null nil RBX1 28.400001481175423 0 0 0 1 0 0 0 1 0 0 0 1 Workspace null 0 0 0 1 0 0 0 1 0 0 0 1 Base null true -0.5 0.5 0 0 -0.5 0.5 2 0 194 0 6.19999981 -0.5 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 baseplate 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 2 1 18 0.400000006 18 false true -0.5 0.5 0 0 -0.5 0.5 4 0 194 0 8.79999828 -0.5 1 0 0 0 1 0 0 0 1 false 0 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 SpawnLocation true 0 -0.5 0.5 0 0 0 0 0 194 -0.5 0.5 3 0 1 0 0 0 2 1 6 4.80000019 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.4000006 7.92000008 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 0 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 0 13.3999996 -8.92000008 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 0 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 8.56000042 13.400053 -0.5 0 0 1 0 1 0 -1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 0 1 16 14 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 194 -8.56000042 13.3999996 -0.5 0 0 1 0 1 0 -1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 0 1 16 14 1 null 0 -11.1523056 31.4652519 -14.8926888 -0.867024481 0.420707047 -0.266972423 -1.4901163e-008 0.535803437 0.844342768 0.498265713 0.732065856 -0.464554578 70 -6.88076401 17.955822 -7.45984554 1 0 0 0 1 0 0 0 1 Camera CurPlayerAnim none true true -0.5 0.5 0 0 -0.5 0.5 4 0 194 -2 126 -2 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Terrain 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 2044 252 2044 StarterPack true true 0 0.400000006 0.5 1 0 -0 0 0 1 0 -1 -0 ClassicPaintballGun rbxasset://../../../shareddata/Textures/PaintballIcon.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 -212.5 13.3999996 -448.5 -0 1 -0 -0 0 -1 -1 0 -0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 1 1 3 2 2 2 rbxasset://../../../shareddata/Fonts/PaintballGun.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/PaintballGunTex128.png 1 1 1 true true -1 -0.75 0.25 0 0 1 0 1 -0 -1 0 -0 ClassicRPG rbxasset://../../../shareddata/Textures/Rocket.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -205.5 12.7999992 -449 4.71794515e-009 7.52472307e-010 1 -7.17136983e-012 1 7.52472307e-010 -1 7.17136983e-012 -4.71794515e-009 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 4 0.800000012 1 2 2 rbxasset://../../../shareddata/Fonts/rocketlauncher.mesh 5 Mesh 0 0 0 0.75 0.75 0.75 rbxasset://../../../shareddata/Textures/rocketlaunchertex.png 1 1 1 true true -1 -0.75 0.25 0 0 1 0 1 -0 -1 0 -0 ClassicRPGHD rbxasset://../../../shareddata/Textures/Rocket_hd.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -205.5 12.7999992 -449 4.71794515e-009 7.52472307e-010 1 -7.17136983e-012 1 7.52472307e-010 -1 7.17136983e-012 -4.71794515e-009 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 4 0.800000012 1 2 2 rbxasset://../../../shareddata/Fonts/rocketlauncher_hd.mesh 5 Mesh 0 0 0 0.75 0.75 0.75 rbxasset://../../../shareddata/Textures/rocketlaunchertex.png 1 1 1 true true 0 -0.699999988 0 1 0 0 0 1 0 0 0 1 ClassicSlingshot rbxasset://../../../shareddata/Textures/Slingshot.png false -0.5 0.5 0 0 -0.5 0.5 4 0 194 -211 13.6000004 -446.5 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 1 1 2 2.4000001 1 2 2 rbxasset://../../../shareddata/Fonts/slingshot.mesh 5 Mesh 0 0 0 0.5 0.5 0.5 rbxasset://../../../shareddata/Textures/SlingshotTexture.png 1 1 1 true true 0 0 0 1 0 0 0 1 0 0 0 1 ClassicSuperball rbxasset://../../../shareddata/Textures/Superball.png false -0.5 0.5 0 0 -0.5 0.5 0 0 21 -212 13.3999996 -452 -1.74406295e-010 7.98860711e-009 -1 -2.21916951e-009 1 -7.98860711e-009 1 -2.21916951e-009 1.74406295e-010 true 1 0 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.200000003 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 0 2 2 2 true true 0 0 -1.5 0 0 1 1 0 0 0 1 0 ClassicSword rbxasset://../../../shareddata/Textures/Sword128.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -212 12.7999992 -444.5 0 0 -1 0 1 0 1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/Fonts/sword.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/SwordTexture.png 1 1 1 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 0 1 0 0 0 0 -1 -0 1 0 ClassicTimebomb rbxasset://../../../shareddata/Textures/Bomb.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 -208 13.3999996 -450 -1 -1.08416859e-010 -2.25344743e-010 2.25344743e-010 -1.76532541e-012 1 1.08416859e-010 1 -1.76532541e-012 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 0 2 2 2 2 2 rbxasset://../../../shareddata/Fonts/timebomb.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/bombtex.png 1 1 1 true true 0 -1.29999995 0 1 0 0 0 1 0 0 0 1 ClassicTrowel rbxasset://../../../shareddata/Textures/Wall.png false -0.5 0.5 2 0 -0.5 0.5 4 0 5 -208.5 12.8999996 -445.200012 1 0 0 0 0 1 0 -1 0 true 0.5 0.300000012 -0.5 0.5 2 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 2 1 1 4.4000001 1 2 2 rbxasset://../../../shareddata/Fonts/trowel.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/TrowelTexture.png 1 1 1 StarterGui true 3DViewUI true false 4279308561 0.600000024 4279308561 0 false false 2 3 false BaseTransparency 1 -155 1 -80 false 0 150 0 20 0 0 Change Base Transparency 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() if (game.Workspace.Base.baseplate.Transparency == 0) then game.Workspace.Base.baseplate.Transparency = 0.5 elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then game.Workspace.Base.baseplate.Transparency = 1 elseif (game.Workspace.Base.baseplate.Transparency == 1) then game.Workspace.Base.baseplate.Transparency = 0 end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false BackgroundColor 1 -155 1 -155 false 0 150 0 20 0 0 Change Background Color 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() if (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/blue.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/red.jpg" print("1") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/red.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/green.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/green.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/green.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/green.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/green.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/green.jpg" print("2") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/green.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/orange.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/orange.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/orange.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/orange.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/orange.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/orange.jpg" print("3") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/orange.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/black.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/black.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/black.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/black.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/black.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/black.jpg" print("4") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/black.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/white.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/white.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/white.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/white.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/white.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/white.jpg" print("5") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/white.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/greenscreen.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/greenscreen.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/greenscreen.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/greenscreen.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/greenscreen.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/greenscreen.jpg" print("6") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/greenscreen.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/plainsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/plainsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/plainsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/plainsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/plainsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/plainsky512_up.jpg" print("7") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/plainsky512_bk.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png" print("8") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png" print("9") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png" print("10") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/modernsky512_bk.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/modernsky512_dn.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/modernsky512_ft.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/modernsky512_lf.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/modernsky512_rt.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/modernsky512_up.jpg" print("11") elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/modernsky512_bk.jpg") then game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/blue.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/blue.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/blue.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/blue.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/blue.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/blue.jpg" print("12") else game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/red.jpg" game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/red.jpg" print("Error") end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseRunTool 1 -71 1 -205 false 0 66 0 20 0 0 Run W/ Tool 4294967295 false 4278190080 1 0 true 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function move(time) RightShoulder.MaxVelocity = 0.5 --RightShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 1.57 LeftShoulder.MaxVelocity = 0.15 --LeftShoulder.DesiredAngle = 1.57 local amplitude = 1 local frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) --RightShoulder.DesiredAngle = desiredAngle LeftShoulder.DesiredAngle = desiredAngle RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end move(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false ChangeWalkSpeed 1 -155 1 -180 false 0 150 0 20 0 0 Change Walk Speed 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local human = plr.Character.Humanoid if (human.WalkSpeed == 0) then human.WalkSpeed = 4 elseif (human.WalkSpeed == 4) then human.WalkSpeed = 8 elseif (human.WalkSpeed == 8) then human.WalkSpeed = 16 elseif (human.WalkSpeed == 16) then human.WalkSpeed = 0 end end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseStandTool 1 -155 1 -205 false 0 75 0 20 0 0 Stand W/ Tool 4294967295 false 4278190080 1 0 true 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveTool() RightShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 1.57 end moveTool() end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseStand 1 -155 1 -255 false 0 45 0 20 0 0 Stand 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") local function moveDefault() RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveDefault() end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseLunge 1 -155 1 -230 false 0 45 0 20 0 0 Lunge 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveLunge() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightHip.MaxVelocity = 0.5 LeftHip.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 1.57 LeftShoulder.DesiredAngle = 1.0 RightHip.DesiredAngle = 1.57 LeftHip.DesiredAngle = 1.0 end moveLunge() end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseRun 1 -101 1 -255 false 0 42 0 20 0 0 Run 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function move(time) --RightShoulder.MaxVelocity = 0.5 RightShoulder.MaxVelocity = 0.15 --RightShoulder.DesiredAngle = 1.57 LeftShoulder.MaxVelocity = 0.15 --LeftShoulder.DesiredAngle = 1.57 local amplitude = 1 local frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightShoulder.DesiredAngle = desiredAngle LeftShoulder.DesiredAngle = desiredAngle RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end move(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseSit 1 -101 1 -230 false 0 42 0 20 0 0 Sit 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveSit() RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 RightHip.DesiredAngle = 3.14 /2 LeftHip.DesiredAngle = -3.14 /2 end moveSit() end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseZombie 1 -50 1 -230 false 0 45 0 20 0 0 Zombie 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveZombieWalk(time) local amplitude local frequency RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 amplitude = 1 frequency = 9 local desiredAngle = amplitude * math.sin(time*frequency) RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle end moveZombieWalk(wait(0.1)) end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false TimeOfDay 1 -155 1 -130 false 0 150 0 20 0 0 Change Time of Day 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() game.Lighting.Minute.Value = game.Lighting.Minute.Value + 30 if game.Lighting.Minute.Value == 60 then game.Lighting.Minute.Value = 0 game.Lighting.Hour.Value = game.Lighting.Hour.Value + 1 if game.Lighting.Hour.Value == 24 then game.Lighting.Hour.Value = 0 end end hextra = "" mextra = "" if game.Lighting.Hour.Value < 10 then hextra = "0" end if game.Lighting.Minute.Value < 10 then mextra = "0" end game.Lighting.TimeOfDay = hextra..game.Lighting.Hour.Value..":"..mextra..game.Lighting.Minute.Value..":00" end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false PoseJump 1 -50 1 -255 false 0 45 0 20 0 0 Jump 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end function onClicked() local plr = game.Players.LocalPlayer if (plr ~= nil) then local character = plr.Character local Figure = character local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Humanoid") RightShoulder.DesiredAngle = 0 LeftShoulder.DesiredAngle = 0 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 local function moveJump() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 3.14 LeftShoulder.DesiredAngle = -3.14 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end moveJump() end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false ToggleCelestialBodies 1 -155 1 -105 false 0 150 0 20 0 0 Toggle Sun, Moon, and Stars 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() if game.Lighting.Sky.CelestialBodiesShown == true then game.Lighting.Sky.CelestialBodiesShown = false else game.Lighting.Sky.CelestialBodiesShown = true end end script.Parent.MouseButton1Down:connect(onClicked) true false 4279308561 0.600000024 4279308561 0 false false 2 3 false ToolLoadout 1 -155 1 -55 false 0 150 0 20 0 0 Change Tool Loadout 4294967295 false 4278190080 1 0 false 2 1 true 1 false LocalScript function onClicked() player = game.Players.LocalPlayer for _, tool in ipairs(player.Backpack:GetChildren()) do if tool:IsA("Tool") then tool:Remove() end end for _, equippedtool in ipairs(player.Character:GetChildren()) do if equippedtool:IsA("Tool") then equippedtool:Remove() end end if game.Lighting.Inventory.Value == 0 then --sfoth for _, newtool in ipairs(game.Lighting.SFOTHWeapons:GetChildren()) do if newtool:IsA("Tool") then copiedtool = newtool:Clone() copiedtool.Parent = player.Backpack end end sword = game.Lighting.ClassicWeapons.ClassicSword:Clone() sword.Parent = player.Backpack game.Lighting.Inventory.Value = 1 elseif game.Lighting.Inventory.Value == 1 then --rise of the killbots for _, newtool in ipairs(game.Lighting.ROTKBWeapons:GetChildren()) do if newtool:IsA("Tool") then copiedtool = newtool:Clone() copiedtool.Parent = player.Backpack end end rpg = game.Lighting.ClassicWeapons.ClassicRPG:Clone() rpg.Parent = player.Backpack trowel = game.Lighting.ClassicWeapons.ClassicTrowel:Clone() trowel.Parent = player.Backpack game.Lighting.Inventory.Value = 2 elseif game.Lighting.Inventory.Value == 2 then --gears for _, newtool in ipairs(game.Lighting.Gears:GetChildren()) do if newtool:IsA("Tool") then copiedtool = newtool:Clone() copiedtool.Parent = player.Backpack end end game.Lighting.Inventory.Value = 3 elseif game.Lighting.Inventory.Value == 3 then --none game.Lighting.Inventory.Value = 4 else --classic for _, newtool in ipairs(game.Lighting.ClassicWeapons:GetChildren()) do if newtool:IsA("Tool") then copiedtool = newtool:Clone() copiedtool.Parent = player.Backpack end end game.Lighting.Inventory.Value = 0 end end script.Parent.MouseButton1Down:connect(onClicked) 0 10 1 Soundscape 1 CollectionService PhysicsService BadgeService Geometry RenderHooksService SocialService 1000 Debris Instance Instance CookiesService Teleport Service true Players Selection 4288453788 1 4278190080 4278190080 4290822336 100000 0 41.7332993 Lighting 4291809236 14:00:00 false Sky rbxasset://../../../shareddata/sky/blue.jpg rbxasset://../../../shareddata/sky/blue.jpg rbxasset://../../../shareddata/sky/blue.jpg rbxasset://../../../shareddata/sky/blue.jpg rbxasset://../../../shareddata/sky/blue.jpg rbxasset://../../../shareddata/sky/blue.jpg 3000 Hour 14 Minute 0 0 0 0 1 0 0 0 1 0 0 0 1 ClassicWeapons null true true 0 0.400000006 0.5 1 0 -0 0 0 1 0 -1 -0 ClassicPaintballGun rbxasset://../../../shareddata/Textures/PaintballIcon.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 -212.5 13.3999996 -448.5 -0 1 -0 -0 0 -1 -1 0 -0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 1 1 3 2 2 2 rbxasset://../../../shareddata/Fonts/PaintballGun.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/PaintballGunTex128.png 1 1 1 true true 0 -0.699999988 0 1 0 0 0 1 0 0 0 1 ClassicSlingshot rbxasset://../../../shareddata/Textures/Slingshot.png false -0.5 0.5 0 0 -0.5 0.5 4 0 194 -211 13.6000004 -446.5 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 1 1 2 2.4000001 1 2 2 rbxasset://../../../shareddata/Fonts/slingshot.mesh 5 Mesh 0 0 0 0.5 0.5 0.5 rbxasset://../../../shareddata/Textures/SlingshotTexture.png 1 1 1 true true 0 0 0 1 0 0 0 1 0 0 0 1 ClassicSuperball rbxasset://../../../shareddata/Textures/Superball.png false -0.5 0.5 0 0 -0.5 0.5 0 0 21 -212 13.3999996 -452 -1.74406295e-010 7.98860711e-009 -1 -2.21916951e-009 1 -7.98860711e-009 1 -2.21916951e-009 1.74406295e-010 true 1 0 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.200000003 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 0 2 2 2 true true -1 -0.75 0.25 0 0 1 0 1 -0 -1 0 -0 ClassicRPG rbxasset://../../../shareddata/Textures/Rocket.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -205.5 12.7999992 -449 4.71794515e-009 7.52472307e-010 1 -7.17136983e-012 1 7.52472307e-010 -1 7.17136983e-012 -4.71794515e-009 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 4 0.800000012 1 2 2 rbxasset://../../../shareddata/Fonts/rocketlauncher.mesh 5 Mesh 0 0 0 0.75 0.75 0.75 rbxasset://../../../shareddata/Textures/rocketlaunchertex.png 1 1 1 true true 0 0 -1.5 0 0 1 1 0 0 0 1 0 ClassicSword rbxasset://../../../shareddata/Textures/Sword128.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -212 12.7999992 -444.5 0 0 -1 0 1 0 1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/Fonts/sword.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/SwordTexture.png 1 1 1 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 0 1 0 0 0 0 -1 -0 1 0 ClassicTimebomb rbxasset://../../../shareddata/Textures/Bomb.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 -208 13.3999996 -450 -1 -1.08416859e-010 -2.25344743e-010 2.25344743e-010 -1.76532541e-012 1 1.08416859e-010 1 -1.76532541e-012 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 0 2 2 2 2 2 rbxasset://../../../shareddata/Fonts/timebomb.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/bombtex.png 1 1 1 true true 0 -1.29999995 0 1 0 0 0 1 0 0 0 1 ClassicTrowel rbxasset://../../../shareddata/Textures/Wall.png false -0.5 0.5 2 0 -0.5 0.5 4 0 5 -208.5 12.8999996 -445.200012 1 0 0 0 0 1 0 -1 0 true 0.5 0.300000012 -0.5 0.5 2 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 2 1 1 4.4000001 1 2 2 rbxasset://../../../shareddata/Fonts/trowel.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/Textures/TrowelTexture.png 1 1 1 true true -1 -0.75 0.25 0 0 1 0 1 -0 -1 0 -0 ClassicRPGHD rbxasset://../../../shareddata/Textures/Rocket_hd.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -205.5 12.7999992 -449 4.71794515e-009 7.52472307e-010 1 -7.17136983e-012 1 7.52472307e-010 -1 7.17136983e-012 -4.71794515e-009 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 4 0.800000012 1 2 2 rbxasset://../../../shareddata/Fonts/rocketlauncher_hd.mesh 5 Mesh 0 0 0 0.75 0.75 0.75 rbxasset://../../../shareddata/Textures/rocketlaunchertex.png 1 1 1 Inventory 0 0 0 0 1 0 0 0 1 0 0 0 1 SFOTHWeapons null true true 0 0 -1.5 0 0 1 1 0 0 0 1 0 Darkheart false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -139.5 42.79533 202.400009 1 2.13553839e-018 8.54358194e-017 8.54358194e-017 3.42285418e-008 -0.99999994 -2.13553963e-018 0.99999994 3.42285418e-008 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.699999988 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/Fonts/sword.mesh 5 Mesh 0 0 0 0.800000012 0.800000012 1 rbxasset://../../../shareddata/textures/SwordTexture.png 0 0 0 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 -2 0 0 1 1 0 0 0 1 0 Firebrand false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -177.400009 332.595276 -168.5 0 -1 0 0 0 -1 1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.699999988 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 6 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 1.5 1.5 1.5 rbxasset://../../../shareddata/textures/SwordTexture.png 0.5 0 0 Lunged false false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) true true 0 0 -1.5 0 0 1 1 0 0 0 1 0 Ghostwalker false -0.5 0.5 0 0 -0.5 0.5 0 0 1 418.600006 1.99453902 102.5 0 -1 0 0 0 -1 1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0.699999988 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 1 1 1 1 1 0 Lunged false false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) true true 0 0 -0.75 0 0 1 1 0 0 0 1 0 Ice Dagger false -0.5 0.5 0 0 -0.5 0.5 0 0 1 53.5 229.39505 314.399994 1 -5.37268128e-019 2.26713171e-019 2.26713171e-019 3.42285418e-008 -0.99999994 5.37268128e-019 0.99999994 3.42285418e-008 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 2 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 0.5 0.5 0.5 0 0 1 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 -1.5 0 0 1 1 0 0 0 1 0 Illumina false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -418.600006 371.594543 56.5 0 1 0 0 0 -1 -1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.699999988 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 1 1 1 1 1 0 true Sparkles 4291559628 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 -2 0 0 1 1 0 0 0 1 0 Venomshank false -0.5 0.5 0 0 -0.5 0.5 0 0 199 235.600006 206.595276 35.5 0 -1 0 0 0 -1 1 0 0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.699999988 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 6 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 1.5 1.5 1.5 rbxasset://../../../shareddata/textures/SwordTexture.png 0.300000012 1 0.300000012 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 -0.75 0 0 1 1 0 0 0 1 0 Ice Dagger (Blue) false -0.5 0.5 0 0 -0.5 0.5 0 0 23 53.5 229.39505 314.399994 1 -5.37268128e-019 2.26713171e-019 2.26713171e-019 3.42285418e-008 -0.99999994 5.37268128e-019 0.99999994 3.42285418e-008 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 2 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 0.5 0.5 0.5 0 0 1 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false true true 0 0 -1.75 0 0 1 1 0 0 0 1 0 Windforce false -0.5 0.5 0 0 -0.5 0.5 0 0 102 137.5 620.299988 -314.600006 1 0 -0 0 0 -1 0 1 -0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.300000012 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 5 2 2 rbxasset://../../../shareddata/fonts/sword.mesh 5 Mesh 0 0 0 1.20000005 1.20000005 1.20000005 1 1 0 false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) Lunged false 0 0 0 1 0 0 0 1 0 0 0 1 ROTKBWeapons null true true 0 -0.200000003 0 0.999200881 0.0399680398 0 -0.0399680361 0.999201 0 0 -0 1 Shotgun rbxasset://../../../shareddata/RiseOfTheKillbots/textures/shotgun_icon.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 0.434713304 5.19890928 51.0338974 0.765911818 -0.030124668 -0.642238379 0.0399680249 0.999200642 0.000796274282 0.641700983 -0.0262788739 0.766503751 false 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 1 1 1 2 2 2 rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/Shotgun.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/RiseOfTheKillbots/textures/Shotgun.png 97 97 97 true true 0 -0.200000003 0 0.999200881 0.0399680398 0 -0.0399680361 0.999201 0 0 -0 1 Pistol rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol_icon.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 0.434713304 5.19890928 51.0338974 0.765911818 -0.030124668 -0.642238379 0.0399680249 0.999200642 0.000796274282 0.641700983 -0.0262788739 0.766503751 false 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 1 1 1 1 2 2 rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/pistol.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol.png 97 97 97 CameraType 0 0 0 0 1 0 0 0 1 0 0 0 1 Gears null true true 0 0 -1.70000005 0 0 1 1 0 0 0 1 0 KnightsSword rbxasset://../../../shareddata/textures/BrigandsSword.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 28.4997463 7.60000753 52.0000114 -3.42285489e-008 0 -1 0 1 0 1 0 -3.42285489e-008 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/fonts/BrigandsSwordMesh.mesh 5 Mesh 0 0 0 1.70000005 1.70000005 1.70000005 rbxasset://../../../shareddata/textures/BrigandsSwordTex.png 1 1 1 Lunged false false SwordScript -------- OMG HAX Tool = script.Parent function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end function onActivated() if Tool.Lunged.Value == false then swordOut() Tool.Lunged.Value = true else swordUp() Tool.Lunged.Value = false end end script.Parent.Activated:connect(onActivated) true true 0.5 -0.100000001 0 0 0 1 0 1 -0 -1 0 0 Cheezburger rbxasset://../../../shareddata/textures/Cheezburger.png false -0.5 0.5 0 0 -0.5 0.5 0 0 1002 -0.5 0.800000012 -19.5 -1 0 -0 -0 1 -0 -0 0 -1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 1 2 2 rbxasset://../../../shareddata/fonts/CheezburgerMesh.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/textures/CheezburgerTex.png 1 1 1 false SandwichScript -------- OMG HAX Tool = script.Parent function burgerIdle() Tool.GripForward = Vector3.new(-1, 0, 0) Tool.GripPos = Vector3.new(-.5, -.1, 0) Tool.GripRight = Vector3.new(0, 0, 1) Tool.GripUp = Vector3.new(0,1,0) end function burgerEat() Tool.GripForward = Vector3.new(-.981, .196, 0) Tool.GripPos = Vector3.new(-.5, -0.6, -1.5) Tool.GripRight = Vector3.new(0, -0, -1) Tool.GripUp = Vector3.new(0.196, .981, 0) end function onActivated() if Tool.Eat.Value == false then burgerEat() Tool.Eat.Value = true else burgerIdle() Tool.Eat.Value = false end end script.Parent.Activated:connect(onActivated) Eat false true true -0.600000024 0 0.699999988 -0.00347340619 0.928545654 0.371201903 -0.99995625 0 -0.00935677905 -0.00868819654 -0.371218145 0.928505063 WhiteNinjaStar rbxasset://../../../shareddata/textures/NinjaStar.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 11.5 9.79435539 93.5 1 -1.16600587e-017 6.05396395e-022 1.16600587e-017 1 -1.16603532e-017 -6.05396395e-022 1.16603532e-017 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.400000006 1 2 2 rbxasset://../../../shareddata/fonts/NinjaStarMesh.mesh 5 Mesh 0 0 0 3 3 3 rbxasset://../../../shareddata/textures/NinjaStarTex.png 1 1 1 true true 0 0 1 -1 0 -0 0 1 0 0 0 -1 GravityCoil rbxasset://../../../shareddata/textures/Coil.png false -0.5 0.5 0 0 -0.5 0.5 0 0 1002 -0.437734604 0.689841628 -3.05175781e-005 -0.999999523 -9.04471017e-006 2.48451997e-005 -8.99407678e-006 1 -1.47936089e-005 -2.47880726e-005 -1.48334029e-005 -1.00000012 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 1.20000005 2 2 2 rbxasset://../../../shareddata/fonts/CoilMesh.mesh 5 Mesh 0 0 0 0.699999988 0.699999988 0.699999988 rbxasset://../../../shareddata/textures/CoilTex.png 1 1 1 true true 0.0299999993 0 0 0.217036352 0 0.976163507 0 1 -0 -0.976163507 0 0.217036352 BloxyCola rbxasset://../../../shareddata/textures/BloxyCola.png false -0.5 0.5 0 0 -0.5 0.5 0 0 1002 24.562252 11.4898558 59.4999733 -0.999999523 -9.04471017e-006 2.48451997e-005 -8.99407678e-006 1 -1.47936089e-005 -2.47880726e-005 -1.48334029e-005 -1.00000012 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 1.20000005 1 2 2 rbxasset://../../../shareddata/fonts/BloxyColaMesh.mesh 5 Mesh 0 0 0 1.20000005 1.20000005 1.20000005 rbxasset://../../../shareddata/textures/BloxyColaTex.png 1 1 1 false ColaScript -------- OMG HAX Tool = script.Parent function colaIdle() Tool.GripForward = Vector3.new(-.976,0,-0.217) Tool.GripPos = Vector3.new(0.03,0,0) Tool.GripRight = Vector3.new(.217,0,-.976) Tool.GripUp = Vector3.new(0,1,0) end function colaDrink() Tool.GripForward = Vector3.new(0,-.759,-.651) Tool.GripPos = Vector3.new(1.5,-.5,.3) Tool.GripRight = Vector3.new(1,0,0) Tool.GripUp = Vector3.new(0,.651,-.759) end function onActivated() if Tool.Drink.Value == false then colaDrink() Tool.Drink.Value = true else colaIdle() Tool.Drink.Value = false end end script.Parent.Activated:connect(onActivated) Drink false true true 0 0 -2 0 -1 -0 -1 0 -0 0 0 -1 EnergySword rbxasset://../../../shareddata/textures/EnergySword.png false -0.5 0.5 0 0 -0.5 0.5 0 0 1020 -22 12.7999868 -16 -0 1 -0 -0 0 -1 -1 0 -0 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 4 2 2 rbxasset://../../../shareddata/fonts/EnergySwordMesh.mesh 5 Mesh 0 0 0 1.39999998 1.39999998 1.39999998 rbxasset://../../../shareddata/textures/EnergySwordTex.png 1 1 0 true Sparkles 4278196480 true true 0 -1 0 1 0 0 0 1 0 0 0 1 BanHammer rbxasset://../../../shareddata/textures/Banhammer.png false -0.5 0.5 0 0 -0.5 0.5 4 0 194 41.5 19.3999996 65.5 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 1 1 1 6 1 2 2 rbxasset://../../../shareddata/fonts/BanhammerMesh.mesh 5 Mesh 0 0 0 0.5 0.5 0.5 rbxasset://../../../shareddata/textures/BanhammerTex.png 1 1 1 false _Main Tool = script.Parent --player player = nil --save shoulders RSH, LSH = nil, nil --grip GRP = nil --welds RW, LW = Instance.new("Weld"), Instance.new("Weld") function WaitForChild(obj, ch_n) local t = time() while not obj:FindFirstChild(ch_n) and time() - t < 10 do wait(0.1) end return obj:FindFirstChild(ch_n) end --onselected, save shoulders and get player script.Parent.Equipped:connect(function() player = game.Players:playerFromCharacter(script.Parent.Parent) local ch = script.Parent.Parent WaitForChild(ch, "Torso") RSH = WaitForChild(ch.Torso, "Right Shoulder") LSH = WaitForChild(ch.Torso, "Left Shoulder") GRP = WaitForChild(ch["Right Arm"], "RightGrip") _G.Grip = GRP -- RSH.Part1 = nil LSH.Part1 = nil -- RW.Part0 = ch.Torso RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) RW.C1 = CFrame.new(0, 0.5, 0) RW.Part1 = ch["Right Arm"] RW.Parent = ch.Torso _G.R = RW -- LW.Part0 = ch.Torso LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) LW.C1 = CFrame.new(0, 0.5, 0) LW.Part1 = ch["Left Arm"] LW.Parent = ch.Torso _G.L = LW -- GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1, 0, 0) --Bring_Arm_Up animation Tool.AnimSection.Value = 1 for i = 0, 1, 0.05 do wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i) LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end --put in grip wait() local rg = (ch["Right Arm"]:FindFirstChild("RightGrip") or GRP) if rg ~= GRP then GRP.Parent = ch["Right Arm"] rg:remove() end end) --griptcf = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2+0.5, 0, 0) script.Parent.Unequipped:connect(function() local pl = player --Bring_Arm_Down animation Tool.AnimSection.Value = 1 for i = 1, 0, -0.05 do wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i) LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end RW.Parent = nil LW.Parent = nil RSH.Part1 = pl.Character["Right Arm"] LSH.Part1 = pl.Character["Left Arm"] end) function HomeRun() Tool.AnimSection.Value = 1 for i = 0, 1, 0.1 do if Tool.PlayAnim.Value == false then return end if Tool.CurAnim.Value ~= "homerun" then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3+1.2*i, -0.5*i, -0.5+i) --R.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5, -0.5, 0.5) LW.C0 = CFrame.new(-1.5+0.5*i, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) --L.C0 = CFrame.new(-1.0, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(1.7, 0, 1) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end Tool.AnimSection.Value = 2 ---------------------------------------- for i = 0, 1, 0.2 do if Tool.PlayAnim.Value == false then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5, -0.5-1.7*i, 0.5+0.5*i) --R.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5, -2.2, 1) LW.C0 = CFrame.new(-1-0.5*i, 0.5, -0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8-1.2*i) LW.C1 = CFrame.new(0, 0.5-i, 0) GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1-2*i, 0, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end Tool.AnimSection.Value = 3 for i = 0, 1, 0.2 do if Tool.PlayAnim.Value == false then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5, -2.2-0.6*i, 1) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end wait(0.1) Tool.AnimSection.Value = 4 -------------------------------------- for i = 0, 1, 0.1 do if Tool.PlayAnim.Value == false then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5-1.2*i, -2.8+2.8*i, 1-1.5*i) --RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7, 0, -0.4+1.2*i) LW.C1 = CFrame.new(0, -0.5+i*2, 0) --LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-3+2*i, 0, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end end function Whack() Tool.AnimSection.Value = 1 for i = 0, 1, 0.2 do if Tool.PlayAnim.Value == false then return end if Tool.CurAnim.Value ~= "norm" then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3+i, 0, -0.5+0.5*i) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7-0.25*i, 0, 0.8-0.6*i) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end Tool.AnimSection.Value = 2 for i = 0, 1, 0.25 do if Tool.PlayAnim.Value == false then return end if Tool.CurAnim.Value ~= "norm" then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.3-2.5*i, 0, 0) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.45-0.25*i, 0, 0.2) GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1-0.5*i, 0, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end Tool.AnimSection.Value = 3 for i = 0, 1, 0.2 do if Tool.PlayAnim.Value == false then return end if Tool.CurAnim.Value ~= "norm" then return end wait() RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.2+1.5*i, 0, -0.5*i) LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.2+0.5*i, 0, 0.2+0.6*i) GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1.5+0.5*i, 0, 0) Tool.AnimFrame.Value = Tool.AnimFrame.Value + i end end function onActivated() Tool.PlayAnim.Value = true Tool.AnimFrame.Value = 0 Tool.AnimSection.Value = 0 if Tool.CurAnim.Value == "homerun" then Tool.CurAnim.Value = "norm" Whack() elseif Tool.CurAnim.Value == "norm" then Tool.CurAnim.Value = "homerun" HomeRun() end end function onDeactivated() Tool.PlayAnim.Value = false end script.Parent.Activated:connect(onActivated) script.Parent.Deactivated:connect(onDeactivated) CurAnim homerun PlayAnim false AnimFrame 0 AnimSection 0 true true -0.5 0 0 0 0 -1 -0 1 0 1 0 0 SubspaceTripmine rbxasset://../../../shareddata/textures/Tripmine.png false -0.5 0.5 0 0 -0.5 0.5 0 0 1032 -2 3.4000001 10 1 0 0 0 1 0 0 0 1 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 0 1 2 2 2 2 2 rbxasset://../../../shareddata/fonts/TripmineMesh.mesh 5 Mesh 0 0 0 0.699999988 0.699999988 0.699999988 rbxasset://../../../shareddata/textures/TripmineTex.png 1 1 1 true true -0.400000006 0 -1 -0 1 -0 1 0 0 0 0 -1 BluesteelClaws rbxasset://../../../shareddata/textures/Claw.png false -0.5 0.5 0 0 -0.5 0.5 0 0 199 29.4997463 8.40000629 77.0000153 -3.42285489e-008 0 -1 0 1 0 1 0 -3.42285489e-008 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 0.800000012 2 2 2 rbxasset://../../../shareddata/fonts/ClawMesh.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/textures/ClawTex.png 1 1 1 true true 0 -0.550000012 -0.649999976 1 -0 0 0 0 -1 0 1 0 LaserPistol rbxasset://../../../shareddata/textures/LaserPistol.png false -0.5 0.5 0 0 -0.5 0.5 0 0 194 25.7173538 18.3032875 44 0.000554769649 -0.717356086 0.696706533 0.000571212207 0.696706712 0.717355847 -0.999999702 0 0.000796274282 true 0.5 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 2 1 1 3.60000014 1 2 2 rbxasset://../../../shareddata/fonts/LaserPistolMesh.mesh 5 Mesh 0 0 0 1 1 1 rbxasset://../../../shareddata/textures/LaserPistolTex.png 1 1 1 false GunScript -------- OMG HAX Tool = script.Parent function gunUp() Tool.GripForward = Vector3.new(0,.981,-.196) Tool.GripRight = Vector3.new(1,0,0) Tool.GripUp = Vector3.new(0,.196,.981) end function gunOut() Tool.GripForward = Vector3.new(0,1,0) Tool.GripRight = Vector3.new(1,0,0) Tool.GripUp = Vector3.new(0,0,1) end function onActivated() if Tool.Shoot.Value == false then gunUp() Tool.Shoot.Value = true else gunOut() Tool.Shoot.Value = false end end script.Parent.Activated:connect(onActivated) Shoot false ChangeHistoryService