#region Usings using System; using System.Windows.Forms; using System.ComponentModel; #endregion namespace NovetusURI { #region Quick Configuration public partial class QuickConfigure : Form { #region Constructor public QuickConfigure() { InitializeComponent(); } #endregion #region Form Events void QuickConfigureLoad(object sender, EventArgs e) { ReadConfigValues(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigName); } void Button3Click(object sender, EventArgs e) { GeneratePlayerID(); } void ReadConfigValues(string cfgpath) { GlobalFuncs.Config(cfgpath, false); textBox2.Text = GlobalVars.UserConfiguration.UserID.ToString(); label3.Text = GlobalVars.UserConfiguration.PlayerTripcode.ToString(); textBox1.Text = GlobalVars.UserConfiguration.PlayerName; } void GeneratePlayerID() { GlobalFuncs.GeneratePlayerID(); textBox2.Text = GlobalVars.UserConfiguration.UserID.ToString(); } void TextBox1TextChanged(object sender, EventArgs e) { GlobalVars.UserConfiguration.PlayerName = textBox1.Text; } void TextBox2TextChanged(object sender, EventArgs e) { int parsedValue; if (int.TryParse(textBox2.Text, out parsedValue)) { if (textBox2.Text.Equals("")) { GlobalVars.UserConfiguration.UserID = 0; } else { GlobalVars.UserConfiguration.UserID = Convert.ToInt32(textBox2.Text); } } else { GlobalVars.UserConfiguration.UserID = 0; } } void Button1Click(object sender, EventArgs e) { switch(GlobalVars.UserConfiguration.LauncherStyle) { case Settings.UIOptions.Style.Extended: CharacterCustomizationExtended ccustom = new CharacterCustomizationExtended(); ccustom.Show(); break; case Settings.UIOptions.Style.Compact: CharacterCustomizationCompact ccustom2 = new CharacterCustomizationCompact(); ccustom2.Show(); break; default: break; } } void Button2Click(object sender, EventArgs e) { Close(); } void QuickConfigureClose(object sender, CancelEventArgs e) { GlobalFuncs.Config(GlobalPaths.ConfigDir + "\\" + GlobalPaths.ConfigName, true); GlobalFuncs.ReadClientValues(); LocalVars.ReadyToLaunch = true; } #endregion } #endregion }