#region Usings using System.Reflection; using System.Runtime.InteropServices; #endregion // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle ("Novetus")] [assembly: AssemblyDescription("Launcher for old ROBLOX clients.")] [assembly: AssemblyConfiguration ("")] [assembly: AssemblyCompany ("Bitl")] [assembly: AssemblyProduct ("Novetus")] [assembly: AssemblyCopyright("(c) Bitl 2018-2020. All rights to ROBLOX go to the ROBLOX Corporation.")] [assembly: AssemblyTrademark ("")] [assembly: AssemblyCulture ("")] // This sets the default COM visibility of types in the assembly to invisible. // If you need to expose a type to COM, use [ComVisible(true)] on that type. [assembly: ComVisible (false)] // The assembly version has following format : // // Major.Minor.Build.Revision // // You can specify all the values or you can use the default the Revision and // Build Numbers by using the '*' as shown below: [assembly: AssemblyVersion ("1.2.*")]