#region Usings using System.Drawing; #endregion #region Variable Storage public class VarStorage { #region Asset Cache Definition public class AssetCacheDef { public AssetCacheDef(string clas, string[] id, string[] ext, string[] dir, string[] gamedir) { Class = clas; Id = id; Ext = ext; Dir = dir; GameDir = gamedir; } public string Class { get; set; } public string[] Id { get; set; } public string[] Ext { get; set; } public string[] Dir { get; set; } public string[] GameDir { get; set; } } #endregion #region Part Colors public class PartColors { public int ColorID { get; set; } public Color ButtonColor { get; set; } } #endregion } #endregion