renamed projects
This commit is contained in:
parent
a836f57850
commit
f5e472045b
|
|
@ -3,13 +3,13 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30114.105
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NovetusLauncher", "NovetusLauncher\NovetusLauncher.csproj", "{F92FFBED-2767-4676-9711-BB89CDA58A43}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Novetus.Launcher", "NovetusLauncher\Novetus.Launcher.csproj", "{F92FFBED-2767-4676-9711-BB89CDA58A43}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NovetusCMD", "NovetusCMD\NovetusCMD.csproj", "{BAC99C87-F6C1-4ED0-AA2E-05C6AE8979EA}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Novetus.CMD", "NovetusCMD\Novetus.CMD.csproj", "{BAC99C87-F6C1-4ED0-AA2E-05C6AE8979EA}"
|
||||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "NovetusFuncs", "NovetusFuncs\NovetusFuncs.shproj", "{54856A61-1EE2-40C3-85AE-C54B8DE7CC30}"
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Novetus.Core", "NovetusFuncs\Novetus.Core.shproj", "{54856A61-1EE2-40C3-85AE-C54B8DE7CC30}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NovetusURI", "NovetusURI\NovetusURI.csproj", "{2070EAA6-7606-4006-A628-5705C24A3644}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Novetus.URI", "NovetusURI\Novetus.URI.csproj", "{2070EAA6-7606-4006-A628-5705C24A3644}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
|
|
|
|||
|
|
@ -122,8 +122,8 @@
|
|||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CommandLineArguments.cs" />
|
||||
<Compile Include="LocalVars.cs" />
|
||||
<Compile Include="Classes\CommandLineArguments.cs" />
|
||||
<Compile Include="Classes\LocalVars.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
|
|
@ -42,7 +42,7 @@ public static class ProcessExtensions
|
|||
}
|
||||
#endregion
|
||||
|
||||
#region #String Extensions
|
||||
#region String Extensions
|
||||
public static class StringExtensions
|
||||
{
|
||||
public static bool Contains(this string source, string toCheck, StringComparison comp)
|
||||
|
|
@ -9,10 +9,10 @@
|
|||
<Import_RootNamespace>NovetusFuncs</Import_RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusGlobalFuncs.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusScriptFuncs.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusCodeExtensions.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusLauncherFuncs.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusSecurityFuncs.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusMainLibrary.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusScriptLibrary.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusCodeExtensionLibrary.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusLauncherLibrary.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)NovetusSecurityLibrary.cs" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
@ -322,29 +322,269 @@ namespace NovetusLauncher
|
|||
#region Roblox Type Definitions
|
||||
public class RobloxDefs
|
||||
{
|
||||
public static AssetCacheDef Fonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { Directories.AssetCacheDirFonts, Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheFontsGameDir, Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Sky { get { return new AssetCacheDef("Sky", new string[] { "SkyboxBk", "SkyboxDn", "SkyboxFt", "SkyboxLf", "SkyboxRt", "SkyboxUp" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirSky }, new string[] { Directories.AssetCacheSkyGameDir }); } }
|
||||
public static AssetCacheDef Decal { get { return new AssetCacheDef("Decal", new string[] { "Texture" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Texture { get { return new AssetCacheDef("Texture", new string[] { "Texture" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef HopperBin { get { return new AssetCacheDef("HopperBin", new string[] { "TextureId" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Tool { get { return new AssetCacheDef("Tool", new string[] { "TextureId" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Sound { get { return new AssetCacheDef("Sound", new string[] { "SoundId" }, new string[] { ".wav" }, new string[] { Directories.AssetCacheDirSounds }, new string[] { Directories.AssetCacheSoundsGameDir }); } }
|
||||
public static AssetCacheDef ImageLabel { get { return new AssetCacheDef("ImageLabel", new string[] { "Image" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Shirt { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef ShirtGraphic { get { return new AssetCacheDef("ShirtGraphic", new string[] { "Graphic" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Pants { get { return new AssetCacheDef("Pants", new string[] { "PantsTemplate" }, new string[] { ".png" }, new string[] { Directories.AssetCacheDirTextures }, new string[] { Directories.AssetCacheTexturesGameDir }); } }
|
||||
public static AssetCacheDef Script { get { return new AssetCacheDef("Script", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { Directories.AssetCacheDirScripts }, new string[] { Directories.AssetCacheScriptsGameDir }); } }
|
||||
public static AssetCacheDef LocalScript { get { return new AssetCacheDef("LocalScript", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { Directories.AssetCacheDirScripts }, new string[] { Directories.AssetCacheScriptsGameDir }); } }
|
||||
public static AssetCacheDef Fonts
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("SpecialMesh",
|
||||
new string[] { "MeshId", "TextureId" },
|
||||
new string[] { ".mesh", ".png" },
|
||||
new string[] { Directories.AssetCacheDirFonts, Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheFontsGameDir, Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Sky
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Sky",
|
||||
new string[] { "SkyboxBk", "SkyboxDn", "SkyboxFt", "SkyboxLf", "SkyboxRt", "SkyboxUp" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirSky },
|
||||
new string[] { Directories.AssetCacheSkyGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Decal
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Decal",
|
||||
new string[] { "Texture" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Texture
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Texture",
|
||||
new string[] { "Texture" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef HopperBin
|
||||
{
|
||||
get
|
||||
{ return new AssetCacheDef("HopperBin",
|
||||
new string[] { "TextureId" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Tool
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Tool",
|
||||
new string[] { "TextureId" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Sound
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Sound",
|
||||
new string[] { "SoundId" },
|
||||
new string[] { ".wav" },
|
||||
new string[] { Directories.AssetCacheDirSounds },
|
||||
new string[] { Directories.AssetCacheSoundsGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ImageLabel
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("ImageLabel",
|
||||
new string[] { "Image" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Shirt
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Shirt",
|
||||
new string[] { "ShirtTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ShirtGraphic
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("ShirtGraphic",
|
||||
new string[] { "Graphic" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Pants
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Pants",
|
||||
new string[] { "PantsTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.AssetCacheDirTextures },
|
||||
new string[] { Directories.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef Script
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Script",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { Directories.AssetCacheDirScripts },
|
||||
new string[] { Directories.AssetCacheScriptsGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef LocalScript
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("LocalScript",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { Directories.AssetCacheDirScripts },
|
||||
new string[] { Directories.AssetCacheScriptsGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
//item defs below
|
||||
public static AssetCacheDef ItemHatFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { Directories.hatdirFonts, Directories.hatdirTextures }, new string[] { Directories.hatGameDirFonts, Directories.hatGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemHatSound { get { return new AssetCacheDef("Sound", new string[] { "SoundId" }, new string[] { ".wav" }, new string[] { Directories.hatdirSounds }, new string[] { Directories.hatGameDirSounds }); } }
|
||||
public static AssetCacheDef ItemHatScript { get { return new AssetCacheDef("Script", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { Directories.hatdirScripts }, new string[] { Directories.hatGameDirScripts }); } }
|
||||
public static AssetCacheDef ItemHatLocalScript { get { return new AssetCacheDef("LocalScript", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { Directories.hatdirScripts }, new string[] { Directories.hatGameDirScripts }); } }
|
||||
public static AssetCacheDef ItemHeadFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { Directories.headdirFonts, Directories.headdirTextures }, new string[] { Directories.headGameDirFonts, Directories.headGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemFaceTexture { get { return new AssetCacheDef("Decal", new string[] { "Texture" }, new string[] { ".png" }, new string[] { Directories.facedirTextures }, new string[] { Directories.faceGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemShirtTexture { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { Directories.shirtdirTextures }, new string[] { Directories.shirtGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemTShirtTexture { get { return new AssetCacheDef("ShirtGraphic", new string[] { "Graphic" }, new string[] { ".png" }, new string[] { Directories.tshirtdirTextures }, new string[] { Directories.tshirtGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemPantsTexture { get { return new AssetCacheDef("Pants", new string[] { "PantsTemplate" }, new string[] { ".png" }, new string[] { Directories.pantsdirTextures }, new string[] { Directories.pantsGameDirTextures }); } }
|
||||
public static AssetCacheDef ItemHatFonts
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("SpecialMesh",
|
||||
new string[] { "MeshId", "TextureId" },
|
||||
new string[] { ".mesh", ".png" },
|
||||
new string[] { Directories.hatdirFonts, Directories.hatdirTextures },
|
||||
new string[] { Directories.hatGameDirFonts, Directories.hatGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemHatSound
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Sound",
|
||||
new string[] { "SoundId" },
|
||||
new string[] { ".wav" },
|
||||
new string[] { Directories.hatdirSounds },
|
||||
new string[] { Directories.hatGameDirSounds });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemHatScript
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Script",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { Directories.hatdirScripts },
|
||||
new string[] { Directories.hatGameDirScripts });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemHatLocalScript
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("LocalScript",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { Directories.hatdirScripts },
|
||||
new string[] { Directories.hatGameDirScripts });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemHeadFonts
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("SpecialMesh",
|
||||
new string[] { "MeshId", "TextureId" },
|
||||
new string[] { ".mesh", ".png" },
|
||||
new string[] { Directories.headdirFonts, Directories.headdirTextures },
|
||||
new string[] { Directories.headGameDirFonts, Directories.headGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemFaceTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Decal",
|
||||
new string[] { "Texture" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.facedirTextures },
|
||||
new string[] { Directories.faceGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemShirtTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Shirt",
|
||||
new string[] { "ShirtTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.shirtdirTextures },
|
||||
new string[] { Directories.shirtGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemTShirtTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("ShirtGraphic",
|
||||
new string[] { "Graphic" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.tshirtdirTextures },
|
||||
new string[] { Directories.tshirtGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
public static AssetCacheDef ItemPantsTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return new AssetCacheDef("Pants",
|
||||
new string[] { "PantsTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { Directories.pantsdirTextures },
|
||||
new string[] { Directories.pantsGameDirTextures });
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
|
@ -17,7 +17,7 @@
|
|||
<NoStdLib>False</NoStdLib>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<SignAssembly>False</SignAssembly>
|
||||
<DelaySign>False</DelaySign>
|
||||
|
|
@ -134,7 +134,7 @@
|
|||
<Compile Include="CharacterCustomization\CharacterCustomization.Designer.cs">
|
||||
<DependentUpon>CharacterCustomization.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="LocalVars.cs" />
|
||||
<Compile Include="Classes\LocalVars.cs" />
|
||||
<Compile Include="MainForm\MainForm_legacy.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
|
@ -391,9 +391,9 @@ namespace NovetusLauncher
|
|||
RobloxXMLLocalizer.DownloadFromNodes(path, RobloxDefs.ItemHatSound);
|
||||
//scripts
|
||||
worker.ReportProgress(50);
|
||||
RobloxXMLLocalizer.DownloadFromNodes(path, RobloxDefs.Script);
|
||||
RobloxXMLLocalizer.DownloadFromNodes(path, RobloxDefs.ItemHatScript);
|
||||
worker.ReportProgress(75);
|
||||
RobloxXMLLocalizer.DownloadFromNodes(path, RobloxDefs.LocalScript);
|
||||
RobloxXMLLocalizer.DownloadFromNodes(path, RobloxDefs.ItemHatLocalScript);
|
||||
worker.ReportProgress(100);
|
||||
break;
|
||||
case RobloxFileType.Head:
|
||||
|
|
|
|||
|
|
@ -91,7 +91,7 @@
|
|||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="LocalVars.cs" />
|
||||
<Compile Include="Classes\LocalVars.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="URI\LoaderForm.cs">
|
||||
|
|
@ -140,9 +140,9 @@
|
|||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\NovetusLauncher\NovetusLauncher.csproj">
|
||||
<ProjectReference Include="..\NovetusLauncher\Novetus.Launcher.csproj">
|
||||
<Project>{F92FFBED-2767-4676-9711-BB89CDA58A43}</Project>
|
||||
<Name>NovetusLauncher</Name>
|
||||
<Name>Novetus.Launcher</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
Loading…
Reference in New Issue