928 lines
44 KiB
C#
928 lines
44 KiB
C#
#region Usings
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Reflection;
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using System.Windows.Forms;
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#endregion
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#region Launcher State
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public enum LauncherState
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{
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InLauncher = 0,
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InMPGame = 1,
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InSoloGame = 2,
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InStudio = 3,
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InCustomization = 4,
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InEasterEggGame = 5,
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LoadingURI = 6
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}
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#endregion
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#region Launcher Functions
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public class LauncherFuncs
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{
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public LauncherFuncs()
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{
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}
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public static void ReadInfoFile(string infopath, bool cmd = false)
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{
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//READ
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string versionbranch, defaultclient, defaultmap, regclient1,
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regclient2, issnapshot, snapshottemplate, snapshotrevision;
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INIFile ini = new INIFile(infopath);
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string section = "ProgramInfo";
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//not using the GlobalVars definitions as those are empty until we fill them in.
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versionbranch = ini.IniReadValue(section, "Branch", "0.0");
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defaultclient = ini.IniReadValue(section, "DefaultClient", "2009E");
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defaultmap = ini.IniReadValue(section, "DefaultMap", "Dev - Baseplate2048.rbxl");
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regclient1 = ini.IniReadValue(section, "UserAgentRegisterClient1", "2007M");
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regclient2 = ini.IniReadValue(section, "UserAgentRegisterClient2", "2009L");
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issnapshot = ini.IniReadValue(section, "IsSnapshot", "False");
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snapshottemplate = ini.IniReadValue(section, "SnapshotTemplate", "%version% Snapshot (%build%.%revision%.%snapshot-revision%)");
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snapshotrevision = ini.IniReadValue(section, "SnapshotRevision", "1");
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try
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{
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GlobalVars.IsSnapshot = Convert.ToBoolean(issnapshot);
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if (GlobalVars.IsSnapshot)
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{
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if (cmd)
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{
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var versionInfo = FileVersionInfo.GetVersionInfo(GlobalPaths.RootPathLauncher + "\\Novetus.exe");
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GlobalVars.ProgramInformation.Version = snapshottemplate.Replace("%version%", versionbranch)
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.Replace("%build%", versionInfo.ProductBuildPart.ToString())
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.Replace("%revision%", versionInfo.FilePrivatePart.ToString())
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.Replace("%snapshot-revision%", snapshotrevision);
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}
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else
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{
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GlobalVars.ProgramInformation.Version = snapshottemplate.Replace("%version%", versionbranch)
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.Replace("%build%", Assembly.GetExecutingAssembly().GetName().Version.Build.ToString())
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.Replace("%revision%", Assembly.GetExecutingAssembly().GetName().Version.Revision.ToString())
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.Replace("%snapshot-revision%", snapshotrevision);
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}
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string changelog = GlobalPaths.BasePath + "\\changelog.txt";
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if (File.Exists(changelog))
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{
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string[] changelogedit = File.ReadAllLines(changelog);
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if (!changelogedit[0].Equals(GlobalVars.ProgramInformation.Version))
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{
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changelogedit[0] = GlobalVars.ProgramInformation.Version;
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File.WriteAllLines(changelog, changelogedit);
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}
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}
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}
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else
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{
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GlobalVars.ProgramInformation.Version = versionbranch;
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}
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GlobalVars.ProgramInformation.Branch = versionbranch;
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GlobalVars.ProgramInformation.DefaultClient = defaultclient;
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GlobalVars.ProgramInformation.DefaultMap = defaultmap;
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GlobalVars.ProgramInformation.RegisterClient1 = regclient1;
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GlobalVars.ProgramInformation.RegisterClient2 = regclient2;
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GlobalVars.UserConfiguration.SelectedClient = GlobalVars.ProgramInformation.DefaultClient;
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GlobalVars.UserConfiguration.Map = GlobalVars.ProgramInformation.DefaultMap;
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GlobalVars.UserConfiguration.MapPath = GlobalPaths.MapsDir + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
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GlobalVars.UserConfiguration.MapPathSnip = GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
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}
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catch (Exception)
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{
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ReadInfoFile(infopath, cmd);
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}
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}
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public static void Config(string cfgpath, bool write)
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{
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if (write)
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{
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//WRITE
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INIFile ini = new INIFile(cfgpath);
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string section = "Config";
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ini.IniWriteValue(section, "CloseOnLaunch", GlobalVars.UserConfiguration.CloseOnLaunch.ToString());
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ini.IniWriteValue(section, "UserID", GlobalVars.UserConfiguration.UserID.ToString());
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ini.IniWriteValue(section, "PlayerName", GlobalVars.UserConfiguration.PlayerName.ToString());
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ini.IniWriteValue(section, "SelectedClient", GlobalVars.UserConfiguration.SelectedClient.ToString());
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ini.IniWriteValue(section, "Map", GlobalVars.UserConfiguration.Map.ToString());
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ini.IniWriteValue(section, "RobloxPort", GlobalVars.UserConfiguration.RobloxPort.ToString());
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ini.IniWriteValue(section, "PlayerLimit", GlobalVars.UserConfiguration.PlayerLimit.ToString());
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ini.IniWriteValue(section, "UPnP", GlobalVars.UserConfiguration.UPnP.ToString());
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ini.IniWriteValue(section, "ItemMakerDisableHelpMessage", GlobalVars.UserConfiguration.DisabledItemMakerHelp.ToString());
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ini.IniWriteValue(section, "PlayerTripcode", SecurityFuncs.Base64Encode(GlobalVars.UserConfiguration.PlayerTripcode.ToString()));
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ini.IniWriteValue(section, "DiscordRichPresence", GlobalVars.UserConfiguration.DiscordPresence.ToString());
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ini.IniWriteValue(section, "MapPath", GlobalVars.UserConfiguration.MapPath.ToString());
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ini.IniWriteValue(section, "MapPathSnip", GlobalVars.UserConfiguration.MapPathSnip.ToString());
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ini.IniWriteValue(section, "GraphicsMode", Settings.GraphicsOptions.GetIntForMode(GlobalVars.UserConfiguration.GraphicsMode).ToString());
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ini.IniWriteValue(section, "ReShade", GlobalVars.UserConfiguration.ReShade.ToString());
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ini.IniWriteValue(section, "QualityLevel", Settings.GraphicsOptions.GetIntForLevel(GlobalVars.UserConfiguration.QualityLevel).ToString());
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ini.IniWriteValue(section, "Style", Settings.UIOptions.GetIntForStyle(GlobalVars.UserConfiguration.LauncherStyle).ToString());
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ini.IniWriteValue(section, "AssetLocalizerSaveBackups", GlobalVars.UserConfiguration.AssetLocalizerSaveBackups.ToString());
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}
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else
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{
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//READ
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string closeonlaunch, userid, name, selectedclient,
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map, port, limit, upnp,
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disablehelpmessage, tripcode, discord, mappath, mapsnip,
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graphics, reshade, qualitylevel, style, savebackups;
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INIFile ini = new INIFile(cfgpath);
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string section = "Config";
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closeonlaunch = ini.IniReadValue(section, "CloseOnLaunch", GlobalVars.UserConfiguration.CloseOnLaunch.ToString());
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userid = ini.IniReadValue(section, "UserID", GlobalVars.UserConfiguration.UserID.ToString());
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name = ini.IniReadValue(section, "PlayerName", GlobalVars.UserConfiguration.PlayerName.ToString());
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selectedclient = ini.IniReadValue(section, "SelectedClient", GlobalVars.UserConfiguration.SelectedClient.ToString());
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map = ini.IniReadValue(section, "Map", GlobalVars.UserConfiguration.Map.ToString());
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port = ini.IniReadValue(section, "RobloxPort", GlobalVars.UserConfiguration.RobloxPort.ToString());
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limit = ini.IniReadValue(section, "PlayerLimit", GlobalVars.UserConfiguration.PlayerLimit.ToString());
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upnp = ini.IniReadValue(section, "UPnP", GlobalVars.UserConfiguration.UPnP.ToString());
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disablehelpmessage = ini.IniReadValue(section, "ItemMakerDisableHelpMessage", GlobalVars.UserConfiguration.DisabledItemMakerHelp.ToString());
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tripcode = ini.IniReadValue(section, "PlayerTripcode", GenerateAndReturnTripcode());
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discord = ini.IniReadValue(section, "DiscordRichPresence", GlobalVars.UserConfiguration.DiscordPresence.ToString());
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mappath = ini.IniReadValue(section, "MapPath", GlobalVars.UserConfiguration.MapPath.ToString());
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mapsnip = ini.IniReadValue(section, "MapPathSnip", GlobalVars.UserConfiguration.MapPathSnip.ToString());
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graphics = ini.IniReadValue(section, "GraphicsMode", Settings.GraphicsOptions.GetIntForMode(GlobalVars.UserConfiguration.GraphicsMode).ToString());
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reshade = ini.IniReadValue(section, "ReShade", GlobalVars.UserConfiguration.ReShade.ToString());
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qualitylevel = ini.IniReadValue(section, "QualityLevel", Settings.GraphicsOptions.GetIntForLevel(GlobalVars.UserConfiguration.QualityLevel).ToString());
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style = ini.IniReadValue(section, "Style", Settings.UIOptions.GetIntForStyle(GlobalVars.UserConfiguration.LauncherStyle).ToString());
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savebackups = ini.IniReadValue(section, "AssetLocalizerSaveBackups", GlobalVars.UserConfiguration.AssetLocalizerSaveBackups.ToString());
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try
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{
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GlobalVars.UserConfiguration.CloseOnLaunch = Convert.ToBoolean(closeonlaunch);
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if (userid.Equals("0"))
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{
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GeneratePlayerID();
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Config(GlobalPaths.ConfigDir + "\\" + GlobalVars.ConfigName, true);
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}
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else
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{
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GlobalVars.UserConfiguration.UserID = Convert.ToInt32(userid);
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}
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GlobalVars.UserConfiguration.PlayerName = name;
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GlobalVars.UserConfiguration.SelectedClient = selectedclient;
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GlobalVars.UserConfiguration.Map = map;
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GlobalVars.UserConfiguration.RobloxPort = Convert.ToInt32(port);
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GlobalVars.UserConfiguration.PlayerLimit = Convert.ToInt32(limit);
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GlobalVars.UserConfiguration.UPnP = Convert.ToBoolean(upnp);
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GlobalVars.UserConfiguration.DisabledItemMakerHelp = Convert.ToBoolean(disablehelpmessage);
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if (string.IsNullOrWhiteSpace(SecurityFuncs.Base64Decode(tripcode)))
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{
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GenerateTripcode();
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Config(GlobalPaths.ConfigDir + "\\" + GlobalVars.ConfigName, true);
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}
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else
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{
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GlobalVars.UserConfiguration.PlayerTripcode = SecurityFuncs.Base64Decode(tripcode);
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}
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GlobalVars.UserConfiguration.DiscordPresence = Convert.ToBoolean(discord);
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GlobalVars.UserConfiguration.MapPath = mappath;
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GlobalVars.UserConfiguration.MapPathSnip = mapsnip;
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GlobalVars.UserConfiguration.GraphicsMode = Settings.GraphicsOptions.GetModeForInt(Convert.ToInt32(graphics));
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GlobalVars.UserConfiguration.ReShade = Convert.ToBoolean(reshade);
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GlobalVars.UserConfiguration.QualityLevel = Settings.GraphicsOptions.GetLevelForInt(Convert.ToInt32(qualitylevel));
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GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.GetStyleForInt(Convert.ToInt32(style));
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GlobalVars.UserConfiguration.AssetLocalizerSaveBackups = Convert.ToBoolean(savebackups);
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}
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catch (Exception)
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{
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Config(cfgpath, true);
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}
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}
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if (!File.Exists(GlobalPaths.ConfigDir + "\\" + GlobalVars.ConfigNameCustomization))
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{
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Customization(GlobalPaths.ConfigDir + "\\" + GlobalVars.ConfigNameCustomization, true);
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}
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else
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{
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Customization(GlobalPaths.ConfigDir + "\\" + GlobalVars.ConfigNameCustomization, write);
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}
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ReShade(GlobalPaths.ConfigDir, "ReShade.ini", write);
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}
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public static void Customization(string cfgpath, bool write)
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{
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if (write)
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{
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//WRITE
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INIFile ini = new INIFile(cfgpath);
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string section = "Items";
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ini.IniWriteValue(section, "Hat1", GlobalVars.UserCustomization.Hat1.ToString());
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ini.IniWriteValue(section, "Hat2", GlobalVars.UserCustomization.Hat2.ToString());
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ini.IniWriteValue(section, "Hat3", GlobalVars.UserCustomization.Hat3.ToString());
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ini.IniWriteValue(section, "Face", GlobalVars.UserCustomization.Face.ToString());
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ini.IniWriteValue(section, "Head", GlobalVars.UserCustomization.Head.ToString());
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ini.IniWriteValue(section, "TShirt", GlobalVars.UserCustomization.TShirt.ToString());
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ini.IniWriteValue(section, "Shirt", GlobalVars.UserCustomization.Shirt.ToString());
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ini.IniWriteValue(section, "Pants", GlobalVars.UserCustomization.Pants.ToString());
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ini.IniWriteValue(section, "Icon", GlobalVars.UserCustomization.Icon.ToString());
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ini.IniWriteValue(section, "Extra", GlobalVars.UserCustomization.Extra.ToString());
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string section2 = "Colors";
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ini.IniWriteValue(section2, "HeadColorID", GlobalVars.UserCustomization.HeadColorID.ToString());
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ini.IniWriteValue(section2, "HeadColorString", GlobalVars.UserCustomization.HeadColorString.ToString());
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ini.IniWriteValue(section2, "TorsoColorID", GlobalVars.UserCustomization.TorsoColorID.ToString());
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ini.IniWriteValue(section2, "TorsoColorString", GlobalVars.UserCustomization.TorsoColorString.ToString());
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ini.IniWriteValue(section2, "LeftArmColorID", GlobalVars.UserCustomization.LeftArmColorID.ToString());
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ini.IniWriteValue(section2, "LeftArmColorString", GlobalVars.UserCustomization.LeftArmColorString.ToString());
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ini.IniWriteValue(section2, "RightArmColorID", GlobalVars.UserCustomization.RightArmColorID.ToString());
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ini.IniWriteValue(section2, "RightArmColorString", GlobalVars.UserCustomization.RightArmColorString.ToString());
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ini.IniWriteValue(section2, "LeftLegColorID", GlobalVars.UserCustomization.LeftLegColorID.ToString());
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ini.IniWriteValue(section2, "LeftLegColorString", GlobalVars.UserCustomization.LeftLegColorString.ToString());
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ini.IniWriteValue(section2, "RightLegColorID", GlobalVars.UserCustomization.RightLegColorID.ToString());
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ini.IniWriteValue(section2, "RightLegColorString", GlobalVars.UserCustomization.RightLegColorString.ToString());
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string section3 = "Other";
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ini.IniWriteValue(section3, "CharacterID", GlobalVars.UserCustomization.CharacterID.ToString());
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ini.IniWriteValue(section3, "ExtraSelectionIsHat", GlobalVars.UserCustomization.ExtraSelectionIsHat.ToString());
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ini.IniWriteValue(section3, "ShowHatsOnExtra", GlobalVars.UserCustomization.ShowHatsInExtra.ToString());
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}
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else
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{
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//READ
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string hat1, hat2, hat3, face,
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head, tshirt, shirt, pants, icon,
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extra, headcolorid, headcolorstring, torsocolorid, torsocolorstring,
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larmid, larmstring, rarmid, rarmstring, llegid,
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llegstring, rlegid, rlegstring, characterid, extraishat, showhatsonextra;
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INIFile ini = new INIFile(cfgpath);
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string section = "Items";
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hat1 = ini.IniReadValue(section, "Hat1", GlobalVars.UserCustomization.Hat1.ToString());
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hat2 = ini.IniReadValue(section, "Hat2", GlobalVars.UserCustomization.Hat2.ToString());
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hat3 = ini.IniReadValue(section, "Hat3", GlobalVars.UserCustomization.Hat3.ToString());
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face = ini.IniReadValue(section, "Face", GlobalVars.UserCustomization.Face.ToString());
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head = ini.IniReadValue(section, "Head", GlobalVars.UserCustomization.Head.ToString());
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tshirt = ini.IniReadValue(section, "TShirt", GlobalVars.UserCustomization.TShirt.ToString());
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shirt = ini.IniReadValue(section, "Shirt", GlobalVars.UserCustomization.Shirt.ToString());
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pants = ini.IniReadValue(section, "Pants", GlobalVars.UserCustomization.Pants.ToString());
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icon = ini.IniReadValue(section, "Icon", GlobalVars.UserCustomization.Icon.ToString());
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extra = ini.IniReadValue(section, "Extra", GlobalVars.UserCustomization.Extra.ToString());
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string section2 = "Colors";
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headcolorid = ini.IniReadValue(section2, "HeadColorID", GlobalVars.UserCustomization.HeadColorID.ToString());
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headcolorstring = ini.IniReadValue(section2, "HeadColorString", GlobalVars.UserCustomization.HeadColorString.ToString());
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torsocolorid = ini.IniReadValue(section2, "TorsoColorID", GlobalVars.UserCustomization.TorsoColorID.ToString());
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torsocolorstring = ini.IniReadValue(section2, "TorsoColorString", GlobalVars.UserCustomization.TorsoColorString.ToString());
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larmid = ini.IniReadValue(section2, "LeftArmColorID", GlobalVars.UserCustomization.LeftArmColorID.ToString());
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larmstring = ini.IniReadValue(section2, "LeftArmColorString", GlobalVars.UserCustomization.LeftArmColorString.ToString());
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rarmid = ini.IniReadValue(section2, "RightArmColorID", GlobalVars.UserCustomization.RightArmColorID.ToString());
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rarmstring = ini.IniReadValue(section2, "RightArmColorString", GlobalVars.UserCustomization.RightArmColorString.ToString());
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llegid = ini.IniReadValue(section2, "LeftLegColorID", GlobalVars.UserCustomization.LeftLegColorID.ToString());
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llegstring = ini.IniReadValue(section2, "LeftLegColorString", GlobalVars.UserCustomization.LeftLegColorString.ToString());
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rlegid = ini.IniReadValue(section2, "RightLegColorID", GlobalVars.UserCustomization.RightLegColorID.ToString());
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rlegstring = ini.IniReadValue(section2, "RightLegColorString", GlobalVars.UserCustomization.RightLegColorString.ToString());
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string section3 = "Other";
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characterid = ini.IniReadValue(section3, "CharacterID", GlobalVars.UserCustomization.CharacterID.ToString());
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extraishat = ini.IniReadValue(section3, "ExtraSelectionIsHat", GlobalVars.UserCustomization.ExtraSelectionIsHat.ToString());
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showhatsonextra = ini.IniReadValue(section3, "ShowHatsOnExtra", GlobalVars.UserCustomization.ShowHatsInExtra.ToString());
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try
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{
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GlobalVars.UserCustomization.Hat1 = hat1;
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GlobalVars.UserCustomization.Hat2 = hat2;
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GlobalVars.UserCustomization.Hat3 = hat3;
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GlobalVars.UserCustomization.HeadColorID = Convert.ToInt32(headcolorid);
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GlobalVars.UserCustomization.TorsoColorID = Convert.ToInt32(torsocolorid);
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GlobalVars.UserCustomization.LeftArmColorID = Convert.ToInt32(larmid);
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GlobalVars.UserCustomization.RightArmColorID = Convert.ToInt32(rarmid);
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GlobalVars.UserCustomization.LeftLegColorID = Convert.ToInt32(llegid);
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GlobalVars.UserCustomization.RightLegColorID = Convert.ToInt32(rlegid);
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GlobalVars.UserCustomization.HeadColorString = headcolorstring;
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GlobalVars.UserCustomization.TorsoColorString = torsocolorstring;
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GlobalVars.UserCustomization.LeftArmColorString = larmstring;
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GlobalVars.UserCustomization.RightArmColorString = rarmstring;
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GlobalVars.UserCustomization.LeftLegColorString = llegstring;
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GlobalVars.UserCustomization.RightLegColorString = rlegstring;
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GlobalVars.UserCustomization.Face = face;
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GlobalVars.UserCustomization.Head = head;
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GlobalVars.UserCustomization.TShirt = tshirt;
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GlobalVars.UserCustomization.Shirt = shirt;
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GlobalVars.UserCustomization.Pants = pants;
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GlobalVars.UserCustomization.Icon = icon;
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GlobalVars.UserCustomization.CharacterID = characterid;
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GlobalVars.UserCustomization.Extra = extra;
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bool bline24 = Convert.ToBoolean(extraishat);
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GlobalVars.UserCustomization.ExtraSelectionIsHat = bline24;
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bool bline9 = Convert.ToBoolean(showhatsonextra);
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GlobalVars.UserCustomization.ShowHatsInExtra = bline9;
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}
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catch (Exception)
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{
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Customization(cfgpath, true);
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}
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}
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|
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ReloadLoadtextValue();
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}
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public static void ReShadeValues(string cfgpath, bool write, bool setglobals)
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{
|
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if (write)
|
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{
|
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//WRITE
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INIFile ini = new INIFile(cfgpath);
|
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|
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string section = "GENERAL";
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int FPS = GlobalVars.UserConfiguration.ReShadeFPSDisplay ? 1 : 0;
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ini.IniWriteValue(section, "ShowFPS", FPS.ToString());
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ini.IniWriteValue(section, "ShowFrameTime", FPS.ToString());
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int PerformanceMode = GlobalVars.UserConfiguration.ReShadePerformanceMode ? 1 : 0;
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ini.IniWriteValue(section, "PerformanceMode", PerformanceMode.ToString());
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}
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else
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{
|
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//READ
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string framerate, frametime, performance;
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|
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INIFile ini = new INIFile(cfgpath);
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string section = "GENERAL";
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int FPS = GlobalVars.UserConfiguration.ReShadeFPSDisplay ? 1 : 0;
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framerate = ini.IniReadValue(section, "ShowFPS", FPS.ToString());
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frametime = ini.IniReadValue(section, "ShowFrameTime", FPS.ToString());
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int PerformanceMode = GlobalVars.UserConfiguration.ReShadePerformanceMode ? 1 : 0;
|
|
performance = ini.IniReadValue(section, "PerformanceMode", PerformanceMode.ToString());
|
|
|
|
if (setglobals)
|
|
{
|
|
try
|
|
{
|
|
switch(Convert.ToInt32(framerate))
|
|
{
|
|
case int showFPSLine when showFPSLine == 1 && Convert.ToInt32(frametime) == 1:
|
|
GlobalVars.UserConfiguration.ReShadeFPSDisplay = true;
|
|
break;
|
|
default:
|
|
GlobalVars.UserConfiguration.ReShadeFPSDisplay = false;
|
|
break;
|
|
}
|
|
|
|
switch (Convert.ToInt32(performance))
|
|
{
|
|
case 1:
|
|
GlobalVars.UserConfiguration.ReShadePerformanceMode = true;
|
|
break;
|
|
default:
|
|
GlobalVars.UserConfiguration.ReShadePerformanceMode = false;
|
|
break;
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
ReShadeValues(cfgpath, true, setglobals);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ReadClientValues(string clientpath)
|
|
{
|
|
string file, usesplayername, usesid, warning,
|
|
legacymode, clientmd5, scriptmd5,
|
|
desc, fix2007, alreadyhassecurity,
|
|
nographicsoptions, commandlineargs;
|
|
|
|
using (StreamReader reader = new StreamReader(clientpath))
|
|
{
|
|
file = reader.ReadLine();
|
|
}
|
|
|
|
string ConvertedLine = SecurityFuncs.Base64Decode(file);
|
|
string[] result = ConvertedLine.Split('|');
|
|
usesplayername = SecurityFuncs.Base64Decode(result[0]);
|
|
usesid = SecurityFuncs.Base64Decode(result[1]);
|
|
warning = SecurityFuncs.Base64Decode(result[2]);
|
|
legacymode = SecurityFuncs.Base64Decode(result[3]);
|
|
clientmd5 = SecurityFuncs.Base64Decode(result[4]);
|
|
scriptmd5 = SecurityFuncs.Base64Decode(result[5]);
|
|
desc = SecurityFuncs.Base64Decode(result[6]);
|
|
fix2007 = SecurityFuncs.Base64Decode(result[8]);
|
|
alreadyhassecurity = SecurityFuncs.Base64Decode(result[9]);
|
|
nographicsoptions = SecurityFuncs.Base64Decode(result[10]);
|
|
try
|
|
{
|
|
commandlineargs = SecurityFuncs.Base64Decode(result[11]);
|
|
}
|
|
catch
|
|
{
|
|
//fake this option until we properly apply it.
|
|
nographicsoptions = "False";
|
|
commandlineargs = SecurityFuncs.Base64Decode(result[10]);
|
|
}
|
|
|
|
bool bline1 = Convert.ToBoolean(usesplayername);
|
|
GlobalVars.SelectedClientInfo.UsesPlayerName = bline1;
|
|
|
|
bool bline2 = Convert.ToBoolean(usesid);
|
|
GlobalVars.SelectedClientInfo.UsesID = bline2;
|
|
|
|
GlobalVars.SelectedClientInfo.Warning = warning;
|
|
|
|
bool bline4 = Convert.ToBoolean(legacymode);
|
|
GlobalVars.SelectedClientInfo.LegacyMode = bline4;
|
|
|
|
GlobalVars.SelectedClientInfo.ClientMD5 = clientmd5;
|
|
GlobalVars.SelectedClientInfo.ScriptMD5 = scriptmd5;
|
|
GlobalVars.SelectedClientInfo.Description = desc;
|
|
|
|
bool bline9 = Convert.ToBoolean(fix2007);
|
|
GlobalVars.SelectedClientInfo.Fix2007 = bline9;
|
|
|
|
bool bline10 = Convert.ToBoolean(alreadyhassecurity);
|
|
GlobalVars.SelectedClientInfo.AlreadyHasSecurity = bline10;
|
|
|
|
bool bline11 = Convert.ToBoolean(nographicsoptions);
|
|
GlobalVars.SelectedClientInfo.NoGraphicsOptions = bline11;
|
|
|
|
GlobalVars.SelectedClientInfo.CommandLineArgs = commandlineargs;
|
|
}
|
|
|
|
public static void ReShade(string cfgpath, string cfgname, bool write)
|
|
{
|
|
string fullpath = cfgpath + "\\" + cfgname;
|
|
|
|
if (!File.Exists(fullpath))
|
|
{
|
|
File.Copy(GlobalPaths.ConfigDir + "\\ReShade_default.ini", fullpath, true);
|
|
ReShadeValues(fullpath, write, true);
|
|
}
|
|
else
|
|
{
|
|
ReShadeValues(fullpath, write, true);
|
|
}
|
|
|
|
string clientdir = GlobalPaths.ClientDir;
|
|
DirectoryInfo dinfo = new DirectoryInfo(clientdir);
|
|
DirectoryInfo[] Dirs = dinfo.GetDirectories();
|
|
foreach (DirectoryInfo dir in Dirs)
|
|
{
|
|
string fulldirpath = dir.FullName + @"\" + cfgname;
|
|
|
|
if (!File.Exists(fulldirpath))
|
|
{
|
|
File.Copy(fullpath, fulldirpath, true);
|
|
ReShadeValues(fulldirpath, write, false);
|
|
}
|
|
else
|
|
{
|
|
ReShadeValues(fulldirpath, write, false);
|
|
}
|
|
|
|
string fulldllpath = dir.FullName + @"\opengl32.dll";
|
|
|
|
if (GlobalVars.UserConfiguration.ReShade)
|
|
{
|
|
if (!File.Exists(fulldllpath))
|
|
{
|
|
File.Copy(GlobalPaths.ConfigDirData + "\\opengl32.dll", fulldllpath, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (File.Exists(fulldllpath))
|
|
{
|
|
File.Delete(fulldllpath);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ResetConfigValues()
|
|
{
|
|
GlobalVars.UserConfiguration.SelectedClient = GlobalVars.ProgramInformation.DefaultClient;
|
|
GlobalVars.UserConfiguration.Map = GlobalVars.ProgramInformation.DefaultMap;
|
|
GlobalVars.UserConfiguration.CloseOnLaunch = false;
|
|
GeneratePlayerID();
|
|
GlobalVars.UserConfiguration.PlayerName = "Player";
|
|
GlobalVars.UserConfiguration.RobloxPort = 53640;
|
|
GlobalVars.UserConfiguration.PlayerLimit = 12;
|
|
GlobalVars.UserConfiguration.UPnP = false;
|
|
GlobalVars.UserConfiguration.DisabledItemMakerHelp = false;
|
|
GlobalVars.UserConfiguration.DiscordPresence = true;
|
|
GlobalVars.UserConfiguration.MapPath = GlobalPaths.MapsDir + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
|
|
GlobalVars.UserConfiguration.MapPathSnip = GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap;
|
|
GlobalVars.UserConfiguration.GraphicsMode = Settings.GraphicsOptions.Mode.OpenGL;
|
|
GlobalVars.UserConfiguration.ReShade = false;
|
|
GlobalVars.UserConfiguration.QualityLevel = Settings.GraphicsOptions.Level.Ultra;
|
|
GlobalVars.UserConfiguration.LauncherStyle = Settings.UIOptions.Style.Extended;
|
|
ResetCustomizationValues();
|
|
}
|
|
|
|
public static void ResetCustomizationValues()
|
|
{
|
|
GlobalVars.UserCustomization.Hat1 = "NoHat.rbxm";
|
|
GlobalVars.UserCustomization.Hat2 = "NoHat.rbxm";
|
|
GlobalVars.UserCustomization.Hat3 = "NoHat.rbxm";
|
|
GlobalVars.UserCustomization.Face = "DefaultFace.rbxm";
|
|
GlobalVars.UserCustomization.Head = "DefaultHead.rbxm";
|
|
GlobalVars.UserCustomization.TShirt = "NoTShirt.rbxm";
|
|
GlobalVars.UserCustomization.Shirt = "NoShirt.rbxm";
|
|
GlobalVars.UserCustomization.Pants = "NoPants.rbxm";
|
|
GlobalVars.UserCustomization.Icon = "NBC";
|
|
GlobalVars.UserCustomization.Extra = "NoExtra.rbxm";
|
|
GlobalVars.UserCustomization.HeadColorID = 24;
|
|
GlobalVars.UserCustomization.TorsoColorID = 23;
|
|
GlobalVars.UserCustomization.LeftArmColorID = 24;
|
|
GlobalVars.UserCustomization.RightArmColorID = 24;
|
|
GlobalVars.UserCustomization.LeftLegColorID = 119;
|
|
GlobalVars.UserCustomization.RightLegColorID = 119;
|
|
GlobalVars.UserCustomization.CharacterID = "";
|
|
GlobalVars.UserCustomization.HeadColorString = "Color [A=255, R=245, G=205, B=47]";
|
|
GlobalVars.UserCustomization.TorsoColorString = "Color [A=255, R=13, G=105, B=172]";
|
|
GlobalVars.UserCustomization.LeftArmColorString = "Color [A=255, R=245, G=205, B=47]";
|
|
GlobalVars.UserCustomization.RightArmColorString = "Color [A=255, R=245, G=205, B=47]";
|
|
GlobalVars.UserCustomization.LeftLegColorString = "Color [A=255, R=164, G=189, B=71]";
|
|
GlobalVars.UserCustomization.RightLegColorString = "Color [A=255, R=164, G=189, B=71]";
|
|
GlobalVars.UserCustomization.ExtraSelectionIsHat = false;
|
|
GlobalVars.UserCustomization.ShowHatsInExtra = false;
|
|
ReloadLoadtextValue();
|
|
}
|
|
|
|
public static void ReloadLoadtextValue()
|
|
{
|
|
string hat1 = (!GlobalVars.UserCustomization.Hat1.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat1 : "NoHat.rbxm";
|
|
string hat2 = (!GlobalVars.UserCustomization.Hat2.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat2 : "NoHat.rbxm";
|
|
string hat3 = (!GlobalVars.UserCustomization.Hat3.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Hat3 : "NoHat.rbxm";
|
|
string extra = (!GlobalVars.UserCustomization.Extra.EndsWith("-Solo.rbxm")) ? GlobalVars.UserCustomization.Extra : "NoExtra.rbxm";
|
|
|
|
GlobalVars.loadtext = "'" + hat1 + "','" +
|
|
hat2 + "','" +
|
|
hat3 + "'," +
|
|
GlobalVars.UserCustomization.HeadColorID + "," +
|
|
GlobalVars.UserCustomization.TorsoColorID + "," +
|
|
GlobalVars.UserCustomization.LeftArmColorID + "," +
|
|
GlobalVars.UserCustomization.RightArmColorID + "," +
|
|
GlobalVars.UserCustomization.LeftLegColorID + "," +
|
|
GlobalVars.UserCustomization.RightLegColorID + ",'" +
|
|
GlobalVars.UserCustomization.TShirt + "','" +
|
|
GlobalVars.UserCustomization.Shirt + "','" +
|
|
GlobalVars.UserCustomization.Pants + "','" +
|
|
GlobalVars.UserCustomization.Face + "','" +
|
|
GlobalVars.UserCustomization.Head + "','" +
|
|
GlobalVars.UserCustomization.Icon + "','" +
|
|
extra + "'";
|
|
|
|
GlobalVars.sololoadtext = "'" + GlobalVars.UserCustomization.Hat1 + "','" +
|
|
GlobalVars.UserCustomization.Hat2 + "','" +
|
|
GlobalVars.UserCustomization.Hat3 + "'," +
|
|
GlobalVars.UserCustomization.HeadColorID + "," +
|
|
GlobalVars.UserCustomization.TorsoColorID + "," +
|
|
GlobalVars.UserCustomization.LeftArmColorID + "," +
|
|
GlobalVars.UserCustomization.RightArmColorID + "," +
|
|
GlobalVars.UserCustomization.LeftLegColorID + "," +
|
|
GlobalVars.UserCustomization.RightLegColorID + ",'" +
|
|
GlobalVars.UserCustomization.TShirt + "','" +
|
|
GlobalVars.UserCustomization.Shirt + "','" +
|
|
GlobalVars.UserCustomization.Pants + "','" +
|
|
GlobalVars.UserCustomization.Face + "','" +
|
|
GlobalVars.UserCustomization.Head + "','" +
|
|
GlobalVars.UserCustomization.Icon + "','" +
|
|
GlobalVars.UserCustomization.Extra + "'";
|
|
}
|
|
|
|
public static void GeneratePlayerID()
|
|
{
|
|
CryptoRandom random = new CryptoRandom();
|
|
int randomID = 0;
|
|
int randIDmode = random.Next(0, 8);
|
|
int idlimit = 0;
|
|
|
|
switch (randIDmode)
|
|
{
|
|
case 0:
|
|
idlimit = 9;
|
|
break;
|
|
case 1:
|
|
idlimit = 99;
|
|
break;
|
|
case 2:
|
|
idlimit = 999;
|
|
break;
|
|
case 3:
|
|
idlimit = 9999;
|
|
break;
|
|
case 4:
|
|
idlimit = 99999;
|
|
break;
|
|
case 5:
|
|
idlimit = 999999;
|
|
break;
|
|
case 6:
|
|
idlimit = 9999999;
|
|
break;
|
|
case 7:
|
|
idlimit = 99999999;
|
|
break;
|
|
case 8:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (idlimit > 0)
|
|
{
|
|
randomID = random.Next(0, idlimit);
|
|
}
|
|
else
|
|
{
|
|
randomID = random.Next();
|
|
}
|
|
|
|
//2147483647 is max id.
|
|
GlobalVars.UserConfiguration.UserID = randomID;
|
|
}
|
|
|
|
public static void GenerateTripcode()
|
|
{
|
|
GlobalVars.UserConfiguration.PlayerTripcode = SecurityFuncs.RandomString();
|
|
}
|
|
|
|
public static string GenerateAndReturnTripcode()
|
|
{
|
|
GenerateTripcode();
|
|
return GlobalVars.UserConfiguration.PlayerTripcode;
|
|
}
|
|
|
|
public static Image LoadImage(string fileFullName)
|
|
{
|
|
Stream fileStream = File.OpenRead(fileFullName);
|
|
Image image = Image.FromStream(fileStream);
|
|
|
|
// PropertyItems seem to get lost when fileStream is closed to quickly (?); perhaps
|
|
// this is the reason Microsoft didn't want to close it in the first place.
|
|
PropertyItem[] items = image.PropertyItems;
|
|
|
|
fileStream.Close();
|
|
|
|
foreach (PropertyItem item in items)
|
|
{
|
|
image.SetPropertyItem(item);
|
|
}
|
|
|
|
return image;
|
|
}
|
|
|
|
public static void UpdateRichPresence(LauncherState state, string mapname, bool initial = false)
|
|
{
|
|
if (GlobalVars.UserConfiguration.DiscordPresence)
|
|
{
|
|
if (initial)
|
|
{
|
|
GlobalVars.presence.largeImageKey = GlobalVars.imagekey_large;
|
|
GlobalVars.presence.startTimestamp = SecurityFuncs.UnixTimeNow();
|
|
}
|
|
|
|
string ValidMapname = (string.IsNullOrWhiteSpace(mapname) ? "Place1" : mapname);
|
|
|
|
switch (state)
|
|
{
|
|
case LauncherState.InLauncher:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_inlauncher;
|
|
GlobalVars.presence.state = "In Launcher";
|
|
GlobalVars.presence.details = "Selected " + GlobalVars.UserConfiguration.SelectedClient;
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "In Launcher";
|
|
break;
|
|
case LauncherState.InMPGame:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
|
|
GlobalVars.presence.details = ValidMapname;
|
|
GlobalVars.presence.state = "In " + GlobalVars.UserConfiguration.SelectedClient + " Multiplayer Game";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "In " + GlobalVars.UserConfiguration.SelectedClient + " Multiplayer Game";
|
|
break;
|
|
case LauncherState.InSoloGame:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
|
|
GlobalVars.presence.details = ValidMapname;
|
|
GlobalVars.presence.state = "In " + GlobalVars.UserConfiguration.SelectedClient + " Solo Game";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "In " + GlobalVars.UserConfiguration.SelectedClient + " Solo Game";
|
|
break;
|
|
case LauncherState.InStudio:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_instudio;
|
|
GlobalVars.presence.details = ValidMapname;
|
|
GlobalVars.presence.state = "In " + GlobalVars.UserConfiguration.SelectedClient + " Studio";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "In " + GlobalVars.UserConfiguration.SelectedClient + " Studio";
|
|
break;
|
|
case LauncherState.InCustomization:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_incustomization;
|
|
GlobalVars.presence.details = "Customizing " + GlobalVars.UserConfiguration.PlayerName;
|
|
GlobalVars.presence.state = "In Character Customization";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "In Character Customization";
|
|
break;
|
|
case LauncherState.InEasterEggGame:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
|
|
GlobalVars.presence.details = ValidMapname;
|
|
GlobalVars.presence.state = "Reading a message.";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "Reading a message.";
|
|
break;
|
|
case LauncherState.LoadingURI:
|
|
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
|
|
GlobalVars.presence.details = ValidMapname;
|
|
GlobalVars.presence.state = "Joining a " + GlobalVars.UserConfiguration.SelectedClient + " Multiplayer Game";
|
|
GlobalVars.presence.largeImageText = GlobalVars.UserConfiguration.PlayerName + " | Novetus " + GlobalVars.ProgramInformation.Version;
|
|
GlobalVars.presence.smallImageText = "Joining a " + GlobalVars.UserConfiguration.SelectedClient + " Multiplayer Game";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
IDiscordRPC.UpdatePresence(ref GlobalVars.presence);
|
|
}
|
|
}
|
|
|
|
public static string ChangeGameSettings()
|
|
{
|
|
string result = "";
|
|
|
|
if (!GlobalVars.SelectedClientInfo.NoGraphicsOptions)
|
|
{
|
|
switch (GlobalVars.UserConfiguration.GraphicsMode)
|
|
{
|
|
case Settings.GraphicsOptions.Mode.OpenGL:
|
|
result += "xpcall( function() settings().Rendering.graphicsMode = 2 end, function( err ) settings().Rendering.graphicsMode = 4 end );";
|
|
break;
|
|
case Settings.GraphicsOptions.Mode.DirectX:
|
|
result += "pcall(function() settings().Rendering.graphicsMode = 3 end);";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//default values are ultra settings
|
|
int MeshDetail = 100;
|
|
int ShadingQuality = 100;
|
|
int GFXQualityLevel = 19;
|
|
int MaterialQuality = 3;
|
|
int AASamples = 8;
|
|
int Bevels = 1;
|
|
int Shadows_2008 = 1;
|
|
bool Shadows_2007 = true;
|
|
|
|
switch (GlobalVars.UserConfiguration.QualityLevel)
|
|
{
|
|
case Settings.GraphicsOptions.Level.VeryLow:
|
|
MeshDetail = 50;
|
|
ShadingQuality = 50;
|
|
GFXQualityLevel = 1;
|
|
MaterialQuality = 1;
|
|
AASamples = 1;
|
|
Bevels = 2;
|
|
Shadows_2008 = 2;
|
|
Shadows_2007 = false;
|
|
break;
|
|
case Settings.GraphicsOptions.Level.Low:
|
|
MeshDetail = 50;
|
|
ShadingQuality = 50;
|
|
GFXQualityLevel = 5;
|
|
MaterialQuality = 1;
|
|
AASamples = 1;
|
|
Bevels = 2;
|
|
Shadows_2008 = 2;
|
|
Shadows_2007 = false;
|
|
break;
|
|
case Settings.GraphicsOptions.Level.Medium:
|
|
MeshDetail = 50;
|
|
ShadingQuality = 50;
|
|
GFXQualityLevel = 10;
|
|
MaterialQuality = 2;
|
|
AASamples = 4;
|
|
Bevels = 2;
|
|
Shadows_2007 = false;
|
|
break;
|
|
case Settings.GraphicsOptions.Level.High:
|
|
MeshDetail = 75;
|
|
ShadingQuality = 75;
|
|
GFXQualityLevel = 15;
|
|
AASamples = 4;
|
|
break;
|
|
case Settings.GraphicsOptions.Level.Ultra:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
result += " pcall(function() settings().Rendering.maxMeshDetail = " + MeshDetail.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.maxShadingQuality = " + ShadingQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.minMeshDetail = " + MeshDetail.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.minShadingQuality = " + ShadingQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.AluminumQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.CompoundMaterialQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.CorrodedMetalQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.DiamondPlateQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.GrassQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.IceQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.PlasticQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.SlateQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.TrussDetail = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.WoodQuality = " + MaterialQuality.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.Antialiasing = 1 end);"
|
|
+ " pcall(function() settings().Rendering.AASamples = " + AASamples.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.Bevels = " + Bevels.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.Shadow = " + Shadows_2008.ToString() + " end);"
|
|
+ " pcall(function() settings().Rendering.Shadows = " + Shadows_2007.ToString().ToLower() + " end);"
|
|
+ " pcall(function() settings().Rendering.QualityLevel = " + GFXQualityLevel.ToString() + " end);";
|
|
|
|
return result;
|
|
}
|
|
|
|
public static string GetLuaFileName()
|
|
{
|
|
string luafile = "";
|
|
|
|
if (!GlobalVars.SelectedClientInfo.Fix2007)
|
|
{
|
|
luafile = "rbxasset://scripts\\\\" + GlobalVars.ScriptName + ".lua";
|
|
}
|
|
else
|
|
{
|
|
luafile = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\content\\scripts\\" + GlobalVars.ScriptGenName + ".lua";
|
|
}
|
|
|
|
return luafile;
|
|
}
|
|
|
|
public static string GetClientEXEDir(ScriptType type)
|
|
{
|
|
string rbxexe = "";
|
|
if (GlobalVars.SelectedClientInfo.LegacyMode)
|
|
{
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp.exe";
|
|
}
|
|
else
|
|
{
|
|
switch (type)
|
|
{
|
|
case ScriptType.Client:
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp_client.exe";
|
|
break;
|
|
case ScriptType.Server:
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp_server.exe";
|
|
break;
|
|
case ScriptType.Studio:
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp_studio.exe";
|
|
break;
|
|
case ScriptType.Solo:
|
|
case ScriptType.EasterEgg:
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp_solo.exe";
|
|
break;
|
|
case ScriptType.None:
|
|
default:
|
|
rbxexe = GlobalPaths.ClientDir + @"\\" + GlobalVars.UserConfiguration.SelectedClient + @"\\RobloxApp.exe";
|
|
break;
|
|
}
|
|
}
|
|
|
|
return rbxexe;
|
|
}
|
|
}
|
|
#endregion
|