;
ini.IniWriteValue(section, "ShowFPS", FPS.ToString());
ini.IniWriteValue(section, "ShowFrameTime", FPS.ToString());
int PerformanceMode = GlobalVars.UserConfiguration.ReShadePerformanceMode ? 1 : 0;
ini.IniWriteValue(section, "PerformanceMode", PerformanceMode.ToString());
}
else
{
//READ
string framerate, frametime, performance;
INIFile ini = new INIFile(cfgpath);
string section = "GENERAL";
int FPS = GlobalVars.UserConfiguration.ReShadeFPSDisplay ? 1 : 0;
framerate = ini.IniReadValue(section, "ShowFPS", FPS.ToString());
frametime = ini.IniReadValue(section, "ShowFrameTime", FPS.ToString());
int PerformanceMode = GlobalVars.UserConfiguration.ReShadePerformanceMode ? 1 : 0;
performance = ini.IniReadValue(section, "PerformanceMode", PerformanceMode.ToString());
if (setglobals)
{
try
{
switch(Convert.ToInt32(framerate))
{
case int showFPSLine when showFPSLine == 1 && Convert.ToInt32(frametime) == 1:
GlobalVars.UserConfiguration.ReShadeFPSDisplay = true;
break;
default:
GlobalVars.UserConfiguration.ReShadeFPSDisplay = false;
break;
}
switch (Convert.ToInt32(performance))
{
case 1:
GlobalVars.UserConfiguration.ReShadePerformanceMode = true;
break;
default:
GlobalVars.UserConfiguration.ReShadePerformanceMode = false;
break;
}
}
catch (Exception)
{
ReShadeValues(cfgpath, true, setglobals);
}
}
}
}
#if LAUNCHER
public static void ReadClientValues(RichTextBox box, bool initial = false)
#else
public static void ReadClientValues(bool initial = false)
#endif
{
#if LAUNCHER
ReadClientValues(GlobalVars.UserConfiguration.SelectedClient, box, initial);
#else
ReadClientValues(GlobalVars.UserConfiguration.SelectedClient, initial);
#endif
}
#if LAUNCHER
public static void ReadClientValues(string ClientName, RichTextBox box, bool initial = false)
#else
public static void ReadClientValues(string ClientName, bool initial = false)
#endif
{
string name = ClientName;
if (string.IsNullOrWhiteSpace(name))
{
name = GlobalVars.ProgramInformation.DefaultClient;
}
string clientpath = GlobalPaths.ClientDir + @"\\" + name + @"\\clientinfo.nov";
if (!File.Exists(clientpath))
{
#if LAUNCHER
ConsolePrint("ERROR - No clientinfo.nov detected with the client you chose. The client either cannot be loaded, or it is not available.", 2, box);
#elif CMD
GlobalFuncs.ConsolePrint("ERROR - No clientinfo.nov detected with the client you chose. The client either cannot be loaded, or it is not available.", 2);
#elif URI
#endif
name = GlobalVars.ProgramInformation.DefaultClient;
#if LAUNCHER
ReadClientValues(name, box, initial);
#else
ReadClientValues(name, initial);
#endif
}
else
{
LoadClientValues(clientpath);
if (initial)
{
#if LAUNCHER
ConsolePrint("Client '" + name + "' successfully loaded.", 3, box);
#elif CMD
GlobalFuncs.ConsolePrint("Client '" + name + "' successfully loaded.", 3);
#elif URI
#endif
}
}
string terms = "_" + ClientName + "_default";
string[] dirs = Directory.GetFiles(GlobalPaths.ConfigDirClients);
foreach (string dir in dirs)
{
if (dir.Contains(terms) && dir.EndsWith(".xml"))
{
string fullpath = dir.Replace("_default", "");
if (!File.Exists(fullpath))
{
File.Copy(dir, fullpath);
}
}
}
ChangeGameSettings(ClientName);
}
public static void FixedFileCopy(string src, string dest, bool overwrite, bool overwritewarning = false)
{
if (File.Exists(dest))
{
if (overwrite && overwritewarning)
{
DialogResult box = MessageBox.Show("A file with a similar name was detected in the directory as '" + dest +
"'.\n\nWould you like to override it?", "Novetus - Override Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if (box == DialogResult.No)
{
return;
}
}
File.SetAttributes(dest, FileAttributes.Normal);
}
File.Copy(src, dest, overwrite);
File.SetAttributes(dest, FileAttributes.Normal);
}
//modified from the following:
//https://stackoverflow.com/questions/28887314/performance-of-image-loading
//https://stackoverflow.com/questions/2479771/c-why-am-i-getting-the-process-cannot-access-the-file-because-it-is-being-u
public static Image LoadImage(string fileFullName, string fallbackFileFullName = "")
{
if (string.IsNullOrWhiteSpace(fileFullName))
return null;
Image image = null;
try
{
using (MemoryStream ms = new MemoryStream(File.ReadAllBytes(fileFullName)))
{
image = Image.FromStream(ms);
}
// PropertyItems seem to get lost when fileStream is closed to quickly (?); perhaps
// this is the reason Microsoft didn't want to close it in the first place.
PropertyItem[] items = image.PropertyItems;
foreach (PropertyItem item in items)
{
image.SetPropertyItem(item);
}
}
catch (Exception)
{
if (!string.IsNullOrWhiteSpace(fallbackFileFullName))
image = LoadImage(fallbackFileFullName);
}
return image;
}
public static string CopyMapToRBXAsset()
{
string clientcontentpath = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\content\\temp.rbxl";
FixedFileCopy(GlobalVars.UserConfiguration.MapPath, clientcontentpath, true);
return GlobalPaths.AltBaseGameDir + "temp.rbxl";
}
//NOT FOR SDK.
public static FileFormat.ClientInfo GetClientInfoValues(string ClientName)
{
string name = ClientName;
FileFormat.ClientInfo info = new FileFormat.ClientInfo();
string clientpath = GlobalPaths.ClientDir + @"\\" + name + @"\\clientinfo.nov";
LoadClientValues(info, clientpath);
return info;
}
//https://social.msdn.microsoft.com/Forums/vstudio/en-US/b0c31115-f6f0-4de5-a62d-d766a855d4d1/directorygetfiles-with-searchpattern-to-get-all-dll-and-exe-files-in-one-call?forum=netfxbcl
public static string[] GetFiles(string path, string searchPattern, SearchOption searchOption)
{
string[] searchPatterns = searchPattern.Split('|');
List<string> files = new List<string>();
foreach (string sp in searchPatterns)
files.AddRange(System.IO.Directory.GetFiles(path, sp, searchOption));
files.Sort();
return files.ToArray();
}
public static void LoadClientValues(string clientpath)
{
LoadClientValues(GlobalVars.SelectedClientInfo, clientpath);
}
public static void LoadClientValues(FileFormat.ClientInfo info, string clientpath)
{
string file, usesplayername, usesid, warning,
legacymode, clientmd5, scriptmd5,
desc, fix2007, alreadyhassecurity,
clientloadoptions, commandlineargs;
using (StreamReader reader = new StreamReader(clientpath))
{
file = reader.ReadLine();
}
string ConvertedLine = SecurityFuncs.Base64Decode(file);
string[] result = ConvertedLine.Split('|');
usesplayername = SecurityFuncs.Base64Decode(result[0]);
usesid = SecurityFuncs.Base64Decode(result[1]);
warning = SecurityFuncs.Base64Decode(result[2]);
legacymode = SecurityFuncs.Base64Decode(result[3]);
clientmd5 = SecurityFuncs.Base64Decode(result[4]);
scriptmd5 = SecurityFuncs.Base64Decode(result[5]);
desc = SecurityFuncs.Base64Decode(result[6]);
fix2007 = SecurityFuncs.Base64Decode(result[8]);
alreadyhassecurity = SecurityFuncs.Base64Decode(result[9]);
clientloadoptions = SecurityFuncs.Base64Decode(result[10]);
try
{
commandlineargs = SecurityFuncs.Base64Decode(result[11]);
}
catch
{
//fake this option until we properly apply it.
clientloadoptions = "2";
commandlineargs = SecurityFuncs.Base64Decode(result[10]);
}
info.UsesPlayerName = Convert.ToBoolean(usesplayername);
info.UsesID = Convert.ToBoolean(usesid);
info.Warning = warning;
info.LegacyMode = Convert.ToBoolean(legacymode);
info.ClientMD5 = clientmd5;
info.ScriptMD5 = scriptmd5;
info.Description = desc;
info.Fix2007 = Convert.ToBoolean(fix2007);
info.AlreadyHasSecurity = Convert.ToBoolean(alreadyhassecurity);
if (clientloadoptions.Equals("True") || clientloadoptions.Equals("False"))
{
info.ClientLoadOptions = Settings.GraphicsOptions.GetClientLoadOptionsForBool(Convert.ToBoolean(clientloadoptions));
}
else
{
info.ClientLoadOptions = Settings.GraphicsOptions.GetClientLoadOptionsForInt(Convert.ToInt32(clientloadoptions));
}
info.CommandLineArgs = commandlineargs;
}
#if LAUNCHER
public static void ResetConfigValues(bool IsInCompact = false)
#else
public static void ResetConfigValues()
#endif
{
GlobalVars.UserConfiguration = new FileFormat.Config();
GlobalVars.UserConfiguration.SelectedClient = GlobalVars.ProgramInformation.DefaultClient;
GlobalVars.UserConfiguration.Map = GlobalVars.ProgramInformation.DefaultMap;
GlobalVars.UserConfiguration.MapPath = GlobalPaths.MapsDir + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
GlobalVars.UserConfiguration.MapPathSnip = GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
#if LAUNCHER
if (IsInCompact)
{
GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.Style.Compact;
}
else
{
GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.Style.Extended;
}
#else
GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.Style.Extended;
#endif
GeneratePlayerID();
GenerateTripcode();
ResetCustomizationValues();
}
public static void ResetCustomizationValues()
{
GlobalVars.UserCustomization = new FileFormat.CustomizationConfig();
ReloadLoadoutValue();
}
public static void ReloadLoadoutValue()
{
string hat1 = (!GlobalVars.UserCustomization.Hat1.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat1 : "NoHat.rbxm";
string hat2 = (!GlobalVars.UserCustomization.Hat2.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat2 : "NoHat.rbxm";
string hat3 = (!GlobalVars.UserCustomization.Hat3.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat3 : "NoHat.rbxm";
string extra = (!GlobalVars.UserCustomization.Extra.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Extra : "NoExtra.rbxm";
GlobalVars.Loadout = "'" + hat1 + "','" +
hat2 + "','" +
hat3 + "'," +
GlobalVars.UserCustomization.HeadColorID + "," +
GlobalVars.UserCustomization.TorsoColorID + "," +
GlobalVars.UserCustomization.LeftArmColorID + "," +
GlobalVars.UserCustomization.RightArmColorID + "," +
GlobalVars.UserCustomization.LeftLegColorID + "," +
GlobalVars.UserCustomization.RightLegColorID + ",'" +
GlobalVars.UserCustomization.TShirt + "','" +
GlobalVars.UserCustomization.Shirt + "','" +
GlobalVars.UserCustomization.Pants + "','" +
GlobalVars.UserCustomization.Face + "','" +
GlobalVars.UserCustomization.Head + "','" +
GlobalVars.UserCustomization.Icon + "','" +
extra + "'";
GlobalVars.soloLoadout = "'" + GlobalVars.UserCustomization.Hat1 + "','" +
GlobalVars.UserCustomization.Hat2 + "','" +
GlobalVars.UserCustomization.Hat3 + "'," +
GlobalVars.UserCustomization.HeadColorID + "," +
GlobalVars.UserCustomization.TorsoColorID + "," +
GlobalVars.UserCustomization.LeftArmColorID + "," +
GlobalVars.UserCustomization.RightArmColorID + "," +
GlobalVars.UserCustomization.LeftLegColorID + "," +
GlobalVars.UserCustomization.RightLegColorID + ",'" +
GlobalVars.UserCustomization.TShirt + "','" +
GlobalVars.UserCustomization.Shirt + "','" +
GlobalVars.UserCustomization.Pants + "','" +
GlobalVars.UserCustomization.Face + "','" +
GlobalVars.UserCustomization.Head + "','" +
GlobalVars.UserCustomization.Icon + "','" +
GlobalVars.UserCustomization.Extra + "'";
}
public static void GeneratePlayerID()
{
CryptoRandom random = new CryptoRandom();
int randomID = 0;
int randIDmode = random.Next(0, 8);
int idlimit = 0;
switch (randIDmode)
{
case 0:
idlimit = 9;
break;
case 1:
idlimit = 99;
break;
case 2:
idlimit = 999;
break;
case 3:
idlimit = 9999;
break;
case 4:
idlimit = 99999;
break;
case 5:
idlimit = 999999;
break;
case 6:
idlimit = 9999999;
break;
case 7:
idlimit = 99999999;
break;
case 8:
default:
break;
}
if (idlimit > 0)
{
randomID = random.Next(0, idlimit);
}
else
{
randomID = random.Next();
}
//2147483647 is max id.
GlobalVars.UserConfiguration.UserID = randomID;
}
public static void GenerateTripcode()
{
GlobalVars.UserConfiguration.PlayerTripcode = SecurityFuncs.RandomString();
}
public static string GenerateAndReturnTripcode()
{
GenerateTripcode();
return GlobalVars.UserConfiguration.PlayerTripcode;
}
public static GlobalVars.LauncherState GetStateForType(ScriptType type)
{
switch (type)
{
case ScriptType.Client:
return GlobalVars.LauncherState.InMPGame;
case ScriptType.Solo:
return GlobalVars.LauncherState.InSoloGame;
case ScriptType.Studio:
return GlobalVars.LauncherState.InStudio;
case ScriptType.EasterEgg:
return GlobalVars.LauncherState.InEasterEggGame;
default:
return GlobalVars.LauncherState.InLauncher;
}
}
public static void UpdateRichPresence(GlobalVars.LauncherState state, string mapname, bool initial = false)
{
UpdateRichPresence(state, GlobalVars.UserConfiguration.SelectedClient, mapname, initial);
}
public static void UpdateRichPresence(GlobalVars.LauncherState state, string clientname, string mapname, bool initial = false)
{
if (GlobalVars.UserConfiguration.DiscordPresence)
{
if (initial)
{
GlobalVars.presence.largeImageKey = GlobalVars.imagekey_large;
GlobalVars.presence.startTimestamp = SecurityFuncs.UnixTimeNow();
}
string ValidMapname = (string.IsNullOrWhiteSpace(mapname) ? "Place1" : mapname);
switch (state)
{
case GlobalVars.LauncherState.InLauncher:
GlobalVars.presence.smallImageKey = GlobalVars.image_inlauncher;
GlobalVars.presence.state = "In Launcher";
GlobalVars.presence.details = "Selected " + clientname;
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "In Launcher";
break;
case GlobalVars.LauncherState.InMPGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + clientname + " Multiplayer Game";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "In " + clientname + " Multiplayer Game";
break;
case GlobalVars.LauncherState.InSoloGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + clientname + " Solo Game";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "In " + clientname + " Solo Game";
break;
case GlobalVars.LauncherState.InStudio:
GlobalVars.presence.smallImageKey = GlobalVars.image_instudio;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + clientname + " Studio";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "In " + clientname + " Studio";
break;
case GlobalVars.LauncherState.InCustomization:
GlobalVars.presence.smallImageKey = GlobalVars.image_incustomization;
GlobalVars.presence.details = "Customizing " + GlobalVars.UserConfiguration.PlayerName;
GlobalVars.presence.state = "In Character Customization";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "In Character Customization";
break;
case GlobalVars.LauncherState.InEasterEggGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "Reading a message.";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "Reading a message.";
break;
case GlobalVars.LauncherState.LoadingURI:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "Joining a " + clientname + " Multiplayer Game";
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
GlobalVars.presence.smallImageText = "Joining a " + clientname + " Multiplayer Game";
break;
default:
break;
}
DiscordRPC.UpdatePresence(ref GlobalVars.presence);
}
}
public static void ChangeGameSettings(string ClientName)
{
FileFormat.ClientInfo info = GetClientInfoValues(ClientName);
if (GlobalVars.UserConfiguration.QualityLevel != Settings.GraphicsOptions.Level.Custom)
{
int GraphicsMode = 0;
if (info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomaticQL21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomatic)
{
GraphicsMode = 1;
}
else
{
if (info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2007_NoGraphicsOptions ||
info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_NoGraphicsOptions)
{
switch (GlobalVars.UserConfiguration.GraphicsMode)
{
case Settings.GraphicsOptions.Mode.OpenGLStable:
switch (info.ClientLoadOptions)
{
case Settings.GraphicsOptions.ClientLoadOptions.Client_2007:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_LegacyOpenGL:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_HasCharacterOnlyShadowsLegacyOpenGL:
GraphicsMode = 2;
break;
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_QualityLevel21:
GraphicsMode = 4;
break;
default:
break;
}
break;
case Settings.GraphicsOptions.Mode.OpenGLExperimental:
GraphicsMode = 4;
break;
case Settings.GraphicsOptions.Mode.DirectX:
GraphicsMode = 3;
break;
default:
GraphicsMode = 1;
break;
}
}
}
//default values are ultra settings
int MeshDetail = 100;
int ShadingQuality = 100;
int GFXQualityLevel = 19;
if (info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomaticQL21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_QualityLevel21)
{
GFXQualityLevel = 21;
}
int MaterialQuality = 3;
int AASamples = 8;
int Bevels = 1;
int Shadows_2008 = 1;
int AA = 1;
bool Shadows_2007 = true;
switch (GlobalVars.UserConfiguration.QualityLevel)
{
case Settings.GraphicsOptions.Level.Automatic:
//set everything to automatic. Some ultra settings will still be enabled.
AA = 0;
Bevels = 0;
Shadows_2008 = 0;
GFXQualityLevel = 0;
MaterialQuality = 0;
break;
case Settings.GraphicsOptions.Level.VeryLow:
AA = 2;
MeshDetail = 50;
ShadingQuality = 50;
GFXQualityLevel = 1;
MaterialQuality = 1;
AASamples = 1;
Bevels = 2;
Shadows_2008 = 2;
Shadows_2007 = false;
break;
case Settings.GraphicsOptions.Level.Low:
AA = 2;
MeshDetail = 50;
ShadingQuality = 50;
GFXQualityLevel = 5;
MaterialQuality = 1;
AASamples = 1;
Bevels = 2;
Shadows_2008 = 2;
Shadows_2007 = false;
break;
case Settings.GraphicsOptions.Level.Medium:
MeshDetail = 75;
ShadingQuality = 75;
GFXQualityLevel = 10;
MaterialQuality = 2;
AASamples = 4;
Bevels = 2;
if (info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomatic ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomaticQL21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_QualityLevel21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_HasCharacterOnlyShadowsLegacyOpenGL)
{
Shadows_2008 = 3;
}
Shadows_2007 = false;
break;
case Settings.GraphicsOptions.Level.High:
MeshDetail = 75;
ShadingQuality = 75;
GFXQualityLevel = 15;
AASamples = 4;
break;
case Settings.GraphicsOptions.Level.Ultra:
default:
break;
}
ApplyClientSettings(info, ClientName, GraphicsMode, MeshDetail, ShadingQuality, MaterialQuality, AA, AASamples, Bevels,
Shadows_2008, Shadows_2007, "", GFXQualityLevel);
}
else
{
//save graphics mode.
int GraphicsMode = 0;
if (info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomaticQL21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomatic)
{
GraphicsMode = 1;
}
else
{
if (info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2007_NoGraphicsOptions ||
info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_NoGraphicsOptions)
{
switch (GlobalVars.UserConfiguration.GraphicsMode)
{
case Settings.GraphicsOptions.Mode.OpenGLStable:
switch (info.ClientLoadOptions)
{
case Settings.GraphicsOptions.ClientLoadOptions.Client_2007:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_LegacyOpenGL:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_HasCharacterOnlyShadowsLegacyOpenGL:
GraphicsMode = 2;
break;
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_QualityLevel21:
GraphicsMode = 4;
break;
default:
break;
}
break;
case Settings.GraphicsOptions.Mode.OpenGLExperimental:
GraphicsMode = 4;
break;
case Settings.GraphicsOptions.Mode.DirectX:
GraphicsMode = 3;
break;
default:
GraphicsMode = 1;
break;
}
}
}
ApplyClientSettings(info, ClientName, GraphicsMode, 0, 0, 0, 0, 0, 0, 0, false, "", 0, true);
//just copy the file.
string terms = "_" + ClientName;
string[] dirs = Directory.GetFiles(GlobalPaths.ConfigDirClients);
try
{
foreach (string dir in dirs)
{
if (dir.Contains(terms) && !dir.Contains("_default"))
{
FixedFileCopy(dir, Settings.GraphicsOptions.GetPathForClientLoadOptions(info.ClientLoadOptions) + @"\" + Path.GetFileName(dir).Replace(terms, "")
.Replace(dir.Substring(dir.LastIndexOf('-') + 1), "")
.Replace("-", ".xml"), true);
}
}
}
catch (Exception)
{
return;
}
}
}
//oh god....
//we're using this one for custom graphics quality. Better than the latter.
public static void ApplyClientSettings_custom(FileFormat.ClientInfo info, string ClientName, int MeshDetail, int ShadingQuality, int MaterialQuality,
int AA, int AASamples, int Bevels, int Shadows_2008, bool Shadows_2007, string Style_2007, int GFXQualityLevel)
{
int GraphicsMode = 0;
if (info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomaticQL21 ||
info.ClientLoadOptions == Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_ForceAutomatic)
{
GraphicsMode = 1;
}
else
{
if (info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2007_NoGraphicsOptions ||
info.ClientLoadOptions != Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_NoGraphicsOptions)
{
switch (GlobalVars.UserConfiguration.GraphicsMode)
{
case Settings.GraphicsOptions.Mode.OpenGLStable:
switch (info.ClientLoadOptions)
{
case Settings.GraphicsOptions.ClientLoadOptions.Client_2007:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_LegacyOpenGL:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_HasCharacterOnlyShadowsLegacyOpenGL:
GraphicsMode = 2;
break;
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp:
case Settings.GraphicsOptions.ClientLoadOptions.Client_2008AndUp_QualityLevel21:
GraphicsMode = 4;
break;
default:
break;
}
break;
case Settings.GraphicsOptions.Mode.OpenGLExperimental:
GraphicsMode = 4;
break;
case Settings.GraphicsOptions.Mode.DirectX:
GraphicsMode = 3;
break;
default:
GraphicsMode = 1;
break;
}
}
}
ApplyClientSettings(info, ClientName, GraphicsMode, MeshDetail, ShadingQuality, MaterialQuality,
AA, AASamples, Bevels, Shadows_2008, Shadows_2007, Style_2007, GFXQualityLevel);
}
//it's worse.
public static void ApplyClientSettings(FileFormat.ClientInfo info, string ClientName, int GraphicsMode, int MeshDetail, int ShadingQuality, int MaterialQuality,
int AA, int AASamples, int Bevels, int Shadows_2008, bool Shadows_2007, string Style_2007, int GFXQualityLevel, bool onlyGraphicsMode = false)
{
try
{
string terms = "_" + ClientName;
string[] dirs = Directory.GetFiles(GlobalPaths.ConfigDirClients);
foreach (string dir in dirs)
{
if (dir.Contains(terms) && !dir.Contains("_default"))
{
string oldfile = "";
string fixedfile = "";
XDocument doc = null;
try
{
oldfile = File.ReadAllText(dir);
fixedfile = RobloxXML.RemoveInvalidXmlChars(RobloxXML.ReplaceHexadecimalSymbols(oldfile));
doc = XDocument.Parse(fixedfile);
}
catch (Exception)
{
return;
}
try
{
if (GraphicsMode != 0)
{
RobloxXML.EditRenderSettings(doc, "graphicsMode", GraphicsMode.ToString(), XMLTypes.Token);
}
if (!onlyGraphicsMode)
{
RobloxXML.EditRenderSettings(doc, "maxMeshDetail", MeshDetail.ToString(), XMLTypes.Float);
RobloxXML.EditRenderSettings(doc, "maxShadingQuality", ShadingQuality.ToString(), XMLTypes.Float);
RobloxXML.EditRenderSettings(doc, "minMeshDetail", MeshDetail.ToString(), XMLTypes.Float);
RobloxXML.EditRenderSettings(doc, "minShadingQuality", ShadingQuality.ToString(), XMLTypes.Float);
RobloxXML.EditRenderSettings(doc, "AluminumQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "CompoundMaterialQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "CorrodedMetalQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "DiamondPlateQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "GrassQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "IceQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "PlasticQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "SlateQuality", MaterialQuality.ToString(), XMLTypes.Token);
// fix truss detail. We're keeping it at 0.
RobloxXML.EditRenderSettings(doc, "TrussDetail", "0", XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "WoodQuality", MaterialQuality.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "Antialiasing", AA.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "AASamples", AASamples.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "Bevels", Bevels.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "Shadow", Shadows_2008.ToString(), XMLTypes.Token);
RobloxXML.EditRenderSettings(doc, "Shadows", Shadows_2007.ToString().ToLower(), XMLTypes.Bool);
RobloxXML.EditRenderSettings(doc, "shadows", Shadows_2007.ToString().ToLower(), XMLTypes.Bool);
RobloxXML.EditRenderSettings(doc, "_skinFile", !string.IsNullOrWhiteSpace(Style_2007) ? @"Styles\" + Style_2007 : "", XMLTypes.String);
RobloxXML.EditRenderSettings(doc, "QualityLevel", GFXQualityLevel.ToString(), XMLTypes.Token);
}
}
catch (Exception)
{
return;
}
finally
{
doc.Save(dir);
FixedFileCopy(dir, Settings.GraphicsOptions.GetPathForClientLoadOptions(info.ClientLoadOptions) + @"\" + Path.GetFileName(dir).Replace(terms, "")
.Replace(dir.Substring(dir.LastIndexOf('-') + 1), "")
.Replace("-", ".xml"), true);
}
}
}
}
catch (Exception)
{
return;
}
}
public static string GetLuaFileName()
{
return GetLuaFileName(GlobalVars.UserConfiguration.SelectedClient);
}
public static string GetLuaFileName(string ClientName)
{
string luafile = "";
if (!GlobalVars.SelectedClientInfo.Fix2007)
{
luafile = "rbxasset://scripts\\\\" + GlobalPaths.ScriptName + ".lua";
}
else
{
luafile = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\content\\scripts\\" + GlobalPaths.ScriptGenName + ".lua";
}
return luafile;
}
public static string GetClientEXEDir(ScriptType type)
{
return GetClientEXEDir(GlobalVars.UserConfiguration.SelectedClient, type);
}
public static string GetClientEXEDir(string ClientName, ScriptType type)
{
string rbxexe = "";
if (GlobalVars.SelectedClientInfo.LegacyMode)
{
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp.exe";
}
else
{
switch (type)
{
case ScriptType.Client:
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp_client.exe";
break;
case ScriptType.Server:
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp_server.exe";
break;
case ScriptType.Studio:
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp_studio.exe";
break;
case ScriptType.Solo:
case ScriptType.EasterEgg:
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp_solo.exe";
break;
case ScriptType.None:
default:
rbxexe = GlobalPaths.ClientDir + @"\\" + ClientName + @"\\RobloxApp.exe";
break;
}
}
return rbxexe;
}
#if URI
public static void LaunchRBXClient(ScriptType type, bool no3d, bool nomap, EventHandler e, Label label)
#elif LAUNCHER
public static void LaunchRBXClient(ScriptType type, bool no3d, bool nomap, EventHandler e, RichTextBox box)
#else
public static void LaunchRBXClient(ScriptType type, bool no3d, bool nomap, EventHandler e)
#endif
{
#if URI
LaunchRBXClient(GlobalVars.UserConfiguration.SelectedClient, type, no3d, nomap, e, label);
#elif LAUNCHER
LaunchRBXClient(GlobalVars.UserConfiguration.SelectedClient, type, no3d, nomap, e, box);
#else
LaunchRBXClient(GlobalVars.UserConfiguration.SelectedClient, type, no3d, nomap, e);
#endif
}
#if URI
public static void LaunchRBXClient(string ClientName, ScriptType type, bool no3d, bool nomap, EventHandler e, Label label)
#elif LAUNCHER
public static void LaunchRBXClient(string ClientName, ScriptType type, bool no3d, bool nomap, EventHandler e, RichTextBox box)
#else
public static void LaunchRBXClient(string ClientName, ScriptType type, bool no3d, bool nomap, EventHandler e)
#endif
{
#if LAUNCHER
ReadClientValues(ClientName, box);
#else
ReadClientValues(ClientName);
#endif
string luafile = GetLuaFileName(ClientName);
string rbxexe = GetClientEXEDir(ClientName, type);
string mapfile = type.Equals(ScriptType.EasterEgg) ? GlobalPaths.ConfigDirData + "\\Appreciation.rbxl" : (nomap ? "" : GlobalVars.UserConfiguration.MapPath);
string mapname = type.Equals(ScriptType.EasterEgg) ? "" : (nomap ? "" : GlobalVars.UserConfiguration.Map);
FileFormat.ClientInfo info = GetClientInfoValues(ClientName);
string quote = "\"";
string args = "";
if (info.CommandLineArgs.Equals("%args%"))
{
if (!info.Fix2007)
{
args = quote
+ mapfile
+ "\" -script \" dofile('" + luafile + "'); "
+ ScriptFuncs.Generator.GetScriptFuncForType(ClientName, type)
+ (!string.IsNullOrWhiteSpace(GlobalPaths.AddonScriptPath) ? " dofile('" + GlobalPaths.AddonScriptPath + "');" : "")
+ quote
+ (no3d ? " -no3d" : "");
}
else
{
ScriptFuncs.Generator.GenerateScriptForClient(ClientName, type);
args = "-script "
+ quote
+ luafile
+ quote
+ (no3d ? " -no3d" : "")
+ " "
+ quote
+ mapfile
+ quote;
}
}
else
{
args = ScriptFuncs.ClientScript.CompileScript(ClientName, info.CommandLineArgs,
ScriptFuncs.ClientScript.GetTagFromType(type, false, no3d),
ScriptFuncs.ClientScript.GetTagFromType(type, true, no3d),
mapfile,
luafile,
rbxexe);
}
if (args == "")
return;
try
{
#if LAUNCHER
ConsolePrint("Client Loaded.", 4, box);
#elif CMD
ConsolePrint("Client Loaded.", 4);
#elif URI
#endif
if (type.Equals(ScriptType.Client))
{
if (!GlobalVars.AdminMode)
{
if (info.AlreadyHasSecurity != true)
{
if (SecurityFuncs.checkClientMD5(ClientName) && SecurityFuncs.checkScriptMD5(ClientName))
{
OpenClient(type, rbxexe, args, ClientName, mapname, e);
}
else
{
#if URI
if (label != null)
{
label.Text = "The client has been detected as modified.";
}
#elif LAUNCHER
if (box != null)
{
ConsolePrint("ERROR - Failed to launch Novetus. (The client has been detected as modified.)", 2, box);
}
#elif CMD
ConsolePrint("ERROR - Failed to launch Novetus. (The client has been detected as modified.)", 2);
#endif
#if URI || LAUNCHER
MessageBox.Show("Failed to launch Novetus. (Error: The client has been detected as modified.)", "Novetus - Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
#endif
}
}
else
{
OpenClient(type, rbxexe, args, ClientName, mapname, e);
}
}
else
{
OpenClient(type, rbxexe, args, ClientName, mapname, e);
}
}
else
{
OpenClient(type, rbxexe, args, ClientName, mapname, e);
}
}
#if URI || LAUNCHER || CMD
catch (Exception ex)
#else
catch (Exception)
#endif
{
#if URI
if (label != null)
{
label.Text = "Error: " + ex.Message;
}
#elif LAUNCHER
if (box != null)
{
ConsolePrint("ERROR - Failed to launch Novetus. (Error: " + ex.Message + ")", 2, box);
}
#elif CMD
ConsolePrint("ERROR - Failed to launch Novetus. (Error: " + ex.Message + ")", 2);
#endif
#if URI || LAUNCHER
MessageBox.Show("Failed to launch Novetus. (Error: " + ex.Message + ")", "Novetus - Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
#endif
}
}
private static void OpenClient(ScriptType type, string rbxexe, string args, string clientname, string mapname, EventHandler e)
{
Process client = new Process();
client.StartInfo.FileName = rbxexe;
client.StartInfo.Arguments = args;
if (e != null)
{
client.EnableRaisingEvents = true;
client.Exited += e;
}
client.Start();
client.PriorityClass = ProcessPriorityClass.RealTime;
SecurityFuncs.RenameWindow(client, type, clientname, mapname);
if (e != null)
{
UpdateRichPresence(GetStateForType(type), clientname, mapname);
}
#if CMD
GlobalVars.ProcessID = client.Id;
CreateTXT();
#endif
}
#if LAUNCHER
public static void ConsolePrint(string text, int type, RichTextBox box)
{
if (box == null)
return;
box.AppendText("[" + DateTime.Now.ToShortTimeString() + "] - ", Color.White);
Logger log = LogManager.GetCurrentClassLogger();
switch (type)
{
case 2:
box.AppendText(text, Color.Red);
log.Error(text);
break;
case 3:
box.AppendText(text, Color.Lime);
log.Info(text);
break;
case 4:
box.AppendText(text, Color.Aqua);
log.Info(text);
break;
case 5:
box.AppendText(text, Color.Yellow);
log.Warn(text);
break;
case 6:
box.AppendText(text, Color.LightSalmon);
log.Info(text);
break;
case 1:
default:
box.AppendText(text, Color.White);
log.Info(text);
break;
}
box.AppendText(Environment.NewLine);
}
#elif CMD
public static void ConsolePrint(string text, int type, bool notime = false)
{
if (!notime)
{
ConsoleText("[" + DateTime.Now.ToShortTimeString() + "] - ", ConsoleColor.White);
}
Logger log = LogManager.GetCurrentClassLogger();
switch (type)
{
case 2:
ConsoleText(text, ConsoleColor.Red);
log.Error(text);
break;
case 3:
ConsoleText(text, ConsoleColor.Green);
log.Info(text);
break;
case 4:
ConsoleText(text, ConsoleColor.Cyan);
log.Info(text);
break;
case 5:
ConsoleText(text, ConsoleColor.Yellow);
log.Warn(text);
break;
case 1:
default:
ConsoleText(text, ConsoleColor.White);
log.Info(text);
break;
}
ConsoleText(Environment.NewLine, ConsoleColor.White);
}
public static void ConsoleText(string text, ConsoleColor color)
{
Console.ForegroundColor = color;
Console.Write(text);
}
public static async void CreateTXT()
{
if (GlobalVars.RequestToOutputInfo)
{
string IP = await SecurityFuncs.GetExternalIPAddressAsync();
string[] lines1 = {
SecurityFuncs.Base64Encode((!string.IsNullOrWhiteSpace(GlobalVars.UserConfiguration.AlternateServerIP) ? GlobalVars.UserConfiguration.AlternateServerIP : IP)),
SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.RobloxPort.ToString()),
SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.SelectedClient)
};
string URI = "novetus://" + SecurityFuncs.Base64Encode(string.Join("|", lines1, true));
string[] lines2 = {
SecurityFuncs.Base64Encode("localhost"),
SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.RobloxPort.ToString()),
SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.SelectedClient)
};
string URI2 = "novetus://" + SecurityFuncs.Base64Encode(string.Join("|", lines2, true));
string text = GlobalFuncs.MultiLine(
"Process ID: " + (GlobalVars.ProcessID == 0 ? "N/A" : GlobalVars.ProcessID.ToString()),
"Don't copy the Process ID when sharing the server.",
"--------------------",
"Server Info:",
"Client: " + GlobalVars.UserConfiguration.SelectedClient,
"IP: " + (!string.IsNullOrWhiteSpace(GlobalVars.UserConfiguration.AlternateServerIP) ? GlobalVars.UserConfiguration.AlternateServerIP : IP),
"Port: " + GlobalVars.UserConfiguration.RobloxPort.ToString(),
"Map: " + GlobalVars.UserConfiguration.Map,
"Players: " + GlobalVars.UserConfiguration.PlayerLimit,
"Version: Novetus " + GlobalVars.ProgramInformation.Version,
"Online URI Link:",
URI,
"Local URI Link:",
URI2
);
File.WriteAllText(GlobalPaths.BasePath + "\\" + GlobalVars.ServerInfoFileName, GlobalFuncs.RemoveEmptyLines(text));
GlobalFuncs.ConsolePrint("Server Information sent to file " + GlobalPaths.BasePath + "\\" + GlobalVars.ServerInfoFileName, 4);
}
}
#endif
public static void CreateAssetCacheDirectories()
{
if (!Directory.Exists(GlobalPaths.AssetCacheDirFonts))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirFonts);
}
if (!Directory.Exists(GlobalPaths.AssetCacheDirSky))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSky);
}
if (!Directory.Exists(GlobalPaths.AssetCacheDirSounds))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSounds);
}
if (!Directory.Exists(GlobalPaths.AssetCacheDirTexturesGUI))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirTexturesGUI);
}
if (!Directory.Exists(GlobalPaths.AssetCacheDirScripts))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirScripts);
}
/*
if (!Directory.Exists(GlobalPaths.AssetCacheDirScriptAssets))
{
Directory.CreateDirectory(GlobalPaths.AssetCacheDirScriptAssets);
}*/
}
public static string MultiLine(params string[] args)
{
return string.Join(Environment.NewLine, args);
}
public static string RemoveEmptyLines(string lines)
{
return Regex.Replace(lines, @"^\s*$\n|\r", string.Empty, RegexOptions.Multiline).TrimEnd();
}
//task.delay is only available on net 4.5.......
public static async void Delay(int miliseconds)
{
await TaskEx.Delay(miliseconds);
}
// Credit to Carrot for the original code. Rewote it to be smaller.
public static string CryptStringWithByte(string word)
{
byte[] bytes = Encoding.ASCII.GetBytes(word);
string result = "";
for (int i = 0; i < bytes.Length; i++) { result += Convert.ToChar(0x55 ^ bytes[i]); }
return result;
}
}
#endregion