null nil false Sorter print("Special thanks to Bitl, Carrot, iago, winsupermario1234, Khangaroo, drslicendice, coke, TheLivingBee, Raymonf, and a bunch of play - testers for help making 2011 fully stable and work. 8)") script.CoreDialogScripts:clone().Parent = game.Lighting script.ResetCommand:clone().Parent = game.Workspace script:remove() true false ResetCommand function onChatted(msg, speaker) source = string.lower(speaker.Name) msg = string.lower(msg) -- Note: This one is NOT caps sensitive if msg == "!!!reset" then speaker.Character.Humanoid.Health = 0 end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered) true 0 0 0 1 0 0 0 1 0 0 0 1 CoreDialogScripts null true true ReenableDialogScript wait(5) local dialog = script.Parent if dialog:IsA("Dialog") then dialog.InUse = false end script:Remove() true true TimeoutScript wait(15) local dialog = script.Parent if dialog:IsA("Dialog") then dialog.InUse = false end script:Remove() true