From df2e66cd05c024d7b70788675b9cb0db30425906 Mon Sep 17 00:00:00 2001 From: Bitl Date: Sat, 22 Jan 2022 12:25:31 -0700 Subject: [PATCH] Update AssetSDK.cs --- Novetus/NovetusLauncher/Forms/SDK/AssetSDK.cs | 75 ++++++++++--------- 1 file changed, 40 insertions(+), 35 deletions(-) diff --git a/Novetus/NovetusLauncher/Forms/SDK/AssetSDK.cs b/Novetus/NovetusLauncher/Forms/SDK/AssetSDK.cs index 5c47f47..8776466 100644 --- a/Novetus/NovetusLauncher/Forms/SDK/AssetSDK.cs +++ b/Novetus/NovetusLauncher/Forms/SDK/AssetSDK.cs @@ -387,43 +387,43 @@ public partial class AssetSDK : Form progressString = "Backing up RBXL..."; break; case 5: - progressString = "Downloading RBXL Meshes and Textures..."; + progressString = "Fixing RBXL Meshes and Textures..."; break; case 10: - progressString = "Downloading RBXL Skybox Textures..."; + progressString = "Fixing RBXL Skybox Textures..."; break; case 15: - progressString = "Downloading RBXL Decal Textures..."; + progressString = "Fixing RBXL Decal Textures..."; break; case 20: - progressString = "Downloading RBXL Textures..."; + progressString = "Fixing RBXL Textures..."; break; case 25: - progressString = "Downloading RBXL Tool Textures..."; + progressString = "Fixing RBXL Tool Textures..."; break; case 30: - progressString = "Downloading RBXL HopperBin Textures..."; + progressString = "Fixing RBXL HopperBin Textures..."; break; case 40: - progressString = "Downloading RBXL Sounds..."; + progressString = "Fixing RBXL Sounds..."; break; case 50: - progressString = "Downloading RBXL GUI Textures..."; + progressString = "Fixing RBXL GUI Textures..."; break; case 60: - progressString = "Downloading RBXL Shirt Textures..."; + progressString = "Fixing RBXL Shirt Textures..."; break; case 65: - progressString = "Downloading RBXL T-Shirt Textures..."; + progressString = "Fixing RBXL T-Shirt Textures..."; break; case 70: - progressString = "Downloading RBXL Pants Textures..."; + progressString = "Fixing RBXL Pants Textures..."; break; case 80: - progressString = "Downloading RBXL Linked Scripts..."; + progressString = "Fixing RBXL Linked Scripts..."; break; case 90: - progressString = "Downloading RBXL Linked LocalScripts..."; + progressString = "Fixing RBXL Linked LocalScripts..."; break; case 95: progressString = "Downloading extra assets..."; @@ -434,43 +434,43 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading RBXM Meshes and Textures..."; + progressString = "Fixing RBXM Meshes and Textures..."; break; case 10: - progressString = "Downloading RBXM Skybox Textures..."; + progressString = "Fixing RBXM Skybox Textures..."; break; case 15: - progressString = "Downloading RBXM Decal Textures..."; + progressString = "Fixing RBXM Decal Textures..."; break; case 20: - progressString = "Downloading RBXM Textures..."; + progressString = "Fixing RBXM Textures..."; break; case 25: - progressString = "Downloading RBXM Tool Textures..."; + progressString = "Fixing RBXM Tool Textures..."; break; case 30: - progressString = "Downloading RBXM HopperBin Textures..."; + progressString = "Fixing RBXM HopperBin Textures..."; break; case 40: - progressString = "Downloading RBXM Sounds..."; + progressString = "Fixing RBXM Sounds..."; break; case 50: - progressString = "Downloading RBXM GUI Textures..."; + progressString = "Fixing RBXM GUI Textures..."; break; case 60: - progressString = "Downloading RBXM Shirt Textures..."; + progressString = "Fixing RBXM Shirt Textures..."; break; case 65: - progressString = "Downloading RBXM T-Shirt Textures..."; + progressString = "Fixing RBXM T-Shirt Textures..."; break; case 70: - progressString = "Downloading RBXM Pants Textures..."; + progressString = "Fixing RBXM Pants Textures..."; break; case 80: - progressString = "Downloading RBXM Linked Scripts..."; + progressString = "Fixing RBXM Linked Scripts..."; break; case 90: - progressString = "Downloading RBXM Linked LocalScripts..."; + progressString = "Fixing RBXM Linked LocalScripts..."; break; case 95: progressString = "Downloading extra assets..."; @@ -481,16 +481,16 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading Hat Meshes and Textures..."; + progressString = "Fixing Hat Meshes and Textures..."; break; case 25: - progressString = "Downloading Hat Sounds..."; + progressString = "Fixing Hat Sounds..."; break; case 50: - progressString = "Downloading Hat Linked Scripts..."; + progressString = "Fixing Hat Linked Scripts..."; break; case 75: - progressString = "Downloading Hat Linked LocalScripts..."; + progressString = "Fixing Hat Linked LocalScripts..."; break; case 95: progressString = "Downloading extra assets..."; @@ -502,7 +502,7 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading Head Meshes and Textures..."; + progressString = "Fixing Head Meshes and Textures..."; break; case 95: progressString = "Downloading extra assets..."; @@ -514,7 +514,7 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading Face Textures..."; + progressString = "Fixing Face Textures..."; break; case 95: progressString = "Downloading extra assets..."; @@ -526,7 +526,7 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading T-Shirt Textures..."; + progressString = "Fixing T-Shirt Textures..."; break; case 95: progressString = "Downloading extra assets..."; @@ -538,7 +538,7 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading Shirt Textures..."; + progressString = "Fixing Shirt Textures..."; break; case 95: progressString = "Downloading extra assets..."; @@ -550,7 +550,7 @@ public partial class AssetSDK : Form switch (percent) { case 0: - progressString = "Downloading Pants Textures..."; + progressString = "Fixing Pants Textures..."; break; case 95: progressString = "Downloading extra assets..."; @@ -744,6 +744,11 @@ public partial class AssetSDK : Form FixURLSOrDownloadFromScript(path, GlobalPaths.AssetCacheDirAssets, GlobalPaths.AssetCacheAssetsGameDir, useURLs, url); worker.ReportProgress(100); } + else + { + MessageBox.Show("Error: Unable to fix the asset. " + ex.Message, "Novetus Asset SDK - Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + worker.ReportProgress(0); + } return; }