199 lines
14 KiB
C#
199 lines
14 KiB
C#
/*
|
|
* Created by SharpDevelop.
|
|
* User: Bitl
|
|
* Date: 10/10/2019
|
|
* Time: 7:05 AM
|
|
*
|
|
* To change this template use Tools | Options | Coding | Edit Standard Headers.
|
|
*/
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
|
|
public static class GlobalVars
|
|
{
|
|
public static readonly string RootPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
|
public static readonly string BasePath = RootPath.Replace(@"\", @"\\");
|
|
public static readonly string DataPath = BasePath + "\\shareddata";
|
|
public static readonly string ConfigDir = BasePath + "\\config";
|
|
public static readonly string ClientDir = BasePath + "\\clients";
|
|
public static readonly string MapsDir = BasePath + "\\maps";
|
|
public static readonly string BaseGameDir = "rbxasset://../../../";
|
|
public static readonly string SharedDataGameDir = BaseGameDir + "shareddata/";
|
|
public static readonly string MapGameDir = BaseGameDir + "maps/";
|
|
public static readonly string DirFonts = "\\fonts";
|
|
public static readonly string DirSounds = "\\sounds";
|
|
public static readonly string DirTextures = "\\textures";
|
|
|
|
public static readonly string FontsGameDir = "fonts/";
|
|
public static readonly string SoundsGameDir = "sounds/";
|
|
public static readonly string TexturesGameDir = "textures/";
|
|
//customization
|
|
public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
|
|
public static readonly string hatdir = CustomPlayerDir + "\\hats";
|
|
public static readonly string facedir = CustomPlayerDir + "\\faces";
|
|
public static readonly string headdir = CustomPlayerDir + "\\heads";
|
|
public static readonly string tshirtdir = CustomPlayerDir + "\\tshirts";
|
|
public static readonly string shirtdir = CustomPlayerDir + "\\shirts";
|
|
public static readonly string pantsdir = CustomPlayerDir + "\\pants";
|
|
public static readonly string extradir = CustomPlayerDir + "\\custom";
|
|
|
|
public static readonly string CharCustomGameDir = SharedDataGameDir + "charcustom/";
|
|
public static readonly string hatGameDir = CharCustomGameDir + "hats/";
|
|
public static readonly string faceGameDir = CharCustomGameDir + "faces/";
|
|
public static readonly string headGameDir = CharCustomGameDir + "heads/";
|
|
public static readonly string tshirtGameDir = CharCustomGameDir + "tshirts/";
|
|
public static readonly string shirtGameDir = CharCustomGameDir + "shirts/";
|
|
public static readonly string pantsGameDir = CharCustomGameDir + "pants/";
|
|
public static readonly string extraGameDir = CharCustomGameDir + "custom/";
|
|
|
|
//item asset dirs
|
|
public static readonly string hatdirFonts = hatdir + DirFonts;
|
|
public static readonly string hatdirTextures = hatdir + DirTextures;
|
|
public static readonly string hatdirSounds = hatdir + DirSounds;
|
|
public static readonly string facedirTextures = facedir + DirTextures;
|
|
public static readonly string headdirFonts = headdir + DirFonts;
|
|
public static readonly string headdirTextures = headdir + DirTextures;
|
|
public static readonly string tshirtdirTextures = tshirtdir + DirTextures;
|
|
public static readonly string shirtdirTextures = shirtdir + DirTextures;
|
|
public static readonly string pantsdirTextures = pantsdir + DirTextures;
|
|
|
|
public static readonly string hatGameDirFonts = hatGameDir + FontsGameDir;
|
|
public static readonly string hatGameDirTextures = hatGameDir + TexturesGameDir;
|
|
public static readonly string hatGameDirSounds = hatGameDir + SoundsGameDir;
|
|
public static readonly string faceGameDirTextures = faceGameDir + TexturesGameDir;
|
|
public static readonly string headGameDirFonts = headGameDir + FontsGameDir;
|
|
public static readonly string headGameDirTextures = headGameDir + TexturesGameDir;
|
|
public static readonly string tshirtGameDirTextures = tshirtGameDir + TexturesGameDir;
|
|
public static readonly string shirtGameDirTextures = shirtGameDir + TexturesGameDir;
|
|
public static readonly string pantsGameDirTextures = pantsGameDir + TexturesGameDir;
|
|
//asset cache
|
|
public static readonly string AssetCacheDir = DataPath + "\\assetcache";
|
|
|
|
public static readonly string AssetCacheDirSky = AssetCacheDir + "\\sky";
|
|
public static readonly string AssetCacheDirFonts = AssetCacheDir + DirFonts;
|
|
public static readonly string AssetCacheDirSounds = AssetCacheDir + DirSounds;
|
|
public static readonly string AssetCacheDirTextures = AssetCacheDir + DirTextures;
|
|
public static readonly string AssetCacheDirTexturesGUI = AssetCacheDirTextures + "\\gui";
|
|
|
|
public static readonly string AssetCacheGameDir = SharedDataGameDir + "assetcache/";
|
|
public static readonly string AssetCacheFontsGameDir = AssetCacheGameDir + FontsGameDir;
|
|
public static readonly string AssetCacheSkyGameDir = AssetCacheGameDir + "sky/";
|
|
public static readonly string AssetCacheSoundsGameDir = AssetCacheGameDir + SoundsGameDir;
|
|
public static readonly string AssetCacheTexturesGameDir = AssetCacheGameDir + TexturesGameDir;
|
|
public static readonly string AssetCacheTexturesGUIGameDir = AssetCacheTexturesGameDir + "gui/";
|
|
|
|
//defs
|
|
public static AssetCacheDef Fonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { AssetCacheDirFonts, AssetCacheDirTextures }, new string[] { AssetCacheFontsGameDir, AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Sky { get { return new AssetCacheDef("Sky", new string[] { "SkyboxBk", "SkyboxDn", "SkyboxFt", "SkyboxLf", "SkyboxRt", "SkyboxUp" }, new string[] { ".png" }, new string[] { AssetCacheDirSky }, new string[] { AssetCacheSkyGameDir }); } }
|
|
public static AssetCacheDef Decal { get { return new AssetCacheDef("Decal", new string[] { "Texture" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Texture { get { return new AssetCacheDef("Texture", new string[] { "Texture" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef HopperBin { get { return new AssetCacheDef("HopperBin", new string[] { "TextureId" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Tool { get { return new AssetCacheDef("Tool", new string[] { "TextureId" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Sound { get { return new AssetCacheDef("Sound", new string[] { "SoundId" }, new string[] { ".wav" }, new string[] { AssetCacheDirSounds }, new string[] { AssetCacheSoundsGameDir }); } }
|
|
public static AssetCacheDef ImageLabel { get { return new AssetCacheDef("ImageLabel", new string[] { "Image" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Shirt { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef ShirtGraphic { get { return new AssetCacheDef("ShirtGraphic", new string[] { "Graphic" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
public static AssetCacheDef Pants { get { return new AssetCacheDef("Pants", new string[] { "PantsTemplate" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
|
|
//item defs below
|
|
public static AssetCacheDef ItemHatFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { hatdirFonts, hatdirTextures }, new string[] { hatGameDirFonts, hatGameDirTextures }); } }
|
|
public static AssetCacheDef ItemHatSound { get { return new AssetCacheDef("Sound", new string[] { "SoundId" }, new string[] { ".wav" }, new string[] { hatdirSounds }, new string[] { hatGameDirSounds }); } }
|
|
public static AssetCacheDef ItemHeadFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { headdirFonts, headdirTextures }, new string[] { headGameDirFonts, headGameDirTextures }); } }
|
|
public static AssetCacheDef ItemFaceTexture { get { return new AssetCacheDef("Decal", new string[] { "Texture" }, new string[] { ".png" }, new string[] { facedirTextures }, new string[] { faceGameDirTextures }); } }
|
|
public static AssetCacheDef ItemShirtTexture { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { shirtdirTextures }, new string[] { shirtGameDirTextures }); } }
|
|
public static AssetCacheDef ItemTShirtTexture { get { return new AssetCacheDef("ShirtGraphic", new string[] { "Graphic" }, new string[] { ".png" }, new string[] { tshirtdirTextures }, new string[] { tshirtGameDirTextures }); } }
|
|
public static AssetCacheDef ItemPantsTexture { get { return new AssetCacheDef("Pants", new string[] { "PantsTemplate" }, new string[] { ".png" }, new string[] { pantsdirTextures }, new string[] { pantsGameDirTextures }); } }
|
|
|
|
public static string IP = "localhost";
|
|
public static string Version = "";
|
|
public static string SharedArgs = "";
|
|
public static readonly string ScriptName = "CSMPFunctions";
|
|
public static readonly string ScriptGenName = "CSMPBoot";
|
|
public static SimpleHTTPServer WebServer = null;
|
|
public static bool IsWebServerOn = false;
|
|
//vars for loader
|
|
public static bool ReadyToLaunch = false;
|
|
//server settings.
|
|
public static bool UPnP = false;
|
|
public static string Map = "";
|
|
public static string FullMapPath = "";
|
|
public static int RobloxPort = 53640;
|
|
public static int DefaultRobloxPort = 53640;
|
|
public static int WebServer_Port = (RobloxPort + 1);
|
|
public static int PlayerLimit = 12;
|
|
//player settings
|
|
public static int UserID = 0;
|
|
public static string PlayerName = "Player";
|
|
//launcher settings.
|
|
public static bool CloseOnLaunch = false;
|
|
public static bool LocalPlayMode = false;
|
|
//client shit
|
|
public static string SelectedClient = "";
|
|
public static string DefaultClient = "";
|
|
public static string DefaultMap = "";
|
|
public static bool UsesPlayerName = false;
|
|
public static bool UsesID = true;
|
|
public static string SelectedClientDesc = "";
|
|
public static string Warning = "";
|
|
public static bool LegacyMode = false;
|
|
public static string SelectedClientMD5 = "";
|
|
public static string SelectedClientScriptMD5 = "";
|
|
public static bool FixScriptMapMode = false;
|
|
public static bool AlreadyHasSecurity = false;
|
|
public static string CustomArgs = "";
|
|
//charcustom
|
|
public static string Custom_Hat1ID_Offline = "NoHat.rbxm";
|
|
public static string Custom_Hat2ID_Offline = "NoHat.rbxm";
|
|
public static string Custom_Hat3ID_Offline = "NoHat.rbxm";
|
|
public static string Custom_Face_Offline = "DefaultFace.rbxm";
|
|
public static string Custom_Head_Offline = "DefaultHead.rbxm";
|
|
public static string Custom_T_Shirt_Offline = "NoTShirt.rbxm";
|
|
public static string Custom_Shirt_Offline = "NoShirt.rbxm";
|
|
public static string Custom_Pants_Offline = "NoPants.rbxm";
|
|
public static string Custom_Icon_Offline = "NBC";
|
|
public static int HeadColorID = 24;
|
|
public static int TorsoColorID = 23;
|
|
public static int LeftArmColorID = 24;
|
|
public static int RightArmColorID = 24;
|
|
public static int LeftLegColorID = 119;
|
|
public static int RightLegColorID = 119;
|
|
public static string loadtext = "";
|
|
public static string sololoadtext = "";
|
|
public static string CharacterID = "";
|
|
public static string Custom_Extra = "NoExtra.rbxm";
|
|
public static bool Custom_Extra_ShowHats = false;
|
|
public static bool Custom_Extra_SelectionIsHat = false;
|
|
//color menu.
|
|
public static string ColorMenu_HeadColor = "Color [A=255, R=245, G=205, B=47]";
|
|
public static string ColorMenu_TorsoColor = "Color [A=255, R=13, G=105, B=172]";
|
|
public static string ColorMenu_LeftArmColor = "Color [A=255, R=245, G=205, B=47]";
|
|
public static string ColorMenu_RightArmColor = "Color [A=255, R=245, G=205, B=47]";
|
|
public static string ColorMenu_LeftLegColor = "Color [A=255, R=164, G=189, B=71]";
|
|
public static string ColorMenu_RightLegColor = "Color [A=255, R=164, G=189, B=71]";
|
|
public static bool AdminMode = false;
|
|
public static string important = "";
|
|
//discord
|
|
public static DiscordRpc.RichPresence presence;
|
|
public static string appid = "505955125727330324";
|
|
public static string imagekey_large = "novetus_large";
|
|
//webserver
|
|
public static string WebServerURI = "http://" + IP + ":" + (WebServer_Port).ToString();
|
|
public static string LocalWebServerURI = "http://localhost:" + (WebServer_Port).ToString();
|
|
public static string WebServer_CustomPlayerDir = WebServerURI + "/charcustom/";
|
|
public static string WebServer_HatDir = WebServer_CustomPlayerDir + "hats/";
|
|
public static string WebServer_FaceDir = WebServer_CustomPlayerDir + "faces/";
|
|
public static string WebServer_HeadDir = WebServer_CustomPlayerDir + "heads/";
|
|
public static string WebServer_TShirtDir = WebServer_CustomPlayerDir + "tshirts/";
|
|
public static string WebServer_ShirtDir = WebServer_CustomPlayerDir + "shirts/";
|
|
public static string WebServer_PantsDir = WebServer_CustomPlayerDir + "pants/";
|
|
public static string WebServer_ExtraDir = WebServer_CustomPlayerDir + "custom/";
|
|
public static string WebServer_BodyColors = WebServer_CustomPlayerDir + "bodycolors.rbxm";
|
|
//itemmaker
|
|
public static bool DisabledHelp = false;
|
|
|
|
public static string MultiLine(params string[] args)
|
|
{
|
|
return string.Join(Environment.NewLine, args);
|
|
}
|
|
} |