Novetus_src/clients/2006S/content/scripts/CSMPFunctions.lua

346 lines
12 KiB
Lua

settings().Rendering.frameRateManager = 2
settings().Rendering.graphicsMode = 2
settings().Network.MaxSendBuffer = 1000000
settings().Network.PhysicsReplicationUpdateRate = 1000000
settings().Network.SendRate = 1000000
settings().Network.PhysicsSend = 1 -- 1==RoundRobin
--function made by rbxbanland
function newWaitForChild(newParent,name)
local returnable = nil
if newParent:FindFirstChild(name) then
returnable = newParent:FindFirstChild(name)
else
repeat wait() returnable = newParent:FindFirstChild(name) until returnable ~= nil
end
return returnable
end
function LoadCharacterNew(playerApp,newChar,RemoveTeapotTurret)
local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
for _,newVal in pairs(playerApp:GetChildren()) do
local customtype = newVal.CustomizationType.Value
if (customtype == 1) then
pcall(function()
charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
end)
end
end
end
function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
local newCharApp = Instance.new("IntValue",Player)
newCharApp.Name = "Appearance"
--BODY COLORS
for i=1,6,1 do
local BodyColor = Instance.new("BrickColorValue",newCharApp)
if (i == 1) then
if (HeadColorID ~= nil) then
BodyColor.Value = BrickColor.new(HeadColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "HeadColor"
elseif (i == 2) then
if (TorsoColorID ~= nil) then
BodyColor.Value = BrickColor.new(TorsoColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "TorsoColor"
elseif (i == 3) then
if (LeftArmColorID ~= nil) then
BodyColor.Value = BrickColor.new(LeftArmColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "LeftArmColor"
elseif (i == 4) then
if (RightArmColorID ~= nil) then
BodyColor.Value = BrickColor.new(RightArmColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "RightArmColor"
elseif (i == 5) then
if (LeftLegColorID ~= nil) then
BodyColor.Value = BrickColor.new(LeftLegColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "LeftLegColor"
elseif (i == 6) then
if (RightLegColorID ~= nil) then
BodyColor.Value = BrickColor.new(RightLegColorID)
else
BodyColor.Value = BrickColor.new(1)
end
BodyColor.Name = "RightLegColor"
end
local indexValue = Instance.new("NumberValue")
indexValue.Name = "ColorIndex"
indexValue.Parent = BodyColor
indexValue.Value = i
local typeValue = Instance.new("NumberValue")
typeValue.Name = "CustomizationType"
typeValue.Parent = BodyColor
typeValue.Value = 1
end
end
function LoadSecurity(playerApp,Player,ServerSecurityLocation)
if (playerApp==nil) then
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
else
if ((playerApp:GetChildren() ~= 0) or (playerApp:GetChildren() ~= nil)) then
for _,newVal in pairs(playerApp:GetChildren()) do
if (playerApp:FindFirstChild("ClientEXEMD5")) then
if ((newVal.Name == "ClientEXEMD5")) then
if ((newVal.Value ~= ServerSecurityLocation.Security.ClientEXEMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
end
else
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
if (playerApp:FindFirstChild("LauncherMD5")) then
if ((newVal.Name == "LauncherMD5")) then
if ((newVal.Value ~= ServerSecurityLocation.Security.LauncherMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
end
else
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
if (playerApp:FindFirstChild("ClientScriptMD5")) then
if ((newVal.Name == "ClientScriptMD5")) then
if ((newVal.Value ~= ServerSecurityLocation.Security.ClientScriptMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
end
else
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
end
else
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Modified Client"
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
end
end
end
function InitalizeSecurityValues(Location,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
local newCharApp = Instance.new("IntValue",Location)
newCharApp.Name = "Security"
local newClientMD5 = Instance.new("StringValue",newCharApp)
if (ClientEXEMD5 ~= nil) then
newClientMD5.Value = ClientEXEMD5
else
newClientMD5.Value = ""
end
newClientMD5.Name = "ClientEXEMD5"
local newLauncherMD5 = Instance.new("StringValue",newCharApp)
if (LauncherMD5 ~= nil) then
newLauncherMD5.Value = LauncherMD5
else
newLauncherMD5.Value = ""
end
newLauncherMD5.Name = "LauncherMD5"
local newClientScriptMD5 = Instance.new("StringValue",newCharApp)
if (ClientScriptMD5 ~= nil) then
newClientScriptMD5.Value = ClientScriptMD5
else
newClientScriptMD5.Value = ""
end
newClientScriptMD5.Name = "ClientScriptMD5"
end
rbxversion = version()
print("ROBLOX Client version '" .. rbxversion .. "' loaded.")
function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,RemoveTeapotTurret)
Server = game:GetService("NetworkServer")
RunService = game:GetService("RunService")
Server:start(Port, 20)
RunService:run()
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
game:GetService("Players").MaxPlayers = PlayerLimit
game:GetService("Players").PlayerAdded:connect(function(Player)
if (game:GetService("Players").NumPlayers > game:GetService("Players").MaxPlayers) then
local message = Instance.new("Message")
message.Text = "You were kicked. Reason: Too many players on server."
message.Parent = Player
wait(2)
Player:remove()
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Too many players on server.")
else
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added")
Player:LoadCharacter()
LoadSecurity(newWaitForChild(Player,"Security"),Player,game.Lighting)
if (Player.Character ~= nil) then
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
end
end
while true do
wait(0.001)
if (Player.Character ~= nil) then
if (Player.Character.Humanoid.Health == 0) then
wait(5)
Player:LoadCharacter()
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
elseif (Player.Character.Parent == nil) then
wait(5)
Player:LoadCharacter() -- to make sure nobody is deleted.
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
end
end
end
end)
game:GetService("Players").PlayerRemoving:connect(function(Player)
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
end)
game:GetService("RunService"):Run()
pcall(function() game.Close:connect(function() Server:Stop() end) end)
InitalizeSecurityValues(game.Lighting,LauncherMD5,ClientEXEMD5,ClientScriptMD5)
Server.IncommingConnection:connect(IncommingConnection)
end
function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Ticket)
local suc, err = pcall(function()
client = game:GetService("NetworkClient")
player = game:GetService("Players"):CreateLocalPlayer(UserID)
player:SetSuperSafeChat(false)
pcall(function() player:SetUnder13(false) end)
pcall(function() player:SetMembershipType(Enum.MembershipType.BuildersClub) end)
pcall(function() player:SetAccountAge(365) end)
player.CharacterAppearance=0
pcall(function() player.Name=PlayerName or "" end)
game:GetService("Visit")
InitalizeClientAppearance(player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
InitalizeSecurityValues(player,LauncherMD5,ClientEXEMD5,ClientScriptMD5)
end)
local function dieerror(errmsg)
game:SetMessage(errmsg)
wait(math.huge)
end
if not suc then
dieerror(err)
end
local function disconnect(peer,lostconnection)
game:SetMessage("You have lost connection to the game")
end
local function connected(url, replicator)
replicator.Disconnection:connect(disconnect)
local marker = nil
local suc, err = pcall(function()
game:SetMessageBrickCount()
marker = replicator:SendMarker()
end)
if not suc then
dieerror(err)
end
marker.Received:connect(function()
local suc, err = pcall(function()
game:ClearMessage()
end)
if not suc then
dieerror(err)
end
end)
end
local function rejected()
dieerror("Failed to connect to the Game. (Connection rejected)")
end
local function failed(peer, errcode, why)
dieerror("Failed to connect to the Game. (ID="..errcode.." ["..why.."])")
end
local suc, err = pcall(function()
game:SetMessage("Connecting to server...")
client.ConnectionAccepted:connect(connected)
client.ConnectionRejected:connect(rejected)
client.ConnectionFailed:connect(failed)
client:Connect(ServerIP,ServerPort, 0, 20)
game.GuiRoot.MainMenu["Toolbox"]:Remove()
game.GuiRoot.MainMenu["Edit Mode"]:Remove()
game.GuiRoot.RightPalette.ReportAbuse:Remove()
game.GuiRoot.ChatMenuPanel:Remove()
end)
if not suc then
local x = Instance.new("Message")
x.Text = err
x.Parent = workspace
wait(math.huge)
end
end
function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType)
local plr = game.Players:CreateLocalPlayer(UserID)
game:GetService("RunService"):run()
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
plr.Name = PlayerName
plr:LoadCharacter()
plr.CharacterAppearance=0
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
game:GetService("Visit")
while true do wait()
if (plr.Character.Humanoid.Health == 0) then
wait(5)
plr:LoadCharacter()
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
end
end
end
_G.CSServer=CSServer
_G.CSConnect=CSConnect
_G.CSSolo=CSSolo