Novetus_src/NovetusLauncher/NovetusFuncs/LauncherFuncs.cs

1097 lines
44 KiB
C#

/*
* Created by SharpDevelop.
* User: BITL
* Date: 6/13/2017
* Time: 10:24 AM
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Threading;
public class LauncherFuncs
{
public enum LauncherState
{
InLauncher = 0,
InMPGame = 1,
InSoloGame = 2,
InStudio = 3,
InCustomization = 4,
InEasterEggGame = 5,
LoadingURI = 6
}
public LauncherFuncs()
{
}
public static void Config(string cfgpath, bool write)
{
if (write)
{
//WRITE
IniFile ini = new IniFile(cfgpath);
string section = "Config";
ini.IniWriteValue(section, "CloseOnLaunch", GlobalVars.CloseOnLaunch.ToString());
ini.IniWriteValue(section, "UserID", GlobalVars.UserID.ToString());
ini.IniWriteValue(section, "PlayerName", GlobalVars.PlayerName.ToString());
ini.IniWriteValue(section, "SelectedClient", GlobalVars.SelectedClient.ToString());
ini.IniWriteValue(section, "Map", GlobalVars.Map.ToString());
ini.IniWriteValue(section, "RobloxPort", GlobalVars.RobloxPort.ToString());
ini.IniWriteValue(section, "PlayerLimit", GlobalVars.PlayerLimit.ToString());
ini.IniWriteValue(section, "ShowHatsOnExtra", GlobalVars.Custom_Extra_ShowHats.ToString());
ini.IniWriteValue(section, "UPnP", GlobalVars.UPnP.ToString());
ini.IniWriteValue(section, "ItemMakerDisableHelpMessage", GlobalVars.DisabledHelp.ToString());
ini.IniWriteValue(section, "PlayerTripcode", SecurityFuncs.Base64Encode(GlobalVars.PlayerTripcode.ToString()));
ini.IniWriteValue(section, "DiscordRichPresence", GlobalVars.DiscordPresence.ToString());
ini.IniWriteValue(section, "MapPath", GlobalVars.MapPath.ToString());
ini.IniWriteValue(section, "MapPathSnip", GlobalVars.MapPathSnip.ToString());
ini.IniWriteValue(section, "GraphicsMode", GlobalVars.GraphicsMode.ToString());
ini.IniWriteValue(section, "ReShade", GlobalVars.ReShade.ToString());
ini.IniWriteValue(section, "QualityLevel", GlobalVars.QualityLevel.ToString());
ini.IniWriteValue(section, "OldLayout", GlobalVars.OldLayout.ToString());
//ini.IniWriteValue(section, "UDP", GlobalVars.UDP.ToString());
}
else
{
//redo the way this handles reading invalid values.
//READ
string Decryptline1, Decryptline2, Decryptline3, Decryptline4,
Decryptline5, Decryptline6, Decryptline7, Decryptline9, Decryptline10,
Decryptline11, Decryptline12, Decryptline13, Decryptline14, Decryptline15,
Decryptline16, Decryptline17, Decryptline20, Decryptline21;//, Decryptline22;
IniFile ini = new IniFile(cfgpath);
string section = "Config";
Decryptline1 = ini.IniReadValue(section, "CloseOnLaunch");
if (string.IsNullOrWhiteSpace(Decryptline1))
{
ini.IniWriteValue(section, "CloseOnLaunch", GlobalVars.CloseOnLaunch.ToString());
Decryptline1 = ini.IniReadValue(section, "CloseOnLaunch");
}
Decryptline2 = ini.IniReadValue(section, "UserID");
if (string.IsNullOrWhiteSpace(Decryptline2))
{
ini.IniWriteValue(section, "UserID", GlobalVars.UserID.ToString());
Decryptline2 = ini.IniReadValue(section, "UserID");
}
Decryptline3 = ini.IniReadValue(section, "PlayerName");
if (string.IsNullOrWhiteSpace(Decryptline3))
{
ini.IniWriteValue(section, "PlayerName", GlobalVars.PlayerName.ToString());
Decryptline3 = ini.IniReadValue(section, "PlayerName");
}
Decryptline4 = ini.IniReadValue(section, "SelectedClient");
if (string.IsNullOrWhiteSpace(Decryptline4))
{
ini.IniWriteValue(section, "SelectedClient", GlobalVars.SelectedClient.ToString());
Decryptline4 = ini.IniReadValue(section, "SelectedClient");
}
Decryptline5 = ini.IniReadValue(section, "Map");
if (string.IsNullOrWhiteSpace(Decryptline5))
{
ini.IniWriteValue(section, "Map", GlobalVars.Map.ToString());
Decryptline5 = ini.IniReadValue(section, "Map");
}
Decryptline6 = ini.IniReadValue(section, "RobloxPort");
if (string.IsNullOrWhiteSpace(Decryptline6))
{
ini.IniWriteValue(section, "RobloxPort", GlobalVars.RobloxPort.ToString());
Decryptline6 = ini.IniReadValue(section, "RobloxPort");
}
Decryptline7 = ini.IniReadValue(section, "PlayerLimit");
if (string.IsNullOrWhiteSpace(Decryptline7))
{
ini.IniWriteValue(section, "PlayerLimit", GlobalVars.PlayerLimit.ToString());
Decryptline7 = ini.IniReadValue(section, "PlayerLimit");
}
Decryptline9 = ini.IniReadValue(section, "ShowHatsOnExtra");
if (string.IsNullOrWhiteSpace(Decryptline9))
{
ini.IniWriteValue(section, "ShowHatsOnExtra", GlobalVars.Custom_Extra_ShowHats.ToString());
Decryptline9 = ini.IniReadValue(section, "ShowHatsOnExtra");
}
Decryptline10 = ini.IniReadValue(section, "UPnP");
if (string.IsNullOrWhiteSpace(Decryptline10))
{
ini.IniWriteValue(section, "UPnP", GlobalVars.UPnP.ToString());
Decryptline10 = ini.IniReadValue(section, "UPnP");
}
Decryptline11 = ini.IniReadValue(section, "ItemMakerDisableHelpMessage");
if (string.IsNullOrWhiteSpace(Decryptline11))
{
ini.IniWriteValue(section, "ItemMakerDisableHelpMessage", GlobalVars.DisabledHelp.ToString());
Decryptline11 = ini.IniReadValue(section, "ItemMakerDisableHelpMessage");
}
Decryptline12 = ini.IniReadValue(section, "PlayerTripcode");
if (string.IsNullOrWhiteSpace(Decryptline12))
{
GenerateTripcode();
ini.IniWriteValue(section, "PlayerTripcode", SecurityFuncs.Base64Encode(GlobalVars.PlayerTripcode.ToString()));
Decryptline12 = ini.IniReadValue(section, "PlayerTripcode");
}
Decryptline13 = ini.IniReadValue(section, "DiscordRichPresence");
if (string.IsNullOrWhiteSpace(Decryptline13))
{
ini.IniWriteValue(section, "DiscordRichPresence", GlobalVars.DiscordPresence.ToString());
Decryptline13 = ini.IniReadValue(section, "DiscordRichPresence");
}
Decryptline14 = ini.IniReadValue(section, "MapPath");
if (string.IsNullOrWhiteSpace(Decryptline14))
{
ini.IniWriteValue(section, "MapPath", GlobalVars.MapPath.ToString());
Decryptline14 = ini.IniReadValue(section, "MapPath");
}
Decryptline15 = ini.IniReadValue(section, "MapPathSnip");
if (string.IsNullOrWhiteSpace(Decryptline15))
{
ini.IniWriteValue(section, "MapPathSnip", GlobalVars.MapPathSnip.ToString());
Decryptline15 = ini.IniReadValue(section, "MapPathSnip");
}
Decryptline16 = ini.IniReadValue(section, "GraphicsMode");
if (string.IsNullOrWhiteSpace(Decryptline16))
{
ini.IniWriteValue(section, "GraphicsMode", GlobalVars.GraphicsMode.ToString());
Decryptline16 = ini.IniReadValue(section, "GraphicsMode");
}
Decryptline17 = ini.IniReadValue(section, "ReShade");
if (string.IsNullOrWhiteSpace(Decryptline17))
{
ini.IniWriteValue(section, "ReShade", GlobalVars.ReShade.ToString());
Decryptline17 = ini.IniReadValue(section, "ReShade");
}
Decryptline20 = ini.IniReadValue(section, "QualityLevel");
if (string.IsNullOrWhiteSpace(Decryptline20))
{
ini.IniWriteValue(section, "QualityLevel", GlobalVars.QualityLevel.ToString());
Decryptline20 = ini.IniReadValue(section, "QualityLevel");
}
Decryptline21 = ini.IniReadValue(section, "OldLayout");
if (string.IsNullOrWhiteSpace(Decryptline21))
{
ini.IniWriteValue(section, "OldLayout", GlobalVars.OldLayout.ToString());
Decryptline21 = ini.IniReadValue(section, "OldLayout");
}
/*
Decryptline22 = ini.IniReadValue(section, "UDP");
if (string.IsNullOrWhiteSpace(Decryptline21))
{
ini.IniWriteValue(section, "UDP", GlobalVars.UDP.ToString());
Decryptline21 = ini.IniReadValue(section, "UDP");
}*/
bool bline1 = Convert.ToBoolean(Decryptline1);
GlobalVars.CloseOnLaunch = bline1;
if (Decryptline2.Equals("0"))
{
GeneratePlayerID();
Config(GlobalVars.ConfigDir + "\\" + GlobalVars.ConfigName, true);
}
else
{
int iline2 = Convert.ToInt32(Decryptline2);
GlobalVars.UserID = iline2;
}
GlobalVars.PlayerName = Decryptline3;
GlobalVars.SelectedClient = Decryptline4;
GlobalVars.Map = Decryptline5;
int iline6 = Convert.ToInt32(Decryptline6);
GlobalVars.RobloxPort = iline6;
int iline7 = Convert.ToInt32(Decryptline7);
GlobalVars.PlayerLimit = iline7;
bool bline9 = Convert.ToBoolean(Decryptline9);
GlobalVars.Custom_Extra_ShowHats = bline9;
bool bline10 = Convert.ToBoolean(Decryptline10);
GlobalVars.UPnP = bline10;
bool bline11 = Convert.ToBoolean(Decryptline11);
GlobalVars.DisabledHelp = bline11;
if (string.IsNullOrWhiteSpace(SecurityFuncs.Base64Decode(Decryptline12)))
{
GenerateTripcode();
Config(GlobalVars.ConfigDir + "\\" + GlobalVars.ConfigName, true);
}
else
{
string sdecrypt12 = SecurityFuncs.Base64Decode(Decryptline12);
GlobalVars.PlayerTripcode = sdecrypt12;
}
bool bline13 = Convert.ToBoolean(Decryptline13);
GlobalVars.DiscordPresence = bline13;
GlobalVars.MapPath = Decryptline14;
GlobalVars.MapPathSnip = Decryptline15;
int iline16 = Convert.ToInt32(Decryptline16);
GlobalVars.GraphicsMode = iline16;
bool bline17 = Convert.ToBoolean(Decryptline17);
GlobalVars.ReShade = bline17;
int iline20 = Convert.ToInt32(Decryptline20);
GlobalVars.QualityLevel = iline20;
bool bline21 = Convert.ToBoolean(Decryptline21);
GlobalVars.OldLayout = bline21;
//bool bline22 = Convert.ToBoolean(Decryptline22);
//GlobalVars.UDP = bline22;
}
Customization(GlobalVars.ConfigDir + "\\" + GlobalVars.ConfigNameCustomization, write);
ReShade(GlobalVars.ConfigDir, "ReShade.ini", write);
}
public static void Customization(string cfgpath, bool write)
{
if (write)
{
//WRITE
IniFile ini = new IniFile(cfgpath);
string section = "Items";
ini.IniWriteValue(section, "Hat1", GlobalVars.Custom_Hat1ID_Offline.ToString());
ini.IniWriteValue(section, "Hat2", GlobalVars.Custom_Hat2ID_Offline.ToString());
ini.IniWriteValue(section, "Hat3", GlobalVars.Custom_Hat3ID_Offline.ToString());
ini.IniWriteValue(section, "Face", GlobalVars.Custom_Face_Offline.ToString());
ini.IniWriteValue(section, "Head", GlobalVars.Custom_Head_Offline.ToString());
ini.IniWriteValue(section, "TShirt", GlobalVars.Custom_T_Shirt_Offline.ToString());
ini.IniWriteValue(section, "Shirt", GlobalVars.Custom_Shirt_Offline.ToString());
ini.IniWriteValue(section, "Pants", GlobalVars.Custom_Pants_Offline.ToString());
ini.IniWriteValue(section, "Icon", GlobalVars.Custom_Icon_Offline.ToString());
ini.IniWriteValue(section, "Extra", GlobalVars.Custom_Extra.ToString());
string section2 = "Colors";
ini.IniWriteValue(section2, "HeadColorID", GlobalVars.HeadColorID.ToString());
ini.IniWriteValue(section2, "HeadColorString", GlobalVars.ColorMenu_HeadColor.ToString());
ini.IniWriteValue(section2, "TorsoColorID", GlobalVars.TorsoColorID.ToString());
ini.IniWriteValue(section2, "TorsoColorString", GlobalVars.ColorMenu_TorsoColor.ToString());
ini.IniWriteValue(section2, "LeftArmColorID", GlobalVars.LeftArmColorID.ToString());
ini.IniWriteValue(section2, "LeftArmColorString", GlobalVars.ColorMenu_LeftArmColor.ToString());
ini.IniWriteValue(section2, "RightArmColorID", GlobalVars.RightArmColorID.ToString());
ini.IniWriteValue(section2, "RightArmColorString", GlobalVars.ColorMenu_RightArmColor.ToString());
ini.IniWriteValue(section2, "LeftLegColorID", GlobalVars.LeftLegColorID.ToString());
ini.IniWriteValue(section2, "LeftLegColorString", GlobalVars.ColorMenu_LeftLegColor.ToString());
ini.IniWriteValue(section2, "RightLegColorID", GlobalVars.RightLegColorID.ToString());
ini.IniWriteValue(section2, "RightLegColorString", GlobalVars.ColorMenu_RightLegColor.ToString());
string section3 = "Other";
ini.IniWriteValue(section3, "CharacterID", GlobalVars.CharacterID.ToString());
ini.IniWriteValue(section3, "ExtraSelectionIsHat", GlobalVars.Custom_Extra_SelectionIsHat.ToString());
}
else
{
//READ
string Decryptline1, Decryptline2, Decryptline3, Decryptline4, Decryptline5, Decryptline6, Decryptline7, Decryptline8, Decryptline9, Decryptline10, Decryptline11, Decryptline12, Decryptline13, Decryptline14, Decryptline15, Decryptline16, Decryptline17, Decryptline18, Decryptline19, Decryptline20, Decryptline21, Decryptline22, Decryptline23, Decryptline24;
IniFile ini = new IniFile(cfgpath);
string section = "Items";
Decryptline1 = ini.IniReadValue(section, "Hat1");
if (string.IsNullOrWhiteSpace(Decryptline1))
{
ini.IniWriteValue(section, "Hat1", GlobalVars.Custom_Hat1ID_Offline.ToString());
}
Decryptline2 = ini.IniReadValue(section, "Hat2");
if (string.IsNullOrWhiteSpace(Decryptline2))
{
ini.IniWriteValue(section, "Hat2", GlobalVars.Custom_Hat2ID_Offline.ToString());
}
Decryptline3 = ini.IniReadValue(section, "Hat3");
if (string.IsNullOrWhiteSpace(Decryptline3))
{
ini.IniWriteValue(section, "Hat3", GlobalVars.Custom_Hat3ID_Offline.ToString());
}
Decryptline16 = ini.IniReadValue(section, "Face");
if (string.IsNullOrWhiteSpace(Decryptline16))
{
ini.IniWriteValue(section, "Face", GlobalVars.Custom_Face_Offline.ToString());
}
Decryptline17 = ini.IniReadValue(section, "Head");
if (string.IsNullOrWhiteSpace(Decryptline17))
{
ini.IniWriteValue(section, "Head", GlobalVars.Custom_Head_Offline.ToString());
}
Decryptline18 = ini.IniReadValue(section, "TShirt");
if (string.IsNullOrWhiteSpace(Decryptline18))
{
ini.IniWriteValue(section, "TShirt", GlobalVars.Custom_T_Shirt_Offline.ToString());
}
Decryptline19 = ini.IniReadValue(section, "Shirt");
if (string.IsNullOrWhiteSpace(Decryptline19))
{
ini.IniWriteValue(section, "Shirt", GlobalVars.Custom_Shirt_Offline.ToString());
}
Decryptline20 = ini.IniReadValue(section, "Pants");
if (string.IsNullOrWhiteSpace(Decryptline20))
{
ini.IniWriteValue(section, "Pants", GlobalVars.Custom_Pants_Offline.ToString());
}
Decryptline21 = ini.IniReadValue(section, "Icon");
if (string.IsNullOrWhiteSpace(Decryptline21))
{
ini.IniWriteValue(section, "Icon", GlobalVars.Custom_Icon_Offline.ToString());
}
Decryptline23 = ini.IniReadValue(section, "Extra");
if (string.IsNullOrWhiteSpace(Decryptline23))
{
ini.IniWriteValue(section, "Extra", GlobalVars.Custom_Extra.ToString());
}
string section2 = "Colors";
Decryptline4 = ini.IniReadValue(section2, "HeadColorID");
if (string.IsNullOrWhiteSpace(Decryptline4))
{
ini.IniWriteValue(section2, "HeadColorID", GlobalVars.HeadColorID.ToString());
}
Decryptline10 = ini.IniReadValue(section2, "HeadColorString");
if (string.IsNullOrWhiteSpace(Decryptline10))
{
ini.IniWriteValue(section2, "HeadColorString", GlobalVars.ColorMenu_HeadColor.ToString());
}
Decryptline5 = ini.IniReadValue(section2, "TorsoColorID");
if (string.IsNullOrWhiteSpace(Decryptline5))
{
ini.IniWriteValue(section2, "TorsoColorID", GlobalVars.TorsoColorID.ToString());
}
Decryptline11 = ini.IniReadValue(section2, "TorsoColorString");
if (string.IsNullOrWhiteSpace(Decryptline11))
{
ini.IniWriteValue(section2, "TorsoColorString", GlobalVars.ColorMenu_TorsoColor.ToString());
}
Decryptline6 = ini.IniReadValue(section2, "LeftArmColorID");
if (string.IsNullOrWhiteSpace(Decryptline6))
{
ini.IniWriteValue(section2, "LeftArmColorID", GlobalVars.LeftArmColorID.ToString());
}
Decryptline12 = ini.IniReadValue(section2, "LeftArmColorString");
if (string.IsNullOrWhiteSpace(Decryptline12))
{
ini.IniWriteValue(section2, "LeftArmColorString", GlobalVars.ColorMenu_LeftArmColor.ToString());
}
Decryptline7 = ini.IniReadValue(section2, "RightArmColorID");
if (string.IsNullOrWhiteSpace(Decryptline7))
{
ini.IniWriteValue(section2, "RightArmColorID", GlobalVars.RightArmColorID.ToString());
}
Decryptline13 = ini.IniReadValue(section2, "RightArmColorString");
if (string.IsNullOrWhiteSpace(Decryptline13))
{
ini.IniWriteValue(section2, "RightArmColorString", GlobalVars.ColorMenu_RightArmColor.ToString());
}
Decryptline8 = ini.IniReadValue(section2, "LeftLegColorID");
if (string.IsNullOrWhiteSpace(Decryptline8))
{
ini.IniWriteValue(section2, "LeftLegColorID", GlobalVars.LeftLegColorID.ToString());
}
Decryptline14 = ini.IniReadValue(section2, "LeftLegColorString");
if (string.IsNullOrWhiteSpace(Decryptline14))
{
ini.IniWriteValue(section2, "LeftLegColorString", GlobalVars.ColorMenu_LeftLegColor.ToString());
}
Decryptline9 = ini.IniReadValue(section2, "RightLegColorID");
if (string.IsNullOrWhiteSpace(Decryptline9))
{
ini.IniWriteValue(section2, "RightLegColorID", GlobalVars.RightLegColorID.ToString());
}
Decryptline15 = ini.IniReadValue(section2, "RightLegColorString");
if (string.IsNullOrWhiteSpace(Decryptline15))
{
ini.IniWriteValue(section2, "RightLegColorString", GlobalVars.ColorMenu_RightLegColor.ToString());
}
string section3 = "Other";
Decryptline22 = ini.IniReadValue(section3, "CharacterID");
if (string.IsNullOrWhiteSpace(Decryptline22))
{
ini.IniWriteValue(section3, "CharacterID", GlobalVars.CharacterID.ToString());
}
Decryptline24 = ini.IniReadValue(section3, "ExtraSelectionIsHat");
if (string.IsNullOrWhiteSpace(Decryptline24))
{
ini.IniWriteValue(section3, "ExtraSelectionIsHat", GlobalVars.Custom_Extra_SelectionIsHat.ToString());
}
GlobalVars.Custom_Hat1ID_Offline = Decryptline1;
GlobalVars.Custom_Hat2ID_Offline = Decryptline2;
GlobalVars.Custom_Hat3ID_Offline = Decryptline3;
int iline4 = Convert.ToInt32(Decryptline4);
GlobalVars.HeadColorID = iline4;
int iline5 = Convert.ToInt32(Decryptline5);
GlobalVars.TorsoColorID = iline5;
int iline6 = Convert.ToInt32(Decryptline6);
GlobalVars.LeftArmColorID = iline6;
int iline7 = Convert.ToInt32(Decryptline7);
GlobalVars.RightArmColorID = iline7;
int iline8 = Convert.ToInt32(Decryptline8);
GlobalVars.LeftLegColorID = iline8;
int iline9 = Convert.ToInt32(Decryptline9);
GlobalVars.RightLegColorID = iline9;
GlobalVars.ColorMenu_HeadColor = Decryptline10;
GlobalVars.ColorMenu_TorsoColor = Decryptline11;
GlobalVars.ColorMenu_LeftArmColor = Decryptline12;
GlobalVars.ColorMenu_RightArmColor = Decryptline13;
GlobalVars.ColorMenu_LeftLegColor = Decryptline14;
GlobalVars.ColorMenu_RightLegColor = Decryptline15;
GlobalVars.Custom_Face_Offline = Decryptline16;
GlobalVars.Custom_Head_Offline = Decryptline17;
GlobalVars.Custom_T_Shirt_Offline = Decryptline18;
GlobalVars.Custom_Shirt_Offline = Decryptline19;
GlobalVars.Custom_Pants_Offline = Decryptline20;
GlobalVars.Custom_Icon_Offline = Decryptline21;
GlobalVars.CharacterID = Decryptline22;
GlobalVars.Custom_Extra = Decryptline23;
bool bline24 = Convert.ToBoolean(Decryptline24);
GlobalVars.Custom_Extra_SelectionIsHat = bline24;
}
ReloadLoadtextValue();
}
public static void ReShadeValues(string cfgpath, bool write, bool setglobals)
{
if (write)
{
//WRITE
IniFile ini = new IniFile(cfgpath);
string section = "GENERAL";
int FPS = GlobalVars.ReShadeFPSDisplay ? 1 : 0;
ini.IniWriteValue(section, "ShowFPS", FPS.ToString());
ini.IniWriteValue(section, "ShowFrameTime", FPS.ToString());
int PerformanceMode = GlobalVars.ReShadePerformanceMode ? 1 : 0;
ini.IniWriteValue(section, "PerformanceMode", PerformanceMode.ToString());
}
else
{
//READ
string Decryptline2, Decryptline3, Decryptline4;
IniFile ini = new IniFile(cfgpath);
string section = "GENERAL";
Decryptline2 = ini.IniReadValue(section, "ShowFPS");
Decryptline3 = ini.IniReadValue(section, "ShowFrameTime");
if (string.IsNullOrWhiteSpace(Decryptline2) || string.IsNullOrWhiteSpace(Decryptline3))
{
int FPS = GlobalVars.ReShadeFPSDisplay ? 1 : 0;
ini.IniWriteValue(section, "ShowFPS", FPS.ToString());
ini.IniWriteValue(section, "ShowFrameTime", FPS.ToString());
}
Decryptline4 = ini.IniReadValue(section, "PerformanceMode");
if (string.IsNullOrWhiteSpace(Decryptline4))
{
int PerformanceMode = GlobalVars.ReShadePerformanceMode ? 1 : 0;
ini.IniWriteValue(section, "PerformanceMode", PerformanceMode.ToString());
}
if (setglobals)
{
if (Convert.ToInt32(Decryptline2) == 1 && Convert.ToInt32(Decryptline3) == 1)
{
GlobalVars.ReShadeFPSDisplay = true;
}
else if (Convert.ToInt32(Decryptline2) == 0 && Convert.ToInt32(Decryptline3) == 0)
{
GlobalVars.ReShadeFPSDisplay = false;
}
if (Convert.ToInt32(Decryptline4) == 1)
{
GlobalVars.ReShadePerformanceMode = true;
}
else if (Convert.ToInt32(Decryptline4) == 0)
{
GlobalVars.ReShadePerformanceMode = false;
}
}
}
}
public static void ReShade(string cfgpath, string cfgname, bool write)
{
string fullpath = cfgpath + "\\" + cfgname;
if (!File.Exists(fullpath))
{
File.Copy(GlobalVars.ConfigDir + "\\ReShade_default.ini", fullpath, true);
ReShadeValues(fullpath, write, true);
}
else
{
ReShadeValues(fullpath, write, true);
}
string clientdir = GlobalVars.ClientDir;
DirectoryInfo dinfo = new DirectoryInfo(clientdir);
DirectoryInfo[] Dirs = dinfo.GetDirectories();
foreach (DirectoryInfo dir in Dirs)
{
string fulldirpath = dir.FullName + @"\" + cfgname;
if (!File.Exists(fulldirpath))
{
File.Copy(fullpath, fulldirpath, true);
ReShadeValues(fulldirpath, write, false);
}
else
{
ReShadeValues(fulldirpath, write, false);
}
string fulldllpath = dir.FullName + @"\opengl32.dll";
if (GlobalVars.ReShade)
{
if (!File.Exists(fulldllpath))
{
File.Copy(GlobalVars.ConfigDirData + "\\opengl32.dll", fulldllpath, true);
}
}
else
{
if (File.Exists(fulldllpath))
{
File.Delete(fulldllpath);
}
}
}
}
public static void ResetConfigValues()
{
GlobalVars.SelectedClient = GlobalVars.DefaultClient;
GlobalVars.Map = GlobalVars.DefaultMap;
GlobalVars.CloseOnLaunch = false;
GeneratePlayerID();
GlobalVars.PlayerName = "Player";
GlobalVars.SelectedClient = GlobalVars.DefaultClient;
GlobalVars.RobloxPort = 53640;
GlobalVars.PlayerLimit = 12;
GlobalVars.Custom_Extra_ShowHats = false;
GlobalVars.UPnP = false;
//GlobalVars.UDP = true;
GlobalVars.DisabledHelp = false;
GlobalVars.DiscordPresence = true;
GlobalVars.MapPath = GlobalVars.MapsDir + @"\\" + GlobalVars.DefaultMap;
GlobalVars.MapPathSnip = GlobalVars.MapsDirBase + @"\\" + GlobalVars.DefaultMap;
GlobalVars.GraphicsMode = 1;
GlobalVars.ReShade = false;
GlobalVars.QualityLevel = 5;
GlobalVars.OldLayout = false;
ResetCustomizationValues();
}
public static void ResetCustomizationValues()
{
GlobalVars.Custom_Hat1ID_Offline = "NoHat.rbxm";
GlobalVars.Custom_Hat2ID_Offline = "NoHat.rbxm";
GlobalVars.Custom_Hat3ID_Offline = "NoHat.rbxm";
GlobalVars.Custom_Face_Offline = "DefaultFace.rbxm";
GlobalVars.Custom_Head_Offline = "DefaultHead.rbxm";
GlobalVars.Custom_T_Shirt_Offline = "NoTShirt.rbxm";
GlobalVars.Custom_Shirt_Offline = "NoShirt.rbxm";
GlobalVars.Custom_Pants_Offline = "NoPants.rbxm";
GlobalVars.Custom_Icon_Offline = "NBC";
GlobalVars.Custom_Extra = "NoExtra.rbxm";
GlobalVars.HeadColorID = 24;
GlobalVars.TorsoColorID = 23;
GlobalVars.LeftArmColorID = 24;
GlobalVars.RightArmColorID = 24;
GlobalVars.LeftLegColorID = 119;
GlobalVars.RightLegColorID = 119;
GlobalVars.CharacterID = "";
GlobalVars.ColorMenu_HeadColor = "Color [A=255, R=245, G=205, B=47]";
GlobalVars.ColorMenu_TorsoColor = "Color [A=255, R=13, G=105, B=172]";
GlobalVars.ColorMenu_LeftArmColor = "Color [A=255, R=245, G=205, B=47]";
GlobalVars.ColorMenu_RightArmColor = "Color [A=255, R=245, G=205, B=47]";
GlobalVars.ColorMenu_LeftLegColor = "Color [A=255, R=164, G=189, B=71]";
GlobalVars.ColorMenu_RightLegColor = "Color [A=255, R=164, G=189, B=71]";
GlobalVars.Custom_Extra_SelectionIsHat = false;
ReloadLoadtextValue();
}
public static void ReloadLoadtextValue()
{
string hat1 = (!GlobalVars.Custom_Hat1ID_Offline.EndsWith("-Solo.rbxm")) ? GlobalVars.Custom_Hat1ID_Offline : "NoHat.rbxm";
string hat2 = (!GlobalVars.Custom_Hat2ID_Offline.EndsWith("-Solo.rbxm")) ? GlobalVars.Custom_Hat2ID_Offline : "NoHat.rbxm";
string hat3 = (!GlobalVars.Custom_Hat3ID_Offline.EndsWith("-Solo.rbxm")) ? GlobalVars.Custom_Hat3ID_Offline : "NoHat.rbxm";
string extra = (!GlobalVars.Custom_Extra.EndsWith("-Solo.rbxm")) ? GlobalVars.Custom_Extra : "NoExtra.rbxm";
GlobalVars.loadtext = "'" + hat1 + "','" +
hat2 + "','" +
hat3 + "'," +
GlobalVars.HeadColorID + "," +
GlobalVars.TorsoColorID + "," +
GlobalVars.LeftArmColorID + "," +
GlobalVars.RightArmColorID + "," +
GlobalVars.LeftLegColorID + "," +
GlobalVars.RightLegColorID + ",'" +
GlobalVars.Custom_T_Shirt_Offline + "','" +
GlobalVars.Custom_Shirt_Offline + "','" +
GlobalVars.Custom_Pants_Offline + "','" +
GlobalVars.Custom_Face_Offline + "','" +
GlobalVars.Custom_Head_Offline + "','" +
GlobalVars.Custom_Icon_Offline + "','" +
extra + "'";
GlobalVars.sololoadtext = "'" + GlobalVars.Custom_Hat1ID_Offline + "','" +
GlobalVars.Custom_Hat2ID_Offline + "','" +
GlobalVars.Custom_Hat3ID_Offline + "'," +
GlobalVars.HeadColorID + "," +
GlobalVars.TorsoColorID + "," +
GlobalVars.LeftArmColorID + "," +
GlobalVars.RightArmColorID + "," +
GlobalVars.LeftLegColorID + "," +
GlobalVars.RightLegColorID + ",'" +
GlobalVars.Custom_T_Shirt_Offline + "','" +
GlobalVars.Custom_Shirt_Offline + "','" +
GlobalVars.Custom_Pants_Offline + "','" +
GlobalVars.Custom_Face_Offline + "','" +
GlobalVars.Custom_Head_Offline + "','" +
GlobalVars.Custom_Icon_Offline + "','" +
GlobalVars.Custom_Extra + "'";
}
public static void ReadClientValues(string clientpath)
{
string line1;
string Decryptline1, Decryptline2, Decryptline3, Decryptline4, Decryptline5, Decryptline6, Decryptline7, Decryptline9, Decryptline10, Decryptline11, Decryptline12;
using (StreamReader reader = new StreamReader(clientpath)) {
line1 = reader.ReadLine();
}
string ConvertedLine = SecurityFuncs.Base64Decode(line1);
string[] result = ConvertedLine.Split('|');
Decryptline1 = SecurityFuncs.Base64Decode(result[0]);
Decryptline2 = SecurityFuncs.Base64Decode(result[1]);
Decryptline3 = SecurityFuncs.Base64Decode(result[2]);
Decryptline4 = SecurityFuncs.Base64Decode(result[3]);
Decryptline5 = SecurityFuncs.Base64Decode(result[4]);
Decryptline6 = SecurityFuncs.Base64Decode(result[5]);
Decryptline7 = SecurityFuncs.Base64Decode(result[6]);
Decryptline9 = SecurityFuncs.Base64Decode(result[8]);
Decryptline10 = SecurityFuncs.Base64Decode(result[9]);
Decryptline11 = SecurityFuncs.Base64Decode(result[10]);
try
{
Decryptline12 = SecurityFuncs.Base64Decode(result[11]);
}
catch
{
//fake this option until we properly apply it.
Decryptline11 = "False";
Decryptline12 = SecurityFuncs.Base64Decode(result[10]);
}
bool bline1 = Convert.ToBoolean(Decryptline1);
GlobalVars.UsesPlayerName = bline1;
bool bline2 = Convert.ToBoolean(Decryptline2);
GlobalVars.UsesID = bline2;
GlobalVars.Warning = Decryptline3;
bool bline4 = Convert.ToBoolean(Decryptline4);
GlobalVars.LegacyMode = bline4;
GlobalVars.SelectedClientMD5 = Decryptline5;
GlobalVars.SelectedClientScriptMD5 = Decryptline6;
GlobalVars.SelectedClientDesc = Decryptline7;
bool bline9 = Convert.ToBoolean(Decryptline9);
GlobalVars.FixScriptMapMode = bline9;
bool bline10 = Convert.ToBoolean(Decryptline10);
GlobalVars.AlreadyHasSecurity = bline10;
bool bline11 = Convert.ToBoolean(Decryptline11);
GlobalVars.NoGraphicsModeOptions = bline11;
GlobalVars.CustomArgs = Decryptline12;
}
public static void GeneratePlayerID()
{
CryptoRandom random = new CryptoRandom();
int randomID = 0;
int randIDmode = random.Next(0, 7);
if (randIDmode == 0) {
randomID = random.Next(0, 99);
} else if (randIDmode == 1) {
randomID = random.Next(0, 999);
} else if (randIDmode == 2) {
randomID = random.Next(0, 9999);
} else if (randIDmode == 3) {
randomID = random.Next(0, 99999);
} else if (randIDmode == 4) {
randomID = random.Next(0, 999999);
} else if (randIDmode == 5) {
randomID = random.Next(0, 9999999);
} else if (randIDmode == 6) {
randomID = random.Next(0, 99999999);
} else if (randIDmode == 7) {
randomID = random.Next();
}
//2147483647 is max id.
GlobalVars.UserID = randomID;
}
public static void GenerateTripcode()
{
GlobalVars.PlayerTripcode = SecurityFuncs.RandomString();
}
public static Image LoadImage(string fileFullName)
{
Stream fileStream = File.OpenRead(fileFullName);
Image image = Image.FromStream(fileStream);
// PropertyItems seem to get lost when fileStream is closed to quickly (?); perhaps
// this is the reason Microsoft didn't want to close it in the first place.
PropertyItem[] items = image.PropertyItems;
fileStream.Close();
foreach (PropertyItem item in items)
{
image.SetPropertyItem(item);
}
return image;
}
public static void UpdateRichPresence(LauncherState state, string mapname, bool initial = false)
{
if (GlobalVars.DiscordPresence)
{
if (initial)
{
GlobalVars.presence.largeImageKey = GlobalVars.imagekey_large;
GlobalVars.presence.startTimestamp = SecurityFuncs.UnixTimeNow();
}
string ValidMapname = (string.IsNullOrWhiteSpace(mapname) ? "Place1" : mapname);
switch (state)
{
case LauncherState.InLauncher:
GlobalVars.presence.smallImageKey = GlobalVars.image_inlauncher;
GlobalVars.presence.state = "In Launcher";
GlobalVars.presence.details = "Selected " + GlobalVars.SelectedClient;
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "In Launcher";
break;
case LauncherState.InMPGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + GlobalVars.SelectedClient + " Multiplayer Game";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "In " + GlobalVars.SelectedClient + " Multiplayer Game";
break;
case LauncherState.InSoloGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + GlobalVars.SelectedClient + " Solo Game";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "In " + GlobalVars.SelectedClient + " Solo Game";
break;
case LauncherState.InStudio:
GlobalVars.presence.smallImageKey = GlobalVars.image_instudio;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "In " + GlobalVars.SelectedClient + " Studio";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "In " + GlobalVars.SelectedClient + " Studio";
break;
case LauncherState.InCustomization:
GlobalVars.presence.smallImageKey = GlobalVars.image_incustomization;
GlobalVars.presence.details = "Customizing " + GlobalVars.PlayerName;
GlobalVars.presence.state = "In Character Customization";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "In Character Customization";
break;
case LauncherState.InEasterEggGame:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "Reading a message.";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "Reading a message.";
break;
case LauncherState.LoadingURI:
GlobalVars.presence.smallImageKey = GlobalVars.image_ingame;
GlobalVars.presence.details = ValidMapname;
GlobalVars.presence.state = "Joining a " + GlobalVars.SelectedClient + " Multiplayer Game";
GlobalVars.presence.largeImageText = GlobalVars.PlayerName + " | Novetus " + GlobalVars.Version;
GlobalVars.presence.smallImageText = "Joining a " + GlobalVars.SelectedClient + " Multiplayer Game";
break;
default:
break;
}
DiscordRpc.UpdatePresence(ref GlobalVars.presence);
}
}
public static string ChangeGameSettings()
{
string result = "";
if (!GlobalVars.NoGraphicsModeOptions)
{
if (GlobalVars.GraphicsMode == 1)
{
result += "xpcall( function() settings().Rendering.graphicsMode = 2 end, function( err ) settings().Rendering.graphicsMode = 4 end );";
}
else if (GlobalVars.GraphicsMode == 2)
{
result += "pcall(function() settings().Rendering.graphicsMode = 3 end);";
}
}
//default values are ultra settings
int MeshDetail = 100;
int ShadingQuality = 100;
int QualityLevel = 19;
int MaterialQuality = 3;
int AASamples = 8;
int Bevels = 1;
int Shadows_2008 = 1;
bool Shadows_2007 = true;
if (GlobalVars.QualityLevel == 1) //very low
{
MeshDetail = 50;
ShadingQuality = 50;
QualityLevel = 1;
MaterialQuality = 1;
AASamples = 1;
Bevels = 2;
Shadows_2008 = 2;
Shadows_2007 = false;
}
else if (GlobalVars.QualityLevel == 2) //low
{
MeshDetail = 50;
ShadingQuality = 50;
QualityLevel = 5;
MaterialQuality = 1;
AASamples = 1;
Bevels = 2;
Shadows_2008 = 2;
Shadows_2007 = false;
}
else if (GlobalVars.QualityLevel == 3) //medium
{
MeshDetail = 50;
ShadingQuality = 50;
QualityLevel = 10;
MaterialQuality = 2;
AASamples = 4;
Bevels = 2;
Shadows_2007 = false;
}
else if (GlobalVars.QualityLevel == 4) //high
{
MeshDetail = 75;
ShadingQuality = 75;
QualityLevel = 15;
AASamples = 4;
}
//1 = very low, 2 = low, 3 = medium, 4 = high, 5 = ultra.
result += " pcall(function() settings().Rendering.maxMeshDetail = " + MeshDetail.ToString() + " end);"
+ " pcall(function() settings().Rendering.maxShadingQuality = " + ShadingQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.minMeshDetail = " + MeshDetail.ToString() + " end);"
+ " pcall(function() settings().Rendering.minShadingQuality = " + ShadingQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.AluminumQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.CompoundMaterialQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.CorrodedMetalQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.DiamondPlateQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.GrassQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.IceQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.PlasticQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.SlateQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.TrussDetail = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.WoodQuality = " + MaterialQuality.ToString() + " end);"
+ " pcall(function() settings().Rendering.Antialiasing = 1 end);"
+ " pcall(function() settings().Rendering.AASamples = " + AASamples.ToString() + " end);"
+ " pcall(function() settings().Rendering.Bevels = " + Bevels.ToString() + " end);"
+ " pcall(function() settings().Rendering.Shadow = " + Shadows_2008.ToString() + " end);"
+ " pcall(function() settings().Rendering.Shadows = " + Shadows_2007.ToString().ToLower() + " end);"
+ " pcall(function() settings().Rendering.QualityLevel = " + QualityLevel.ToString() + " end);";
return result;
}
public static string GetLuaFileName()
{
string luafile = "";
if (!GlobalVars.FixScriptMapMode)
{
luafile = "rbxasset://scripts\\\\" + GlobalVars.ScriptName + ".lua";
}
else
{
luafile = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\content\\scripts\\" + GlobalVars.ScriptGenName + ".lua";
}
return luafile;
}
public static string GetClientEXEDir(ScriptGenerator.ScriptType type)
{
string rbxexe = "";
if (GlobalVars.LegacyMode == true)
{
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
}
else
{
switch (type)
{
case ScriptGenerator.ScriptType.Client:
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_client.exe";
break;
case ScriptGenerator.ScriptType.Server:
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_server.exe";
break;
case ScriptGenerator.ScriptType.Studio:
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_studio.exe";
break;
case ScriptGenerator.ScriptType.Solo:
case ScriptGenerator.ScriptType.EasterEgg:
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_solo.exe";
break;
case ScriptGenerator.ScriptType.None:
default:
rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
break;
}
}
return rbxexe;
}
}