null nil RBX1 28.400001481175423 0 0 0 1 0 0 0 1 0 0 0 1 Workspace null true 0 0 0 1 0 0 0 1 0 0 0 1 Base null true true -0.5 0.5 0 0 -0.5 0.5 2 0 194 0 6.19999981 -0.5 1 0 0 0 1 0 0 0 1 true 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 baseplate 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 18 0.400000006 18 false true -0.5 0.5 0 0 -0.5 0.5 4 0 194 0 8.79999828 -0.5 1 0 0 0 1 0 0 0 1 false 0 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 SpawnLocation true 0 -0.5 0.5 0 0 0 0 0 194 -0.5 0.5 3 0 1 0 0 0 true 1 6 4.80000019 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.4000006 7.92000008 1 0 0 0 1 0 0 0 1 true 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.3999996 -8.92000008 1 0 0 0 1 0 0 0 1 true 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 8.56000042 13.400053 -0.5 0 0 1 0 1 0 -1 0 0 true 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 -8.56000042 13.3999996 -0.5 0 0 1 0 1 0 -1 0 0 true 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 16 14 1 null 0 32.7805405 19.9389496 -0.922489882 -0.0383480005 -0.26368165 0.96384722 -0 0.964556754 0.263875723 -0.999264479 0.0101191066 -0.0369888172 13.5036697 14.6614552 -0.18271637 1 0 0 0 1 0 0 0 1 Camera true Run Service true Instance true ContentFilter true Instance true 12 Players true StarterPack true StarterGui true true 3DViewUI true true false 4279308561 0.600000024 4279308561 0 2 3 Transparency 1 -155 1 -50 false 0 150 0 20 0 0 Change Base Transparency 4294967295 0 false 2 1 true 1 true false LocalScript function onClicked() if (game.Workspace.Base.baseplate.Transparency == 0) then game.Workspace.Base.baseplate.Transparency = 0.5 elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then game.Workspace.Base.baseplate.Transparency = 1 elseif (game.Workspace.Base.baseplate.Transparency == 1) then game.Workspace.Base.baseplate.Transparency = 0 end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 BackgroundColor 1 -155 1 -75 false 0 150 0 20 0 0 Change Background Color 4294967295 0 false 2 1 true 1 true false LocalScript function onClicked() if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png" elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg" else game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseDefault 1 -155 1 -150 false 0 45 0 20 0 0 Default 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") local function moveDefault() RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveDefault() end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseRun 1 -101 1 -150 false 0 42 0 20 0 0 Run 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function move(time) local amplitude local frequency RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 amplitude = 1 frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightShoulder.DesiredAngle = desiredAngle LeftShoulder.DesiredAngle = desiredAngle RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end move(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseJump 1 -50 1 -150 false 0 45 0 20 0 0 Jump 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveJump() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 3.14 LeftShoulder.DesiredAngle = -3.14 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveJump() end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseLunge 1 -155 1 -125 false 0 45 0 20 0 0 Lunge 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveLunge() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightHip.MaxVelocity = 0.5 LeftHip.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 1.57 LeftShoulder.DesiredAngle = 1.0 RightHip.DesiredAngle = 1.57 LeftHip.DesiredAngle = 1.0 end moveLunge() end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseSit 1 -101 1 -125 false 0 42 0 20 0 0 Sit 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveSit() RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 RightHip.DesiredAngle = 3.14 /2 LeftHip.DesiredAngle = -3.14 /2 end moveSit() end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 ChangeWalkSpeed 1 -155 1 -100 false 0 150 0 20 0 0 Change Walk Speed 4294967295 0 false 2 1 true 1 true false LocalScript function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local human = plr.Character.Humanoid if (human.WalkSpeed == 0) then human.WalkSpeed = 4 elseif (human.WalkSpeed == 4) then human.WalkSpeed = 8 elseif (human.WalkSpeed == 8) then human.WalkSpeed = 16 elseif (human.WalkSpeed == 16) then human.WalkSpeed = 0 end end end script.Parent.MouseButton1Down:connect(onClicked) true true false 4279308561 0.600000024 4279308561 0 2 3 PoseZombie 1 -50 1 -125 false 0 45 0 20 0 0 Zombie 4294967295 0 false 2 1 true 1 true false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveZombieWalk(time) local amplitude local frequency RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 amplitude = 1 frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end moveZombieWalk(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true 0 10 1 Soundscape 1 true CollectionService true PhysicsService true BadgeService true Geometry true RenderHooksService true SocialService true 1000 Debris true Instance true Instance true Selection true 4288453788 1 4278190080 4278190080 41.7332993 Lighting 4291809236 14:00:00 true false Sky rbxasset://Sky/null_plainsky512_bk.jpg rbxasset://Sky/null_plainsky512_dn.jpg rbxasset://Sky/null_plainsky512_ft.jpg rbxasset://Sky/null_plainsky512_lf.jpg rbxasset://Sky/null_plainsky512_rt.jpg rbxasset://Sky/null_plainsky512_up.jpg 3000 true ChangeHistoryService true Instance true Instance true